Open sourced NatiBot
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130
SLBot/bot/Commands/Avatars/ImportOutfitCommand.cs
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130
SLBot/bot/Commands/Avatars/ImportOutfitCommand.cs
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/***************************************************************************
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The Disc Image Chef
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----------------------------------------------------------------------------
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Filename : ImportOutfitCommand.cs
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Version : 1.0.326
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Author(s) : Natalia Portillo
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Component : NatiBot
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Revision : r326
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Last change by : Natalia Portillo
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Date : 2010/01/01
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--[ License ] --------------------------------------------------------------
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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----------------------------------------------------------------------------
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Copyright (C) 2008-2014 Claunia.com
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****************************************************************************/
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/*namespace bot.Commands
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{
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using bot;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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using OpenMetaverse.StructuredData;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading;
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public class ImportOutfitCommand : Command
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{
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private Vector3 currentPosition;
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private Primitive currentPrim;
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private List<uint> linkQueue;
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private AutoResetEvent primDone = new AutoResetEvent(false);
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private List<Primitive> primsCreated;
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private uint rootLocalID;
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private ImporterState state = ImporterState.Idle;
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private uint SerialNum = 2;
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private enum ImporterState
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{
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RezzingParent,
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RezzingChildren,
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Linking,
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Idle
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}
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private class Linkset
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{
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public List<Primitive> Children;
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public Primitive RootPrim;
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public Linkset()
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{
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this.Children = new List<Primitive>();
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this.RootPrim = new Primitive();
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}
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public Linkset(Primitive rootPrim)
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{
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this.Children = new List<Primitive>();
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this.RootPrim = rootPrim;
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}
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}
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public ImportOutfitCommand(SecondLifeBot SecondLifeBot)
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{
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base.Name = "importoutfit";
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base.Description = bot.Localization.clResourceManager.getText("Commands.ImportOutfit.Description") + " " + bot.Localization.clResourceManager.getText("Commands.ImportOutfit.Usage");
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}
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public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
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{
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/* if (args.Length != 1)
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{
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return "Uso: importoutfit apariencia.xml";
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}
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string path = args[0];
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string str2;
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try
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{
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str2 = File.ReadAllText(path);
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}
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catch (Exception exception)
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{
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return exception.Message;
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}
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if (str2.Length == 0)
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return "El archivo exportado está dañado.";
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AvatarAppearancePacket packet= (AvatarAppearancePacket)AvatarAppearancePacket.FromLLSD(LLSDParser.DeserializeXml(str2));
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AgentSetAppearancePacket packet2 = new AgentSetAppearancePacket();
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packet2.AgentData.AgentID = base.Client.Self.AgentID;
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packet2.AgentData.SessionID = base.Client.Self.SessionID;
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packet2.AgentData.SerialNum = this.SerialNum++;
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packet2.AgentData.Size = new Vector3(2f, 2f, 2f);
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packet2.WearableData = new AgentSetAppearancePacket.WearableDataBlock[0];
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packet2.VisualParam = new AgentSetAppearancePacket.VisualParamBlock[packet.VisualParam.Length];
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for (int j = 0; j < packet.VisualParam.Length; j++)
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{
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packet2.VisualParam[j] = new AgentSetAppearancePacket.VisualParamBlock();
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packet2.VisualParam[j].ParamValue = packet.VisualParam[j].ParamValue;
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}
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packet2.ObjectData.TextureEntry = packet.ObjectData.TextureEntry;
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base.Client.Appearance.AddAttachments(new List<InventoryBase>(), true);
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base.Client.Network.SendPacket(packet2);
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return ("Importado" + args[0]);*/
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/* return bot.Localization.clResourceManager.getText("Exception");
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}
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}
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}
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*/
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