Added SpamSum from ssdeep

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2015-02-03 02:55:43 +00:00
parent c0f6d04cb0
commit 473649dd0a
3 changed files with 488 additions and 0 deletions

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//
// SpamSumContext.cs
//
// Author:
// Natalia Portillo <claunia@claunia.com>
//
// Copyright (c) 2015 © Claunia.com
//
// Based on ssdeep
// Copyright (C) 2002 Andrew Tridgell <tridge@samba.org>
// Copyright (C) 2006 ManTech International Corporation
// Copyright (C) 2013 Helmut Grohne <helmut@subdivi.de>
//
// Earlier versions of this code were named fuzzy.c and can be found at:
// http://www.samba.org/ftp/unpacked/junkcode/spamsum/
// http://ssdeep.sf.net/
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
using System;
using System.Text;
namespace SharpHash.Checksums
{
/// <summary>
/// Provides a UNIX similar API to calculate Fuzzy Hash (SpamSum).
/// </summary>
public class SpamSumContext
{
const UInt32 ROLLING_WINDOW = 7;
const UInt32 MIN_BLOCKSIZE = 3;
const UInt32 HASH_PRIME = 0x01000193;
const UInt32 HASH_INIT = 0x28021967;
const UInt32 NUM_BLOCKHASHES = 31;
const UInt32 SPAMSUM_LENGTH = 64;
const UInt32 FUZZY_MAX_RESULT = (2 * SPAMSUM_LENGTH + 20);
//"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
readonly byte[] b64 = {0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48,
0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50,
0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58,
0x59, 0x5A, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66,
0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E,
0x6F, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76,
0x77, 0x78, 0x79, 0x7A, 0x30, 0x31, 0x32, 0x33,
0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x2B, 0x2F};
struct roll_state
{
public byte[] window; // ROLLING_WINDOW
public UInt32 h1;
public UInt32 h2;
public UInt32 h3;
public UInt32 n;
}
/* A blockhash contains a signature state for a specific (implicit) blocksize.
* The blocksize is given by SSDEEP_BS(index). The h and halfh members are the
* FNV hashes, where halfh stops to be reset after digest is SPAMSUM_LENGTH/2
* long. The halfh hash is needed be able to truncate digest for the second
* output hash to stay compatible with ssdeep output. */
struct blockhash_context
{
public UInt32 h;
public UInt32 halfh;
public byte[] digest; // SPAMSUM_LENGTH
public byte halfdigest;
public UInt32 dlen;
}
struct fuzzy_state
{
public UInt32 bhstart;
public UInt32 bhend;
public blockhash_context[] bh; //NUM_BLOCKHASHES
public UInt64 total_size;
public roll_state roll;
}
fuzzy_state self;
void roll_init()
{
self.roll = new roll_state();
self.roll.window = new byte[ROLLING_WINDOW];
}
/// <summary>
/// Initializes the SpamSum structures
/// </summary>
public void Init()
{
self = new fuzzy_state();
self.bh = new blockhash_context[NUM_BLOCKHASHES];
for(int i = 0; i < NUM_BLOCKHASHES; i++)
self.bh[i].digest = new byte[SPAMSUM_LENGTH];
self.bhstart = 0;
self.bhend = 1;
self.bh[0].h = HASH_INIT;
self.bh[0].halfh = HASH_INIT;
self.bh[0].digest[0] = 0;
self.bh[0].halfdigest = 0;
self.bh[0].dlen = 0;
self.total_size = 0;
roll_init();
}
/*
* a rolling hash, based on the Adler checksum. By using a rolling hash
* we can perform auto resynchronisation after inserts/deletes
* internally, h1 is the sum of the bytes in the window and h2
* is the sum of the bytes times the index
* h3 is a shift/xor based rolling hash, and is mostly needed to ensure that
* we can cope with large blocksize values
*/
void roll_hash(byte c)
{
self.roll.h2 -= self.roll.h1;
self.roll.h2 += ROLLING_WINDOW * (UInt32)c;
