Open sourced NatiBot

This commit is contained in:
2014-09-04 04:26:22 +01:00
parent 0c66d4a2ea
commit e4b4c631af
301 changed files with 84837 additions and 7 deletions

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/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : DilationCommand.cs
Version : 1.0.326
Author(s) : Natalia Portillo
Component : NatiBot
Revision : r326
Last change by : Natalia Portillo
Date : 2010/01/01
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2008-2014 Claunia.com
****************************************************************************/
namespace bot.Commands
{
using bot;
using OpenMetaverse;
using System;
public class DilationCommand : Command
{
public DilationCommand(SecondLifeBot SecondLifeBot)
{
base.Name = "dilation";
base.Description = bot.Localization.clResourceManager.getText("Commands.Dilation.Description");
}
public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
{
return String.Format(bot.Localization.clResourceManager.getText("Commands.Dilation.Dilation"), Client.Network.CurrentSim.Stats.Dilation.ToString());
}
}
}

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/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : DownloadTerrainCommand.cs
Version : 1.0.326
Author(s) : Natalia Portillo
Component : NatiBot
Revision : r326
Last change by : Natalia Portillo
Date : 2010/01/01
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2008-2014 Claunia.com
****************************************************************************/
namespace bot.Commands
{
using bot;
using System;
using System.IO;
using System.Collections.Generic;
using System.Threading;
using OpenMetaverse;
public class DownloadTerrainCommand : Command
{
/// <summary>
/// Create a Synchronization event object
/// </summary>
private static AutoResetEvent xferTimeout = new AutoResetEvent(false);
/// <summary>A string we use to report the result of the request with.</summary>
private static System.Text.StringBuilder result = new System.Text.StringBuilder();
private static string fileName;
/// <summary>
/// Download a simulators raw terrain data and save it to a file
/// </summary>
/// <param name="testClient"></param>
public DownloadTerrainCommand(SecondLifeBot SecondLifeBot)
{
Name = "downloadterrain";
Description = bot.Localization.clResourceManager.getText("Commands.DownloadTerrain.Description") + " " + bot.Localization.clResourceManager.getText("Commands.DownloadTerrain.Usage");
}
/// <summary>
/// Execute the application
/// </summary>
/// <param name="args">arguments passed to this module</param>
/// <param name="fromAgentID">The ID of the avatar sending the request</param>
/// <returns></returns>
public override string Execute(string[] args, UUID fromAgentID, bool something_else)
{
int timeout = 120000; // default the timeout to 2 minutes
fileName = "terrain/" + Client.Network.CurrentSim.Name + ".raw";
if (args.Length > 0 && int.TryParse(args[0], out timeout) != true)
return bot.Localization.clResourceManager.getText("Commands.DownloadTerrain.Usage");
// Create a delegate which will be fired when the simulator receives our download request
// Starts the actual transfer request
AssetManager.InitiateDownloadCallback initiateDownloadDelegate = delegate(string simFilename, string viewerFileName)
{
Client.Assets.RequestAssetXfer(simFilename, false, false, UUID.Zero, AssetType.Unknown, false);
};
// Subscribe to the event that will tell us the status of the download
Client.Assets.OnXferReceived += new AssetManager.XferReceivedCallback(Assets_OnXferReceived);
// subscribe to the event which tells us when the simulator has received our request
Client.Assets.OnInitiateDownload += initiateDownloadDelegate;
// configure request to tell the simulator to send us the file
List<string> parameters = new List<string>();
parameters.Add("download filename");
parameters.Add(fileName);
// send the request
Client.Estate.EstateOwnerMessage("terrain", parameters);
// wait for (timeout) seconds for the request to complete (defaults 2 minutes)
if (!xferTimeout.WaitOne(timeout, false))
{
result.Append(bot.Localization.clResourceManager.getText("Commands.DownloadTerrain.Timeout"));
}
// unsubscribe from events
Client.Assets.OnInitiateDownload -= initiateDownloadDelegate;
Client.Assets.OnXferReceived -= new AssetManager.XferReceivedCallback(Assets_OnXferReceived);
// return the result
return result.ToString();
}
/// <summary>
/// Handle the reply to the OnXferReceived event
/// </summary>
/// <param name="xfer"></param>
private void Assets_OnXferReceived(XferDownload xfer)
{
if (xfer.Success)
{
// set the result message
result.AppendFormat(bot.Localization.clResourceManager.getText("Commands.DownloadTerrain.Success"), xfer.Filename, xfer.Size, fileName);
// write the file to disk
FileStream stream = new FileStream(fileName, FileMode.Create);
BinaryWriter w = new BinaryWriter(stream);
w.Write(xfer.AssetData);
w.Close();
// tell the application we've gotten the file
xferTimeout.Set();
}
}
}
}

