mirror of
https://github.com/claunia/SabreTools.git
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Create new unused Filter library
This commit is contained in:
141
SabreTools.Filter/FilterParser.cs
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141
SabreTools.Filter/FilterParser.cs
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@@ -0,0 +1,141 @@
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using System;
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using System.Linq;
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using System.Reflection;
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using SabreTools.Models.Internal;
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namespace SabreTools.Filter
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{
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public static class FilterParser
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{
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/// <summary>
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/// Parse a filter ID string into the item name and field name, if possible
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/// </summary>
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/// <remarks>TODO: Have validation of fields done automatically</remarks>
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public static (string?, string?) ParseFilterId(string filterId)
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{
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// If we don't have a filter ID, we can't do anything
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if (string.IsNullOrWhiteSpace(filterId))
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return (null, null);
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// If we only have one part, we can't do anything
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string[] splitFilter = filterId.Split('.');
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if (splitFilter.Length != 2)
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return (null, null);
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// Return santized values based on the split ID
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return splitFilter[0].ToLowerInvariant() switch
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{
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// Header
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"header" => ParseHeaderFilterId(splitFilter),
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// Machine
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"game" => ParseMachineFilterId(splitFilter),
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"machine" => ParseMachineFilterId(splitFilter),
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"resource" => ParseMachineFilterId(splitFilter),
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"set" => ParseMachineFilterId(splitFilter),
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// DatItem
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// TODO: Implement parsers for all item types
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_ => (null, null),
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};
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}
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/// <summary>
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/// Parse and validate header fields
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/// </summary>
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private static (string?, string?) ParseHeaderFilterId(string[] filterId)
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{
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// Get the set of constants
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var constants = GetConstants(typeof(Header));
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if (constants == null)
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return (null, null);
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// Get if there's a match to the constant
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string? constantMatch = constants.FirstOrDefault(c => string.Equals(c, filterId[1], StringComparison.OrdinalIgnoreCase));
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if (constantMatch == null)
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return (null, null);
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// Filter out fields that can't be matched on
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return constantMatch switch
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{
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Header.CanOpenKey => (null, null),
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Header.ImagesKey => (null, null),
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Header.InfosKey => (null, null),
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Header.NewDatKey => (null, null),
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Header.SearchKey => (null, null),
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_ => (MetadataFile.HeaderKey, constantMatch),
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};
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}
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/// <summary>
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/// Parse and validate machine/game fields
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/// </summary>
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private static (string?, string?) ParseMachineFilterId(string[] filterId)
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{
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// Get the set of constants
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var constants = GetConstants(typeof(Header));
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if (constants == null)
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return (null, null);
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// Get if there's a match to the constant
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string? constantMatch = constants.FirstOrDefault(c => string.Equals(c, filterId[1], StringComparison.OrdinalIgnoreCase));
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if (constantMatch == null)
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return (null, null);
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// Filter out fields that can't be matched on
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return constantMatch switch
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{
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Machine.AdjusterKey => (null, null),
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Machine.ArchiveKey => (null, null),
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Machine.BiosSetKey => (null, null),
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Machine.ChipKey => (null, null),
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Machine.ConfigurationKey => (null, null),
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Machine.ControlKey => (null, null),
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Machine.DeviceKey => (null, null),
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Machine.DeviceRefKey => (null, null),
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Machine.DipSwitchKey => (null, null),
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Machine.DiskKey => (null, null),
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Machine.DisplayKey => (null, null),
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Machine.DriverKey => (null, null),
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Machine.DumpKey => (null, null),
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Machine.FeatureKey => (null, null),
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Machine.InfoKey => (null, null),
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Machine.InputKey => (null, null),
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Machine.MediaKey => (null, null),
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Machine.PartKey => (null, null),
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Machine.PortKey => (null, null),
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Machine.RamOptionKey => (null, null),
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Machine.ReleaseKey => (null, null),
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Machine.RomKey => (null, null),
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Machine.SampleKey => (null, null),
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Machine.SharedFeatKey => (null, null),
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Machine.SlotKey => (null, null),
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Machine.SoftwareListKey => (null, null),
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Machine.SoundKey => (null, null),
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Machine.TruripKey => (null, null),
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Machine.VideoKey => (null, null),
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_ => (MetadataFile.MachineKey, constantMatch),
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};
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}
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/// <summary>
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/// Get constant values for the given type, if possible
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/// </summary>
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/// <remarks>TODO: Create a NoFilter attribute for non-mappable filter IDs</remarks>
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private static string[]? GetConstants(Type? type)
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{
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if (type == null)
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return null;
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var fields = type.GetFields(BindingFlags.Static | BindingFlags.Public | BindingFlags.FlattenHierarchy);
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if (fields == null)
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return null;
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return fields
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.Where(f => f.IsLiteral && !f.IsInitOnly)
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.Select(f => f.GetRawConstantValue() as string)
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.Where(v => v != null)
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.ToArray()!;
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}
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}
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}
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12
SabreTools.Filter/SabreTools.Filter.csproj
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12
SabreTools.Filter/SabreTools.Filter.csproj
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@@ -0,0 +1,12 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net6.0;net7.0</TargetFrameworks>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\SabreTools.Models\SabreTools.Models.csproj" />
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</ItemGroup>
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</Project>
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@@ -42,6 +42,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SabreTools.Models", "SabreT
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SabreTools.Serialization", "SabreTools.Serialization\SabreTools.Serialization.csproj", "{E610285C-10E6-4724-B22C-4EADC11789B1}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SabreTools.Filter", "SabreTools.Filter\SabreTools.Filter.csproj", "{2A7A27A9-5FB9-4F6D-88F3-67120668A029}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@@ -178,6 +180,14 @@ Global
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{E610285C-10E6-4724-B22C-4EADC11789B1}.Release|Any CPU.Build.0 = Release|Any CPU
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{E610285C-10E6-4724-B22C-4EADC11789B1}.Release|x64.ActiveCfg = Release|Any CPU
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{E610285C-10E6-4724-B22C-4EADC11789B1}.Release|x64.Build.0 = Release|Any CPU
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{2A7A27A9-5FB9-4F6D-88F3-67120668A029}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{2A7A27A9-5FB9-4F6D-88F3-67120668A029}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{2A7A27A9-5FB9-4F6D-88F3-67120668A029}.Debug|x64.ActiveCfg = Debug|Any CPU
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{2A7A27A9-5FB9-4F6D-88F3-67120668A029}.Debug|x64.Build.0 = Debug|Any CPU
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{2A7A27A9-5FB9-4F6D-88F3-67120668A029}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{2A7A27A9-5FB9-4F6D-88F3-67120668A029}.Release|Any CPU.Build.0 = Release|Any CPU
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{2A7A27A9-5FB9-4F6D-88F3-67120668A029}.Release|x64.ActiveCfg = Release|Any CPU
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{2A7A27A9-5FB9-4F6D-88F3-67120668A029}.Release|x64.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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