This commit is contained in:
OBattler
2025-07-11 03:43:35 +02:00
16 changed files with 519 additions and 225 deletions

View File

@@ -188,7 +188,6 @@ int gfxcard[GFXCARD_MAX] = { 0, 0 }; /* (C) graphic
int show_second_monitors = 1; /* (C) show non-primary monitors */
int sound_is_float = 1; /* (C) sound uses FP values */
int voodoo_enabled = 0; /* (C) video option */
int lba_enhancer_enabled = 0; /* (C) enable Vision Systems LBA Enhancer */
int ibm8514_standalone_enabled = 0; /* (C) video option */
int xga_standalone_enabled = 0; /* (C) video option */
int da2_standalone_enabled = 0; /* (C) video option */
@@ -1535,9 +1534,6 @@ pc_reset_hard_init(void)
if (unittester_enabled)
device_add(&unittester_device);
if (lba_enhancer_enabled)
device_add(&lba_enhancer_device);
if (novell_keycard_enabled)
device_add(&novell_keycard_device);

View File

@@ -265,7 +265,9 @@ load_machine(void)
if (p != NULL) {
migrate_from = p;
/* Migrate renamed machines. */
if (!strcmp(p, "430nx"))
if (!strcmp(p, "tandy"))
machine = machine_get_machine_from_internal_name("tandy1000sx");
else if (!strcmp(p, "430nx"))
machine = machine_get_machine_from_internal_name("586ip");
else if (!strcmp(p, "586mc1"))
machine = machine_get_machine_from_internal_name("586is");
@@ -992,11 +994,6 @@ load_storage_controllers(void)
}
}
}
lba_enhancer_enabled = !!ini_section_get_int(cat, "lba_enhancer_enabled", 0);
if (!lba_enhancer_enabled)
ini_section_delete_var(cat, "lba_enhancer_enabled");
}
/* Load "Hard Disks" section. */
@@ -1213,14 +1210,20 @@ load_floppy_and_cdrom_drives(void)
unsigned int board = 0;
unsigned int dev = 0;
int c;
int d = 0;
int d;
int count = cdrom_get_type_count();
memset(temp, 0x00, sizeof(temp));
for (c = 0; c < FDD_NUM; c++) {
sprintf(temp, "fdd_%02i_type", c + 1);
p = ini_section_get_string(cat, temp, (c < 2) ? "525_2dd" : "none");
fdd_set_type(c, fdd_get_from_internal_name(p));
if (!strcmp(p, "525_2hd_ps2"))
d = fdd_get_from_internal_name("525_2hd");
else if (!strcmp(p, "35_2hd_ps2"))
d = fdd_get_from_internal_name("35_2hd");
else
d = fdd_get_from_internal_name(p);
fdd_set_type(c, d);
if (fdd_get_type(c) > 13)
fdd_set_type(c, 13);
@@ -1299,6 +1302,7 @@ load_floppy_and_cdrom_drives(void)
ini_section_delete_var(cat, temp);
sprintf(temp, "cdrom_%02i_parameters", c + 1);
d = 0;
p = ini_section_get_string(cat, temp, NULL);
if (p != NULL)
sscanf(p, "%01u, %s", &d, s);
@@ -1727,6 +1731,17 @@ load_other_peripherals(void)
ini_section_delete_var(cat, temp);
}
/* Backwards compatibility for standalone LBA Enhancer from v4.2 and older. */
if (ini_section_get_int(ini_find_section(config, "Storage controllers"), "lba_enhancer_enabled", 0) == 1) {
/* Migrate to the first available ISA ROM slot. */
for (uint8_t c = 0; c < ISAROM_MAX; c++) {
if (!isarom_type[c]) {
isarom_type[c] = isarom_get_from_internal_name("lba_enhancer");
break;
}
}
}
p = ini_section_get_string(cat, "isartc_type", "none");
isartc_type = isartc_get_from_internal_name(p);
@@ -2697,10 +2712,19 @@ save_storage_controllers(void)
}
}
if (lba_enhancer_enabled == 0)
/* Downgrade compatibility for standalone LBA Enhancer from v4.2 and older. */
int card_id = isarom_get_from_internal_name("lba_enhancer");
for (c = 0; c < ISAROM_MAX; c++) {
if (isarom_type[c] == card_id) {
/* A special value of 2 still enables the cards on older versions,
but lets newer versions know that they've already been migrated. */
ini_section_set_int(cat, "lba_enhancer_enabled", 2);
card_id = 0; /* mark as found */
break;
}
}
if (card_id > 0) /* not found */
ini_section_delete_var(cat, "lba_enhancer_enabled");
else
ini_section_set_int(cat, "lba_enhancer_enabled", 1);
ini_delete_section_if_empty(config, cat);
}

