Open sourced NatiBot
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108
SLBot/bot/Commands/Download/SoundsCommand.cs
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108
SLBot/bot/Commands/Download/SoundsCommand.cs
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/***************************************************************************
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The Disc Image Chef
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----------------------------------------------------------------------------
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Filename : SoundsCommand.cs
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Version : 1.0.326
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Author(s) : Natalia Portillo
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Component : NatiBot
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Revision : r326
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Last change by : Natalia Portillo
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Date : 2010/01/01
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--[ License ] --------------------------------------------------------------
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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----------------------------------------------------------------------------
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Copyright (C) 2008-2014 Claunia.com
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****************************************************************************/
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namespace bot.Commands
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{
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using bot;
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using System;
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using System.IO;
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using System.Threading;
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using OpenMetaverse;
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using OpenMetaverse.Assets;
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using System.Collections.Generic;
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public class SoundsCommand : Command
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{
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Dictionary<UUID, UUID> alreadyRequested = new Dictionary<UUID, UUID>();
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bool enabled = false;
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public SoundsCommand(SecondLifeBot SecondLifeBot)
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{
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base.Name = "sounds";
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base.Description = bot.Localization.clResourceManager.getText("Commands.Sounds.Description") + " " + bot.Localization.clResourceManager.getText("Commands.Textures.Usage");
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enabled = SecondLifeBot.Account.LoginDetails.BotConfig.GetSounds;
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SecondLifeBot.Sound.SoundTrigger += new EventHandler<SoundTriggerEventArgs>(Sound_SoundTrigger);
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}
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public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
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{
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if (args.Length != 1)
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return bot.Localization.clResourceManager.getText("Commands.Sounds.Usage");
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if (args[0].ToLower() == "on")
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{
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enabled = true;
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return bot.Localization.clResourceManager.getText("Commands.Sounds.Enabled");
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}
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else if (args[0].ToLower() == "off")
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{
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enabled = false;
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return bot.Localization.clResourceManager.getText("Commands.Sounds.Disabled");
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}
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else
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{
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return bot.Localization.clResourceManager.getText("Commands.Sounds.Usage");
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}
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}
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void Sound_SoundTrigger(object sender, SoundTriggerEventArgs e)
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{
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if (enabled && base.Client.Account.LoginDetails.BotConfig.GetTextures)
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{
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#if DEBUG
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bot.Console.WriteLine(this.Client, "GETTING SOUND: Gain: {0}, Object: {1}, Owner: {2}, Parent: {3}, Position: {4}, Region: {5}, ID: {6}",
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e.Gain.ToString(), e.ObjectID.ToString(), e.OwnerID.ToString(), e.ParentID.ToString(),
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e.Position.ToString(), e.RegionHandle.ToString(), e.SoundID.ToString());
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#endif
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if (!System.IO.File.Exists("./sounds/" + e.SoundID.ToString() + ".ogg"))
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base.Client.Assets.RequestAsset(e.SoundID, AssetType.Sound, true, Assets_OnSoundReceived);
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}
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}
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public void Assets_OnSoundReceived(AssetDownload transfer, Asset asset)
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{
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if (transfer.Success)
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{
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if (!System.IO.Directory.Exists("./sounds"))
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System.IO.Directory.CreateDirectory("./sounds");
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System.IO.File.WriteAllBytes("./sounds/" + asset.AssetID.ToString() + ".ogg", asset.AssetData);
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bot.Console.WriteLine(bot.Localization.clResourceManager.getText("Commands.Sounds.Downloaded"), asset.AssetID.ToString(), asset.AssetData.Length);
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}
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else
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{
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bot.Console.WriteLine(bot.Localization.clResourceManager.getText("Commands.Sounds.Failed"), transfer.AssetID, transfer.Status);
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}
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}
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}
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}
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