qt: Add option to apply fullscreen stretching modes when maximized
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@@ -134,6 +134,7 @@ void HardwareRenderer::initializeGL()
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pclog("OpenGL version: %s\n", glGetString(GL_VERSION));
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pclog("OpenGL shader language version: %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
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glClearColor(0, 0, 0, 1);
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m_texture->setWrapMode(QOpenGLTexture::ClampToEdge);
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}
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void HardwareRenderer::paintGL() {
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@@ -187,6 +188,7 @@ void HardwareRenderer::onBlit(int buf_idx, int x, int y, int w, int h) {
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auto tval = this;
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void* nuldata = 0;
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if (memcmp(&tval, &nuldata, sizeof(void*)) == 0) return;
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auto origSource = source;
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if (!m_texture || !m_texture->isCreated())
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{
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buf_usage[buf_idx].clear();
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@@ -197,6 +199,7 @@ void HardwareRenderer::onBlit(int buf_idx, int x, int y, int w, int h) {
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m_texture->setData(QOpenGLTexture::PixelFormat::RGBA, QOpenGLTexture::PixelType::UInt8, (const void*)imagebufs[buf_idx].get());
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buf_usage[buf_idx].clear();
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source.setRect(x, y, w, h);
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if (origSource != source) onResize(this->width(), this->height());
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update();
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}
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