View File

@@ -26,9 +26,14 @@
#include <86box/nvr.h>
#include <86box/isarom.h>
#define ISAROM_CARD 0
#define ISAROM_CARD_DUAL 1
#define ISAROM_CARD_QUAD 2
enum {
ISAROM_CARD = 0,
ISAROM_CARD_DUAL,
ISAROM_CARD_QUAD,
ISAROM_CARD_LBA_ENHANCER
};
#define BIOS_LBA_ENHANCER "roms/hdd/misc/lbaenhancer.bin"
#ifdef ENABLE_ISAROM_LOG
int isarom_do_log = ENABLE_ISAROM_LOG;
@@ -56,7 +61,7 @@ typedef struct isarom_t {
uint32_t size;
uint32_t len;
char nvr_path[64];
uint8_t wp;
uint8_t writable;
} socket[4];
uint8_t inst;
uint8_t type;
@@ -65,11 +70,14 @@ typedef struct isarom_t {
static inline uint8_t
get_limit(uint8_t type)
{
if (type == ISAROM_CARD_DUAL)
return 2;
if (type == ISAROM_CARD_QUAD)
return 4;
return 1;
switch (type) {
case ISAROM_CARD_DUAL:
return 2;
case ISAROM_CARD_QUAD:
return 4;
default:
return 1;
}
}
static inline void
@@ -92,12 +100,13 @@ isarom_close(void *priv)
if (!priv)
return;
for (uint8_t i = 0; i < get_limit(dev->type); i++)
if (dev->socket[i].rom.rom) {
for (uint8_t i = 0; i < get_limit(dev->type); i++) {
if (dev->socket[i].writable) {
isarom_log("isarom[%u]: saving NVR for socket %u -> %s (%u bytes)\n",
dev->inst, i, dev->socket[i].nvr_path, dev->socket[i].size);
isarom_save_nvr(dev->socket[i].nvr_path, dev->socket[i].rom.rom, dev->socket[i].size);
}
}
free(dev);
}
@@ -115,32 +124,42 @@ isarom_init(const device_t *info)
isarom_log("isarom[%u]: initializing device (type=%u)\n", dev->inst, dev->type);
for (uint8_t i = 0; i < get_limit(dev->type); i++) {
char key_fn[12];
char key_addr[14];
char key_size[14];
char key_writes[22];
char str[22];
char suffix[4] = "";
if (i > 0)
snprintf(suffix, sizeof(suffix), "%d", i + 1);
snprintf(key_fn, sizeof(key_fn), "bios_fn%s", suffix);
snprintf(key_addr, sizeof(key_addr), "bios_addr%s", suffix);
snprintf(key_size, sizeof(key_size), "bios_size%s", suffix);
snprintf(key_writes, sizeof(key_writes), "rom_writes_enabled%s", suffix);
snprintf(str, sizeof(str), "bios_addr%s", suffix);
dev->socket[i].addr = device_get_config_hex20(str);
dev->socket[i].fn = device_get_config_string(key_fn);
dev->socket[i].addr = device_get_config_hex20(key_addr);
dev->socket[i].size = device_get_config_int(key_size);
// Note: 2K is the smallest ROM I've found, but 86box's memory granularity is 4k, the number below is fine
// as we'll end up allocating no less than 4k due to the device config limits.
dev->socket[i].len = (dev->socket[i].size > 2048) ? dev->socket[i].size - 1 : 0;
dev->socket[i].wp = (uint8_t) device_get_config_int(key_writes) ? 1 : 0;
switch (dev->type) {
case ISAROM_CARD_LBA_ENHANCER:
dev->socket[i].fn = BIOS_LBA_ENHANCER;
dev->socket[i].size = 0x4000;
break;
isarom_log("isarom[%u]: socket %u: addr=0x%05X size=%u wp=%u fn=%s\n",
default:
snprintf(str, sizeof(str), "bios_fn%s", suffix);
dev->socket[i].fn = device_get_config_string(str);
snprintf(str, sizeof(str), "bios_size%s", suffix);
dev->socket[i].size = device_get_config_int(str);
snprintf(str, sizeof(str), "rom_writes_enabled%s", suffix);
if (device_get_config_int(str))
dev->socket[i].writable = 1;
break;
}
/* Note: 2K is the smallest ROM I've found, but 86Box's memory granularity is 4K, the number
