AWE32 (Non PNP) has a non-PNP gameport

This commit is contained in:
Jasmine Iwanek
2025-07-04 20:10:20 -04:00
parent 2d4649af84
commit 7ffb65827e

View File

@@ -3602,7 +3602,7 @@ sb_awe32_init(UNUSED(const device_t *info))
if (device_get_config_int("receive_input"))
midi_in_handler(1, sb_dsp_input_msg, sb_dsp_input_sysex, &sb->dsp);
sb->gameport = gameport_add(&gameport_pnp_device);
sb->gameport = gameport_add(&gameport_device);
sb->gameport_addr = 0x200;
gameport_remap(sb->gameport, sb->gameport_addr);