Added support files for cross-compiling using MinGW.

This commit is contained in:
waltje
2018-02-24 23:19:00 -05:00
parent 51aecc4ba6
commit 39bac2f808
36 changed files with 7062 additions and 0 deletions

656
mingw/include/AL/al.h Normal file
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#ifndef AL_AL_H
#define AL_AL_H
#if defined(__cplusplus)
extern "C" {
#endif
#ifndef AL_API
#if defined(AL_LIBTYPE_STATIC)
#define AL_API
#elif defined(_WIN32)
#define AL_API __declspec(dllimport)
#else
#define AL_API extern
#endif
#endif
#if defined(_WIN32)
#define AL_APIENTRY __cdecl
#else
#define AL_APIENTRY
#endif
/** Deprecated macro. */
#define OPENAL
#define ALAPI AL_API
#define ALAPIENTRY AL_APIENTRY
#define AL_INVALID (-1)
#define AL_ILLEGAL_ENUM AL_INVALID_ENUM
#define AL_ILLEGAL_COMMAND AL_INVALID_OPERATION
/** Supported AL version. */
#define AL_VERSION_1_0
#define AL_VERSION_1_1
/** 8-bit boolean */
typedef char ALboolean;
/** character */
typedef char ALchar;
/** signed 8-bit 2's complement integer */
typedef signed char ALbyte;
/** unsigned 8-bit integer */
typedef unsigned char ALubyte;
/** signed 16-bit 2's complement integer */
typedef short ALshort;
/** unsigned 16-bit integer */
typedef unsigned short ALushort;
/** signed 32-bit 2's complement integer */
typedef int ALint;
/** unsigned 32-bit integer */
typedef unsigned int ALuint;
/** non-negative 32-bit binary integer size */
typedef int ALsizei;
/** enumerated 32-bit value */
typedef int ALenum;
/** 32-bit IEEE754 floating-point */
typedef float ALfloat;
/** 64-bit IEEE754 floating-point */
typedef double ALdouble;
/** void type (for opaque pointers only) */
typedef void ALvoid;
/* Enumerant values begin at column 50. No tabs. */
/** "no distance model" or "no buffer" */
#define AL_NONE 0
/** Boolean False. */
#define AL_FALSE 0
/** Boolean True. */
#define AL_TRUE 1
/**
* Relative source.
* Type: ALboolean
* Range: [AL_TRUE, AL_FALSE]
* Default: AL_FALSE
*
* Specifies if the Source has relative coordinates.
*/
#define AL_SOURCE_RELATIVE 0x202
/**
* Inner cone angle, in degrees.
* Type: ALint, ALfloat
* Range: [0 - 360]
* Default: 360
*
* The angle covered by the inner cone, where the source will not attenuate.
*/
#define AL_CONE_INNER_ANGLE 0x1001
/**
* Outer cone angle, in degrees.
* Range: [0 - 360]
* Default: 360
*
* The angle covered by the outer cone, where the source will be fully
* attenuated.
*/
#define AL_CONE_OUTER_ANGLE 0x1002
/**
* Source pitch.
* Type: ALfloat
* Range: [0.5 - 2.0]
* Default: 1.0
*
* A multiplier for the frequency (sample rate) of the source's buffer.
*/
#define AL_PITCH 0x1003
/**
* Source or listener position.
* Type: ALfloat[3], ALint[3]
* Default: {0, 0, 0}
*
* The source or listener location in three dimensional space.
*
* OpenAL, like OpenGL, uses a right handed coordinate system, where in a
* frontal default view X (thumb) points right, Y points up (index finger), and
* Z points towards the viewer/camera (middle finger).
*
* To switch from a left handed coordinate system, flip the sign on the Z
* coordinate.
*/
#define AL_POSITION 0x1004
/**
* Source direction.
* Type: ALfloat[3], ALint[3]
* Default: {0, 0, 0}
*
* Specifies the current direction in local space.
* A zero-length vector specifies an omni-directional source (cone is ignored).
*/
#define AL_DIRECTION 0x1005
/**
* Source or listener velocity.
* Type: ALfloat[3], ALint[3]
* Default: {0, 0, 0}
*
* Specifies the current velocity in local space.
*/
#define AL_VELOCITY 0x1006
/**
* Source looping.
* Type: ALboolean
* Range: [AL_TRUE, AL_FALSE]
* Default: AL_FALSE
*
* Specifies whether source is looping.
*/
#define AL_LOOPING 0x1007
/**
* Source buffer.
* Type: ALuint
* Range: any valid Buffer.
*
* Specifies the buffer to provide sound samples.
*/
#define AL_BUFFER 0x1009
/**
* Source or listener gain.
* Type: ALfloat
* Range: [0.0 - ]
*
* A value of 1.0 means unattenuated. Each division by 2 equals an attenuation
* of about -6dB. Each multiplicaton by 2 equals an amplification of about
* +6dB.
*
* A value of 0.0 is meaningless with respect to a logarithmic scale; it is
* silent.
*/
#define AL_GAIN 0x100A
/**
* Minimum source gain.
* Type: ALfloat
* Range: [0.0 - 1.0]
*
* The minimum gain allowed for a source, after distance and cone attenation is
* applied (if applicable).
*/
#define AL_MIN_GAIN 0x100D
/**
* Maximum source gain.
* Type: ALfloat
* Range: [0.0 - 1.0]
*
* The maximum gain allowed for a source, after distance and cone attenation is
* applied (if applicable).
*/
#define AL_MAX_GAIN 0x100E
/**
* Listener orientation.
* Type: ALfloat[6]
* Default: {0.0, 0.0, -1.0, 0.0, 1.0, 0.0}
*
* Effectively two three dimensional vectors. The first vector is the front (or
* "at") and the second is the top (or "up").
*
* Both vectors are in local space.
*/
#define AL_ORIENTATION 0x100F
/**
* Source state (query only).
* Type: ALint
* Range: [AL_INITIAL, AL_PLAYING, AL_PAUSED, AL_STOPPED]
*/
#define AL_SOURCE_STATE 0x1010
/** Source state value. */
#define AL_INITIAL 0x1011
#define AL_PLAYING 0x1012
#define AL_PAUSED 0x1013
#define AL_STOPPED 0x1014
/**
* Source Buffer Queue size (query only).
* Type: ALint
*
* The number of buffers queued using alSourceQueueBuffers, minus the buffers
* removed with alSourceUnqueueBuffers.
*/
#define AL_BUFFERS_QUEUED 0x1015
/**
* Source Buffer Queue processed count (query only).
* Type: ALint
*
* The number of queued buffers that have been fully processed, and can be
* removed with alSourceUnqueueBuffers.
*
* Looping sources will never fully process buffers because they will be set to
* play again for when the source loops.
*/
#define AL_BUFFERS_PROCESSED 0x1016
/**
* Source reference distance.
* Type: ALfloat
* Range: [0.0 - ]
* Default: 1.0
*
* The distance in units that no attenuation occurs.
*
* At 0.0, no distance attenuation ever occurs on non-linear attenuation models.
*/
#define AL_REFERENCE_DISTANCE 0x1020
/**
* Source rolloff factor.
* Type: ALfloat
* Range: [0.0 - ]
* Default: 1.0
*
* Multiplier to exaggerate or diminish distance attenuation.
*
* At 0.0, no distance attenuation ever occurs.
*/
#define AL_ROLLOFF_FACTOR 0x1021
/**
* Outer cone gain.
* Type: ALfloat
* Range: [0.0 - 1.0]
* Default: 0.0
*
* The gain attenuation applied when the listener is outside of the source's
* outer cone.
*/
#define AL_CONE_OUTER_GAIN 0x1022
/**
* Source maximum distance.
* Type: ALfloat
* Range: [0.0 - ]
* Default: +inf
*
* The distance above which the source is not attenuated any further with a
* clamped distance model, or where attenuation reaches 0.0 gain for linear
* distance models with a default rolloff factor.
*/
#define AL_MAX_DISTANCE 0x1023
/** Source buffer position, in seconds */
#define AL_SEC_OFFSET 0x1024
/** Source buffer position, in sample frames */
#define AL_SAMPLE_OFFSET 0x1025
/** Source buffer position, in bytes */
#define AL_BYTE_OFFSET 0x1026
/**
* Source type (query only).
* Type: ALint
* Range: [AL_STATIC, AL_STREAMING, AL_UNDETERMINED]
*
* A Source is Static if a Buffer has been attached using AL_BUFFER.
*
* A Source is Streaming if one or more Buffers have been attached using
* alSourceQueueBuffers.
*
* A Source is Undetermined when it has the NULL buffer attached using
* AL_BUFFER.
*/
#define AL_SOURCE_TYPE 0x1027
/** Source type value. */
#define AL_STATIC 0x1028
#define AL_STREAMING 0x1029
#define AL_UNDETERMINED 0x1030
/** Buffer format specifier. */
#define AL_FORMAT_MONO8 0x1100
#define AL_FORMAT_MONO16 0x1101
#define AL_FORMAT_STEREO8 0x1102
#define AL_FORMAT_STEREO16 0x1103
/** Buffer frequency (query only). */
#define AL_FREQUENCY 0x2001
/** Buffer bits per sample (query only). */
#define AL_BITS 0x2002
/** Buffer channel count (query only). */
#define AL_CHANNELS 0x2003
/** Buffer data size (query only). */
#define AL_SIZE 0x2004
/**
* Buffer state.
*
* Not for public use.
*/
#define AL_UNUSED 0x2010
#define AL_PENDING 0x2011
#define AL_PROCESSED 0x2012
/** No error. */
#define AL_NO_ERROR 0
/** Invalid name paramater passed to AL call. */
#define AL_INVALID_NAME 0xA001
/** Invalid enum parameter passed to AL call. */
#define AL_INVALID_ENUM 0xA002
/** Invalid value parameter passed to AL call. */
#define AL_INVALID_VALUE 0xA003
/** Illegal AL call. */
#define AL_INVALID_OPERATION 0xA004
/** Not enough memory. */
#define AL_OUT_OF_MEMORY 0xA005
/** Context string: Vendor ID. */
#define AL_VENDOR 0xB001
/** Context string: Version. */
#define AL_VERSION 0xB002
/** Context string: Renderer ID. */
#define AL_RENDERER 0xB003
/** Context string: Space-separated extension list. */
#define AL_EXTENSIONS 0xB004
/**
* Doppler scale.
* Type: ALfloat
* Range: [0.0 - ]
* Default: 1.0
*
* Scale for source and listener velocities.
*/
#define AL_DOPPLER_FACTOR 0xC000
AL_API void AL_APIENTRY alDopplerFactor(ALfloat value);
/**
* Doppler velocity (deprecated).
*
* A multiplier applied to the Speed of Sound.
*/
#define AL_DOPPLER_VELOCITY 0xC001
AL_API void AL_APIENTRY alDopplerVelocity(ALfloat value);
/**
* Speed of Sound, in units per second.
* Type: ALfloat
* Range: [0.0001 - ]
* Default: 343.3
*
* The speed at which sound waves are assumed to travel, when calculating the
* doppler effect.
*/
#define AL_SPEED_OF_SOUND 0xC003
AL_API void AL_APIENTRY alSpeedOfSound(ALfloat value);
/**
* Distance attenuation model.