self.roll.h1 += (UInt32)c;
self.roll.h1 -= (UInt32)self.roll.window[self.roll.n % ROLLING_WINDOW];
self.roll.window[self.roll.n % ROLLING_WINDOW] = c;
self.roll.n++;
/* The original spamsum AND'ed this value with 0xFFFFFFFF which
* in theory should have no effect. This AND has been removed
* for performance (jk) */
self.roll.h3 <<= 5;
self.roll.h3 ^= c;
}
UInt32 roll_sum()
{
return self.roll.h1 + self.roll.h2 + self.roll.h3;
}
/* A simple non-rolling hash, based on the FNV hash. */
static UInt32 sum_hash(byte c, UInt32 h)
{
return (h * HASH_PRIME) ^ c;
}
static UInt32 SSDEEP_BS(UInt32 index)
{
return (MIN_BLOCKSIZE << (int)index);
}
void fuzzy_try_fork_blockhash()
{
uint obh, nbh;
if (self.bhend >= NUM_BLOCKHASHES)
return;
if (self.bhend == 0) // assert
throw new Exception("Assertion failed");
obh = self.bhend - 1;
nbh = self.bhend;
self.bh[nbh].h = self.bh[obh].h;
self.bh[nbh].halfh = self.bh[obh].halfh;
self.bh[nbh].digest[0] = 0;
self.bh[nbh].halfdigest = 0;
self.bh[nbh].dlen = 0;
++self.bhend;
}
void fuzzy_try_reduce_blockhash()
{
if (self.bhstart >= self.bhend)
throw new Exception("Assertion failed");
if (self.bhend - self.bhstart < 2)
/* Need at least two working hashes. */
return;
if ((UInt64)SSDEEP_BS(self.bhstart) * SPAMSUM_LENGTH >=
self.total_size)
/* Initial blocksize estimate would select this or a smaller
* blocksize. */
return;
if (self.bh[self.bhstart + 1].dlen < SPAMSUM_LENGTH / 2)
/* Estimate adjustment would select this blocksize. */
return;
/* At this point we are clearly no longer interested in the
* start_blocksize. Get rid of it. */
++self.bhstart;
}
void fuzzy_engine_step(byte c)
{
UInt64 h;
UInt32 i;
/* At each character we update the rolling hash and the normal hashes.
* When the rolling hash hits a reset value then we emit a normal hash
* as a element of the signature and reset the normal hash. */
roll_hash(c);
h = roll_sum();
for (i = self.bhstart; i < self.bhend; ++i)
{
self.bh[i].h = sum_hash(c, self.bh[i].h);
self.bh[i].halfh = sum_hash(c, self.bh[i].halfh);
}
for (i = self.bhstart; i < self.bhend; ++i)
{
/* With growing blocksize almost no runs fail the next test. */
if (h % SSDEEP_BS(i) != SSDEEP_BS(i) - 1)
/* Once this condition is false for one bs, it is
* automatically false for all further bs. I.e. if
* h === -1 (mod 2*bs) then h === -1 (mod bs). */
break;
/* We have hit a reset point. We now emit hashes which are
* based on all characters in the piece of the message between
* the last reset point and this one */
if (0 == self.bh[i].dlen) {
/* Can only happen 30 times. */
/* First step for this blocksize. Clone next. */
fuzzy_try_fork_blockhash();
}
self.bh[i].digest[self.bh[i].dlen] = b64[self.bh[i].h % 64];
self.bh[i].halfdigest = b64[self.bh[i].halfh % 64];
if (self.bh[i].dlen < SPAMSUM_LENGTH - 1) {
/* We can have a problem with the tail overflowing. The
* easiest way to cope with this is to only reset the
* normal hash if we have room for more characters in
* our signature. This has the effect of combining the
* last few pieces of the message into a single piece
* */
self.bh[i].digest[++(self.bh[i].dlen)] = 0;
self.bh[i].h = HASH_INIT;
if (self.bh[i].dlen < SPAMSUM_LENGTH / 2) {
self.bh[i].halfh = HASH_INIT;
self.bh[i].halfdigest = 0;
}
} else
fuzzy_try_reduce_blockhash();
}
}
/// <summary>
/// Updates the hash with data.
/// </summary>
/// <param name="data">Data buffer.</param>
/// <param name="len">Length of buffer to hash.</param>
public void Update(byte[] data, uint len)
{
self.total_size += len;
for (int i = 0; i < len; i++)
fuzzy_engine_step(data[i]);
}
/// <summary>
/// Updates the hash with data.
