Microtouch touch points now work properly in fullscreen/maximized with scaling changes
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@@ -488,6 +488,17 @@ RendererStack::event(QEvent* event)
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mouse_y_abs = (mouse_event->localPos().y()) / (double)height();
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if (!mouse_tablet_in_proximity)
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mouse_tablet_in_proximity = mousedata.mouse_tablet_in_proximity;
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mouse_x_abs -= rendererWindow->destinationF.left();
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mouse_y_abs -= rendererWindow->destinationF.top();
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if (mouse_x_abs < 0) mouse_x_abs = 0;
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if (mouse_y_abs < 0) mouse_y_abs = 0;
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mouse_x_abs /= rendererWindow->destinationF.width();
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mouse_y_abs /= rendererWindow->destinationF.height();
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if (mouse_x_abs > 1) mouse_x_abs = 1;
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if (mouse_y_abs > 1) mouse_y_abs = 1;
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}
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return QStackedWidget::event(event);
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}
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@@ -496,12 +507,34 @@ RendererStack::event(QEvent* event)
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if (mouse_input_mode == 0) {
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mouse_x_abs = (mouse_event->localPos().x()) / (double)width();
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mouse_y_abs = (mouse_event->localPos().y()) / (double)height();
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mouse_x_abs -= rendererWindow->destinationF.left();
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mouse_y_abs -= rendererWindow->destinationF.top();
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if (mouse_x_abs < 0) mouse_x_abs = 0;
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if (mouse_y_abs < 0) mouse_y_abs = 0;
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mouse_x_abs /= rendererWindow->destinationF.width();
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mouse_y_abs /= rendererWindow->destinationF.height();
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if (mouse_x_abs > 1) mouse_x_abs = 1;
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if (mouse_y_abs > 1) mouse_y_abs = 1;
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return QStackedWidget::event(event);
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}
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#endif
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mouse_x_abs = (mouse_event->localPos().x()) / (double)width();
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mouse_y_abs = (mouse_event->localPos().y()) / (double)height();
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mouse_x_abs -= rendererWindow->destinationF.left();
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mouse_y_abs -= rendererWindow->destinationF.top();
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if (mouse_x_abs < 0) mouse_x_abs = 0;
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if (mouse_y_abs < 0) mouse_y_abs = 0;
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mouse_x_abs /= rendererWindow->destinationF.width();
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mouse_y_abs /= rendererWindow->destinationF.height();
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if (mouse_x_abs > 1) mouse_x_abs = 1;
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if (mouse_y_abs > 1) mouse_y_abs = 1;
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mouse_tablet_in_proximity = mousedata.mouse_tablet_in_proximity;
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} else switch (event->type()) {
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case QEvent::TouchBegin:
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@@ -511,8 +544,19 @@ RendererStack::event(QEvent* event)
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QTouchEvent* touchevent = (QTouchEvent*)event;
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if (mouse_input_mode == 0) break;
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if (touchevent->touchPoints().count()) {
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mouse_x_abs = (touchevent->touchPoints()[0].pos().x()) / (double)width();
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mouse_y_abs = (touchevent->touchPoints()[0].pos().y()) / (double)height();
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mouse_x_abs = (touchevent->touchPoints()[0].pos().x()) / (double)width();
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mouse_y_abs = (touchevent->touchPoints()[0].pos().y()) / (double)height();
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mouse_x_abs -= rendererWindow->destinationF.left();
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mouse_y_abs -= rendererWindow->destinationF.top();
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if (mouse_x_abs < 0) mouse_x_abs = 0;
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if (mouse_y_abs < 0) mouse_y_abs = 0;
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mouse_x_abs /= rendererWindow->destinationF.width();
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mouse_y_abs /= rendererWindow->destinationF.height();
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if (mouse_x_abs > 1) mouse_x_abs = 1;
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if (mouse_y_abs > 1) mouse_y_abs = 1;
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}
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mouse_set_buttons_ex(mouse_get_buttons_ex() | 1);
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touchevent->accept();
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@@ -521,8 +565,19 @@ RendererStack::event(QEvent* event)
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QTouchEvent* touchevent = (QTouchEvent*)event;
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if (mouse_input_mode == 0) break;
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if (touchevent->pointCount()) {
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mouse_x_abs = (touchevent->point(0).position().x()) / (double)width();
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mouse_y_abs = (touchevent->point(0).position().y()) / (double)height();
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mouse_x_abs = (touchevent->point(0).position().x()) / (double)width();
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mouse_y_abs = (touchevent->point(0).position().y()) / (double)height();
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mouse_x_abs -= rendererWindow->destinationF.left();
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mouse_y_abs -= rendererWindow->destinationF.top();
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if (mouse_x_abs < 0) mouse_x_abs = 0;
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if (mouse_y_abs < 0) mouse_y_abs = 0;
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mouse_x_abs /= rendererWindow->destinationF.width();
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mouse_y_abs /= rendererWindow->destinationF.height();
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if (mouse_x_abs > 1) mouse_x_abs = 1;
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if (mouse_y_abs > 1) mouse_y_abs = 1;
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}
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mouse_set_buttons_ex(mouse_get_buttons_ex() | 1);
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touchevent->accept();
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@@ -538,6 +593,17 @@ RendererStack::event(QEvent* event)
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if (touchevent->touchPoints().count()) {
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mouse_x_abs = (touchevent->touchPoints()[0].pos().x()) / (double)width();
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mouse_y_abs = (touchevent->touchPoints()[0].pos().y()) / (double)height();
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mouse_x_abs -= rendererWindow->destinationF.left();
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mouse_y_abs -= rendererWindow->destinationF.top();
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if (mouse_x_abs < 0) mouse_x_abs = 0;
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if (mouse_y_abs < 0) mouse_y_abs = 0;
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mouse_x_abs /= rendererWindow->destinationF.width();
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mouse_y_abs /= rendererWindow->destinationF.height();
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if (mouse_x_abs > 1) mouse_x_abs = 1;
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if (mouse_y_abs > 1) mouse_y_abs = 1;
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}
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mouse_set_buttons_ex(mouse_get_buttons_ex() & ~1);
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touchevent->accept();
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@@ -548,6 +614,17 @@ RendererStack::event(QEvent* event)
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if (touchevent->pointCount()) {
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mouse_x_abs = (touchevent->point(0).position().x()) / (double)width();
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mouse_y_abs = (touchevent->point(0).position().y()) / (double)height();
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mouse_x_abs -= rendererWindow->destinationF.left();
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mouse_y_abs -= rendererWindow->destinationF.top();
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if (mouse_x_abs < 0) mouse_x_abs = 0;
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if (mouse_y_abs < 0) mouse_y_abs = 0;
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mouse_x_abs /= rendererWindow->destinationF.width();
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mouse_y_abs /= rendererWindow->destinationF.height();
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if (mouse_x_abs > 1) mouse_x_abs = 1;
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if (mouse_y_abs > 1) mouse_y_abs = 1;
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}
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mouse_set_buttons_ex(mouse_get_buttons_ex() & ~1);
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touchevent->accept();
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