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/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : RegionInfoCommand.cs
Version : 1.0.326
Author(s) : Natalia Portillo
Component : NatiBot
Revision : r326
Last change by : Natalia Portillo
Date : 2010/01/01
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2008-2014 Claunia.com
****************************************************************************/
namespace bot.Commands
{
using bot;
using OpenMetaverse;
using System;
using System.Text;
public class RegionInfoCommand : Command
{
public RegionInfoCommand(SecondLifeBot SecondLifeBot)
{
base.Name = "regioninfo";
base.Description = bot.Localization.clResourceManager.getText("Commands.RegionInfo.Description");
}
public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
{
StringBuilder output = new StringBuilder();
output.AppendLine(Client.Network.CurrentSim.ToString());
output.Append(bot.Localization.clResourceManager.getText("Commands.RegionInfo.UUID"));
output.AppendLine(Client.Network.CurrentSim.ID.ToString());
uint x, y;
Utils.LongToUInts(Client.Network.CurrentSim.Handle, out x, out y);
output.AppendLine(String.Format(bot.Localization.clResourceManager.getText("Commands.RegionInfo.Handle"), Client.Network.CurrentSim.Handle, x, y));
output.Append(bot.Localization.clResourceManager.getText("Commands.RegionInfo.Access"));
output.AppendLine(Client.Network.CurrentSim.Access.ToString());
output.Append(bot.Localization.clResourceManager.getText("Commands.RegionInfo.Flags"));
output.AppendLine(Client.Network.CurrentSim.Flags.ToString());
output.Append(bot.Localization.clResourceManager.getText("Commands.RegionInfo.TerrainBase0"));
output.AppendLine(Client.Network.CurrentSim.TerrainBase0.ToString());
output.Append(bot.Localization.clResourceManager.getText("Commands.RegionInfo.TerrainBase1"));
output.AppendLine(Client.Network.CurrentSim.TerrainBase1.ToString());
output.Append(bot.Localization.clResourceManager.getText("Commands.RegionInfo.TerrainBase2"));
output.AppendLine(Client.Network.CurrentSim.TerrainBase2.ToString());
output.Append(bot.Localization.clResourceManager.getText("Commands.RegionInfo.TerrainBase3"));
output.AppendLine(Client.Network.CurrentSim.TerrainBase3.ToString());
output.Append(bot.Localization.clResourceManager.getText("Commands.RegionInfo.TerrainDetail0"));
output.AppendLine(Client.Network.CurrentSim.TerrainDetail0.ToString());
output.Append(bot.Localization.clResourceManager.getText("Commands.RegionInfo.TerrainDetail1"));
output.AppendLine(Client.Network.CurrentSim.TerrainDetail1.ToString());
output.Append(bot.Localization.clResourceManager.getText("Commands.RegionInfo.TerrainDetail2"));
output.AppendLine(Client.Network.CurrentSim.TerrainDetail2.ToString());
output.Append(bot.Localization.clResourceManager.getText("Commands.RegionInfo.TerrainDetail3"));
output.AppendLine(Client.Network.CurrentSim.TerrainDetail3.ToString());
output.Append(bot.Localization.clResourceManager.getText("Commands.RegionInfo.WaterHeight"));
output.AppendLine(Client.Network.CurrentSim.WaterHeight.ToString());
return output.ToString();
}
}
}

