Open sourced NatiBot
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118
SLBot/bot/Commands/Estate/UploadRawTerrainCommand.cs
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118
SLBot/bot/Commands/Estate/UploadRawTerrainCommand.cs
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/***************************************************************************
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The Disc Image Chef
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----------------------------------------------------------------------------
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Filename : UploadRawTerrainCommand.cs
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Version : 1.0.326
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Author(s) : Natalia Portillo
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Component : NatiBot
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Revision : r326
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Last change by : Natalia Portillo
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Date : 2010/01/01
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--[ License ] --------------------------------------------------------------
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of the
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License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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----------------------------------------------------------------------------
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Copyright (C) 2008-2014 Claunia.com
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****************************************************************************/
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namespace bot.Commands
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{
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using bot;
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using System;
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using System.IO;
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using System.Collections.Generic;
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using System.Threading;
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using OpenMetaverse;
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public class UploadRawTerrainCommand : Command
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{
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System.Threading.AutoResetEvent WaitForUploadComplete = new System.Threading.AutoResetEvent(false);
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/// <summary>
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/// Download a simulators raw terrain data and save it to a file
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/// </summary>
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/// <param name="testClient"></param>
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public UploadRawTerrainCommand(SecondLifeBot SecondLifeBot)
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{
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Name = "uploadterrain";
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Description = bot.Localization.clResourceManager.getText("Commands.UploadRawTerrain.Description") + " " + bot.Localization.clResourceManager.getText("Commands.UploadRawTerrain.Usage");
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}
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public override string Execute(string[] args, UUID fromAgentID, bool something_else)
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{
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string fileName = String.Empty;
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if (args.Length != 1)
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return bot.Localization.clResourceManager.getText("Commands.UploadRawTerrain.Usage");
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fileName = args[0];
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if (!System.IO.File.Exists(fileName))
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{
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return String.Format(bot.Localization.clResourceManager.getText("Commands.UploadRawTerrain.FileNotFound"), fileName);
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}
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// Setup callbacks for upload request reply and progress indicator
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// so we can detect when the upload is complete
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Client.Assets.OnUploadProgress += new AssetManager.UploadProgressCallback(Assets_OnUploadProgress);
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byte[] fileData = File.ReadAllBytes(fileName);
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Client.Estate.UploadTerrain(fileData, fileName);
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// Wait for upload to complete. Upload request is fired in callback from first request
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if (!WaitForUploadComplete.WaitOne(120000, false))
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{
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Cleanup();
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return bot.Localization.clResourceManager.getText("Commands.UploadRawTerrain.Timeout");
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}
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else
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{
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Cleanup();
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return bot.Localization.clResourceManager.getText("Commands.UploadRawTerrain.Success");
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}
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}
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/// <summary>
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/// Unregister previously subscribed event handlers
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/// </summary>
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private void Cleanup()
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{
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Client.Assets.OnUploadProgress -= new AssetManager.UploadProgressCallback(Assets_OnUploadProgress);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="upload"></param>
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void Assets_OnUploadProgress(AssetUpload upload)
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{
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if (upload.Transferred == upload.Size)
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{
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WaitForUploadComplete.Set();
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}
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else
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{
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//Console.WriteLine("Progress: {0}/{1} {2}/{3} {4}", upload.XferID, upload.ID, upload.Transferred, upload.Size, upload.Success);
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bot.Console.WriteLine(".");
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}
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}
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}
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}
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