Merged fullscreen combos. Fixed bug when config file can't be loaded.
This commit is contained in:
30
src/86box.c
30
src/86box.c
@@ -225,6 +225,28 @@ int other_scsi_present = 0; /* SCSI contro
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// Accelerator key array
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struct accelKey acc_keys[NUM_ACCELS];
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// Default accelerator key values
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struct accelKey def_acc_keys[NUM_ACCELS] = {
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{ .name="send_ctrl_alt_del", .desc="Send Control+Alt+Del",
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.seq="Ctrl+F12" },
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{ .name="send_ctrl_alt_esc", .desc="Send Control+Alt+Escape",
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.seq="Ctrl+F10" },
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{ .name="fullscreen", .desc="Toggle fullscreen",
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.seq="Ctrl+Alt+PgUp" },
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{ .name="screenshot", .desc="Screenshot",
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.seq="Ctrl+F11" },
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{ .name="release_mouse", .desc="Release mouse pointer",
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.seq="Ctrl+End" },
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{ .name="hard_reset", .desc="Hard reset",
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.seq="Ctrl+Alt+F12" }
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};
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/* Statistics. */
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extern int mmuflush;
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extern int readlnum;
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@@ -998,6 +1020,14 @@ usage:
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gdbstub_init();
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// Initialize the keyboard accelerator list with default values
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for(int x=0;x<NUM_ACCELS;x++) {
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strcpy(acc_keys[x].name, def_acc_keys[x].name);
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strcpy(acc_keys[x].desc, def_acc_keys[x].desc);
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strcpy(acc_keys[x].seq, def_acc_keys[x].seq);
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}
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/* All good! */
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return 1;
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}
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30
src/config.c
30
src/config.c
@@ -107,29 +107,6 @@ config_log(const char *fmt, ...)
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# define config_log(fmt, ...)
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#endif
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// Default accelerator key values
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struct accelKey def_acc_keys[NUM_ACCELS] = {
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{ .name="send_ctrl_alt_del", .desc="Send Control+Alt+Del",
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.seq="Ctrl+F12" },
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{ .name="send_ctrl_alt_esc", .desc="Send Control+Alt+Escape",
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.seq="Ctrl+F10" },
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{ .name="fullscreen", .desc="Fullscreen",
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.seq="Ctrl+Alt+PgUp" },
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{ .name="screenshot", .desc="Screenshot",
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.seq="Ctrl+F11" },
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{ .name="release_mouse", .desc="Release mouse pointer",
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.seq="Ctrl+End" },
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{ .name="hard_reset", .desc="Hard reset",
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.seq="Ctrl+Alt+F12" },
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{ .name="leave_fullscreen", .desc="Leave fullscreen",
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.seq="Ctrl+Alt+PgDn" }
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};
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/* Load "General" section. */
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static void
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@@ -1795,13 +1772,6 @@ load_keybinds(void)
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char temp[512];
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memset(temp, 0, sizeof(temp));
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// Initialize the bind list with the defaults
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for(int x=0;x<NUM_ACCELS;x++) {
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strcpy(acc_keys[x].name, def_acc_keys[x].name);
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strcpy(acc_keys[x].desc, def_acc_keys[x].desc);
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strcpy(acc_keys[x].seq, def_acc_keys[x].seq);
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}
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// Now load values from config
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for(int x=0;x<NUM_ACCELS;x++)
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{
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@@ -242,8 +242,9 @@ struct accelKey {
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char desc[64];
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char seq[64];
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};
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#define NUM_ACCELS 7
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#define NUM_ACCELS 6
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extern struct accelKey acc_keys[NUM_ACCELS];
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extern struct accelKey def_acc_keys[NUM_ACCELS];
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extern int FindAccelerator(const char *name);
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#ifdef __cplusplus
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@@ -676,17 +676,6 @@ MainWindow::MainWindow(QWidget *parent)
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/* Remove default Shift+F10 handler, which unfocuses keyboard input even with no context menu. */
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connect(new QShortcut(QKeySequence(Qt::SHIFT + Qt::Key_F10), this), &QShortcut::activated, this, [](){});