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/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : StatsCommand.cs
Version : 1.0.326
Author(s) : Natalia Portillo
Component : NatiBot
Revision : r326
Last change by : Natalia Portillo
Date : 2010/01/01
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2008-2014 Claunia.com
****************************************************************************/
namespace bot.Commands
{
using bot;
using OpenMetaverse;
using System;
using System.Text;
public class StatsCommand : Command
{
public StatsCommand(SecondLifeBot SecondLifeBot)
{
base.Name = "stats";
base.Description = bot.Localization.clResourceManager.getText("Commands.Stats.Description");
}
public override string Execute(string[] args, UUID fromAgentID, bool fromSL)
{
StringBuilder output = new StringBuilder();
lock (Client.Network.Simulators)
{
for (int i = 0; i < Client.Network.Simulators.Count; i++)
{
Simulator sim = Client.Network.Simulators[i];
output.AppendLine(String.Format(
bot.Localization.clResourceManager.getText("Commands.Stats.Info1"),
sim.ToString(), sim.Stats.Dilation, sim.Stats.IncomingBPS, sim.Stats.OutgoingBPS,
sim.Stats.ResentPackets, sim.Stats.ReceivedResends));
}
}
Simulator csim = Client.Network.CurrentSim;
output.AppendFormat(bot.Localization.clResourceManager.getText("Commands.Stats.Packets"), Client.Network.InboxCount);
output.AppendLine(String.Format(bot.Localization.clResourceManager.getText("Commands.Stats.Info2"),
csim.Stats.FPS, csim.Stats.PhysicsFPS, csim.Stats.AgentUpdates, csim.Stats.Objects, csim.Stats.ScriptedObjects));
output.AppendLine(String.Format(bot.Localization.clResourceManager.getText("Commands.Stats.Info3"),
csim.Stats.FrameTime, csim.Stats.NetTime, csim.Stats.ImageTime, csim.Stats.PhysicsTime, csim.Stats.ScriptTime, csim.Stats.OtherTime));
output.AppendLine(String.Format(bot.Localization.clResourceManager.getText("Commands.Stats.Info4"),
csim.Stats.Agents, csim.Stats.ChildAgents, csim.Stats.ActiveScripts));
return output.ToString();
}
}
}

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/***************************************************************************
The Disc Image Chef
----------------------------------------------------------------------------
Filename : UploadRawTerrainCommand.cs
Version : 1.0.326
Author(s) : Natalia Portillo
Component : NatiBot
Revision : r326
Last change by : Natalia Portillo
Date : 2010/01/01
--[ License ] --------------------------------------------------------------
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
----------------------------------------------------------------------------
Copyright (C) 2008-2014 Claunia.com
****************************************************************************/
namespace bot.Commands
{
using bot;
using System;
using System.IO;
using System.Collections.Generic;
using System.Threading;
using OpenMetaverse;
public class UploadRawTerrainCommand : Command
{
System.Threading.AutoResetEvent WaitForUploadComplete = new System.Threading.AutoResetEvent(false);
/// <summary>
/// Download a simulators raw terrain data and save it to a file
/// </summary>
/// <param name="testClient"></param>
public UploadRawTerrainCommand(SecondLifeBot SecondLifeBot)
{
Name = "uploadterrain";
Description = bot.Localization.clResourceManager.getText("Commands.UploadRawTerrain.Description") + " " + bot.Localization.clResourceManager.getText("Commands.UploadRawTerrain.Usage");
}
public override string Execute(string[] args, UUID fromAgentID, bool something_else)
{
string fileName = String.Empty;
if (args.Length != 1)
return bot.Localization.clResourceManager.getText("Commands.UploadRawTerrain.Usage");
fileName = args[0];
if (!System.IO.File.Exists(fileName))
{
return String.Format(bot.Localization.clResourceManager.getText("Commands.UploadRawTerrain.FileNotFound"), fileName);
}
// Setup callbacks for upload request reply and progress indicator
// so we can detect when the upload is complete
Client.Assets.OnUploadProgress += new AssetManager.UploadProgressCallback(Assets_OnUploadProgress);
byte[] fileData = File.ReadAllBytes(fileName);
Client.Estate.UploadTerrain(fileData, fileName);
// Wait for upload to complete. Upload request is fired in callback from first request
if (!WaitForUploadComplete.WaitOne(120000, false))
{
Cleanup();
return bot.Localization.clResourceManager.getText("Commands.UploadRawTerrain.Timeout");
}
else
{
Cleanup();
return bot.Localization.clResourceManager.getText("Commands.UploadRawTerrain.Success");
}
}
/// <summary>
/// Unregister previously subscribed event handlers
/// </summary>
private void Cleanup()
{
Client.Assets.OnUploadProgress -= new AssetManager.UploadProgressCallback(Assets_OnUploadProgress);
}
/// <summary>
///
/// </summary>
/// <param name="upload"></param>
void Assets_OnUploadProgress(AssetUpload upload)
{
if (upload.Transferred == upload.Size)
{
WaitForUploadComplete.Set();
}
else
{
//Console.WriteLine("Progress: {0}/{1} {2}/{3} {4}", upload.XferID, upload.ID, upload.Transferred, upload.Size, upload.Success);
bot.Console.WriteLine(".");
}
}
}
}