Files
Claunia.ReedSolomon/Claunia.ReedSolomon/OutputInputByteTableCodingLoop.cs

82 lines
3.2 KiB
C#

/**
* One specific ordering/nesting of the coding loops.
*
* Copyright 2015, Backblaze, Inc. All rights reserved.
* Copyright © 2019 Natalia Portillo
*/
namespace Claunia.ReedSolomon
{
public class OutputInputByteTableCodingLoop : CodingLoopBase
{
public override void CodeSomeShards(byte[][] matrixRows, byte[][] inputs, int inputCount, byte[][] outputs,
int outputCount, int offset, int byteCount)
{
byte[][] table = Galois.MULTIPLICATION_TABLE;
for(int iOutput = 0; iOutput < outputCount; iOutput++)
{
byte[] outputShard = outputs[iOutput];
byte[] matrixRow = matrixRows[iOutput];
{
int iInput = 0;
byte[] inputShard = inputs[iInput];
byte[] multTableRow = table[matrixRow[iInput] & 0xFF];
for(int iByte = offset; iByte < offset + byteCount; iByte++)
outputShard[iByte] = multTableRow[inputShard[iByte] & 0xFF];
}
for(int iInput = 1; iInput < inputCount; iInput++)
{
byte[] inputShard = inputs[iInput];
byte[] multTableRow = table[matrixRow[iInput] & 0xFF];
for(int iByte = offset; iByte < offset + byteCount; iByte++)
outputShard[iByte] ^= multTableRow[inputShard[iByte] & 0xFF];
}
}
}
public override bool CheckSomeShards(byte[][] matrixRows, byte[][] inputs, int inputCount, byte[][] toCheck,
int checkCount, int offset, int byteCount, byte[] tempBuffer)
{
if(tempBuffer == null)
return base.CheckSomeShards(matrixRows, inputs, inputCount, toCheck, checkCount, offset, byteCount,
null);
byte[][] table = Galois.MULTIPLICATION_TABLE;
for(int iOutput = 0; iOutput < checkCount; iOutput++)
{
byte[] outputShard = toCheck[iOutput];
byte[] matrixRow = matrixRows[iOutput];
{
int iInput = 0;
byte[] inputShard = inputs[iInput];
byte[] multTableRow = table[matrixRow[iInput] & 0xFF];
for(int iByte = offset; iByte < offset + byteCount; iByte++)
tempBuffer[iByte] = multTableRow[inputShard[iByte] & 0xFF];
}
for(int iInput = 1; iInput < inputCount; iInput++)
{
byte[] inputShard = inputs[iInput];
byte[] multTableRow = table[matrixRow[iInput] & 0xFF];
for(int iByte = offset; iByte < offset + byteCount; iByte++)
tempBuffer[iByte] ^= multTableRow[inputShard[iByte] & 0xFF];
}
for(int iByte = offset; iByte < offset + byteCount; iByte++)
if(tempBuffer[iByte] != outputShard[iByte])
return false;
}
return true;
}
}
}