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VARCem/src/timer.c

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/*
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* VARCem Virtual ARchaeological Computer EMulator.
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* An emulator of (mostly) x86-based PC systems and devices,
* using the ISA,EISA,VLB,MCA and PCI system buses, roughly
* spanning the era between 1981 and 1995.
*
* This file is part of the VARCem Project.
*
* System timer module.
*
* Version: @(#)timer.c 1.0.3 2019/04/25
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*
* Authors: Fred N. van Kempen, <decwiz@yahoo.com>
* Miran Grca, <mgrca8@gmail.com>
* Sarah Walker, <tommowalker@tommowalker.co.uk>
*
* Copyright 2017-2019 Fred N. van Kempen.
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* Copyright 2016-2018 Miran Grca.
* Copyright 2008-2018 Sarah Walker.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the:
*
* Free Software Foundation, Inc.
* 59 Temple Place - Suite 330
* Boston, MA 02111-1307
* USA.
*/
#include <stdio.h>
#include <stdint.h>
#include <string.h>
#include <wchar.h>
#include "emu.h"
#include "timer.h"
#define TIMERS_MAX 64
int64_t TIMER_USEC;
int64_t timer_one = 1;
int64_t timer_start = 0;
int64_t timer_count = 0;
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static struct {
int present;
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int64_t *count;
int64_t *enable;
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void (*callback)(void *priv);
void *priv;
} timers[TIMERS_MAX];
static int present = 0;
static int64_t latch = 0;
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void
timer_process(void)
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{
int64_t diff = latch - timer_count; /* get actual elapsed time */
int64_t enable[TIMERS_MAX];
int c, process = 0;
latch = 0;
for (c = 0; c < present; c++) {
/* This is needed to avoid timer crashes on hard reset. */
if ((timers[c].enable == NULL) || (timers[c].count == NULL))
continue;
enable[c] = *timers[c].enable;
if (enable[c]) {
*timers[c].count = *timers[c].count - diff;
if (*timers[c].count <= 0)
process = 1;
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}
}
if (! process)
return;
while (1) {
int64_t lowest = 1;
int lowest_c;
for (c = 0; c < present; c++) {
if (enable[c]) {
if (*timers[c].count < lowest) {
lowest = *timers[c].count;
lowest_c = c;
}
}
}
if (lowest > 0)
break;
timers[lowest_c].callback(timers[lowest_c].priv);
enable[lowest_c] = *timers[lowest_c].enable;
}
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}
void
timer_update_outstanding(void)
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{
int c;
latch = 0x7fffffffffffffff;
for (c = 0; c < present; c++) {
if (*timers[c].enable && *timers[c].count < latch)
latch = *timers[c].count;
}
timer_count = latch = (latch + ((1 << TIMER_SHIFT) - 1));
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}
void
timer_reset(void)
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{
present = 0;
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latch = timer_count = 0;
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}
int
timer_add(void (*callback)(void *priv), void *priv, int64_t *count, int64_t *enable)
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{
int i = 0;
/* Can we allocate another one/ */
if (present == TIMERS_MAX)
return(-1);
if (present != 0) {
/*
* Sanity check:
* go through all present timers and make sure
* we're not adding a timer that already exists.
*/
for (i = 0; i < present; i++) {
if (timers[i].present &&
(timers[i].callback == callback) &&
(timers[i].priv == priv) &&
(timers[i].count == count) && (timers[i].enable == enable))
return 0;
}
}
timers[present].present = 1;
timers[present].callback = callback;
timers[present].priv = priv;
timers[present].count = count;
timers[present].enable = enable;
present++;
return present - 1;
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}