Convert OfflineList

This commit is contained in:
Matt Nadareski
2024-03-10 00:45:51 -05:00
parent 2281fe2f09
commit 148c8109f1

View File

@@ -1,10 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using SabreTools.Core;
using SabreTools.Core.Tools;
using SabreTools.DatItems;
using SabreTools.DatItems.Formats;
namespace SabreTools.DatFiles.Formats
{
@@ -20,6 +17,7 @@ namespace SabreTools.DatFiles.Formats
{
// Deserialize the input file
var dat = new Serialization.Files.OfflineList().Deserialize(filename);
var metadata = new Serialization.CrossModel.OfflineList().Serialize(dat);
// Convert the header to the internal format
OfflineList.ConvertHeader(dat);
@@ -27,8 +25,8 @@ namespace SabreTools.DatFiles.Formats
// Convert the configuration to the internal format
ConvertConfiguration(dat?.Configuration, keep);
// Convert the games to the internal format
ConvertGames(dat?.Games, filename, indexId, statsOnly);
// Convert to the internal format
ConvertMetadata(metadata, filename, indexId, statsOnly);
// Convert the GUI to the internal format
ConvertGUI(dat?.GUI);
@@ -269,113 +267,6 @@ namespace SabreTools.DatFiles.Formats
// TODO: Add to internal model
}
/// <summary>
/// Convert games information
/// </summary>
/// <param name="search">Deserialized model to convert</param>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="indexId">Index ID for the DAT</param>
/// <param name="statsOnly">True to only add item statistics while parsing, false otherwise</param>
private void ConvertGames(Models.OfflineList.Games? games, string filename, int indexId, bool statsOnly)
{
// If the games array is missing, we can't do anything
if (games?.Game == null || !games.Game.Any())
return;
foreach (var game in games.Game)
{
ConvertGame(game, filename, indexId, statsOnly);
}
}
/// <summary>
/// Convert game information
/// </summary>
/// <param name="search">Deserialized model to convert</param>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="indexId">Index ID for the DAT</param>
/// <param name="statsOnly">True to only add item statistics while parsing, false otherwise</param>
private void ConvertGame(Models.OfflineList.Game? game, string filename, int indexId, bool statsOnly)
{
// If the game is missing, we can't do anything
if (game == null)
return;
var machine = new Machine();
machine.SetFieldValue<string?>(Models.Metadata.Machine.CommentKey, game.Comment);
machine.SetFieldValue<string?>(Models.Metadata.Machine.Im1CRCKey, game.Im1CRC);
machine.SetFieldValue<string?>(Models.Metadata.Machine.Im2CRCKey, game.Im2CRC);
machine.SetFieldValue<string?>(Models.Metadata.Machine.ImageNumberKey, game.ImageNumber);
machine.SetFieldValue<string?>(Models.Metadata.Machine.LanguageKey, game.Language);
machine.SetFieldValue<string?>(Models.Metadata.Machine.LocationKey, game.Location);
machine.SetFieldValue<string?>(Models.Metadata.Machine.NameKey, game.Title);
machine.SetFieldValue<string?>(Models.Metadata.Machine.PublisherKey, game.Publisher);
machine.SetFieldValue<string?>(Models.Metadata.Machine.ReleaseNumberKey, game.ReleaseNumber);
machine.SetFieldValue<string?>(Models.Metadata.Machine.SaveTypeKey, game.SaveType);
machine.SetFieldValue<string?>(Models.Metadata.Machine.SourceRomKey, game.SourceRom);
long? size = NumberHelper.ConvertToInt64(game.RomSize);
if (game.DuplicateID != "0")
machine.SetFieldValue<string?>(Models.Metadata.Machine.CloneOfKey, game.DuplicateID);
// Check if there are any items
bool containsItems = false;
// Loop through each file
ConvertFiles(game.Files, machine, size, game.ReleaseNumber, filename, indexId, statsOnly, ref containsItems);
// If we had no items, create a Blank placeholder
if (!containsItems)
{
var blank = new Blank
{
Source = new Source { Index = indexId, Name = filename },
};
blank.CopyMachineInformation(machine);
ParseAddHelper(blank, statsOnly);
}
}
/// <summary>
/// Convert Files information
/// </summary>
/// <param name="files">Array of deserialized models to convert</param>
/// <param name="machine">Prefilled machine to use</param>
/// <param name="size">Item size to use</param>
/// <param name="releaseNumber">Release number to use</param>
/// <param name="filename">Name of the file to be parsed</param>
/// <param name="indexId">Index ID for the DAT</param>
/// <param name="statsOnly">True to only add item statistics while parsing, false otherwise</param>
/// <param name="containsItems">True if there were any items in the array, false otherwise</param>
private void ConvertFiles(Models.OfflineList.Files? files, Machine machine, long? size, string? releaseNumber, string filename, int indexId, bool statsOnly, ref bool containsItems)
{
// If the files array is missing, we can't do anything
if (files?.RomCRC == null || !files.RomCRC.Any())
return;
containsItems = true;
foreach (var crc in files.RomCRC)
{
string name = string.Empty;
if (!string.IsNullOrEmpty(releaseNumber) && releaseNumber != "0")
name += $"{releaseNumber} - ";
name += $"{machine.GetFieldValue<string?>(Models.Metadata.Machine.NameKey)}{crc.Extension}";
var item = new Rom
{
Source = new Source { Index = indexId, Name = filename },
};
item.SetName(name);
item.SetFieldValue<string?>(Models.Metadata.Rom.CRCKey, crc.Content);
item.SetFieldValue<long?>(Models.Metadata.Rom.SizeKey, size);
item.SetFieldValue<ItemStatus>(Models.Metadata.Rom.StatusKey, ItemStatus.None);
item.CopyMachineInformation(machine);
ParseAddHelper(item, statsOnly);
}
}
/// <summary>
/// Convert GUI information
/// </summary>