* Type: ALint
* Range: [AL_NONE, AL_INVERSE_DISTANCE, AL_INVERSE_DISTANCE_CLAMPED,
* AL_LINEAR_DISTANCE, AL_LINEAR_DISTANCE_CLAMPED,
* AL_EXPONENT_DISTANCE, AL_EXPONENT_DISTANCE_CLAMPED]
* Default: AL_INVERSE_DISTANCE_CLAMPED
*
* The model by which sources attenuate with distance.
*
* None - No distance attenuation.
* Inverse - Doubling the distance halves the source gain.
* Linear - Linear gain scaling between the reference and max distances.
* Exponent - Exponential gain dropoff.
*
* Clamped variations work like the non-clamped counterparts, except the
* distance calculated is clamped between the reference and max distances.
*/
#define AL_DISTANCE_MODEL 0xD000
AL_API void AL_APIENTRY alDistanceModel(ALenum distanceModel);
/** Distance model value. */
#define AL_INVERSE_DISTANCE 0xD001
#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
#define AL_LINEAR_DISTANCE 0xD003
#define AL_LINEAR_DISTANCE_CLAMPED 0xD004
#define AL_EXPONENT_DISTANCE 0xD005
#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006
/** Renderer State management. */
AL_API void AL_APIENTRY alEnable(ALenum capability);
AL_API void AL_APIENTRY alDisable(ALenum capability);
AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability);
/** State retrieval. */
AL_API const ALchar* AL_APIENTRY alGetString(ALenum param);
AL_API void AL_APIENTRY alGetBooleanv(ALenum param, ALboolean *values);
AL_API void AL_APIENTRY alGetIntegerv(ALenum param, ALint *values);
AL_API void AL_APIENTRY alGetFloatv(ALenum param, ALfloat *values);
AL_API void AL_APIENTRY alGetDoublev(ALenum param, ALdouble *values);
AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum param);
AL_API ALint AL_APIENTRY alGetInteger(ALenum param);
AL_API ALfloat AL_APIENTRY alGetFloat(ALenum param);
AL_API ALdouble AL_APIENTRY alGetDouble(ALenum param);
/**
* Error retrieval.
*
* Obtain the first error generated in the AL context since the last check.
*/
AL_API ALenum AL_APIENTRY alGetError(void);
/**
* Extension support.
*
* Query for the presence of an extension, and obtain any appropriate function
* pointers and enum values.
*/
AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extname);
AL_API void* AL_APIENTRY alGetProcAddress(const ALchar *fname);
AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *ename);
/** Set Listener parameters */
AL_API void AL_APIENTRY alListenerf(ALenum param, ALfloat value);
AL_API void AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
AL_API void AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values);
AL_API void AL_APIENTRY alListeneri(ALenum param, ALint value);
AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3);
AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values);
/** Get Listener parameters */
AL_API void AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value);
AL_API void AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
AL_API void AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values);
AL_API void AL_APIENTRY alGetListeneri(ALenum param, ALint *value);
AL_API void AL_APIENTRY alGetListener3i(ALenum param, ALint *value1, ALint *value2, ALint *value3);
AL_API void AL_APIENTRY alGetListeneriv(ALenum param, ALint *values);
/** Create Source objects. */
AL_API void AL_APIENTRY alGenSources(ALsizei n, ALuint *sources);
/** Delete Source objects. */
AL_API void AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources);
/** Verify a handle is a valid Source. */
AL_API ALboolean AL_APIENTRY alIsSource(ALuint source);
/** Set Source parameters. */
AL_API void AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value);
AL_API void AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
AL_API void AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values);
AL_API void AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value);
AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values);
/** Get Source parameters. */
AL_API void AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value);
AL_API void AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
AL_API void AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values);
AL_API void AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value);
AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3);
AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values);
/** Play, replay, or resume (if paused) a list of Sources */
AL_API void AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources);
/** Stop a list of Sources */
AL_API void AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources);
/** Rewind a list of Sources */
AL_API void AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources);
/** Pause a list of Sources */
AL_API void AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources);
/** Play, replay, or resume a Source */
AL_API void AL_APIENTRY alSourcePlay(ALuint source);
/** Stop a Source */
AL_API void AL_APIENTRY alSourceStop(ALuint source);
/** Rewind a Source (set playback postiton to beginning) */
AL_API void AL_APIENTRY alSourceRewind(ALuint source);
/** Pause a Source */
AL_API void AL_APIENTRY alSourcePause(ALuint source);
/** Queue buffers onto a source */
AL_API void AL_APIENTRY alSourceQueueBuffers(ALuint source, ALsizei nb, const ALuint *buffers);
/** Unqueue processed buffers from a source */
AL_API void AL_APIENTRY alSourceUnqueueBuffers(ALuint source, ALsizei nb, ALuint *buffers);
/** Create Buffer objects */
AL_API void AL_APIENTRY alGenBuffers(ALsizei n, ALuint *buffers);
/** Delete Buffer objects */
AL_API void AL_APIENTRY alDeleteBuffers(ALsizei n, const ALuint *buffers);
/** Verify a handle is a valid Buffer */
AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer);
/** Specifies the data to be copied into a buffer */
AL_API void AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq);
/** Set Buffer parameters, */
AL_API void AL_APIENTRY alBufferf(ALuint buffer, ALenum param, ALfloat value);
AL_API void AL_APIENTRY alBuffer3f(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
AL_API void AL_APIENTRY alBufferfv(ALuint buffer, ALenum param, const ALfloat *values);
AL_API void AL_APIENTRY alBufferi(ALuint buffer, ALenum param, ALint value);
AL_API void AL_APIENTRY alBuffer3i(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3);
AL_API void AL_APIENTRY alBufferiv(ALuint buffer, ALenum param, const ALint *values);
/** Get Buffer parameters. */
AL_API void AL_APIENTRY alGetBufferf(ALuint buffer, ALenum param, ALfloat *value);
AL_API void AL_APIENTRY alGetBuffer3f(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
AL_API void AL_APIENTRY alGetBufferfv(ALuint buffer, ALenum param, ALfloat *values);
AL_API void AL_APIENTRY alGetBufferi(ALuint buffer, ALenum param, ALint *value);
AL_API void AL_APIENTRY alGetBuffer3i(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3);
AL_API void AL_APIENTRY alGetBufferiv(ALuint buffer, ALenum param, ALint *values);
/** Pointer-to-function type, useful for dynamically getting AL entry points. */
typedef void (AL_APIENTRY *LPALENABLE)(ALenum capability);
typedef void (AL_APIENTRY *LPALDISABLE)(ALenum capability);
typedef ALboolean (AL_APIENTRY *LPALISENABLED)(ALenum capability);
typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)(ALenum param);
typedef void (AL_APIENTRY *LPALGETBOOLEANV)(ALenum param, ALboolean *values);
typedef void (AL_APIENTRY *LPALGETINTEGERV)(ALenum param, ALint *values);
typedef void (AL_APIENTRY *LPALGETFLOATV)(ALenum param, ALfloat *values);
typedef void (AL_APIENTRY *LPALGETDOUBLEV)(ALenum param, ALdouble *values);
typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)(ALenum param);
typedef ALint (AL_APIENTRY *LPALGETINTEGER)(ALenum param);
typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)(ALenum param);
typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)(ALenum param);
typedef ALenum (AL_APIENTRY *LPALGETERROR)(void);
typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar *extname);
typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)(const ALchar *fname);
typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)(const ALchar *ename);
typedef void (AL_APIENTRY *LPALLISTENERF)(ALenum param, ALfloat value);
typedef void (AL_APIENTRY *LPALLISTENER3F)(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
typedef void (AL_APIENTRY *LPALLISTENERFV)(ALenum param, const ALfloat *values);
typedef void (AL_APIENTRY *LPALLISTENERI)(ALenum param, ALint value);
typedef void (AL_APIENTRY *LPALLISTENER3I)(ALenum param, ALint value1, ALint value2, ALint value3);
typedef void (AL_APIENTRY *LPALLISTENERIV)(ALenum param, const ALint *values);
typedef void (AL_APIENTRY *LPALGETLISTENERF)(ALenum param, ALfloat *value);
typedef void (AL_APIENTRY *LPALGETLISTENER3F)(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
typedef void (AL_APIENTRY *LPALGETLISTENERFV)(ALenum param, ALfloat *values);
typedef void (AL_APIENTRY *LPALGETLISTENERI)(ALenum param, ALint *value);
typedef void (AL_APIENTRY *LPALGETLISTENER3I)(ALenum param, ALint *value1, ALint *value2, ALint *value3);
typedef void (AL_APIENTRY *LPALGETLISTENERIV)(ALenum param, ALint *values);
typedef void (AL_APIENTRY *LPALGENSOURCES)(ALsizei n, ALuint *sources);
typedef void (AL_APIENTRY *LPALDELETESOURCES)(ALsizei n, const ALuint *sources);
typedef ALboolean (AL_APIENTRY *LPALISSOURCE)(ALuint source);
typedef void (AL_APIENTRY *LPALSOURCEF)(ALuint source, ALenum param, ALfloat value);
typedef void (AL_APIENTRY *LPALSOURCE3F)(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
typedef void (AL_APIENTRY *LPALSOURCEFV)(ALuint source, ALenum param, const ALfloat *values);
typedef void (AL_APIENTRY *LPALSOURCEI)(ALuint source, ALenum param, ALint value);
typedef void (AL_APIENTRY *LPALSOURCE3I)(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
typedef void (AL_APIENTRY *LPALSOURCEIV)(ALuint source, ALenum param, const ALint *values);
typedef void (AL_APIENTRY *LPALGETSOURCEF)(ALuint source, ALenum param, ALfloat *value);
typedef void (AL_APIENTRY *LPALGETSOURCE3F)(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
typedef void (AL_APIENTRY *LPALGETSOURCEFV)(ALuint source, ALenum param, ALfloat *values);
typedef void (AL_APIENTRY *LPALGETSOURCEI)(ALuint source, ALenum param, ALint *value);
typedef void (AL_APIENTRY *LPALGETSOURCE3I)(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3);
typedef void (AL_APIENTRY *LPALGETSOURCEIV)(ALuint source, ALenum param, ALint *values);
typedef void (AL_APIENTRY *LPALSOURCEPLAYV)(ALsizei n, const ALuint *sources);
typedef void (AL_APIENTRY *LPALSOURCESTOPV)(ALsizei n, const ALuint *sources);
typedef void (AL_APIENTRY *LPALSOURCEREWINDV)(ALsizei n, const ALuint *sources);
typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)(ALsizei n, const ALuint *sources);
typedef void (AL_APIENTRY *LPALSOURCEPLAY)(ALuint source);
typedef void (AL_APIENTRY *LPALSOURCESTOP)(ALuint source);
