mirror of
https://github.com/claunia/SabreTools.git
synced 2025-12-16 19:14:27 +00:00
Ensure consistency by using ConcurrentList (fixes #36)
This commit is contained in:
@@ -1,5 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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@@ -141,7 +140,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -1,5 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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@@ -463,7 +462,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -288,7 +288,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -1,5 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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@@ -135,7 +134,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -1,5 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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@@ -130,7 +129,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items[key];
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ConcurrentList<DatItem> datItems = Items[key];
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -1,5 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Text.RegularExpressions;
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@@ -282,7 +281,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -1372,7 +1372,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -804,7 +804,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -1,8 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using SabreTools.Core;
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using SabreTools.DatItems;
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namespace SabreTools.DatFiles.Formats
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@@ -51,7 +51,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -693,7 +693,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -566,7 +566,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -391,7 +391,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -364,7 +364,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -1,11 +1,11 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Xml;
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using System.Xml.Schema;
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using System.Xml.Serialization;
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using SabreTools.Core;
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using SabreTools.DatItems;
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namespace SabreTools.DatFiles.Formats
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@@ -208,7 +208,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -1,5 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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@@ -124,7 +123,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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@@ -613,7 +613,7 @@ namespace SabreTools.DatFiles.Formats
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// Use a sorted list of games to output
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foreach (string key in Items.SortedKeys)
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{
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List<DatItem> datItems = Items.FilteredItems(key);
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ConcurrentList<DatItem> datItems = Items.FilteredItems(key);
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// If this machine doesn't contain any writable items, skip
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if (!ContainsWritable(datItems))
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