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150 lines
4.6 KiB
C#
150 lines
4.6 KiB
C#
// /***************************************************************************
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// The Disc Image Chef
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// ----------------------------------------------------------------------------
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//
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// Filename : Structs.cs
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// Component : Windows direct device access.
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//
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// --[ Description ] ----------------------------------------------------------
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//
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// Contains structures necessary for directly interfacing devices under
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// Windows.
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as
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// published by the Free Software Foundation; either version 2.1 of the
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// License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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// Copyright © 2011-2017 Natalia Portillo
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// ****************************************************************************/
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using System;
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using System.Runtime.InteropServices;
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namespace DiscImageChef.Devices.Windows
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{
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[StructLayout(LayoutKind.Sequential)]
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struct ScsiPassThroughDirect
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{
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public ushort Length;
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public byte ScsiStatus;
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public byte PathId;
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public byte TargetId;
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public byte Lun;
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public byte CdbLength;
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public byte SenseInfoLength;
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[MarshalAs(UnmanagedType.U1)]
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public ScsiIoctlDirection DataIn;
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public uint DataTransferLength;
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public uint TimeOutValue;
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public IntPtr DataBuffer;
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public uint SenseInfoOffset;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
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public byte[] Cdb;
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};
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[StructLayout(LayoutKind.Sequential)]
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struct ScsiPassThroughDirectAndSenseBuffer
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{
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public ScsiPassThroughDirect sptd;
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[MarshalAs(UnmanagedType.ByValArray, SizeConst = 32)]
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public byte[] SenseBuf;
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}
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struct AtaPassThroughDirect
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{
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/// <summary>
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/// Length in bytes of this structure
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/// </summary>
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public ushort Length;
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/// <summary>
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/// Indicates transfer direction and kind of operation
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/// </summary>
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public AtaFlags AtaFlags;
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/// <summary>
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/// Indicates IDE port or bus, set by driver
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/// </summary>
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public byte PathId;
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/// <summary>
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/// Indicates target device on bus, set by driver
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/// </summary>
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public byte TargetId;
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/// <summary>
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/// Indicates logical unit number of device, set by driver
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/// </summary>
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public byte Lun;
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/// <summary>
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/// Reserved
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/// </summary>
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public byte ReservedAsUchar;
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/// <summary>
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/// Data transfer length in bytes
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/// </summary>
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public uint DataTransferLength;
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/// <summary>
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/// Timeout value in seconds
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/// </summary>
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public uint TimeOutValue;
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/// <summary>
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/// Reserved
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/// </summary>
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public uint ReservedAsUlong;
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/// <summary>
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/// Pointer to data buffer
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/// </summary>
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public IntPtr DataBuffer;
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/// <summary>
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/// Previous ATA registers, for LBA48
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/// </summary>
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public AtaTaskFile PreviousTaskFile;
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/// <summary>
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/// ATA registers
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/// </summary>
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public AtaTaskFile CurrentTaskFile;
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}
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[StructLayout(LayoutKind.Explicit)]
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struct AtaTaskFile
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{
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// Fields for commands sent
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[FieldOffset(0)]
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public byte Features;
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[FieldOffset(6)]
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public byte Command;
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// Fields on command return
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[FieldOffset(0)]
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public byte Error;
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[FieldOffset(6)]
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public byte Status;
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// Common fields
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[FieldOffset(1)]
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public byte SectorCount;
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[FieldOffset(2)]
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public byte SectorNumber;
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[FieldOffset(3)]
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public byte CylinderLow;
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[FieldOffset(4)]
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public byte CylinderHigh;
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[FieldOffset(5)]
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public byte DeviceHead;
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[FieldOffset(7)]
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public byte Reserved;
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}
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}
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