typedef void (AL_APIENTRY *LPALSOURCEREWIND)(ALuint source);
typedef void (AL_APIENTRY *LPALSOURCEPAUSE)(ALuint source);
typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint source, ALsizei nb, const ALuint *buffers);
typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint source, ALsizei nb, ALuint *buffers);
typedef void (AL_APIENTRY *LPALGENBUFFERS)(ALsizei n, ALuint *buffers);
typedef void (AL_APIENTRY *LPALDELETEBUFFERS)(ALsizei n, const ALuint *buffers);
typedef ALboolean (AL_APIENTRY *LPALISBUFFER)(ALuint buffer);
typedef void (AL_APIENTRY *LPALBUFFERDATA)(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq);
typedef void (AL_APIENTRY *LPALBUFFERF)(ALuint buffer, ALenum param, ALfloat value);
typedef void (AL_APIENTRY *LPALBUFFER3F)(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
typedef void (AL_APIENTRY *LPALBUFFERFV)(ALuint buffer, ALenum param, const ALfloat *values);
typedef void (AL_APIENTRY *LPALBUFFERI)(ALuint buffer, ALenum param, ALint value);
typedef void (AL_APIENTRY *LPALBUFFER3I)(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3);
typedef void (AL_APIENTRY *LPALBUFFERIV)(ALuint buffer, ALenum param, const ALint *values);
typedef void (AL_APIENTRY *LPALGETBUFFERF)(ALuint buffer, ALenum param, ALfloat *value);
typedef void (AL_APIENTRY *LPALGETBUFFER3F)(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
typedef void (AL_APIENTRY *LPALGETBUFFERFV)(ALuint buffer, ALenum param, ALfloat *values);
typedef void (AL_APIENTRY *LPALGETBUFFERI)(ALuint buffer, ALenum param, ALint *value);
typedef void (AL_APIENTRY *LPALGETBUFFER3I)(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3);
typedef void (AL_APIENTRY *LPALGETBUFFERIV)(ALuint buffer, ALenum param, ALint *values);
typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)(ALfloat value);
typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)(ALfloat value);
typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)(ALfloat value);
typedef void (AL_APIENTRY *LPALDISTANCEMODEL)(ALenum distanceModel);
#if defined(__cplusplus)
} /* extern "C" */
#endif
#endif /* AL_AL_H */

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#ifndef AL_ALC_H
#define AL_ALC_H
#if defined(__cplusplus)
extern "C" {
#endif
#ifndef ALC_API
#if defined(AL_LIBTYPE_STATIC)
#define ALC_API
#elif defined(_WIN32)
#define ALC_API __declspec(dllimport)
#else
#define ALC_API extern
#endif
#endif
#if defined(_WIN32)
#define ALC_APIENTRY __cdecl
#else
#define ALC_APIENTRY
#endif
/** Deprecated macro. */
#define ALCAPI ALC_API
#define ALCAPIENTRY ALC_APIENTRY
#define ALC_INVALID 0
/** Supported ALC version? */
#define ALC_VERSION_0_1 1
/** Opaque device handle */
typedef struct ALCdevice_struct ALCdevice;
/** Opaque context handle */
typedef struct ALCcontext_struct ALCcontext;
/** 8-bit boolean */
typedef char ALCboolean;
/** character */
typedef char ALCchar;
/** signed 8-bit 2's complement integer */
typedef signed char ALCbyte;
/** unsigned 8-bit integer */
typedef unsigned char ALCubyte;
/** signed 16-bit 2's complement integer */
typedef short ALCshort;
/** unsigned 16-bit integer */
typedef unsigned short ALCushort;
/** signed 32-bit 2's complement integer */
typedef int ALCint;
/** unsigned 32-bit integer */
typedef unsigned int ALCuint;
/** non-negative 32-bit binary integer size */
typedef int ALCsizei;
/** enumerated 32-bit value */
typedef int ALCenum;
/** 32-bit IEEE754 floating-point */
typedef float ALCfloat;
/** 64-bit IEEE754 floating-point */
typedef double ALCdouble;
/** void type (for opaque pointers only) */
typedef void ALCvoid;
/* Enumerant values begin at column 50. No tabs. */
/** Boolean False. */
#define ALC_FALSE 0
/** Boolean True. */
#define ALC_TRUE 1
/** Context attribute: <int> Hz. */
#define ALC_FREQUENCY 0x1007
/** Context attribute: <int> Hz. */
#define ALC_REFRESH 0x1008
/** Context attribute: AL_TRUE or AL_FALSE. */
#define ALC_SYNC 0x1009
/** Context attribute: <int> requested Mono (3D) Sources. */
#define ALC_MONO_SOURCES 0x1010
/** Context attribute: <int> requested Stereo Sources. */
#define ALC_STEREO_SOURCES 0x1011
/** No error. */
#define ALC_NO_ERROR 0
/** Invalid device handle. */
#define ALC_INVALID_DEVICE 0xA001
/** Invalid context handle. */
#define ALC_INVALID_CONTEXT 0xA002
/** Invalid enum parameter passed to an ALC call. */
#define ALC_INVALID_ENUM 0xA003
/** Invalid value parameter passed to an ALC call. */
#define ALC_INVALID_VALUE 0xA004
/** Out of memory. */
#define ALC_OUT_OF_MEMORY 0xA005
/** Runtime ALC version. */
#define ALC_MAJOR_VERSION 0x1000
#define ALC_MINOR_VERSION 0x1001
/** Context attribute list properties. */
#define ALC_ATTRIBUTES_SIZE 0x1002
#define ALC_ALL_ATTRIBUTES 0x1003
/** String for the default device specifier. */
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
/**
* String for the given device's specifier.
*
* If device handle is NULL, it is instead a null-char separated list of
* strings of known device specifiers (list ends with an empty string).
*/
#define ALC_DEVICE_SPECIFIER 0x1005
/** String for space-separated list of ALC extensions. */
#define ALC_EXTENSIONS 0x1006
/** Capture extension */
#define ALC_EXT_CAPTURE 1
/**
* String for the given capture device's specifier.
*
* If device handle is NULL, it is instead a null-char separated list of
* strings of known capture device specifiers (list ends with an empty string).
*/
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
/** String for the default capture device specifier. */
#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
/** Number of sample frames available for capture. */
#define ALC_CAPTURE_SAMPLES 0x312
/** Enumerate All extension */
#define ALC_ENUMERATE_ALL_EXT 1
/** String for the default extended device specifier. */
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
/**
* String for the given extended device's specifier.
*
* If device handle is NULL, it is instead a null-char separated list of
* strings of known extended device specifiers (list ends with an empty string).
*/
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
/** Context management. */
ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint* attrlist);
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context);
ALC_API void ALC_APIENTRY alcProcessContext(ALCcontext *context);
ALC_API void ALC_APIENTRY alcSuspendContext(ALCcontext *context);
ALC_API void ALC_APIENTRY alcDestroyContext(ALCcontext *context);
ALC_API ALCcontext* ALC_APIENTRY alcGetCurrentContext(void);
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice(ALCcontext *context);
/** Device management. */
ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *devicename);
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device);
/**
* Error support.
*
* Obtain the most recent Device error.
*/
ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device);
/**
* Extension support.
*
* Query for the presence of an extension, and obtain any appropriate
* function pointers and enum values.
*/
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname);
ALC_API void* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname);
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue(ALCdevice *device, const ALCchar *enumname);
/** Query function. */
ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *device, ALCenum param);
ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
/** Capture function. */
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice(ALCdevice *device);
ALC_API void ALC_APIENTRY alcCaptureStart(ALCdevice *device);
ALC_API void ALC_APIENTRY alcCaptureStop(ALCdevice *device);
ALC_API void ALC_APIENTRY alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
/** Pointer-to-function type, useful for dynamically getting ALC entry points. */
typedef ALCcontext* (ALC_APIENTRY *LPALCCREATECONTEXT)(ALCdevice *device, const ALCint *attrlist);
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)(ALCcontext *context);
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)(ALCcontext *context);
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)(ALCcontext *context);
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)(ALCcontext *context);
typedef ALCcontext* (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)(void);
typedef ALCdevice* (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)(ALCcontext *context);
typedef ALCdevice* (ALC_APIENTRY *LPALCOPENDEVICE)(const ALCchar *devicename);
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)(ALCdevice *device);
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)(ALCdevice *device);
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)(ALCdevice *device, const ALCchar *extname);
typedef void* (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname);
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname);
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)(ALCdevice *device, ALCenum param);
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
typedef ALCdevice* (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)(ALCdevice *device);
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)(ALCdevice *device);
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)(ALCdevice *device);
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
#if defined(__cplusplus)
}
#endif
#endif /* AL_ALC_H */

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mingw/include/AL/alext.h Normal file
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@@ -0,0 +1,400 @@
/**
* OpenAL cross platform audio library
* Copyright (C) 2008 by authors.
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
* Or go to http://www.gnu.org/copyleft/lgpl.html
*/
#ifndef AL_ALEXT_H
#define AL_ALEXT_H
#include <stddef.h>
/* Define int64_t and uint64_t types */
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
#include <inttypes.h>
#elif defined(_WIN32) && defined(__GNUC__)
#include <stdint.h>
#elif defined(_WIN32)
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
#else
/* Fallback if nothing above works */
#include <inttypes.h>
#endif
#include "alc.h"
#include "al.h"
#ifdef __cplusplus
extern "C" {
#endif
#ifndef AL_LOKI_IMA_ADPCM_format
#define AL_LOKI_IMA_ADPCM_format 1
#define AL_FORMAT_IMA_ADPCM_MONO16_EXT 0x10000
#define AL_FORMAT_IMA_ADPCM_STEREO16_EXT 0x10001
#endif
#ifndef AL_LOKI_WAVE_format
#define AL_LOKI_WAVE_format 1
#define AL_FORMAT_WAVE_EXT 0x10002
#endif
#ifndef AL_EXT_vorbis
#define AL_EXT_vorbis 1
#define AL_FORMAT_VORBIS_EXT 0x10003
#endif
#ifndef AL_LOKI_quadriphonic
#define AL_LOKI_quadriphonic 1
#define AL_FORMAT_QUAD8_LOKI 0x10004
#define AL_FORMAT_QUAD16_LOKI 0x10005
#endif
#ifndef AL_EXT_float32
#define AL_EXT_float32 1
#define AL_FORMAT_MONO_FLOAT32 0x10010
#define AL_FORMAT_STEREO_FLOAT32 0x10011
#endif
#ifndef AL_EXT_double
#define AL_EXT_double 1
#define AL_FORMAT_MONO_DOUBLE_EXT 0x10012
