Added SpamSum from ssdeep
This commit is contained in:
478
SharpHash/Checksums/SpamSumContext.cs
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478
SharpHash/Checksums/SpamSumContext.cs
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//
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// SpamSumContext.cs
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//
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// Author:
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// Natalia Portillo <claunia@claunia.com>
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//
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// Copyright (c) 2015 © Claunia.com
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//
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// Based on ssdeep
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// Copyright (C) 2002 Andrew Tridgell <tridge@samba.org>
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// Copyright (C) 2006 ManTech International Corporation
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// Copyright (C) 2013 Helmut Grohne <helmut@subdivi.de>
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//
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// Earlier versions of this code were named fuzzy.c and can be found at:
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// http://www.samba.org/ftp/unpacked/junkcode/spamsum/
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// http://ssdeep.sf.net/
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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using System;
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using System.Text;
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namespace SharpHash.Checksums
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{
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/// <summary>
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/// Provides a UNIX similar API to calculate Fuzzy Hash (SpamSum).
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/// </summary>
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public class SpamSumContext
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{
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const UInt32 ROLLING_WINDOW = 7;
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const UInt32 MIN_BLOCKSIZE = 3;
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const UInt32 HASH_PRIME = 0x01000193;
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const UInt32 HASH_INIT = 0x28021967;
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const UInt32 NUM_BLOCKHASHES = 31;
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const UInt32 SPAMSUM_LENGTH = 64;
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const UInt32 FUZZY_MAX_RESULT = (2 * SPAMSUM_LENGTH + 20);
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//"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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readonly byte[] b64 = {0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48,
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0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50,
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0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58,
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0x59, 0x5A, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66,
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0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E,
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0x6F, 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76,
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0x77, 0x78, 0x79, 0x7A, 0x30, 0x31, 0x32, 0x33,
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0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x2B, 0x2F};
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struct roll_state
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{
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public byte[] window; // ROLLING_WINDOW
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public UInt32 h1;
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public UInt32 h2;
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public UInt32 h3;
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public UInt32 n;
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}
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/* A blockhash contains a signature state for a specific (implicit) blocksize.
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* The blocksize is given by SSDEEP_BS(index). The h and halfh members are the
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* FNV hashes, where halfh stops to be reset after digest is SPAMSUM_LENGTH/2
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* long. The halfh hash is needed be able to truncate digest for the second
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* output hash to stay compatible with ssdeep output. */
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struct blockhash_context
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{
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public UInt32 h;
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public UInt32 halfh;
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public byte[] digest; // SPAMSUM_LENGTH
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public byte halfdigest;
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public UInt32 dlen;
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}
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struct fuzzy_state
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{
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public UInt32 bhstart;
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public UInt32 bhend;
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public blockhash_context[] bh; //NUM_BLOCKHASHES
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public UInt64 total_size;
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public roll_state roll;
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}
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fuzzy_state self;
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void roll_init()
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{
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self.roll = new roll_state();
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self.roll.window = new byte[ROLLING_WINDOW];
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}
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/// <summary>
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/// Initializes the SpamSum structures
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/// </summary>
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public void Init()
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{
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self = new fuzzy_state();
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self.bh = new blockhash_context[NUM_BLOCKHASHES];
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for(int i = 0; i < NUM_BLOCKHASHES; i++)
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self.bh[i].digest = new byte[SPAMSUM_LENGTH];
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self.bhstart = 0;
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self.bhend = 1;
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self.bh[0].h = HASH_INIT;
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self.bh[0].halfh = HASH_INIT;
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self.bh[0].digest[0] = 0;
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self.bh[0].halfdigest = 0;
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self.bh[0].dlen = 0;
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self.total_size = 0;
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roll_init();
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}
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/*
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* a rolling hash, based on the Adler checksum. By using a rolling hash
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* we can perform auto resynchronisation after inserts/deletes
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* internally, h1 is the sum of the bytes in the window and h2
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* is the sum of the bytes times the index
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* h3 is a shift/xor based rolling hash, and is mostly needed to ensure that
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* we can cope with large blocksize values
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*/
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void roll_hash(byte c)
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{
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self.roll.h2 -= self.roll.h1;
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self.roll.h2 += ROLLING_WINDOW * (UInt32)c;
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self.roll.h1 += (UInt32)c;
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self.roll.h1 -= (UInt32)self.roll.window[self.roll.n % ROLLING_WINDOW];
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self.roll.window[self.roll.n % ROLLING_WINDOW] = c;
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self.roll.n++;