below is fine as we'll end up allocating no less than 4K due to the device config limits. */
dev->socket[i].len = (dev->socket[i].size > 0) ? ((dev->socket[i].size - 1) | MEM_GRANULARITY_MASK) : 0;
isarom_log("isarom[%u]: socket %u: addr=0x%05X size=%u writable=%u fn=%s\n",
dev->inst, i, dev->socket[i].addr, dev->socket[i].size,
dev->socket[i].wp, dev->socket[i].fn ? dev->socket[i].fn : "(null)");
dev->socket[i].writable, dev->socket[i].fn ? dev->socket[i].fn : "(null)");
if (dev->socket[i].addr != 0 && dev->socket[i].fn != NULL) {
if ((dev->socket[i].addr != 0) && (dev->socket[i].fn != NULL)) {
rom_init(&dev->socket[i].rom,
dev->socket[i].fn,
dev->socket[i].addr,
@@ -151,7 +170,7 @@ isarom_init(const device_t *info)
isarom_log("isarom[%u]: ROM initialized for socket %u\n", dev->inst, i);
if (dev->socket[i].wp) {
if (dev->socket[i].writable) {
mem_mapping_set_write_handler(&dev->socket[i].rom.mapping, rom_write, rom_writew, rom_writel);
snprintf(dev->socket[i].nvr_path, sizeof(dev->socket[i].nvr_path), "isarom_%i_%i.nvr", dev->inst, i + 1);
FILE *fp = nvr_fopen(dev->socket[i].nvr_path, "rb");
@@ -168,6 +187,12 @@ isarom_init(const device_t *info)
return dev;
}
static int
isarom_lba_enhancer_available(void)
{
return rom_present(BIOS_LBA_ENHANCER);
}
#define BIOS_FILE_FILTER "ROM files (*.bin *.rom)|*.bin,*.rom"
#define BIOS_ADDR_SELECTION { \
@@ -444,7 +469,7 @@ static const device_config_t isarom_quad_config[] = {
.type = CONFIG_FNAME,
.default_string = NULL,
.default_int = 0,
.file_filter = "ROM files (*.bin *.rom)|*.bin,*.rom",
.file_filter = BIOS_FILE_FILTER,
.spinner = { 0 },
.selection = { },
.bios = { { 0 } }
@@ -528,6 +553,29 @@ static const device_config_t isarom_quad_config[] = {
},
{ .name = "", .description = "", .type = CONFIG_END }
};
static const device_config_t lba_enhancer_config[] = {
{
.name = "bios_addr",
.description = "BIOS Address",
.type = CONFIG_HEX20,
.default_string = NULL,
.default_int = 0xc8000,
.file_filter = NULL,
.spinner = { 0 },
.selection = {
{ .description = "C800H", .value = 0xc8000 },
{ .description = "CC00H", .value = 0xcc000 },
{ .description = "D000H", .value = 0xd0000 },
{ .description = "D400H", .value = 0xd4000 },
{ .description = "D800H", .value = 0xd8000 },
{ .description = "DC00H", .value = 0xdc000 },
{ .description = "" }
},
.bios = { { 0 } }
},
{ .name = "", .description = "", .type = CONFIG_END }
};
// clang-format on
static const device_t isarom_device = {
@@ -572,15 +620,30 @@ static const device_t isarom_quad_device = {
.config = isarom_quad_config
};
static const device_t lba_enhancer_device = {
.name = "Vision Systems LBA Enhancer",
.internal_name = "lba_enhancer",
.flags = DEVICE_ISA,
.local = ISAROM_CARD_LBA_ENHANCER,
.init = isarom_init,
.close = isarom_close,
.reset = NULL,
.available = isarom_lba_enhancer_available,
.speed_changed = NULL,
.force_redraw = NULL,
.config = lba_enhancer_config
};
static const struct {
const device_t *dev;
} boards[] = {
// clang-format off
{ &device_none },
{ &isarom_device },
{ &isarom_dual_device },
{ &isarom_quad_device },
{ NULL }
{ &device_none },
{ &isarom_device },
{ &isarom_dual_device },
{ &isarom_quad_device },
{ &lba_enhancer_device },
{ NULL }
// clang-format on
};