#define AL_FORMAT_STEREO_DOUBLE_EXT 0x10013
#endif
#ifndef AL_EXT_MULAW
#define AL_EXT_MULAW 1
#define AL_FORMAT_MONO_MULAW_EXT 0x10014
#define AL_FORMAT_STEREO_MULAW_EXT 0x10015
#endif
#ifndef AL_EXT_ALAW
#define AL_EXT_ALAW 1
#define AL_FORMAT_MONO_ALAW_EXT 0x10016
#define AL_FORMAT_STEREO_ALAW_EXT 0x10017
#endif
#ifndef ALC_LOKI_audio_channel
#define ALC_LOKI_audio_channel 1
#define ALC_CHAN_MAIN_LOKI 0x500001
#define ALC_CHAN_PCM_LOKI 0x500002
#define ALC_CHAN_CD_LOKI 0x500003
#endif
#ifndef AL_EXT_MCFORMATS
#define AL_EXT_MCFORMATS 1
#define AL_FORMAT_QUAD8 0x1204
#define AL_FORMAT_QUAD16 0x1205
#define AL_FORMAT_QUAD32 0x1206
#define AL_FORMAT_REAR8 0x1207
#define AL_FORMAT_REAR16 0x1208
#define AL_FORMAT_REAR32 0x1209
#define AL_FORMAT_51CHN8 0x120A
#define AL_FORMAT_51CHN16 0x120B
#define AL_FORMAT_51CHN32 0x120C
#define AL_FORMAT_61CHN8 0x120D
#define AL_FORMAT_61CHN16 0x120E
#define AL_FORMAT_61CHN32 0x120F
#define AL_FORMAT_71CHN8 0x1210
#define AL_FORMAT_71CHN16 0x1211
#define AL_FORMAT_71CHN32 0x1212
#endif
#ifndef AL_EXT_MULAW_MCFORMATS
#define AL_EXT_MULAW_MCFORMATS 1
#define AL_FORMAT_MONO_MULAW 0x10014
#define AL_FORMAT_STEREO_MULAW 0x10015
#define AL_FORMAT_QUAD_MULAW 0x10021
#define AL_FORMAT_REAR_MULAW 0x10022
#define AL_FORMAT_51CHN_MULAW 0x10023
#define AL_FORMAT_61CHN_MULAW 0x10024
#define AL_FORMAT_71CHN_MULAW 0x10025
#endif
#ifndef AL_EXT_IMA4
#define AL_EXT_IMA4 1
#define AL_FORMAT_MONO_IMA4 0x1300
#define AL_FORMAT_STEREO_IMA4 0x1301
#endif
#ifndef AL_EXT_STATIC_BUFFER
#define AL_EXT_STATIC_BUFFER 1
typedef ALvoid (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei);
#ifdef AL_ALEXT_PROTOTYPES
AL_API ALvoid AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format, ALvoid *data, ALsizei len, ALsizei freq);
#endif
#endif
#ifndef ALC_EXT_EFX
#define ALC_EXT_EFX 1
#include "efx.h"
#endif
#ifndef ALC_EXT_disconnect
#define ALC_EXT_disconnect 1
#define ALC_CONNECTED 0x313
#endif
#ifndef ALC_EXT_thread_local_context
#define ALC_EXT_thread_local_context 1
typedef ALCboolean (ALC_APIENTRY*PFNALCSETTHREADCONTEXTPROC)(ALCcontext *context);
typedef ALCcontext* (ALC_APIENTRY*PFNALCGETTHREADCONTEXTPROC)(void);
#ifdef AL_ALEXT_PROTOTYPES
ALC_API ALCboolean ALC_APIENTRY alcSetThreadContext(ALCcontext *context);
ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void);
#endif
#endif
#ifndef AL_EXT_source_distance_model
#define AL_EXT_source_distance_model 1
#define AL_SOURCE_DISTANCE_MODEL 0x200
#endif
#ifndef AL_SOFT_buffer_sub_data
#define AL_SOFT_buffer_sub_data 1
#define AL_BYTE_RW_OFFSETS_SOFT 0x1031
#define AL_SAMPLE_RW_OFFSETS_SOFT 0x1032
typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATASOFTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei);
#ifdef AL_ALEXT_PROTOTYPES
AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length);
#endif
#endif
#ifndef AL_SOFT_loop_points
#define AL_SOFT_loop_points 1
#define AL_LOOP_POINTS_SOFT 0x2015
#endif
#ifndef AL_EXT_FOLDBACK
#define AL_EXT_FOLDBACK 1
#define AL_EXT_FOLDBACK_NAME "AL_EXT_FOLDBACK"
#define AL_FOLDBACK_EVENT_BLOCK 0x4112
#define AL_FOLDBACK_EVENT_START 0x4111
#define AL_FOLDBACK_EVENT_STOP 0x4113
#define AL_FOLDBACK_MODE_MONO 0x4101
#define AL_FOLDBACK_MODE_STEREO 0x4102
typedef void (AL_APIENTRY*LPALFOLDBACKCALLBACK)(ALenum,ALsizei);
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTART)(ALenum,ALsizei,ALsizei,ALfloat*,LPALFOLDBACKCALLBACK);
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTOP)(void);
#ifdef AL_ALEXT_PROTOTYPES
AL_API void AL_APIENTRY alRequestFoldbackStart(ALenum mode,ALsizei count,ALsizei length,ALfloat *mem,LPALFOLDBACKCALLBACK callback);
AL_API void AL_APIENTRY alRequestFoldbackStop(void);
#endif
#endif
#ifndef ALC_EXT_DEDICATED
#define ALC_EXT_DEDICATED 1
#define AL_DEDICATED_GAIN 0x0001
#define AL_EFFECT_DEDICATED_DIALOGUE 0x9001
#define AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT 0x9000
#endif
#ifndef AL_SOFT_buffer_samples
#define AL_SOFT_buffer_samples 1
/* Channel configurations */
#define AL_MONO_SOFT 0x1500
#define AL_STEREO_SOFT 0x1501
#define AL_REAR_SOFT 0x1502
#define AL_QUAD_SOFT 0x1503
#define AL_5POINT1_SOFT 0x1504
#define AL_6POINT1_SOFT 0x1505
#define AL_7POINT1_SOFT 0x1506
/* Sample types */
#define AL_BYTE_SOFT 0x1400
#define AL_UNSIGNED_BYTE_SOFT 0x1401
#define AL_SHORT_SOFT 0x1402
#define AL_UNSIGNED_SHORT_SOFT 0x1403
#define AL_INT_SOFT 0x1404
#define AL_UNSIGNED_INT_SOFT 0x1405
#define AL_FLOAT_SOFT 0x1406
#define AL_DOUBLE_SOFT 0x1407
#define AL_BYTE3_SOFT 0x1408
#define AL_UNSIGNED_BYTE3_SOFT 0x1409
/* Storage formats */
#define AL_MONO8_SOFT 0x1100
#define AL_MONO16_SOFT 0x1101
#define AL_MONO32F_SOFT 0x10010
#define AL_STEREO8_SOFT 0x1102
#define AL_STEREO16_SOFT 0x1103
#define AL_STEREO32F_SOFT 0x10011
#define AL_QUAD8_SOFT 0x1204
#define AL_QUAD16_SOFT 0x1205
#define AL_QUAD32F_SOFT 0x1206
#define AL_REAR8_SOFT 0x1207
#define AL_REAR16_SOFT 0x1208
#define AL_REAR32F_SOFT 0x1209
#define AL_5POINT1_8_SOFT 0x120A
#define AL_5POINT1_16_SOFT 0x120B
#define AL_5POINT1_32F_SOFT 0x120C
#define AL_6POINT1_8_SOFT 0x120D
#define AL_6POINT1_16_SOFT 0x120E
#define AL_6POINT1_32F_SOFT 0x120F
#define AL_7POINT1_8_SOFT 0x1210
#define AL_7POINT1_16_SOFT 0x1211
#define AL_7POINT1_32F_SOFT 0x1212
/* Buffer attributes */
#define AL_INTERNAL_FORMAT_SOFT 0x2008
#define AL_BYTE_LENGTH_SOFT 0x2009
#define AL_SAMPLE_LENGTH_SOFT 0x200A
#define AL_SEC_LENGTH_SOFT 0x200B
typedef void (AL_APIENTRY*LPALBUFFERSAMPLESSOFT)(ALuint,ALuint,ALenum,ALsizei,ALenum,ALenum,const ALvoid*);
typedef void (AL_APIENTRY*LPALBUFFERSUBSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,const ALvoid*);
typedef void (AL_APIENTRY*LPALGETBUFFERSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,ALvoid*);
typedef ALboolean (AL_APIENTRY*LPALISBUFFERFORMATSUPPORTEDSOFT)(ALenum);
#ifdef AL_ALEXT_PROTOTYPES
AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, ALuint samplerate, ALenum internalformat, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
AL_API void AL_APIENTRY alBufferSubSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, ALvoid *data);
AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format);
#endif
#endif
#ifndef AL_SOFT_direct_channels
#define AL_SOFT_direct_channels 1
#define AL_DIRECT_CHANNELS_SOFT 0x1033
#endif
#ifndef ALC_SOFT_loopback
#define ALC_SOFT_loopback 1
#define ALC_FORMAT_CHANNELS_SOFT 0x1990
#define ALC_FORMAT_TYPE_SOFT 0x1991
/* Sample types */
#define ALC_BYTE_SOFT 0x1400
#define ALC_UNSIGNED_BYTE_SOFT 0x1401
#define ALC_SHORT_SOFT 0x1402
#define ALC_UNSIGNED_SHORT_SOFT 0x1403
#define ALC_INT_SOFT 0x1404
#define ALC_UNSIGNED_INT_SOFT 0x1405
#define ALC_FLOAT_SOFT 0x1406
/* Channel configurations */
#define ALC_MONO_SOFT 0x1500
#define ALC_STEREO_SOFT 0x1501
#define ALC_QUAD_SOFT 0x1503
#define ALC_5POINT1_SOFT 0x1504
#define ALC_6POINT1_SOFT 0x1505
#define ALC_7POINT1_SOFT 0x1506
typedef ALCdevice* (ALC_APIENTRY*LPALCLOOPBACKOPENDEVICESOFT)(const ALCchar*);
typedef ALCboolean (ALC_APIENTRY*LPALCISRENDERFORMATSUPPORTEDSOFT)(ALCdevice*,ALCsizei,ALCenum,ALCenum);
typedef void (ALC_APIENTRY*LPALCRENDERSAMPLESSOFT)(ALCdevice*,ALCvoid*,ALCsizei);
#ifdef AL_ALEXT_PROTOTYPES
ALC_API ALCdevice* ALC_APIENTRY alcLoopbackOpenDeviceSOFT(const ALCchar *deviceName);
ALC_API ALCboolean ALC_APIENTRY alcIsRenderFormatSupportedSOFT(ALCdevice *device, ALCsizei freq, ALCenum channels, ALCenum type);
ALC_API void ALC_APIENTRY alcRenderSamplesSOFT(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
#endif
#endif
#ifndef AL_EXT_STEREO_ANGLES
#define AL_EXT_STEREO_ANGLES 1
#define AL_STEREO_ANGLES 0x1030
#endif
#ifndef AL_EXT_SOURCE_RADIUS
#define AL_EXT_SOURCE_RADIUS 1
#define AL_SOURCE_RADIUS 0x1031
#endif
#ifndef AL_SOFT_source_latency
#define AL_SOFT_source_latency 1
#define AL_SAMPLE_OFFSET_LATENCY_SOFT 0x1200
#define AL_SEC_OFFSET_LATENCY_SOFT 0x1201
typedef int64_t ALint64SOFT;
typedef uint64_t ALuint64SOFT;
typedef void (AL_APIENTRY*LPALSOURCEDSOFT)(ALuint,ALenum,ALdouble);
typedef void (AL_APIENTRY*LPALSOURCE3DSOFT)(ALuint,ALenum,ALdouble,ALdouble,ALdouble);
typedef void (AL_APIENTRY*LPALSOURCEDVSOFT)(ALuint,ALenum,const ALdouble*);
typedef void (AL_APIENTRY*LPALGETSOURCEDSOFT)(ALuint,ALenum,ALdouble*);
typedef void (AL_APIENTRY*LPALGETSOURCE3DSOFT)(ALuint,ALenum,ALdouble*,ALdouble*,ALdouble*);
typedef void (AL_APIENTRY*LPALGETSOURCEDVSOFT)(ALuint,ALenum,ALdouble*);
typedef void (AL_APIENTRY*LPALSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT);
typedef void (AL_APIENTRY*LPALSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT,ALint64SOFT,ALint64SOFT);
typedef void (AL_APIENTRY*LPALSOURCEI64VSOFT)(ALuint,ALenum,const ALint64SOFT*);
typedef void (AL_APIENTRY*LPALGETSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT*);
typedef void (AL_APIENTRY*LPALGETSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT*,ALint64SOFT*,ALint64SOFT*);
typedef void (AL_APIENTRY*LPALGETSOURCEI64VSOFT)(ALuint,ALenum,ALint64SOFT*);
#ifdef AL_ALEXT_PROTOTYPES
AL_API void AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value);
AL_API void AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3);
AL_API void AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values);
AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value);
AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3);
AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values);
AL_API void AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value);
AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3);
AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values);
AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value);
AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3);
AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values);
#endif
#endif
#ifndef ALC_EXT_DEFAULT_FILTER_ORDER
#define ALC_EXT_DEFAULT_FILTER_ORDER 1
#define ALC_DEFAULT_FILTER_ORDER 0x1100
#endif
#ifndef AL_SOFT_deferred_updates
#define AL_SOFT_deferred_updates 1
#define AL_DEFERRED_UPDATES_SOFT 0xC002
typedef ALvoid (AL_APIENTRY*LPALDEFERUPDATESSOFT)(void);
typedef ALvoid (AL_APIENTRY*LPALPROCESSUPDATESSOFT)(void);
#ifdef AL_ALEXT_PROTOTYPES
AL_API ALvoid AL_APIENTRY alDeferUpdatesSOFT(void);
AL_API ALvoid AL_APIENTRY alProcessUpdatesSOFT(void);
#endif
#endif
#ifndef AL_SOFT_block_alignment
#define AL_SOFT_block_alignment 1
#define AL_UNPACK_BLOCK_ALIGNMENT_SOFT 0x200C
#define AL_PACK_BLOCK_ALIGNMENT_SOFT 0x200D
#endif
#ifndef AL_SOFT_MSADPCM
#define AL_SOFT_MSADPCM 1
#define AL_FORMAT_MONO_MSADPCM_SOFT 0x1302
#define AL_FORMAT_STEREO_MSADPCM_SOFT 0x1303
#endif
#ifndef AL_SOFT_source_length
#define AL_SOFT_source_length 1
/*#define AL_BYTE_LENGTH_SOFT 0x2009*/
/*#define AL_SAMPLE_LENGTH_SOFT 0x200A*/
/*#define AL_SEC_LENGTH_SOFT 0x200B*/
#endif
#ifndef ALC_SOFT_pause_device
#define ALC_SOFT_pause_device 1
typedef void (ALC_APIENTRY*LPALCDEVICEPAUSESOFT)(ALCdevice *device);
