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SabreTools/SabreTools.Helper/Data/Build.cs

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using System;
using System.Diagnostics;
namespace SabreTools.Helper
{
public class Build
{
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/// <summary>
/// Returns true if running in a Mono environment
/// </summary>
public static bool MonoEnvironment
{
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get { return (Type.GetType("Mono.Runtime") != null); }
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}
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/// <summary>
/// Readies the console and outputs the header
/// </summary>
/// <param name="name">The name to be displayed as the program</param>
/// <remarks>Adapted from http://stackoverflow.com/questions/8200661/how-to-align-string-in-fixed-length-string</remarks>
public static void Start(string name)
{
// Dynamically create the header string
string border = "+-----------------------------------------------------------------------------+";
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string mid = name + " " + Constants.Version;
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mid = "|" + mid.PadLeft(((77 - mid.Length) / 2) + mid.Length).PadRight(77) + "|";
// If we're outputting to console, do fancy things
if (!Console.IsOutputRedirected)
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{
// Set the console to ready state
ConsoleColor formertext = ConsoleColor.White;
ConsoleColor formerback = ConsoleColor.Black;
if (!MonoEnvironment)
{
Console.SetBufferSize(Console.BufferWidth, 999);
formertext = Console.ForegroundColor;
formerback = Console.BackgroundColor;
Console.ForegroundColor = ConsoleColor.Yellow;
Console.BackgroundColor = ConsoleColor.Blue;
}
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Console.Title = "SabreTools-" + name + " " + Constants.Version;
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// Output the header
Console.WriteLine(border);
Console.WriteLine(mid);
Console.WriteLine(border);
Console.WriteLine();
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// Return the console to the original text and background colors
if (!MonoEnvironment)
{
Console.ForegroundColor = formertext;
Console.BackgroundColor = formerback;
}
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}
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}
/// <summary>
/// Show the help dialog for a given class
/// </summary>
public static void Help()
{
//http://stackoverflow.com/questions/14849367/how-to-determine-calling-method-and-class-name
StackTrace st = new StackTrace();
string className = st.GetFrame(1).GetMethod().ReflectedType.Name;
switch (className)
{
case "SabreTools":
Console.Write(@"
SabreTools - Import, generate, manipulate DAT files
-----------------------------------------
Usage: SabreTools [option] [filename|dirname] ...
Options:
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-?, -h, --help Show this help
-a, --add Add a new system or source to the database
-manu= Manufacturer name (system only)
-system= System name (system only)
-source= Source name (source only)
-url= URL (source only)
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-d, --dfd Enable Dir2DAT mode
-nm, --noMD5 Don't include MD5 in output
-ns, --noSHA1 Don't include SHA1 in output
-b, --bare Don't include date in file name
-u, --unzip Force unzipping in created DAT
-f, --files Treat archives as files
-o, --old Output DAT in CMP format instead of XML
-gz, --gz-files Allow reading of GZIP files as archives
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-ro, --romba Read files from a Romba input
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-f=, --filename= Set the external name of the DAT
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-n=, --name= Set the internal name of the DAT
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-d=, --desc= Set the description of the DAT
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-c=, --cat= Set the category of the DAT
-v=, --version= Set the version of the DAT
-au=, --author= Set the author of the DAT
-sd, --superdat Enable SuperDAT creation
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-t=, --temp= Set the temporary directory to use
-es, --ext-split Split a DAT by two file extensions
-exta= First set of extensions (comma-separated)
-extb= Second set of extensions (comma-separated)
-out= Output directory
-g, --generate Start tool in generate mode
-system= System ID to generate from
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-nr, --no-rename Don't auto-rename games
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-o, --old Output DAT in CMP format instead of XML
-ga, --generate-all Start tool in generate all mode
-nr, --no-rename Don't auto-rename games
-o, --old Output DAT in CMP format instead of XML
-hs, --hash-split Split a DAT or folder by best-available hashes
-out= Output directory
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-i, --import Start tool in import mode
-ig, --ignore Don't prompt for new sources
-lso, --list-sources List all sources (id <= name)
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-lsy, --list-systems List all systems (id <= name)