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@@ -35,7 +35,6 @@ add_library(hdd OBJECT
hdc_ide_sff8038i.c
hdc_ide_um8673f.c
hdc_ide_w83769f.c
lba_enhancer.c
)
add_library(zip OBJECT zip.c)

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@@ -1,100 +0,0 @@
/*
* 86Box A hypervisor and IBM PC system emulator that specializes in
* running old operating systems and software designed for IBM
* PC systems and compatibles from 1981 through fairly recent
* system designs based on the PCI bus.
*
* This file is part of the 86Box distribution.
*
* Vision Systems LBA Enhancer emulation.
*
*
*
* Authors: Cacodemon345
*
* Copyright 2024 Cacodemon345
*/
#include <stdarg.h>
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#define HAVE_STDARG_H
#include <86box/86box.h>
#include <86box/io.h>
#include <86box/device.h>
#include <86box/mem.h>
#include <86box/rom.h>
#include <86box/plat_unused.h>
typedef struct lba_enhancer_t
{
rom_t rom;
} lba_enhancer_t;
#define BIOS_LBA_ENHANCER "roms/hdd/misc/lbaenhancer.bin"
void
lba_enhancer_close(void* priv)
{
free(priv);
return;
}
void *
lba_enhancer_init(UNUSED(const device_t *info))
{
lba_enhancer_t *dev = (lba_enhancer_t *) calloc(1, sizeof(lba_enhancer_t));
rom_init(&dev->rom, BIOS_LBA_ENHANCER,
device_get_config_hex20("bios_addr"), 0x4000, 0x3fff, 0, MEM_MAPPING_EXTERNAL);
return dev;
}
static int
lba_enhancer_available(void)
{
return rom_present(BIOS_LBA_ENHANCER);
}
// clang-format off
static const device_config_t lba_enhancer_config[] = {
{
.name = "bios_addr",
.description = "BIOS Address",
.type = CONFIG_HEX20,
.default_string = NULL,
.default_int = 0xc8000,
.file_filter = NULL,
.spinner = { 0 },
.selection = {
{ .description = "C800H", .value = 0xc8000 },
{ .description = "CC00H", .value = 0xcc000 },
{ .description = "D000H", .value = 0xd0000 },
{ .description = "D400H", .value = 0xd4000 },
{ .description = "D800H", .value = 0xd8000 },
{ .description = "DC00H", .value = 0xdc000 },
{ .description = "" }
},
.bios = { { 0 } }
},
{ .name = "", .description = "", .type = CONFIG_END }
};
// clang-format on
const device_t lba_enhancer_device = {
.name = "Vision Systems LBA Enhancer",
.internal_name = "lba_enhancer",
.flags = DEVICE_ISA16,
.local = 0,
.init = lba_enhancer_init,
.close = lba_enhancer_close,
.reset = NULL,
.available = lba_enhancer_available,
.speed_changed = NULL,
.force_redraw = NULL,
.config = lba_enhancer_config
};

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@@ -212,18 +212,9 @@ int
fdd_get_from_internal_name(char *s)
{
int c = 0;
char *n;
/* TODO: Remove this once the migration period is over. */
if (!strcmp(s, "525_2hd_ps2"))
n = "525_2hd";
else if (!strcmp(s, "35_2hd_ps2"))
n = "35_2hd";
else
n = s;
while (strlen(drive_types[c].internal_name)) {
if (!strcmp((char *) drive_types[c].internal_name, n))
if (!strcmp((char *) drive_types[c].internal_name, s))
return c;
c++;
}

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@@ -149,7 +149,6 @@ extern int fpu_type; /* (C) fpu type */
extern int fpu_softfloat; /* (C) fpu uses softfloat */
extern int time_sync; /* (C) enable time sync */
extern int hdd_format_type; /* (C) hard disk file format */
extern int lba_enhancer_enabled; /* (C) enable Vision Systems LBA Enhancer */
extern int confirm_reset; /* (C) enable reset confirmation */
extern int confirm_exit; /* (C) enable exit confirmation */
extern int confirm_save; /* (C) enable save confirmation */