typedef void (ALC_APIENTRY*LPALCDEVICERESUMESOFT)(ALCdevice *device);
#ifdef AL_ALEXT_PROTOTYPES
ALC_API void ALC_APIENTRY alcDevicePauseSOFT(ALCdevice *device);
ALC_API void ALC_APIENTRY alcDeviceResumeSOFT(ALCdevice *device);
#endif
#endif
#ifdef __cplusplus
}
#endif
#endif

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/* The tokens that would be defined here are already defined in efx.h. This
* empty file is here to provide compatibility with Windows-based projects
* that would include it. */

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/* Reverb presets for EFX */
#ifndef EFX_PRESETS_H
#define EFX_PRESETS_H
#ifndef EFXEAXREVERBPROPERTIES_DEFINED
#define EFXEAXREVERBPROPERTIES_DEFINED
typedef struct {
float flDensity;
float flDiffusion;
float flGain;
float flGainHF;
float flGainLF;
float flDecayTime;
float flDecayHFRatio;
float flDecayLFRatio;
float flReflectionsGain;
float flReflectionsDelay;
float flReflectionsPan[3];
float flLateReverbGain;
float flLateReverbDelay;
float flLateReverbPan[3];
float flEchoTime;
float flEchoDepth;
float flModulationTime;
float flModulationDepth;
float flAirAbsorptionGainHF;
float flHFReference;
float flLFReference;
float flRoomRolloffFactor;
int iDecayHFLimit;
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
#endif
/* Default Presets */
#define EFX_REVERB_PRESET_GENERIC \
{ 1.0000f, 1.0000f, 0.3162f, 0.8913f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_PADDEDCELL \
{ 0.1715f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.1700f, 0.1000f, 1.0000f, 0.2500f, 0.0010f, { 0.0000f, 0.0000f, 0.0000f }, 1.2691f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_ROOM \
{ 0.4287f, 1.0000f, 0.3162f, 0.5929f, 1.0000f, 0.4000f, 0.8300f, 1.0000f, 0.1503f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.0629f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_BATHROOM \
{ 0.1715f, 1.0000f, 0.3162f, 0.2512f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.6531f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 3.2734f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_LIVINGROOM \
{ 0.9766f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.5000f, 0.1000f, 1.0000f, 0.2051f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2805f, 0.0040f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_STONEROOM \
{ 1.0000f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 2.3100f, 0.6400f, 1.0000f, 0.4411f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1003f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_AUDITORIUM \
{ 1.0000f, 1.0000f, 0.3162f, 0.5781f, 1.0000f, 4.3200f, 0.5900f, 1.0000f, 0.4032f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7170f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CONCERTHALL \
{ 1.0000f, 1.0000f, 0.3162f, 0.5623f, 1.0000f, 3.9200f, 0.7000f, 1.0000f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.9977f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CAVE \
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 2.9100f, 1.3000f, 1.0000f, 0.5000f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.7063f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_ARENA \
{ 1.0000f, 1.0000f, 0.3162f, 0.4477f, 1.0000f, 7.2400f, 0.3300f, 1.0000f, 0.2612f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.0186f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_HANGAR \
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 10.0500f, 0.2300f, 1.0000f, 0.5000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2560f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CARPETEDHALLWAY \
{ 0.4287f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 0.3000f, 0.1000f, 1.0000f, 0.1215f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.1531f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_HALLWAY \
{ 0.3645f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 1.4900f, 0.5900f, 1.0000f, 0.2458f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.6615f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_STONECORRIDOR \
{ 1.0000f, 1.0000f, 0.3162f, 0.7612f, 1.0000f, 2.7000f, 0.7900f, 1.0000f, 0.2472f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 1.5758f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_ALLEY \
{ 1.0000f, 0.3000f, 0.3162f, 0.7328f, 1.0000f, 1.4900f, 0.8600f, 1.0000f, 0.2500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.9954f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.9500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_FOREST \
{ 1.0000f, 0.3000f, 0.3162f, 0.0224f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.0525f, 0.1620f, { 0.0000f, 0.0000f, 0.0000f }, 0.7682f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CITY \
{ 1.0000f, 0.5000f, 0.3162f, 0.3981f, 1.0000f, 1.4900f, 0.6700f, 1.0000f, 0.0730f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1427f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_MOUNTAINS \
{ 1.0000f, 0.2700f, 0.3162f, 0.0562f, 1.0000f, 1.4900f, 0.2100f, 1.0000f, 0.0407f, 0.3000f, { 0.0000f, 0.0000f, 0.0000f }, 0.1919f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_QUARRY \
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0000f, 0.0610f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.7000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_PLAIN \
{ 1.0000f, 0.2100f, 0.3162f, 0.1000f, 1.0000f, 1.4900f, 0.5000f, 1.0000f, 0.0585f, 0.1790f, { 0.0000f, 0.0000f, 0.0000f }, 0.1089f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_PARKINGLOT \
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 1.6500f, 1.5000f, 1.0000f, 0.2082f, 0.0080f, { 0.0000f, 0.0000f, 0.0000f }, 0.2652f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_SEWERPIPE \
{ 0.3071f, 0.8000f, 0.3162f, 0.3162f, 1.0000f, 2.8100f, 0.1400f, 1.0000f, 1.6387f, 0.0140f, { 0.0000f, 0.0000f, 0.0000f }, 3.2471f, 0.0210f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_UNDERWATER \
{ 0.3645f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 1.4900f, 0.1000f, 1.0000f, 0.5963f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 7.0795f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 1.1800f, 0.3480f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_DRUGGED \
{ 0.4287f, 0.5000f, 0.3162f, 1.0000f, 1.0000f, 8.3900f, 1.3900f, 1.0000f, 0.8760f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 3.1081f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_DIZZY \
{ 0.3645f, 0.6000f, 0.3162f, 0.6310f, 1.0000f, 17.2300f, 0.5600f, 1.0000f, 0.1392f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4937f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.8100f, 0.3100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_PSYCHOTIC \
{ 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
/* Castle Presets */
#define EFX_REVERB_PRESET_CASTLE_SMALLROOM \
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 1.2200f, 0.8300f, 0.3100f, 0.8913f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \
{ 1.0000f, 0.8900f, 0.3162f, 0.3162f, 0.1000f, 2.3200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \
{ 1.0000f, 0.9300f, 0.3162f, 0.2818f, 0.1000f, 2.0400f, 0.8300f, 0.4600f, 0.6310f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1550f, 0.0300f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_LARGEROOM \
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.1259f, 2.5300f, 0.8300f, 0.5000f, 0.4467f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1850f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 3.4200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_HALL \
{ 1.0000f, 0.8100f, 0.3162f, 0.2818f, 0.1778f, 3.1400f, 0.7900f, 0.6200f, 0.1778f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_CUPBOARD \
{ 1.0000f, 0.8900f, 0.3162f, 0.2818f, 0.1000f, 0.6700f, 0.8700f, 0.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 3.5481f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CASTLE_COURTYARD \
{ 1.0000f, 0.4200f, 0.3162f, 0.4467f, 0.1995f, 2.1300f, 0.6100f, 0.2300f, 0.2239f, 0.1600f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3700f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_CASTLE_ALCOVE \
{ 1.0000f, 0.8900f, 0.3162f, 0.5012f, 0.1000f, 1.6400f, 0.8700f, 0.3100f, 1.0000f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
/* Factory Presets */
#define EFX_REVERB_PRESET_FACTORY_SMALLROOM \
{ 0.3645f, 0.8200f, 0.3162f, 0.7943f, 0.5012f, 1.7200f, 0.6500f, 1.3100f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.1190f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 2.5300f, 0.6500f, 1.3100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \
{ 0.4287f, 0.8200f, 0.2512f, 0.7943f, 0.5012f, 2.7600f, 0.6500f, 1.3100f, 0.2818f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1740f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_LARGEROOM \
{ 0.4287f, 0.7500f, 0.2512f, 0.7079f, 0.6310f, 4.2400f, 0.5100f, 1.3100f, 0.1778f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2310f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 4.0600f, 0.6500f, 1.3100f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_HALL \
{ 0.4287f, 0.7500f, 0.3162f, 0.7079f, 0.6310f, 7.4300f, 0.5100f, 1.3100f, 0.0631f, 0.0730f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_CUPBOARD \
{ 0.3071f, 0.6300f, 0.2512f, 0.7943f, 0.5012f, 0.4900f, 0.6500f, 1.3100f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.1070f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_COURTYARD \
{ 0.3071f, 0.5700f, 0.3162f, 0.3162f, 0.6310f, 2.3200f, 0.2900f, 0.5600f, 0.2239f, 0.1400f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2900f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_FACTORY_ALCOVE \
{ 0.3645f, 0.5900f, 0.2512f, 0.7943f, 0.5012f, 3.1400f, 0.6500f, 1.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1140f, 0.1000f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
/* Ice Palace Presets */
#define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 1.5100f, 1.5300f, 0.2700f, 0.8913f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1640f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
{ 1.0000f, 0.7500f, 0.3162f, 0.5623f, 0.2818f, 1.7900f, 1.4600f, 0.2800f, 0.5012f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \
{ 1.0000f, 0.8700f, 0.3162f, 0.5623f, 0.4467f, 2.2200f, 1.5300f, 0.3200f, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \
{ 1.0000f, 0.8100f, 0.3162f, 0.5623f, 0.4467f, 3.1400f, 1.5300f, 0.3200f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \
{ 1.0000f, 0.7700f, 0.3162f, 0.5623f, 0.3981f, 3.0100f, 1.4600f, 0.2800f, 0.7943f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.0400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_HALL \
{ 1.0000f, 0.7600f, 0.3162f, 0.4467f, 0.5623f, 5.4900f, 1.5300f, 0.3800f, 0.1122f, 0.0540f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0520f, { 0.0000f, 0.0000f, 0.0000f }, 0.2260f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \