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/* The original spamsum AND'ed this value with 0xFFFFFFFF which
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* in theory should have no effect. This AND has been removed
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* for performance (jk) */
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self.roll.h3 <<= 5;
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self.roll.h3 ^= c;
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}
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UInt32 roll_sum()
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{
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return self.roll.h1 + self.roll.h2 + self.roll.h3;
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}
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/* A simple non-rolling hash, based on the FNV hash. */
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static UInt32 sum_hash(byte c, UInt32 h)
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{
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return (h * HASH_PRIME) ^ c;
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}
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static UInt32 SSDEEP_BS(UInt32 index)
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{
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return (MIN_BLOCKSIZE << (int)index);
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}
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void fuzzy_try_fork_blockhash()
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{
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uint obh, nbh;
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if (self.bhend >= NUM_BLOCKHASHES)
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return;
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if (self.bhend == 0) // assert
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throw new Exception("Assertion failed");
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obh = self.bhend - 1;
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nbh = self.bhend;
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self.bh[nbh].h = self.bh[obh].h;
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self.bh[nbh].halfh = self.bh[obh].halfh;
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self.bh[nbh].digest[0] = 0;
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self.bh[nbh].halfdigest = 0;
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self.bh[nbh].dlen = 0;
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++self.bhend;
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}
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void fuzzy_try_reduce_blockhash()
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{
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if (self.bhstart >= self.bhend)
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throw new Exception("Assertion failed");
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if (self.bhend - self.bhstart < 2)
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/* Need at least two working hashes. */
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return;
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if ((UInt64)SSDEEP_BS(self.bhstart) * SPAMSUM_LENGTH >=
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self.total_size)
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/* Initial blocksize estimate would select this or a smaller
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* blocksize. */
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return;
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if (self.bh[self.bhstart + 1].dlen < SPAMSUM_LENGTH / 2)
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/* Estimate adjustment would select this blocksize. */
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return;
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/* At this point we are clearly no longer interested in the
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* start_blocksize. Get rid of it. */
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++self.bhstart;
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}
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void fuzzy_engine_step(byte c)
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{
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UInt64 h;
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UInt32 i;
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/* At each character we update the rolling hash and the normal hashes.
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* When the rolling hash hits a reset value then we emit a normal hash
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* as a element of the signature and reset the normal hash. */
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roll_hash(c);
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h = roll_sum();
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for (i = self.bhstart; i < self.bhend; ++i)
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{
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self.bh[i].h = sum_hash(c, self.bh[i].h);
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self.bh[i].halfh = sum_hash(c, self.bh[i].halfh);
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}
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for (i = self.bhstart; i < self.bhend; ++i)
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{
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/* With growing blocksize almost no runs fail the next test. */
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if (h % SSDEEP_BS(i) != SSDEEP_BS(i) - 1)
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/* Once this condition is false for one bs, it is
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* automatically false for all further bs. I.e. if
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* h === -1 (mod 2*bs) then h === -1 (mod bs). */
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break;
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/* We have hit a reset point. We now emit hashes which are
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* based on all characters in the piece of the message between
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* the last reset point and this one */
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if (0 == self.bh[i].dlen) {
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/* Can only happen 30 times. */
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/* First step for this blocksize. Clone next. */
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fuzzy_try_fork_blockhash();
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}
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self.bh[i].digest[self.bh[i].dlen] = b64[self.bh[i].h % 64];
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self.bh[i].halfdigest = b64[self.bh[i].halfh % 64];
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if (self.bh[i].dlen < SPAMSUM_LENGTH - 1) {
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/* We can have a problem with the tail overflowing. The
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* easiest way to cope with this is to only reset the
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* normal hash if we have room for more characters in
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* our signature. This has the effect of combining the
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* last few pieces of the message into a single piece
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* */
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self.bh[i].digest[++(self.bh[i].dlen)] = 0;
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self.bh[i].h = HASH_INIT;
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if (self.bh[i].dlen < SPAMSUM_LENGTH / 2) {
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self.bh[i].halfh = HASH_INIT;
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self.bh[i].halfdigest = 0;
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}
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} else
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fuzzy_try_reduce_blockhash();
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}
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}
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/// <summary>
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/// Updates the hash with data.
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/// </summary>
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/// <param name="data">Data buffer.</param>
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/// <param name="len">Length of buffer to hash.</param>
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public void Update(byte[] data, uint len)
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{
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self.total_size += len;
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for (int i = 0; i < len; i++)
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fuzzy_engine_step(data[i]);
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}
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/// <summary>
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/// Updates the hash with data.