-ol, --offmerge Update DATS for offline arrays (see notes)
-com= Complete current DAT
-fix= Complete current Missing
-new= New Complete DAT
-fk, --fake Replace all hashes and sizes by the default
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-rm, --remove Remove a system or source from the database
-system= System ID
-source= Source ID
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-st, --stats Get statistics on all input DATs
-si, --single Show individual statistics
-ud, --update Update a DAT file
-oc, --output-cmp Output in CMP format
-om, --output-miss Output in Missfile format
-r, --roms Output roms to miss instead of sets
-gp, --game-prefix Add game name as a prefix
-pre=, --prefix= Set prefix for all lines
-post=, --postfix= Set postfix for all lines
-q, --quotes Put double-quotes around each item
-ae=, --add-ext= Add an extension to each item
-re=, --rep-ext= Replace all extensions with specified
-ro, --romba Output in Romba format (requires SHA-1)
-tsv, --tsv Output in Tab-Separated Value format
-or, --output-rc Output in RomCenter format
-os, --output-sd Output in SabreDAT format
-ox, --output-xml Output in Logiqx XML format
-f=, --filename= Set a new filename
-n=, --name= Set a new internal name
-de=, --desc= Set a new description
-r=, --root= Set a new rootdir
-ca=, --category= Set a new category
-v=, --version= Set a new version
-da=, --date= Set a new date
-au=, --author= Set a new author
-em=, --email= Set a new email
-hp=, --homepage= Set a new homepage
-u=, --url= Set a new URL
-co=, --comment= Set a new comment
-h=, --header= Set a new header skipper
-sd=, --superdat Set SuperDAT type
-fm=, --forcemerge= Set force merging
Supported values are:
None, Split, Full
-fn=, --forcend= Set force nodump
Supported values are:
None, Obsolete, Required, Ignore
-fp=, --forcepack= Set force packing
Supported values are:
None, Zip, Unzip
-clean Clean game names according to WoD standards
-sl, --softlist Use Software List name instead of description
-trim Trim file names to fit NTFS length
-rd=, --root-dir= Set the root directory for calc
-si, --single All game names replaced by '!'
-dd, --dedup Enable deduping in the created DAT
-m, --merge Merge the input DATs
-b, --bare Don't include date in automatic name
-di, --diff Create diffdats from inputs
-b, --bare Don't include date in automatic name
-c, --cascade Enable cascaded diffing
-ip, --inplace Enable inplace, cascaded diff
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-gn=, --game-name= Filter by game name
-rn=, --rom-name= Filter by rom name
-rt=, --rom-type= Filter by rom type
-sgt=, --greater= Filter by size >=
-slt=, --less= Filter by size <=
-seq=, --equal= Filter by size ==
-crc=, --crc= Filter by CRC hash
-md5=, --md5= Filter by MD5 hash
-sha1=, --sha1= Filter by SHA-1 hash
-nd, --nodump Include only match nodump roms
-nnd, --not-nodump Exclude all nodump roms
-out= Output directory (overridden by --inplace)
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Filenames and directories can't start with a reserved string
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unless prefixed by 'input='
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Filter parameters game name, rom name, CRC, MD5, SHA-1 can
do partial matches using asterisks as follows (case insensitive):
*00 means ends with '00'
00* means starts with '00'
*00* means contains '00'
00 means exactly equals '00'
Offline merge mode notes:
This program will output the following DATs:
(a) Net New - (NewComplete)-(Complete)
(b) Unneeded - (Complete)-(NewComplete)
(c) New Missing - (Net New)+(Missing-(Unneeded))
(d) Have - (NewComplete)-(New Missing)
OR (Complete or NewComplete)-(Missing) if one is missing
");
break;
case "Headerer":
Console.WriteLine(@"Headerer - Remove and restore rom headers
-----------------------------------------
Usage: Headerer [option] [filename|dirname]
Options:
-e Detect and remove mode
-r Restore header to file based on SHA-1");
break;
case "SimpleSort":
Console.WriteLine(@"SimpleSort - Basic rebuild using a DAT
-----------------------------------------
Usage: SimpleSort [options] [filename|dirname] ...
Options:
-?, -h, --help Show this help
-dat= Input DAT to rebuild against (REQUIRED)
-out= Output directory
-t=, --temp= Set the temporary directory to use
-qs, --quick Enable quick scanning of archives
-do, --directory Output files as uncompressed
-7z={0} Set scanning level for 7z archives
-gz={2} Set scanning level for GZip archives
-rar={2} Set scanning level for RAR archives
-zip={0} Set scanning level for ZIP archives
SimpleSort scanning levels:
0 Hash archive and contents
1 Only hash contents
2 Only hash archive
");
break;
default:
Console.Write("This is the default help output");
break;
}
}
public static void Credits()
{
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Console.WriteLine(@"-----------------------------------------
Credits
-----------------------------------------
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Programmer / Lead: Matt Nadareski (darksabre76)
Additional code: emuLOAD, @tractivo
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Testing: emuLOAD, @tractivo, Kludge, Obiwantje, edc
Suggestions: edc, AcidX, Amiga12, EliUmniCk
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Based on work by: The Wizard of DATz");
}
}
}