{ 1.0000f, 0.8300f, 0.3162f, 0.5012f, 0.2239f, 0.7600f, 1.5300f, 0.2600f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1430f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \
{ 1.0000f, 0.5900f, 0.3162f, 0.2818f, 0.3162f, 2.0400f, 1.2000f, 0.3800f, 0.3162f, 0.1730f, { 0.0000f, 0.0000f, 0.0000f }, 0.3162f, 0.0430f, { 0.0000f, 0.0000f, 0.0000f }, 0.2350f, 0.4800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 2.7600f, 1.4600f, 0.2800f, 1.1220f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1610f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
/* Space Station Presets */
#define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \
{ 0.2109f, 0.7000f, 0.3162f, 0.7079f, 0.8913f, 1.7200f, 0.8200f, 0.5500f, 0.7943f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 0.1880f, 0.2600f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
{ 0.2109f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 3.5700f, 0.5000f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1720f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \
{ 0.2109f, 0.7500f, 0.3162f, 0.6310f, 0.8913f, 3.0100f, 0.5000f, 0.5500f, 0.3981f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2090f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \
{ 0.3645f, 0.8100f, 0.3162f, 0.6310f, 0.8913f, 3.8900f, 0.3800f, 0.6100f, 0.3162f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2330f, 0.2800f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \
{ 0.4287f, 0.8200f, 0.3162f, 0.6310f, 0.8913f, 4.6200f, 0.6200f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_HALL \
{ 0.4287f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 7.1100f, 0.3800f, 0.6100f, 0.1778f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2500f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \
{ 0.1715f, 0.5600f, 0.3162f, 0.7079f, 0.8913f, 0.7900f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1810f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \
{ 0.2109f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.1600f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1920f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
/* Wooden Galleon Presets */
#define EFX_REVERB_PRESET_WOODEN_SMALLROOM \
{ 1.0000f, 1.0000f, 0.3162f, 0.1122f, 0.3162f, 0.7900f, 0.3200f, 0.8700f, 1.0000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.7500f, 0.5000f, 0.8700f, 0.8913f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.2818f, 1.4700f, 0.4200f, 0.8200f, 0.8913f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_LARGEROOM \
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.2818f, 2.6500f, 0.3300f, 0.8200f, 0.8913f, 0.0660f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.3162f, 1.9900f, 0.4000f, 0.7900f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4467f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_HALL \
{ 1.0000f, 1.0000f, 0.3162f, 0.0794f, 0.2818f, 3.4500f, 0.3000f, 0.8200f, 0.8913f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_CUPBOARD \
{ 1.0000f, 1.0000f, 0.3162f, 0.1413f, 0.3162f, 0.5600f, 0.4600f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_COURTYARD \
{ 1.0000f, 0.6500f, 0.3162f, 0.0794f, 0.3162f, 1.7900f, 0.3500f, 0.7900f, 0.5623f, 0.1230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_WOODEN_ALCOVE \
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.2200f, 0.6200f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
/* Sports Presets */
#define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \
{ 1.0000f, 1.0000f, 0.3162f, 0.4467f, 0.7943f, 6.2600f, 0.5100f, 1.1000f, 0.0631f, 0.1830f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \
{ 1.0000f, 0.7500f, 0.3162f, 0.3162f, 0.7943f, 2.2200f, 0.9100f, 1.1600f, 0.4467f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1260f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
{ 1.0000f, 0.7000f, 0.3162f, 0.7943f, 0.8913f, 2.7600f, 1.2500f, 1.1400f, 0.6310f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \
{ 1.0000f, 0.8200f, 0.3162f, 0.7943f, 1.0000f, 5.4900f, 1.3100f, 1.1400f, 0.4467f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2220f, 0.5500f, 1.1590f, 0.2100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_SPORT_GYMNASIUM \
{ 1.0000f, 0.8100f, 0.3162f, 0.4467f, 0.8913f, 3.1400f, 1.0600f, 1.3500f, 0.3981f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0450f, { 0.0000f, 0.0000f, 0.0000f }, 0.1460f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \
{ 1.0000f, 1.0000f, 0.3162f, 0.0708f, 0.7943f, 5.2500f, 0.1700f, 0.8000f, 0.1000f, 0.1880f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \
{ 1.0000f, 0.7800f, 0.3162f, 0.5623f, 0.5012f, 2.5300f, 0.8800f, 0.6800f, 0.2818f, 0.2300f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
/* Prefab Presets */
#define EFX_REVERB_PRESET_PREFAB_WORKSHOP \
{ 0.4287f, 1.0000f, 0.3162f, 0.1413f, 0.3981f, 0.7600f, 1.0000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \
{ 0.4022f, 0.6900f, 0.3162f, 0.6310f, 0.5012f, 0.9800f, 0.4500f, 0.1800f, 1.4125f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \
{ 0.4022f, 0.8700f, 0.3162f, 0.3981f, 0.5012f, 1.1200f, 0.5600f, 0.1800f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \
{ 1.0000f, 0.8200f, 0.3162f, 0.1122f, 0.1585f, 1.3800f, 0.3800f, 0.3500f, 0.8913f, 0.0240f, { 0.0000f, 0.0000f, -0.0000f }, 0.6310f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.1210f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_PREFAB_CARAVAN \
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.1259f, 0.4300f, 1.5000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
/* Dome and Pipe Presets */
#define EFX_REVERB_PRESET_DOME_TOMB \
{ 1.0000f, 0.7900f, 0.3162f, 0.3548f, 0.2239f, 4.1800f, 0.2100f, 0.1000f, 0.3868f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 1.6788f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_PIPE_SMALL \
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 5.0400f, 0.1000f, 0.1000f, 0.5012f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 2.5119f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_DOME_SAINTPAULS \
{ 1.0000f, 0.8700f, 0.3162f, 0.3548f, 0.2239f, 10.4800f, 0.1900f, 0.1000f, 0.1778f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0420f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_PIPE_LONGTHIN \
{ 0.2560f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 9.2100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_PIPE_LARGE \
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 8.4500f, 0.1000f, 0.1000f, 0.3981f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_PIPE_RESONANT \
{ 0.1373f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 6.8100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
/* Outdoors Presets */
#define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \
{ 1.0000f, 0.4500f, 0.3162f, 0.2512f, 0.5012f, 1.1200f, 0.3400f, 0.4600f, 0.4467f, 0.0690f, { 0.0000f, 0.0000f, -0.0000f }, 0.7079f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
{ 1.0000f, 0.0000f, 0.3162f, 0.0112f, 0.6310f, 2.1300f, 0.2100f, 0.4600f, 0.1778f, 0.3000f, { 0.0000f, 0.0000f, -0.0000f }, 0.4467f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \
{ 1.0000f, 0.7400f, 0.3162f, 0.1778f, 0.6310f, 3.8900f, 0.2100f, 0.4600f, 0.3162f, 0.2230f, { 0.0000f, 0.0000f, -0.0000f }, 0.3548f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_OUTDOORS_CREEK \
{ 1.0000f, 0.3500f, 0.3162f, 0.1778f, 0.5012f, 2.1300f, 0.2100f, 0.4600f, 0.3981f, 0.1150f, { 0.0000f, 0.0000f, -0.0000f }, 0.1995f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_OUTDOORS_VALLEY \
{ 1.0000f, 0.2800f, 0.3162f, 0.0282f, 0.1585f, 2.8800f, 0.2600f, 0.3500f, 0.1413f, 0.2630f, { 0.0000f, 0.0000f, -0.0000f }, 0.3981f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
/* Mood Presets */
#define EFX_REVERB_PRESET_MOOD_HEAVEN \
{ 1.0000f, 0.9400f, 0.3162f, 0.7943f, 0.4467f, 5.0400f, 1.1200f, 0.5600f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0800f, 2.7420f, 0.0500f, 0.9977f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_MOOD_HELL \
{ 1.0000f, 0.5700f, 0.3162f, 0.3548f, 0.4467f, 3.5700f, 0.4900f, 2.0000f, 0.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1100f, 0.0400f, 2.1090f, 0.5200f, 0.9943f, 5000.0000f, 139.5000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_MOOD_MEMORY \
{ 1.0000f, 0.8500f, 0.3162f, 0.6310f, 0.3548f, 4.0600f, 0.8200f, 0.5600f, 0.0398f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.4740f, 0.4500f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
/* Driving Presets */
#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \
{ 1.0000f, 0.0000f, 3.1623f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \
{ 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \
{ 0.0832f, 0.8000f, 0.3162f, 1.0000f, 0.7943f, 0.1700f, 2.0000f, 0.4100f, 1.7783f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \
{ 0.0832f, 0.8000f, 0.3162f, 0.6310f, 1.0000f, 0.1700f, 0.7500f, 0.4100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \
{ 0.2560f, 1.0000f, 0.3162f, 0.1000f, 0.5012f, 0.1300f, 0.4100f, 0.4600f, 0.7943f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \
{ 1.0000f, 1.0000f, 0.3162f, 0.2818f, 0.6310f, 3.0100f, 1.3700f, 1.2800f, 0.3548f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.1778f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 0.7943f, 4.6200f, 1.7500f, 1.4000f, 0.2082f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_DRIVING_TUNNEL \
{ 1.0000f, 0.8100f, 0.3162f, 0.3981f, 0.8913f, 3.4200f, 0.9400f, 1.3100f, 0.7079f, 0.0510f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.0500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 155.3000f, 0.0000f, 0x1 }
/* City Presets */
#define EFX_REVERB_PRESET_CITY_STREETS \
{ 1.0000f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.7900f, 1.1200f, 0.9100f, 0.2818f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 0.1995f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CITY_SUBWAY \
{ 1.0000f, 0.7400f, 0.3162f, 0.7079f, 0.8913f, 3.0100f, 1.2300f, 0.9100f, 0.7079f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CITY_MUSEUM \
{ 1.0000f, 0.8200f, 0.3162f, 0.1778f, 0.1778f, 3.2800f, 1.4000f, 0.5700f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_CITY_LIBRARY \
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.0891f, 2.7600f, 0.8900f, 0.4100f, 0.3548f, 0.0290f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
#define EFX_REVERB_PRESET_CITY_UNDERPASS \
{ 1.0000f, 0.8200f, 0.3162f, 0.4467f, 0.8913f, 3.5700f, 1.1200f, 0.9100f, 0.3981f, 0.0590f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1400f, 0.2500f, 0.0000f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CITY_ABANDONED \
{ 1.0000f, 0.6900f, 0.3162f, 0.7943f, 0.8913f, 3.2800f, 1.1700f, 0.9100f, 0.4467f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9966f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
/* Misc. Presets */
#define EFX_REVERB_PRESET_DUSTYROOM \
