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SabreTools/SabreTools.DatItems/Slot.cs

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using System.Collections.Generic;
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using System.IO;
using System.Linq;
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using System.Xml.Serialization;
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using SabreTools.Core;
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using Newtonsoft.Json;
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namespace SabreTools.DatItems
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{
/// <summary>
/// Represents which Slot(s) is associated with a set
/// </summary>
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[JsonObject("slot"), XmlRoot("slot")]
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public class Slot : DatItem
{
#region Fields
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/// <summary>
/// Name of the item
/// </summary>
[JsonProperty("name")]
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[XmlElement("name")]
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public string Name { get; set; }
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/// <summary>
/// Slot options associated with the slot
/// </summary>
[JsonProperty("slotoptions", DefaultValueHandling = DefaultValueHandling.Ignore)]
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[XmlElement("slotoptions")]
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public List<SlotOption> SlotOptions { get; set; }
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[JsonIgnore]
public bool SlotOptionsSpecified { get { return SlotOptions != null && SlotOptions.Count > 0; } }
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#endregion
#region Accessors
/// <inheritdoc/>
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public override string GetName()
{
return Name;
}
/// <inheritdoc/>
public override void SetName(string name)
{
Name = name;
}
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/// <inheritdoc/>
public override void SetFields(
Dictionary<DatItemField, string> datItemMappings,
Dictionary<MachineField, string> machineMappings)
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{
// Set base fields
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base.SetFields(datItemMappings, machineMappings);
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// Handle Slot-specific fields
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if (datItemMappings.Keys.Contains(DatItemField.Name))
Name = datItemMappings[DatItemField.Name];
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if (SlotOptionsSpecified)
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{
foreach (SlotOption slotOption in SlotOptions)
{
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slotOption.SetFields(datItemMappings, machineMappings);
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}
}
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}
#endregion
#region Constructors
/// <summary>
/// Create a default, empty Slot object
/// </summary>
public Slot()
{
Name = string.Empty;
ItemType = ItemType.Slot;
}
#endregion
#region Cloning Methods
public override object Clone()
{
return new Slot()
{
ItemType = this.ItemType,
DupeType = this.DupeType,
Machine = this.Machine.Clone() as Machine,
Source = this.Source.Clone() as Source,
Remove = this.Remove,
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Name = this.Name,
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SlotOptions = this.SlotOptions,
};
}
#endregion
#region Comparision Methods
public override bool Equals(DatItem other)
{
// If we don't have a Slot, return false
if (ItemType != other.ItemType)
return false;
// Otherwise, treat it as a Slot
Slot newOther = other as Slot;
// If the Slot information matches
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bool match = (Name == newOther.Name);
if (!match)
return match;
// If the slot options match
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if (SlotOptionsSpecified)
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{
foreach (SlotOption slotOption in SlotOptions)
{
match &= newOther.SlotOptions.Contains(slotOption);
}
}
return match;
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}
#endregion
#region Filtering
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/// <inheritdoc/>
public override void RemoveFields(
List<DatItemField> datItemFields,
List<MachineField> machineFields)
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{
// Remove common fields first
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base.RemoveFields(datItemFields, machineFields);
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// Remove the fields
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if (datItemFields.Contains(DatItemField.Name))
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Name = null;
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if (SlotOptionsSpecified)
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{
foreach (SlotOption slotOption in SlotOptions)
{
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slotOption.RemoveFields(datItemFields, machineFields);
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}
}
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}
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/// <summary>
/// Set internal names to match One Rom Per Game (ORPG) logic
/// </summary>
public override void SetOneRomPerGame()
{
string[] splitname = Name.Split('.');
Machine.Name += $"/{string.Join(".", splitname.Take(splitname.Length > 1 ? splitname.Length - 1 : 1))}";
Name = Path.GetFileName(Name);
}
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#endregion
#region Sorting and Merging
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/// <inheritdoc/>
public override void ReplaceFields(
DatItem item,
List<DatItemField> datItemFields,
List<MachineField> machineFields)
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{
// Replace common fields first
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base.ReplaceFields(item, datItemFields, machineFields);
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// If we don't have a Slot to replace from, ignore specific fields
if (item.ItemType != ItemType.Slot)
return;
// Cast for easier access
Slot newItem = item as Slot;
// Replace the fields
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if (datItemFields.Contains(DatItemField.Name))
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Name = newItem.Name;
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// DatItem_SlotOption_* doesn't make sense here
// since not every slot option under the other item
// can replace every slot option under this item
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}
#endregion
}
}