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devel
libaaruformat
C implementation of Aaru file format.
The target is to be able to compile it with a normal C (C89 compliant) compiler.
There are no external dependencies.
cmake is not a hard dependency, it's merely for the ease of using IDEs (specifically CLion).
Currently supported features:
- AaruFormat V1 images reading (writing will never be implemented)
- AaruFormat V2 images reading and writing
- LZMA compression
- Claunia Subchannel Transform
- Optical disc tracks
- XML metadata retrieval (writing will never be implemented)
- JSON metadata retrieval and writing
- Hashing while writing (MD5, SHA1, SHA256, SpamSum and BLAKE3)
- Deduplication
- Tape file and partitions
- Dump hardware lists
- Currently on sync (as of October 2025) with Aaru's media type list
- CHS geometry retrieval and setting
- Metadata
- Unit testing
- Automatic generation of API documentation
- It is to all effects feature parity with C#
Things still to be implemented that are already in the C# version:
- Automatic media type generation from C# enumeration
- Nuget package for linking with Aaru
Things to be implemented not in the C# version (maybe):
- Compile for Dreamcast (KallistiOS preferibly)
- Compile for PlayStation Portable
- Compile for Wii
- Compile for Wii U
- Compile for PlayStation 2
- Compile for PlayStation 3
- Snapshots
- Parent images
- Data positioning measurements
Languages
C
92.9%
C++
5.9%
CMake
1.1%
Shell
0.1%