Add OutputInputByteTableCodingLoop class.

This commit is contained in:
2019-02-11 01:43:47 +00:00
parent 98a12bbea4
commit 8ddaf58a3a
3 changed files with 85 additions and 2 deletions

View File

@@ -53,6 +53,7 @@
<Compile Include="OutputByteInputExpCodingLoop.cs" />
<Compile Include="OutputByteInputTableCodingLoop.cs" />
<Compile Include="OutputInputByteExpCodingLoop.cs" />
<Compile Include="OutputInputByteTableCodingLoop.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>

View File

@@ -25,12 +25,12 @@ namespace Claunia.ReedSolomon
[SuppressMessage("ReSharper", "InconsistentNaming")]
public static readonly ICodingLoop[] ALL_CODING_LOOPS =
{
/*new ByteInputOutputExpCodingLoop(), new ByteInputOutputTableCodingLoop(),
new ByteInputOutputExpCodingLoop(), new ByteInputOutputTableCodingLoop(),
new ByteOutputInputExpCodingLoop(), new ByteOutputInputTableCodingLoop(),
new InputByteOutputExpCodingLoop(), new InputByteOutputTableCodingLoop(),
new InputOutputByteExpCodingLoop(), new InputOutputByteTableCodingLoop(),
new OutputByteInputExpCodingLoop(), new OutputByteInputTableCodingLoop(),
new OutputInputByteExpCodingLoop(), new OutputInputByteTableCodingLoop()*/
new OutputInputByteExpCodingLoop(), new OutputInputByteTableCodingLoop()
};
public abstract void CodeSomeShards(byte[][] matrixRows, byte[][] inputs, int inputCount, byte[][] outputs,

View File

@@ -0,0 +1,82 @@
/**
* One specific ordering/nesting of the coding loops.
*
* Copyright 2015, Backblaze, Inc. All rights reserved.
* Copyright © 2019 Natalia Portillo
*/
namespace Claunia.ReedSolomon
{
public class OutputInputByteTableCodingLoop : CodingLoopBase
{
public override void CodeSomeShards(byte[][] matrixRows, byte[][] inputs, int inputCount, byte[][] outputs,
int outputCount, int offset, int byteCount)
{
byte[][] table = Galois.MULTIPLICATION_TABLE;
for(int iOutput = 0; iOutput < outputCount; iOutput++)
{
byte[] outputShard = outputs[iOutput];
byte[] matrixRow = matrixRows[iOutput];
{
int iInput = 0;
byte[] inputShard = inputs[iInput];
byte[] multTableRow = table[matrixRow[iInput] & 0xFF];
for(int iByte = offset; iByte < offset + byteCount; iByte++)
outputShard[iByte] = multTableRow[inputShard[iByte] & 0xFF];
}
for(int iInput = 1; iInput < inputCount; iInput++)
{
byte[] inputShard = inputs[iInput];
byte[] multTableRow = table[matrixRow[iInput] & 0xFF];
for(int iByte = offset; iByte < offset + byteCount; iByte++)
outputShard[iByte] ^= multTableRow[inputShard[iByte] & 0xFF];
}
}
}
public override bool CheckSomeShards(byte[][] matrixRows, byte[][] inputs, int inputCount, byte[][] toCheck,
int checkCount, int offset, int byteCount, byte[] tempBuffer)
{
if(tempBuffer == null)
return base.CheckSomeShards(matrixRows, inputs, inputCount, toCheck, checkCount, offset, byteCount,
null);
byte[][] table = Galois.MULTIPLICATION_TABLE;
for(int iOutput = 0; iOutput < checkCount; iOutput++)
{
byte[] outputShard = toCheck[iOutput];
byte[] matrixRow = matrixRows[iOutput];
{
int iInput = 0;
byte[] inputShard = inputs[iInput];
byte[] multTableRow = table[matrixRow[iInput] & 0xFF];
for(int iByte = offset; iByte < offset + byteCount; iByte++)
tempBuffer[iByte] = multTableRow[inputShard[iByte] & 0xFF];
}
for(int iInput = 1; iInput < inputCount; iInput++)
{
byte[] inputShard = inputs[iInput];
byte[] multTableRow = table[matrixRow[iInput] & 0xFF];
for(int iByte = offset; iByte < offset + byteCount; iByte++)
tempBuffer[iByte] ^= multTableRow[inputShard[iByte] & 0xFF];
}
for(int iByte = offset; iByte < offset + byteCount; iByte++)
if(tempBuffer[iByte] != outputShard[iByte])
return false;
}
return true;
}
}
}