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@@ -112,9 +112,6 @@ extern const device_t xtide_acculogic_device; /* xtide_ps2 */
extern const device_t xtide_at_ps2_device; /* xtide_at_ps2 */
extern const device_t xtide_at_ps2_2ch_device; /* xtide_at_ps2_2ch */
/* Miscellaneous */
extern const device_t lba_enhancer_device;
extern void hdc_init(void);
extern void hdc_reset(void);

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@@ -1564,7 +1564,7 @@ const machine_t machines[] = {
},
{
.name = "[8088] Tandy 1000 SX",
.internal_name = "tandy",
.internal_name = "tandy1000sx",
.type = MACHINE_TYPE_8088,
.chipset = MACHINE_CHIPSET_PROPRIETARY,
.init = machine_tandy1000sx_init,

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@@ -455,6 +455,7 @@ endif()
if (UNIX AND NOT APPLE AND NOT HAIKU)
target_sources(ui PRIVATE x11_util.c)
target_link_libraries(plat PRIVATE ${CMAKE_DL_LIBS})
find_package(X11 REQUIRED)
target_link_libraries(ui PRIVATE X11::X11 X11::Xi)

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@@ -56,6 +56,10 @@ extern "C" {
#include <86box/gdbstub.h>
#include <86box/version.h>
#include <86box/renderdefs.h>
#ifdef Q_OS_LINUX
#define GAMEMODE_AUTO
#include "../unix/gamemode/gamemode_client.h"
#endif
}
#ifdef Q_OS_WINDOWS

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@@ -62,7 +62,6 @@ SettingsStorageControllers::save()
ide_ter_enabled = ui->checkBoxTertiaryIDE->isChecked() ? 1 : 0;
ide_qua_enabled = ui->checkBoxQuaternaryIDE->isChecked() ? 1 : 0;
cassette_enable = ui->checkBoxCassette->isChecked() ? 1 : 0;
lba_enhancer_enabled = ui->checkBoxLbaEnhancer->isChecked() ? 1 : 0;
}
void
@@ -232,9 +231,6 @@ SettingsStorageControllers::onCurrentMachineChanged(int machineId)
ui->checkBoxCassette->setChecked(false);
ui->checkBoxCassette->setEnabled(false);
}
ui->checkBoxLbaEnhancer->setChecked(lba_enhancer_enabled > 0 && device_available(&lba_enhancer_device));
ui->pushButtonConfigureLbaEnhancer->setEnabled(ui->checkBoxLbaEnhancer->isChecked());
}
void
@@ -365,15 +361,3 @@ SettingsStorageControllers::on_pushButtonSCSI4_clicked()
{
DeviceConfig::ConfigureDevice(scsi_card_getdevice(ui->comboBoxSCSI4->currentData().toInt()), 4);
}
void
SettingsStorageControllers::on_checkBoxLbaEnhancer_stateChanged(int arg1)
{
ui->pushButtonConfigureLbaEnhancer->setEnabled(arg1 != 0);
}
void
SettingsStorageControllers::on_pushButtonConfigureLbaEnhancer_clicked()
{
DeviceConfig::ConfigureDevice(&lba_enhancer_device);
}

View File

@@ -44,9 +44,6 @@ private slots:
void on_comboBoxSCSI4_currentIndexChanged(int index);
void on_pushButtonSCSI4_clicked();
void on_checkBoxLbaEnhancer_stateChanged(int arg1);
void on_pushButtonConfigureLbaEnhancer_clicked();
private:
Ui::SettingsStorageControllers *ui;
int machineId = 0;

View File

@@ -257,43 +257,6 @@
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout">
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<item>
<widget class="QCheckBox" name="checkBoxLbaEnhancer">
<property name="text">
<string>Vision Systems LBA Enhancer</string>
</property>
</widget>
</item>
<item>
<spacer name="horizontalSpacer">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>40</width>
<height>20</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QPushButton" name="pushButtonConfigureLbaEnhancer">
<property name="text">
<string>Configure</string>
</property>
</widget>
</item>
</layout>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">

