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https://github.com/aaru-dps/RedBookPlayer.git
synced 2025-12-16 19:24:41 +00:00
Persist view model between theme swaps
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@@ -5,6 +5,7 @@ using System.Xml;
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using Avalonia.Controls;
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using Avalonia.Input;
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using Avalonia.Markup.Xaml;
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using RedBookPlayer.Common;
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namespace RedBookPlayer.GUI
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{
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@@ -30,10 +31,13 @@ namespace RedBookPlayer.GUI
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if(string.IsNullOrWhiteSpace(theme))
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return;
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// If we already have a view, cache the view model
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PlayerViewModel pvm = ((PlayerView)Instance.ContentControl.Content).PlayerViewModel;
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// If the theme name is "default", we assume the internal theme is used
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if(theme.Equals("default", StringComparison.CurrentCultureIgnoreCase))
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{
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Instance.ContentControl.Content = new PlayerView();
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Instance.ContentControl.Content = new PlayerView(pvm);
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}
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else
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{
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@@ -50,12 +54,12 @@ namespace RedBookPlayer.GUI
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{
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string xaml = File.ReadAllText(xamlPath);
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xaml = xaml.Replace("Source=\"", $"Source=\"file://{themeDirectory}/");
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Instance.ContentControl.Content = new PlayerView(xaml);
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Instance.ContentControl.Content = new PlayerView(xaml, pvm);
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}
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catch(XmlException ex)
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{
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Console.WriteLine($"Error: invalid theme XAML ({ex.Message}), reverting to default");
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Instance.ContentControl.Content = new PlayerView();
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Instance.ContentControl.Content = new PlayerView(pvm);
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}
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}
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@@ -30,15 +30,27 @@ namespace RedBookPlayer.GUI
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/// <summary>
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/// Initialize the UI based on the default theme
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/// </summary>
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public PlayerView() : this(null) { }
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public PlayerView() : this(null, null) { }
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/// <summary>
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/// Initialize the UI based on the default theme with an existing view model
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/// </summary>
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/// <param name="xaml">XAML data representing the theme, null for default</param>
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/// <param name="playerViewModel">Existing PlayerViewModel to load in instead of creating a new one</param>
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public PlayerView(PlayerViewModel playerViewModel) : this(null, playerViewModel) { }
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/// <summary>
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/// Initialize the UI based on the currently selected theme
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/// </summary>
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/// <param name="xaml">XAML data representing the theme, null for default</param>
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public PlayerView(string xaml)
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/// <param name="playerViewModel">Existing PlayerViewModel to load in instead of creating a new one</param>
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public PlayerView(string xaml, PlayerViewModel playerViewModel)
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{
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DataContext = new PlayerViewModel();
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if(playerViewModel != null)
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DataContext = playerViewModel;
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else
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DataContext = new PlayerViewModel();
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PlayerViewModel.PropertyChanged += PlayerViewModelStateChanged;
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LoadTheme(xaml);
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