/// </summary>
/// <param name="data">Data buffer.</param>
public void Update(byte[] data)
{
Update(data, (uint)data.Length);
}
// CLAUNIA: Flags seems to never be used in ssdeep, so I just removed it for code simplicity
UInt32 fuzzy_digest(out byte[] result)
{
StringBuilder sb = new StringBuilder();
UInt32 bi = self.bhstart;
UInt32 h = roll_sum();
int i, result_off;
int remain = (int)(FUZZY_MAX_RESULT - 1); /* Exclude terminating '\0'. */
result = new byte[FUZZY_MAX_RESULT];
/* Verify that our elimination was not overeager. */
if(!(bi == 0 || (UInt64)SSDEEP_BS(bi) / 2 * SPAMSUM_LENGTH < self.total_size))
throw new Exception("Assertion failed");
result_off = 0;
/* Initial blocksize guess. */
while ((UInt64)SSDEEP_BS(bi) * SPAMSUM_LENGTH < self.total_size) {
++bi;
if (bi >= NUM_BLOCKHASHES) {
throw new OverflowException("The input exceeds data types.");
}
}
/* Adapt blocksize guess to actual digest length. */
while (bi >= self.bhend)
--bi;
while (bi > self.bhstart && self.bh[bi].dlen < SPAMSUM_LENGTH / 2)
--bi;
if((bi > 0 && self.bh[bi].dlen < SPAMSUM_LENGTH / 2))
throw new Exception("Assertion failed");
sb.AppendFormat("{0}:", SSDEEP_BS(bi));
i = Encoding.ASCII.GetBytes(sb.ToString()).Length;
if (i <= 0)
/* Maybe snprintf has set errno here? */
throw new OverflowException("The input exceeds data types.");
if (i >= remain)
throw new Exception("Assertion failed");
remain -= i;
Array.Copy(Encoding.ASCII.GetBytes(sb.ToString()), 0, result, 0, i);
result_off += i;
i = (int)self.bh[bi].dlen;
if (i > remain)
throw new Exception("Assertion failed");
Array.Copy(self.bh[bi].digest, 0, result, result_off, i);
result_off += i;
remain -= i;
if (h != 0)
{
if (remain <= 0)
throw new Exception("Assertion failed");
result[result_off] = b64[self.bh[bi].h % 64];
if(i < 3 ||
result[result_off] != result[result_off-1] ||
result[result_off] != result[result_off-2] ||
result[result_off] != result[result_off-3]) {
++result_off;
--remain;
}
} else if (self.bh[bi].digest[i] != 0) {
if (remain <= 0)
throw new Exception("Assertion failed");
result[result_off] = self.bh[bi].digest[i];
if(i < 3 ||
result[result_off] != result[result_off-1] ||
result[result_off] != result[result_off-2] ||
result[result_off] != result[result_off-3]) {
++result_off;
--remain;
}
}
if (remain <= 0)
throw new Exception("Assertion failed");
result[result_off++] = 0x3A; // ':'
--remain;
if (bi < self.bhend - 1)
{
++bi;
i = (int)self.bh[bi].dlen;
if (i > remain)
throw new Exception("Assertion failed");
Array.Copy(self.bh[bi].digest, 0, result, result_off, i);
result_off += i;
remain -= i;
if (h != 0) {
if (remain <= 0)
throw new Exception("Assertion failed");
h = self.bh[bi].halfh;
result[result_off] = b64[h % 64];
if(i < 3 ||
result[result_off] != result[result_off-1] ||
result[result_off] != result[result_off-2] ||
result[result_off] != result[result_off-3]) {
++result_off;
--remain;
}
} else {
i = self.bh[bi].halfdigest;
if (i != 0) {
if (remain <= 0)
throw new Exception("Assertion failed");
result[result_off] = (byte)i;
if(i < 3 ||
result[result_off] != result[result_off-1] ||
result[result_off] != result[result_off-2] ||
result[result_off] != result[result_off-3]) {
++result_off;
--remain;
}
}
}
} else if (h != 0)
{
if (self.bh[bi].dlen != 0)
throw new Exception("Assertion failed");
if (remain <= 0)
throw new Exception("Assertion failed");
result[result_off++] = b64[self.bh[bi].h % 64];
/* No need to bother with FUZZY_FLAG_ELIMSEQ, because this
* digest has length 1. */
--remain;
}
result[result_off] = 0;
return 0;
}
/// <summary>
/// Returns a byte array of the hash value.