{ 0.3645f, 0.5600f, 0.3162f, 0.7943f, 0.7079f, 1.7900f, 0.3800f, 0.2100f, 0.5012f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0060f, { 0.0000f, 0.0000f, 0.0000f }, 0.2020f, 0.0500f, 0.2500f, 0.0000f, 0.9886f, 13046.0000f, 163.3000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_CHAPEL \
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 1.0000f, 4.6200f, 0.6400f, 1.2300f, 0.4467f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.1100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
#define EFX_REVERB_PRESET_SMALLWATERROOM \
{ 1.0000f, 0.7000f, 0.3162f, 0.4477f, 1.0000f, 1.5100f, 1.2500f, 1.1400f, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
#endif /* EFX_PRESETS_H */

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#ifndef AL_EFX_H
#define AL_EFX_H
#include "alc.h"
#include "al.h"
#ifdef __cplusplus
extern "C" {
#endif
#define ALC_EXT_EFX_NAME "ALC_EXT_EFX"
#define ALC_EFX_MAJOR_VERSION 0x20001
#define ALC_EFX_MINOR_VERSION 0x20002
#define ALC_MAX_AUXILIARY_SENDS 0x20003
/* Listener properties. */
#define AL_METERS_PER_UNIT 0x20004
/* Source properties. */
#define AL_DIRECT_FILTER 0x20005
#define AL_AUXILIARY_SEND_FILTER 0x20006
#define AL_AIR_ABSORPTION_FACTOR 0x20007
#define AL_ROOM_ROLLOFF_FACTOR 0x20008
#define AL_CONE_OUTER_GAINHF 0x20009
#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A
#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B
#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C
/* Effect properties. */
/* Reverb effect parameters */
#define AL_REVERB_DENSITY 0x0001
#define AL_REVERB_DIFFUSION 0x0002
#define AL_REVERB_GAIN 0x0003
#define AL_REVERB_GAINHF 0x0004
#define AL_REVERB_DECAY_TIME 0x0005
#define AL_REVERB_DECAY_HFRATIO 0x0006
#define AL_REVERB_REFLECTIONS_GAIN 0x0007
#define AL_REVERB_REFLECTIONS_DELAY 0x0008
#define AL_REVERB_LATE_REVERB_GAIN 0x0009
#define AL_REVERB_LATE_REVERB_DELAY 0x000A
#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B
#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C
#define AL_REVERB_DECAY_HFLIMIT 0x000D
/* EAX Reverb effect parameters */
#define AL_EAXREVERB_DENSITY 0x0001
#define AL_EAXREVERB_DIFFUSION 0x0002
#define AL_EAXREVERB_GAIN 0x0003
#define AL_EAXREVERB_GAINHF 0x0004
#define AL_EAXREVERB_GAINLF 0x0005
#define AL_EAXREVERB_DECAY_TIME 0x0006
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
#define AL_EAXREVERB_ECHO_TIME 0x000F
#define AL_EAXREVERB_ECHO_DEPTH 0x0010
#define AL_EAXREVERB_MODULATION_TIME 0x0011
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
#define AL_EAXREVERB_HFREFERENCE 0x0014
#define AL_EAXREVERB_LFREFERENCE 0x0015
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
/* Chorus effect parameters */
#define AL_CHORUS_WAVEFORM 0x0001
#define AL_CHORUS_PHASE 0x0002
#define AL_CHORUS_RATE 0x0003
#define AL_CHORUS_DEPTH 0x0004
#define AL_CHORUS_FEEDBACK 0x0005
#define AL_CHORUS_DELAY 0x0006
/* Distortion effect parameters */
#define AL_DISTORTION_EDGE 0x0001
#define AL_DISTORTION_GAIN 0x0002
#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003
#define AL_DISTORTION_EQCENTER 0x0004
#define AL_DISTORTION_EQBANDWIDTH 0x0005
/* Echo effect parameters */
#define AL_ECHO_DELAY 0x0001
#define AL_ECHO_LRDELAY 0x0002
#define AL_ECHO_DAMPING 0x0003
#define AL_ECHO_FEEDBACK 0x0004
#define AL_ECHO_SPREAD 0x0005
/* Flanger effect parameters */
#define AL_FLANGER_WAVEFORM 0x0001
#define AL_FLANGER_PHASE 0x0002
#define AL_FLANGER_RATE 0x0003
#define AL_FLANGER_DEPTH 0x0004
#define AL_FLANGER_FEEDBACK 0x0005
#define AL_FLANGER_DELAY 0x0006
/* Frequency shifter effect parameters */
#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001
#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002
#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003
/* Vocal morpher effect parameters */
#define AL_VOCAL_MORPHER_PHONEMEA 0x0001
#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002
#define AL_VOCAL_MORPHER_PHONEMEB 0x0003
#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004
#define AL_VOCAL_MORPHER_WAVEFORM 0x0005
#define AL_VOCAL_MORPHER_RATE 0x0006
/* Pitchshifter effect parameters */
#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001
#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002
/* Ringmodulator effect parameters */
#define AL_RING_MODULATOR_FREQUENCY 0x0001
#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002
#define AL_RING_MODULATOR_WAVEFORM 0x0003
/* Autowah effect parameters */
#define AL_AUTOWAH_ATTACK_TIME 0x0001
#define AL_AUTOWAH_RELEASE_TIME 0x0002
#define AL_AUTOWAH_RESONANCE 0x0003
#define AL_AUTOWAH_PEAK_GAIN 0x0004
/* Compressor effect parameters */
#define AL_COMPRESSOR_ONOFF 0x0001
/* Equalizer effect parameters */
#define AL_EQUALIZER_LOW_GAIN 0x0001
#define AL_EQUALIZER_LOW_CUTOFF 0x0002
#define AL_EQUALIZER_MID1_GAIN 0x0003
#define AL_EQUALIZER_MID1_CENTER 0x0004
#define AL_EQUALIZER_MID1_WIDTH 0x0005
#define AL_EQUALIZER_MID2_GAIN 0x0006
#define AL_EQUALIZER_MID2_CENTER 0x0007
#define AL_EQUALIZER_MID2_WIDTH 0x0008
#define AL_EQUALIZER_HIGH_GAIN 0x0009
#define AL_EQUALIZER_HIGH_CUTOFF 0x000A
/* Effect type */
#define AL_EFFECT_FIRST_PARAMETER 0x0000
#define AL_EFFECT_LAST_PARAMETER 0x8000
#define AL_EFFECT_TYPE 0x8001
/* Effect types, used with the AL_EFFECT_TYPE property */
#define AL_EFFECT_NULL 0x0000
#define AL_EFFECT_REVERB 0x0001
#define AL_EFFECT_CHORUS 0x0002
#define AL_EFFECT_DISTORTION 0x0003
#define AL_EFFECT_ECHO 0x0004
#define AL_EFFECT_FLANGER 0x0005
#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006
#define AL_EFFECT_VOCAL_MORPHER 0x0007
#define AL_EFFECT_PITCH_SHIFTER 0x0008
#define AL_EFFECT_RING_MODULATOR 0x0009
#define AL_EFFECT_AUTOWAH 0x000A
#define AL_EFFECT_COMPRESSOR 0x000B
#define AL_EFFECT_EQUALIZER 0x000C
#define AL_EFFECT_EAXREVERB 0x8000
/* Auxiliary Effect Slot properties. */
#define AL_EFFECTSLOT_EFFECT 0x0001
#define AL_EFFECTSLOT_GAIN 0x0002
#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003
/* NULL Auxiliary Slot ID to disable a source send. */
#define AL_EFFECTSLOT_NULL 0x0000
/* Filter properties. */
/* Lowpass filter parameters */
#define AL_LOWPASS_GAIN 0x0001
#define AL_LOWPASS_GAINHF 0x0002
/* Highpass filter parameters */
#define AL_HIGHPASS_GAIN 0x0001
#define AL_HIGHPASS_GAINLF 0x0002
/* Bandpass filter parameters */
#define AL_BANDPASS_GAIN 0x0001
#define AL_BANDPASS_GAINLF 0x0002
#define AL_BANDPASS_GAINHF 0x0003
/* Filter type */
#define AL_FILTER_FIRST_PARAMETER 0x0000
#define AL_FILTER_LAST_PARAMETER 0x8000
#define AL_FILTER_TYPE 0x8001
/* Filter types, used with the AL_FILTER_TYPE property */
#define AL_FILTER_NULL 0x0000
#define AL_FILTER_LOWPASS 0x0001
#define AL_FILTER_HIGHPASS 0x0002
#define AL_FILTER_BANDPASS 0x0003
/* Effect object function types. */
typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*);
typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, const ALuint*);
typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint);
typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint);
typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, const ALint*);
typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat);
typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, const ALfloat*);
typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*);
typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*);
/* Filter object function types. */
typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*);
typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, const ALuint*);
typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint);
typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint);
typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, const ALint*);
typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat);
typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, const ALfloat*);
typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*);
typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*);
/* Auxiliary Effect Slot object function types. */
typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*);
typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, const ALuint*);
typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint);
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint);
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, const ALint*);
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat);
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, const ALfloat*);
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*);
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*);
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*);
#ifdef AL_ALEXT_PROTOTYPES
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects);
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect);
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues);
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues);
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters);
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter);
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues);
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues);
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots);
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
#endif
/* Filter ranges and defaults. */
/* Lowpass filter */
#define AL_LOWPASS_MIN_GAIN (0.0f)
#define AL_LOWPASS_MAX_GAIN (1.0f)
#define AL_LOWPASS_DEFAULT_GAIN (1.0f)
#define AL_LOWPASS_MIN_GAINHF (0.0f)
#define AL_LOWPASS_MAX_GAINHF (1.0f)
#define AL_LOWPASS_DEFAULT_GAINHF (1.0f)
/* Highpass filter */
#define AL_HIGHPASS_MIN_GAIN (0.0f)
#define AL_HIGHPASS_MAX_GAIN (1.0f)
#define AL_HIGHPASS_DEFAULT_GAIN (1.0f)
#define AL_HIGHPASS_MIN_GAINLF (0.0f)
#define AL_HIGHPASS_MAX_GAINLF (1.0f)
#define AL_HIGHPASS_DEFAULT_GAINLF (1.0f)
/* Bandpass filter */
#define AL_BANDPASS_MIN_GAIN (0.0f)
#define AL_BANDPASS_MAX_GAIN (1.0f)
#define AL_BANDPASS_DEFAULT_GAIN (1.0f)
#define AL_BANDPASS_MIN_GAINHF (0.0f)
#define AL_BANDPASS_MAX_GAINHF (1.0f)
#define AL_BANDPASS_DEFAULT_GAINHF (1.0f)
#define AL_BANDPASS_MIN_GAINLF (0.0f)
#define AL_BANDPASS_MAX_GAINLF (1.0f)
#define AL_BANDPASS_DEFAULT_GAINLF (1.0f)
/* Effect parameter ranges and defaults. */
/* Standard reverb effect */
#define AL_REVERB_MIN_DENSITY (0.0f)
#define AL_REVERB_MAX_DENSITY (1.0f)
#define AL_REVERB_DEFAULT_DENSITY (1.0f)
#define AL_REVERB_MIN_DIFFUSION (0.0f)
#define AL_REVERB_MAX_DIFFUSION (1.0f)
#define AL_REVERB_DEFAULT_DIFFUSION (1.0f)
#define AL_REVERB_MIN_GAIN (0.0f)
#define AL_REVERB_MAX_GAIN (1.0f)
#define AL_REVERB_DEFAULT_GAIN (0.32f)
#define AL_REVERB_MIN_GAINHF (0.0f)
#define AL_REVERB_MAX_GAINHF (1.0f)
#define AL_REVERB_DEFAULT_GAINHF (0.89f)
#define AL_REVERB_MIN_DECAY_TIME (0.1f)
#define AL_REVERB_MAX_DECAY_TIME (20.0f)
#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f)
#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f)