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/// </summary>
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/// <param name="data">Data buffer.</param>
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public void Update(byte[] data)
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{
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Update(data, (uint)data.Length);
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}
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// CLAUNIA: Flags seems to never be used in ssdeep, so I just removed it for code simplicity
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UInt32 fuzzy_digest(out byte[] result)
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{
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StringBuilder sb = new StringBuilder();
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UInt32 bi = self.bhstart;
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UInt32 h = roll_sum();
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int i, result_off;
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int remain = (int)(FUZZY_MAX_RESULT - 1); /* Exclude terminating '\0'. */
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result = new byte[FUZZY_MAX_RESULT];
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/* Verify that our elimination was not overeager. */
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if(!(bi == 0 || (UInt64)SSDEEP_BS(bi) / 2 * SPAMSUM_LENGTH < self.total_size))
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throw new Exception("Assertion failed");
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result_off = 0;
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/* Initial blocksize guess. */
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while ((UInt64)SSDEEP_BS(bi) * SPAMSUM_LENGTH < self.total_size) {
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++bi;
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if (bi >= NUM_BLOCKHASHES) {
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throw new OverflowException("The input exceeds data types.");
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}
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}
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/* Adapt blocksize guess to actual digest length. */
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while (bi >= self.bhend)
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--bi;
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while (bi > self.bhstart && self.bh[bi].dlen < SPAMSUM_LENGTH / 2)
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--bi;
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if((bi > 0 && self.bh[bi].dlen < SPAMSUM_LENGTH / 2))
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throw new Exception("Assertion failed");
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sb.AppendFormat("{0}:", SSDEEP_BS(bi));
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i = Encoding.ASCII.GetBytes(sb.ToString()).Length;
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if (i <= 0)
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/* Maybe snprintf has set errno here? */
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throw new OverflowException("The input exceeds data types.");
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if (i >= remain)
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throw new Exception("Assertion failed");
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remain -= i;
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Array.Copy(Encoding.ASCII.GetBytes(sb.ToString()), 0, result, 0, i);
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result_off += i;
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i = (int)self.bh[bi].dlen;
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if (i > remain)
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throw new Exception("Assertion failed");
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Array.Copy(self.bh[bi].digest, 0, result, result_off, i);
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result_off += i;
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remain -= i;
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if (h != 0)
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{
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if (remain <= 0)
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throw new Exception("Assertion failed");
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result[result_off] = b64[self.bh[bi].h % 64];
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if(i < 3 ||
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result[result_off] != result[result_off-1] ||
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result[result_off] != result[result_off-2] ||
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result[result_off] != result[result_off-3]) {
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++result_off;
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--remain;
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}
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} else if (self.bh[bi].digest[i] != 0) {
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if (remain <= 0)
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throw new Exception("Assertion failed");
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result[result_off] = self.bh[bi].digest[i];
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if(i < 3 ||
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result[result_off] != result[result_off-1] ||
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result[result_off] != result[result_off-2] ||
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result[result_off] != result[result_off-3]) {
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++result_off;
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--remain;
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}
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}
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if (remain <= 0)
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throw new Exception("Assertion failed");
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result[result_off++] = 0x3A; // ':'
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--remain;
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if (bi < self.bhend - 1)
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{
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++bi;
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i = (int)self.bh[bi].dlen;
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if (i > remain)
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throw new Exception("Assertion failed");
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Array.Copy(self.bh[bi].digest, 0, result, result_off, i);
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result_off += i;
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remain -= i;
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if (h != 0) {
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if (remain <= 0)
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throw new Exception("Assertion failed");
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h = self.bh[bi].halfh;
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result[result_off] = b64[h % 64];
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if(i < 3 ||
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result[result_off] != result[result_off-1] ||
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result[result_off] != result[result_off-2] ||
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result[result_off] != result[result_off-3]) {
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++result_off;
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--remain;
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}
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} else {
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i = self.bh[bi].halfdigest;
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if (i != 0) {
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if (remain <= 0)
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throw new Exception("Assertion failed");
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result[result_off] = (byte)i;
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if(i < 3 ||
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result[result_off] != result[result_off-1] ||
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result[result_off] != result[result_off-2] ||
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result[result_off] != result[result_off-3]) {
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++result_off;
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--remain;
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}
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}
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}
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} else if (h != 0)
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{
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if (self.bh[bi].dlen != 0)
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throw new Exception("Assertion failed");
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if (remain <= 0)
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throw new Exception("Assertion failed");
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result[result_off++] = b64[self.bh[bi].h % 64];
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/* No need to bother with FUZZY_FLAG_ELIMSEQ, because this
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* digest has length 1. */
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--remain;
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}
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result[result_off] = 0;
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return 0;
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}
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/// <summary>
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/// Returns a byte array of the hash value.
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/// </summary>
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public byte[] Final()
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{
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// SpamSum does not have a binary representation, or so it seems
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throw new NotImplementedException("SpamSum does not have a binary representation.");
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}
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/// <summary>
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/// Returns a hexadecimal representation of the hash value.