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#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
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windowedShortcut = new QShortcut(QKeySequence(Qt::CTRL | Qt::ALT | Qt::Key_PageDown), this);
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#else
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windowedShortcut = new QShortcut(QKeySequence(Qt::CTRL + Qt::ALT + Qt::Key_PageDown), this);
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#endif
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windowedShortcut->setContext(Qt::ShortcutContext::ApplicationShortcut);
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connect(windowedShortcut, &QShortcut::activated, this, [this] () {
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if (video_fullscreen)
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ui->actionFullscreen->trigger();
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});
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connect(this, &MainWindow::initRendererMonitor, this, &MainWindow::initRendererMonitorSlot);
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connect(this, &MainWindow::initRendererMonitorForNonQtThread, this, &MainWindow::initRendererMonitorSlot, Qt::BlockingQueuedConnection);
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connect(this, &MainWindow::destroyRendererMonitor, this, &MainWindow::destroyRendererMonitorSlot);
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@@ -836,10 +825,11 @@ void MainWindow::updateShortcuts()
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// Note that the "Release mouse" shortcut is hardcoded elsewhere
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// This section only applies to shortcuts anchored to UI elements
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// First we need to wipe all existing accelerators, otherwise Qt will
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// run into conflicts with old ones.
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ui->actionTake_screenshot->setShortcut(QKeySequence());
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ui->actionCtrl_Alt_Del->setShortcut(QKeySequence());
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ui->actionCtrl_Alt_Esc->setShortcut(QKeySequence());
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ui->actionFullscreen->setShortcut(QKeySequence());
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ui->actionHard_Reset->setShortcut(QKeySequence());
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int accID;
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@@ -857,25 +847,13 @@ void MainWindow::updateShortcuts()
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seq = QKeySequence::fromString(acc_keys[accID].seq);
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ui->actionCtrl_Alt_Esc->setShortcut(seq);
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accID = FindAccelerator("fullscreen");
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seq = QKeySequence::fromString(acc_keys[accID].seq);
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ui->actionFullscreen->setShortcut(seq);
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accID = FindAccelerator("hard_reset");
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seq = QKeySequence::fromString(acc_keys[accID].seq);
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ui->actionHard_Reset->setShortcut(seq);
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// To rebind leave_fullscreen we have to disconnect the existing signal,
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// build a new shortcut, then connect it.
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accID = FindAccelerator("leave_fullscreen");
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accID = FindAccelerator("fullscreen");
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seq = QKeySequence::fromString(acc_keys[accID].seq);
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disconnect(windowedShortcut,0,0,0);
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windowedShortcut = new QShortcut(seq, this);
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windowedShortcut->setContext(Qt::ShortcutContext::ApplicationShortcut);
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connect(windowedShortcut, &QShortcut::activated, this, [this] () {
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if (video_fullscreen)
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ui->actionFullscreen->trigger();
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});
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ui->actionFullscreen->setShortcut(seq);
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}
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void
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@@ -1361,6 +1339,20 @@ MainWindow::eventFilter(QObject *receiver, QEvent *event)
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if (event->type() == QEvent::KeyPress) {
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event->accept();
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this->keyPressEvent((QKeyEvent *) event);
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// Detect fullscreen shortcut when menubar is hidden
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int accID = FindAccelerator("fullscreen");
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QKeySequence seq = QKeySequence::fromString(acc_keys[accID].seq);
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if (event->type() == QEvent::KeyPress)
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{
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QKeyEvent *ke = (QKeyEvent *) event;
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if ((QKeySequence)(ke->key() | ke->modifiers()) == seq && video_fullscreen != 0)
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{
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ui->actionFullscreen->trigger();
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}
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}
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return true;
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}
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if (event->type() == QEvent::KeyRelease) {
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@@ -1380,6 +1372,8 @@ MainWindow::eventFilter(QObject *receiver, QEvent *event)
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plat_pause(curdopause);
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}
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}
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return QMainWindow::eventFilter(receiver, event);
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}
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