Add "The Entertainer" sound device
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@@ -192,6 +192,7 @@ extern const device_t ps1snd_device;
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/* Innovation SSI-2001 */
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extern const device_t ssi2001_device;
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extern const device_t entertainer_device;
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/* Pro Audio Spectrum Plus, 16, and 16D */
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extern const device_t pasplus_device;
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@@ -21,6 +21,10 @@ typedef struct ssi2001_t {
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int gameport_enabled;
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} ssi2001_t;
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typedef struct entertainer_t {
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uint8_t regs;
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} entertainer_t;
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static void
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ssi2001_update(ssi2001_t *ssi2001)
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{
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@@ -90,6 +94,48 @@ ssi2001_close(void *priv)
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free(ssi2001);
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}
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static uint8_t
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entertainer_read(uint16_t addr, void *priv)
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{
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return 0xa5;
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}
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static void
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entertainer_write(uint16_t addr, uint8_t val, void *priv)
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{
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entertainer_t *entertainer = (entertainer_t *) priv;
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entertainer->regs = val;
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}
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void *
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entertainer_init(UNUSED(const device_t *info))
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{
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ssi2001_t *ssi2001 = malloc(sizeof(ssi2001_t));
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entertainer_t *entertainer = malloc(sizeof(entertainer_t));
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memset(ssi2001, 0, sizeof(ssi2001_t));
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memset(entertainer, 0, sizeof(entertainer_t));
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ssi2001->psid = sid_init(0);
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sid_reset(ssi2001->psid);
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ssi2001->gameport_enabled = device_get_config_int("gameport");
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io_sethandler(0x200, 0x0001, entertainer_read, NULL, NULL, entertainer_write, NULL, NULL, entertainer);
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io_sethandler(0x280, 0x0020, ssi2001_read, NULL, NULL, ssi2001_write, NULL, NULL, ssi2001);
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if (ssi2001->gameport_enabled)
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gameport_remap(gameport_add(&gameport_201_device), 0x201);
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sound_add_handler(ssi2001_get_buffer, ssi2001);
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return ssi2001;
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}
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void
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entertainer_close(void *priv)
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{
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ssi2001_t *ssi2001 = (ssi2001_t *) priv;
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sid_close(ssi2001->psid);
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free(ssi2001);
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}
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static const device_config_t ssi2001_config[] = {
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// clang-format off
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{
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@@ -125,6 +171,13 @@ static const device_config_t ssi2001_config[] = {
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// clang-format off
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};
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static const device_config_t entertainer_config[] = {
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// clang-format off
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{ "gameport", "Enable Game port", CONFIG_BINARY, "", 1 },
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{ "", "", -1 }
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// clang-format off
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};
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const device_t ssi2001_device = {
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.name = "Innovation SSI-2001",
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.internal_name = "ssi2001",
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@@ -138,3 +191,17 @@ const device_t ssi2001_device = {
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.force_redraw = NULL,
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.config = ssi2001_config
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};
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const device_t entertainer_device = {
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.name = "The Entertainer",
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.internal_name = "Entertainer",
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.flags = DEVICE_ISA,
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.local = 1,
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.init = entertainer_init,
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.close = entertainer_close,
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.reset = NULL,
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{ .available = NULL },
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.speed_changed = NULL,
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.force_redraw = NULL,
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.config = entertainer_config
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};
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@@ -132,6 +132,7 @@ static const SOUND_CARD sound_cards[] = {
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{ &sb_vibra16s_device },
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{ &sb_vibra16xv_device },
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{ &ssi2001_device },
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{ &entertainer_device },
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{ &pasplus_device },
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{ &pas16_device },
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{ &pas16d_device },
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