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/// </summary>
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public string End()
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{
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byte[] result;
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fuzzy_digest(out result);
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return Encoding.ASCII.GetString(result);
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}
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/// <summary>
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/// Gets the hash of a file
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/// </summary>
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/// <param name="filename">File path.</param>
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public byte[] File(string filename)
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{
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// SpamSum does not have a binary representation, or so it seems
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throw new NotImplementedException("SpamSum does not have a binary representation.");
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}
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/// <summary>
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/// Gets the hash of a file in hexadecimal and as a byte array.
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/// </summary>
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/// <param name="filename">File path.</param>
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/// <param name="hash">Byte array of the hash value.</param>
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public string File(string filename, out byte[] hash)
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{
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// SpamSum does not have a binary representation, or so it seems
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throw new NotImplementedException("Not yet implemented.");
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}
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/// <summary>
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/// Gets the hash of the specified data buffer.
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/// </summary>
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/// <param name="data">Data buffer.</param>
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/// <param name="len">Length of the data buffer to hash.</param>
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/// <param name="hash">Byte array of the hash value.</param>
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public string Data(byte[] data, uint len, out byte[] hash)
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{
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SpamSumContext fuzzyContext = new SpamSumContext();
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fuzzyContext.Init();
|
||||
|
||||
fuzzyContext.Update(data, len);
|
||||
hash = null;
|
||||
|
||||
byte[] result;
|
||||
fuzzy_digest(out result);
|
||||
|
||||
return Encoding.ASCII.GetString(result);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the hash of the specified data buffer.
|
||||
/// </summary>
|
||||
/// <param name="data">Data buffer.</param>
|
||||
/// <param name="hash">Byte array of the hash value.</param>
|
||||
public string Data(byte[] data, out byte[] hash)
|
||||
{
|
||||
return Data(data, (uint)data.Length, out hash);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -109,6 +109,10 @@ namespace SharpHash
|
||||
// Checksums.SHA3Context sha3Context = new Checksums.SHA3Context();
|
||||
// sha3Context.Init();
|
||||
|
||||
Console.WriteLine("Initializing SpamSum...");
|
||||
Checksums.SpamSumContext spamsumContext = new Checksums.SpamSumContext();
|
||||
spamsumContext.Init();
|
||||
|
||||
if (fileStream.Length > bufferSize)
|
||||
{
|
||||
int offset;
|
||||
@@ -132,6 +136,7 @@ namespace SharpHash
|
||||
sha384Context.Update(dataBuffer);
|
||||
sha512Context.Update(dataBuffer);
|
||||
// sha3Context.Update(dataBuffer);
|
||||
spamsumContext.Update(dataBuffer);
|
||||
}
|
||||
|
||||
dataBuffer = new byte[remainder];
|
||||
@@ -150,6 +155,7 @@ namespace SharpHash
|
||||
sha384Context.Update(dataBuffer);
|
||||
sha512Context.Update(dataBuffer);
|
||||
// sha3Context.Update(dataBuffer);
|
||||
spamsumContext.Update(dataBuffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -169,6 +175,7 @@ namespace SharpHash
|
||||
sha384Context.Update(dataBuffer);
|
||||
sha512Context.Update(dataBuffer);
|
||||
// sha3Context.Update(dataBuffer);
|
||||
spamsumContext.Update(dataBuffer);
|
||||
}
|
||||
|
||||
byte[] crc16Hash = crc16Context.Final();
|
||||
@@ -184,6 +191,7 @@ namespace SharpHash
|
||||
byte[] sha384Hash = sha384Context.Final();
|
||||
byte[] sha512Hash = sha512Context.Final();
|
||||
// byte[] sha3Hash = sha3Context.Final();
|
||||
string spamsumHash = spamsumContext.End();
|
||||
|
||||
Console.WriteLine();
|
||||
Console.WriteLine("CRC16: {0}", stringify(crc16Hash));
|
||||
@@ -199,6 +207,7 @@ namespace SharpHash
|
||||
Console.WriteLine("SHA2-384: {0}", stringify(sha384Hash));
|
||||
Console.WriteLine("SHA2-512: {0}", stringify(sha512Hash));
|
||||
// Console.WriteLine("SHA3-512: {0}", stringify(sha3Hash));
|
||||
Console.WriteLine("SpamSum: {0}", spamsumHash);
|
||||
|
||||
fileStream.Close();
|
||||
}
|
||||
|
||||
@@ -51,6 +51,7 @@
|
||||
<Compile Include="Checksums\SHA3Context.cs" />
|
||||
<Compile Include="Checksums\FletcherContext.cs" />
|
||||
<Compile Include="Checksums\Adler32Context.cs" />
|
||||
<Compile Include="Checksums\SpamSumContext.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<ItemGroup>
|
||||
|
||||
Reference in New Issue
Block a user