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@@ -0,0 +1,376 @@
/*
Copyright (c) 2017-2025, Feral Interactive and the GameMode contributors
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Feral Interactive nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef CLIENT_GAMEMODE_H
#define CLIENT_GAMEMODE_H
/*
* GameMode supports the following client functions
* Requests are refcounted in the daemon
*
* int gamemode_request_start() - Request gamemode starts
* 0 if the request was sent successfully
* -1 if the request failed
*
* int gamemode_request_end() - Request gamemode ends
* 0 if the request was sent successfully
* -1 if the request failed
*
* GAMEMODE_AUTO can be defined to make the above two functions apply during static init and
* destruction, as appropriate. In this configuration, errors will be printed to stderr
*
* int gamemode_query_status() - Query the current status of gamemode
* 0 if gamemode is inactive
* 1 if gamemode is active
* 2 if gamemode is active and this client is registered
* -1 if the query failed
*
* int gamemode_request_start_for(pid_t pid) - Request gamemode starts for another process
* 0 if the request was sent successfully
* -1 if the request failed
* -2 if the request was rejected
*
* int gamemode_request_end_for(pid_t pid) - Request gamemode ends for another process
* 0 if the request was sent successfully
* -1 if the request failed
* -2 if the request was rejected
*
* int gamemode_query_status_for(pid_t pid) - Query status of gamemode for another process
* 0 if gamemode is inactive
* 1 if gamemode is active
* 2 if gamemode is active and this client is registered
* -1 if the query failed
*
* const char* gamemode_error_string() - Get an error string
* returns a string describing any of the above errors
*
* Note: All the above requests can be blocking - dbus requests can and will block while the daemon
* handles the request. It is not recommended to make these calls in performance critical code
*/
#include <stdbool.h>
#include <stdio.h>
#include <dlfcn.h>
#include <string.h>
#include <assert.h>
#include <sys/types.h>
static char internal_gamemode_client_error_string[512] = { 0 };
/**
* Load libgamemode dynamically to dislodge us from most dependencies.
* This allows clients to link and/or use this regardless of runtime.
* See SDL2 for an example of the reasoning behind this in terms of
* dynamic versioning as well.
*/
static volatile int internal_libgamemode_loaded = 1;
/* Typedefs for the functions to load */
typedef int (*api_call_return_int)(void);
typedef const char *(*api_call_return_cstring)(void);
typedef int (*api_call_pid_return_int)(pid_t);
/* Storage for functors */
static api_call_return_int REAL_internal_gamemode_request_start = NULL;
static api_call_return_int REAL_internal_gamemode_request_end = NULL;
static api_call_return_int REAL_internal_gamemode_query_status = NULL;
static api_call_return_cstring REAL_internal_gamemode_error_string = NULL;
static api_call_pid_return_int REAL_internal_gamemode_request_start_for = NULL;
static api_call_pid_return_int REAL_internal_gamemode_request_end_for = NULL;
static api_call_pid_return_int REAL_internal_gamemode_query_status_for = NULL;
/**
* Internal helper to perform the symbol binding safely.
*
* Returns 0 on success and -1 on failure
*/
__attribute__((always_inline)) static inline int internal_bind_libgamemode_symbol(
void *handle, const char *name, void **out_func, size_t func_size, bool required)
{
void *symbol_lookup = NULL;
char *dl_error = NULL;
/* Safely look up the symbol */
symbol_lookup = dlsym(handle, name);
dl_error = dlerror();
if (required && (dl_error || !symbol_lookup)) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"dlsym failed - %s",
dl_error);
return -1;
}
/* Have the symbol correctly, copy it to make it usable */
memcpy(out_func, &symbol_lookup, func_size);
return 0;
}
/**
* Loads libgamemode and needed functions
*
* Returns 0 on success and -1 on failure
*/
__attribute__((always_inline)) static inline int internal_load_libgamemode(void)
{
/* We start at 1, 0 is a success and -1 is a fail */
if (internal_libgamemode_loaded != 1) {
return internal_libgamemode_loaded;
}
/* Anonymous struct type to define our bindings */
struct binding {
const char *name;
void **functor;
size_t func_size;
bool required;
} bindings[] = {
{ "real_gamemode_request_start",
(void **)&REAL_internal_gamemode_request_start,
sizeof(REAL_internal_gamemode_request_start),
true },
{ "real_gamemode_request_end",
(void **)&REAL_internal_gamemode_request_end,
sizeof(REAL_internal_gamemode_request_end),
true },
{ "real_gamemode_query_status",
(void **)&REAL_internal_gamemode_query_status,
sizeof(REAL_internal_gamemode_query_status),
false },
{ "real_gamemode_error_string",
(void **)&REAL_internal_gamemode_error_string,
sizeof(REAL_internal_gamemode_error_string),