/// </summary>
public byte[] Final()
{
// SpamSum does not have a binary representation, or so it seems
throw new NotImplementedException("SpamSum does not have a binary representation.");
}
/// <summary>
/// Returns a hexadecimal representation of the hash value.
/// </summary>
public string End()
{
byte[] result;
fuzzy_digest(out result);
return Encoding.ASCII.GetString(result);
}
/// <summary>
/// Gets the hash of a file
/// </summary>
/// <param name="filename">File path.</param>
public byte[] File(string filename)
{
// SpamSum does not have a binary representation, or so it seems
throw new NotImplementedException("SpamSum does not have a binary representation.");
}
/// <summary>
/// Gets the hash of a file in hexadecimal and as a byte array.
/// </summary>
/// <param name="filename">File path.</param>
/// <param name="hash">Byte array of the hash value.</param>
public string File(string filename, out byte[] hash)
{
// SpamSum does not have a binary representation, or so it seems
throw new NotImplementedException("Not yet implemented.");
}
/// <summary>
/// Gets the hash of the specified data buffer.
/// </summary>
/// <param name="data">Data buffer.</param>
/// <param name="len">Length of the data buffer to hash.</param>
/// <param name="hash">Byte array of the hash value.</param>
public string Data(byte[] data, uint len, out byte[] hash)
{
SpamSumContext fuzzyContext = new SpamSumContext();
fuzzyContext.Init();
fuzzyContext.Update(data, len);
hash = null;
byte[] result;
fuzzy_digest(out result);
return Encoding.ASCII.GetString(result);
}
/// <summary>
/// Gets the hash of the specified data buffer.
/// </summary>
/// <param name="data">Data buffer.</param>
/// <param name="hash">Byte array of the hash value.</param>
public string Data(byte[] data, out byte[] hash)
{
return Data(data, (uint)data.Length, out hash);
}
}
}

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@@ -109,6 +109,10 @@ namespace SharpHash
// Checksums.SHA3Context sha3Context = new Checksums.SHA3Context();
// sha3Context.Init();
Console.WriteLine("Initializing SpamSum...");
Checksums.SpamSumContext spamsumContext = new Checksums.SpamSumContext();
spamsumContext.Init();
if (fileStream.Length > bufferSize)
{
int offset;
@@ -132,6 +136,7 @@ namespace SharpHash
sha384Context.Update(dataBuffer);
sha512Context.Update(dataBuffer);
// sha3Context.Update(dataBuffer);
spamsumContext.Update(dataBuffer);
}
dataBuffer = new byte[remainder];
@@ -150,6 +155,7 @@ namespace SharpHash
sha384Context.Update(dataBuffer);
sha512Context.Update(dataBuffer);
// sha3Context.Update(dataBuffer);
spamsumContext.Update(dataBuffer);
}
else
{
@@ -169,6 +175,7 @@ namespace SharpHash
sha384Context.Update(dataBuffer);
sha512Context.Update(dataBuffer);
// sha3Context.Update(dataBuffer);
spamsumContext.Update(dataBuffer);
}
byte[] crc16Hash = crc16Context.Final();
@@ -184,6 +191,7 @@ namespace SharpHash
byte[] sha384Hash = sha384Context.Final();
byte[] sha512Hash = sha512Context.Final();
// byte[] sha3Hash = sha3Context.Final();
string spamsumHash = spamsumContext.End();
Console.WriteLine();
Console.WriteLine("CRC16: {0}", stringify(crc16Hash));
@@ -199,6 +207,7 @@ namespace SharpHash
Console.WriteLine("SHA2-384: {0}", stringify(sha384Hash));
Console.WriteLine("SHA2-512: {0}", stringify(sha512Hash));
// Console.WriteLine("SHA3-512: {0}", stringify(sha3Hash));
Console.WriteLine("SpamSum: {0}", spamsumHash);
fileStream.Close();
}

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@@ -51,6 +51,7 @@
<Compile Include="Checksums\SHA3Context.cs" />
<Compile Include="Checksums\FletcherContext.cs" />
<Compile Include="Checksums\Adler32Context.cs" />
<Compile Include="Checksums\SpamSumContext.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<ItemGroup>