true },
{ "real_gamemode_request_start_for",
(void **)&REAL_internal_gamemode_request_start_for,
sizeof(REAL_internal_gamemode_request_start_for),
false },
{ "real_gamemode_request_end_for",
(void **)&REAL_internal_gamemode_request_end_for,
sizeof(REAL_internal_gamemode_request_end_for),
false },
{ "real_gamemode_query_status_for",
(void **)&REAL_internal_gamemode_query_status_for,
sizeof(REAL_internal_gamemode_query_status_for),
false },
};
void *libgamemode = NULL;
/* Try and load libgamemode */
libgamemode = dlopen("libgamemode.so.0", RTLD_NOW);
if (!libgamemode) {
/* Attempt to load unversioned library for compatibility with older
* versions (as of writing, there are no ABI changes between the two -
* this may need to change if ever ABI-breaking changes are made) */
libgamemode = dlopen("libgamemode.so", RTLD_NOW);
if (!libgamemode) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"dlopen failed - %s",
dlerror());
internal_libgamemode_loaded = -1;
return -1;
}
}
/* Attempt to bind all symbols */
for (size_t i = 0; i < sizeof(bindings) / sizeof(bindings[0]); i++) {
struct binding *binder = &bindings[i];
if (internal_bind_libgamemode_symbol(libgamemode,
binder->name,
binder->functor,
binder->func_size,
binder->required)) {
internal_libgamemode_loaded = -1;
return -1;
};
}
/* Success */
internal_libgamemode_loaded = 0;
return 0;
}
/**
* Redirect to the real libgamemode
*/
__attribute__((always_inline)) static inline const char *gamemode_error_string(void)
{
/* If we fail to load the system gamemode, or we have an error string already, return our error
* string instead of diverting to the system version */
if (internal_load_libgamemode() < 0 || internal_gamemode_client_error_string[0] != '\0') {
return internal_gamemode_client_error_string;
}
/* Assert for static analyser that the function is not NULL */
assert(REAL_internal_gamemode_error_string != NULL);
return REAL_internal_gamemode_error_string();
}
/**
* Redirect to the real libgamemode
* Allow automatically requesting game mode
* Also prints errors as they happen.
*/
#ifdef GAMEMODE_AUTO
__attribute__((constructor))
#else
__attribute__((always_inline)) static inline
#endif
int gamemode_request_start(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
/* Assert for static analyser that the function is not NULL */
assert(REAL_internal_gamemode_request_start != NULL);
if (REAL_internal_gamemode_request_start() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
return 0;
}
/* Redirect to the real libgamemode */
#ifdef GAMEMODE_AUTO
__attribute__((destructor))
#else
__attribute__((always_inline)) static inline
#endif
int gamemode_request_end(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
/* Assert for static analyser that the function is not NULL */
assert(REAL_internal_gamemode_request_end != NULL);
if (REAL_internal_gamemode_request_end() < 0) {
#ifdef GAMEMODE_AUTO
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
#endif
return -1;
}
return 0;
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_query_status(void)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_query_status == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_query_status missing (older host?)");
return -1;
}
return REAL_internal_gamemode_query_status();
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_request_start_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_request_start_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_request_start_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_request_start_for(pid);
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_request_end_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_request_end_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_request_end_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_request_end_for(pid);
}
/* Redirect to the real libgamemode */
__attribute__((always_inline)) static inline int gamemode_query_status_for(pid_t pid)
{
/* Need to load gamemode */
if (internal_load_libgamemode() < 0) {
return -1;
}
if (REAL_internal_gamemode_query_status_for == NULL) {
snprintf(internal_gamemode_client_error_string,
sizeof(internal_gamemode_client_error_string),
"gamemode_query_status_for missing (older host?)");
return -1;
}
return REAL_internal_gamemode_query_status_for(pid);
}
#endif // CLIENT_GAMEMODE_H

View File

@@ -576,7 +576,7 @@ main_thread(UNUSED(void *param))
old_time = new_time;
if (drawits > 0 && !dopause) {
/* Yes, so do one frame now. */
drawits -= 10;
drawits -= force_10ms ? 10 : 1;
if (drawits > 50)
drawits = 0;
@@ -584,7 +584,7 @@ main_thread(UNUSED(void *param))
pc_run();
/* Every 200 frames we save the machine status. */
if (++frames >= 200 && nvr_dosave) {
if (++frames >= (force_10ms ? 200 : 2000) && nvr_dosave) {
nvr_save();
nvr_dosave = 0;
frames = 0;