#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f)
#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f)
#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f)
#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f)
#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f)
#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f)
#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f)
#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f)
#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f)
#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f)
#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE
#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE
#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
/* EAX reverb effect */
#define AL_EAXREVERB_MIN_DENSITY (0.0f)
#define AL_EAXREVERB_MAX_DENSITY (1.0f)
#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f)
#define AL_EAXREVERB_MIN_DIFFUSION (0.0f)
#define AL_EAXREVERB_MAX_DIFFUSION (1.0f)
#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f)
#define AL_EAXREVERB_MIN_GAIN (0.0f)
#define AL_EAXREVERB_MAX_GAIN (1.0f)
#define AL_EAXREVERB_DEFAULT_GAIN (0.32f)
#define AL_EAXREVERB_MIN_GAINHF (0.0f)
#define AL_EAXREVERB_MAX_GAINHF (1.0f)
#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f)
#define AL_EAXREVERB_MIN_GAINLF (0.0f)
#define AL_EAXREVERB_MAX_GAINLF (1.0f)
#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f)
#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f)
#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f)
#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f)
#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f)
#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f)
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f)
#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f)
#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f)
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f)
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f)
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f)
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f)
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f)
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f)
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f)
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f)
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f)
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f)
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f)
#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f)
#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f)
#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f)
#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f)
#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f)
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f)
#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f)
#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f)
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f)
#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f)
#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f)
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f)
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f)
#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f)
#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f)
#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f)
#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f)
#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f)
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
/* Chorus effect */
#define AL_CHORUS_WAVEFORM_SINUSOID (0)
#define AL_CHORUS_WAVEFORM_TRIANGLE (1)
#define AL_CHORUS_MIN_WAVEFORM (0)
#define AL_CHORUS_MAX_WAVEFORM (1)
#define AL_CHORUS_DEFAULT_WAVEFORM (1)
#define AL_CHORUS_MIN_PHASE (-180)
#define AL_CHORUS_MAX_PHASE (180)
#define AL_CHORUS_DEFAULT_PHASE (90)
#define AL_CHORUS_MIN_RATE (0.0f)
#define AL_CHORUS_MAX_RATE (10.0f)
#define AL_CHORUS_DEFAULT_RATE (1.1f)
#define AL_CHORUS_MIN_DEPTH (0.0f)
#define AL_CHORUS_MAX_DEPTH (1.0f)
#define AL_CHORUS_DEFAULT_DEPTH (0.1f)
#define AL_CHORUS_MIN_FEEDBACK (-1.0f)
#define AL_CHORUS_MAX_FEEDBACK (1.0f)
#define AL_CHORUS_DEFAULT_FEEDBACK (0.25f)
#define AL_CHORUS_MIN_DELAY (0.0f)
#define AL_CHORUS_MAX_DELAY (0.016f)
#define AL_CHORUS_DEFAULT_DELAY (0.016f)
/* Distortion effect */
#define AL_DISTORTION_MIN_EDGE (0.0f)
#define AL_DISTORTION_MAX_EDGE (1.0f)
#define AL_DISTORTION_DEFAULT_EDGE (0.2f)
#define AL_DISTORTION_MIN_GAIN (0.01f)
#define AL_DISTORTION_MAX_GAIN (1.0f)
#define AL_DISTORTION_DEFAULT_GAIN (0.05f)
#define AL_DISTORTION_MIN_LOWPASS_CUTOFF (80.0f)
#define AL_DISTORTION_MAX_LOWPASS_CUTOFF (24000.0f)
#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF (8000.0f)
#define AL_DISTORTION_MIN_EQCENTER (80.0f)
#define AL_DISTORTION_MAX_EQCENTER (24000.0f)
#define AL_DISTORTION_DEFAULT_EQCENTER (3600.0f)
#define AL_DISTORTION_MIN_EQBANDWIDTH (80.0f)
#define AL_DISTORTION_MAX_EQBANDWIDTH (24000.0f)
#define AL_DISTORTION_DEFAULT_EQBANDWIDTH (3600.0f)
/* Echo effect */
#define AL_ECHO_MIN_DELAY (0.0f)
#define AL_ECHO_MAX_DELAY (0.207f)
#define AL_ECHO_DEFAULT_DELAY (0.1f)
#define AL_ECHO_MIN_LRDELAY (0.0f)
#define AL_ECHO_MAX_LRDELAY (0.404f)
#define AL_ECHO_DEFAULT_LRDELAY (0.1f)
#define AL_ECHO_MIN_DAMPING (0.0f)
#define AL_ECHO_MAX_DAMPING (0.99f)
#define AL_ECHO_DEFAULT_DAMPING (0.5f)
#define AL_ECHO_MIN_FEEDBACK (0.0f)
#define AL_ECHO_MAX_FEEDBACK (1.0f)
#define AL_ECHO_DEFAULT_FEEDBACK (0.5f)
#define AL_ECHO_MIN_SPREAD (-1.0f)
#define AL_ECHO_MAX_SPREAD (1.0f)
#define AL_ECHO_DEFAULT_SPREAD (-1.0f)
/* Flanger effect */
#define AL_FLANGER_WAVEFORM_SINUSOID (0)
#define AL_FLANGER_WAVEFORM_TRIANGLE (1)
#define AL_FLANGER_MIN_WAVEFORM (0)
#define AL_FLANGER_MAX_WAVEFORM (1)
#define AL_FLANGER_DEFAULT_WAVEFORM (1)
#define AL_FLANGER_MIN_PHASE (-180)
#define AL_FLANGER_MAX_PHASE (180)
#define AL_FLANGER_DEFAULT_PHASE (0)
#define AL_FLANGER_MIN_RATE (0.0f)
#define AL_FLANGER_MAX_RATE (10.0f)
#define AL_FLANGER_DEFAULT_RATE (0.27f)
#define AL_FLANGER_MIN_DEPTH (0.0f)
#define AL_FLANGER_MAX_DEPTH (1.0f)
#define AL_FLANGER_DEFAULT_DEPTH (1.0f)
#define AL_FLANGER_MIN_FEEDBACK (-1.0f)
#define AL_FLANGER_MAX_FEEDBACK (1.0f)
#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f)
#define AL_FLANGER_MIN_DELAY (0.0f)
#define AL_FLANGER_MAX_DELAY (0.004f)
#define AL_FLANGER_DEFAULT_DELAY (0.002f)
/* Frequency shifter effect */
#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY (0.0f)
#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY (24000.0f)
#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY (0.0f)
#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION (0)
#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION (2)
#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0)
#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN (0)
#define AL_FREQUENCY_SHIFTER_DIRECTION_UP (1)
#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF (2)
#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0)
#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2)
#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0)
/* Vocal morpher effect */
#define AL_VOCAL_MORPHER_MIN_PHONEMEA (0)
#define AL_VOCAL_MORPHER_MAX_PHONEMEA (29)
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA (0)
#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24)
#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24)
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0)
#define AL_VOCAL_MORPHER_MIN_PHONEMEB (0)
#define AL_VOCAL_MORPHER_MAX_PHONEMEB (29)
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB (10)
#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24)
#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24)
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0)
#define AL_VOCAL_MORPHER_PHONEME_A (0)
#define AL_VOCAL_MORPHER_PHONEME_E (1)
#define AL_VOCAL_MORPHER_PHONEME_I (2)
#define AL_VOCAL_MORPHER_PHONEME_O (3)
#define AL_VOCAL_MORPHER_PHONEME_U (4)
#define AL_VOCAL_MORPHER_PHONEME_AA (5)
#define AL_VOCAL_MORPHER_PHONEME_AE (6)
#define AL_VOCAL_MORPHER_PHONEME_AH (7)
#define AL_VOCAL_MORPHER_PHONEME_AO (8)
#define AL_VOCAL_MORPHER_PHONEME_EH (9)
#define AL_VOCAL_MORPHER_PHONEME_ER (10)
#define AL_VOCAL_MORPHER_PHONEME_IH (11)
#define AL_VOCAL_MORPHER_PHONEME_IY (12)
#define AL_VOCAL_MORPHER_PHONEME_UH (13)
#define AL_VOCAL_MORPHER_PHONEME_UW (14)
#define AL_VOCAL_MORPHER_PHONEME_B (15)
#define AL_VOCAL_MORPHER_PHONEME_D (16)
#define AL_VOCAL_MORPHER_PHONEME_F (17)
#define AL_VOCAL_MORPHER_PHONEME_G (18)
#define AL_VOCAL_MORPHER_PHONEME_J (19)
#define AL_VOCAL_MORPHER_PHONEME_K (20)
#define AL_VOCAL_MORPHER_PHONEME_L (21)
#define AL_VOCAL_MORPHER_PHONEME_M (22)
#define AL_VOCAL_MORPHER_PHONEME_N (23)
#define AL_VOCAL_MORPHER_PHONEME_P (24)
#define AL_VOCAL_MORPHER_PHONEME_R (25)
#define AL_VOCAL_MORPHER_PHONEME_S (26)
#define AL_VOCAL_MORPHER_PHONEME_T (27)
#define AL_VOCAL_MORPHER_PHONEME_V (28)
#define AL_VOCAL_MORPHER_PHONEME_Z (29)
#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID (0)
#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE (1)
#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH (2)
#define AL_VOCAL_MORPHER_MIN_WAVEFORM (0)
#define AL_VOCAL_MORPHER_MAX_WAVEFORM (2)
#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM (0)
#define AL_VOCAL_MORPHER_MIN_RATE (0.0f)
#define AL_VOCAL_MORPHER_MAX_RATE (10.0f)
#define AL_VOCAL_MORPHER_DEFAULT_RATE (1.41f)
/* Pitch shifter effect */
#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12)
#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE (12)
#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE (12)
#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50)
#define AL_PITCH_SHIFTER_MAX_FINE_TUNE (50)
#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE (0)
/* Ring modulator effect */
#define AL_RING_MODULATOR_MIN_FREQUENCY (0.0f)
#define AL_RING_MODULATOR_MAX_FREQUENCY (8000.0f)
#define AL_RING_MODULATOR_DEFAULT_FREQUENCY (440.0f)
#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF (0.0f)
#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF (24000.0f)
#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f)
#define AL_RING_MODULATOR_SINUSOID (0)
#define AL_RING_MODULATOR_SAWTOOTH (1)
#define AL_RING_MODULATOR_SQUARE (2)
#define AL_RING_MODULATOR_MIN_WAVEFORM (0)
#define AL_RING_MODULATOR_MAX_WAVEFORM (2)
#define AL_RING_MODULATOR_DEFAULT_WAVEFORM (0)
/* Autowah effect */
#define AL_AUTOWAH_MIN_ATTACK_TIME (0.0001f)
#define AL_AUTOWAH_MAX_ATTACK_TIME (1.0f)
#define AL_AUTOWAH_DEFAULT_ATTACK_TIME (0.06f)
#define AL_AUTOWAH_MIN_RELEASE_TIME (0.0001f)
#define AL_AUTOWAH_MAX_RELEASE_TIME (1.0f)
#define AL_AUTOWAH_DEFAULT_RELEASE_TIME (0.06f)
#define AL_AUTOWAH_MIN_RESONANCE (2.0f)
#define AL_AUTOWAH_MAX_RESONANCE (1000.0f)
#define AL_AUTOWAH_DEFAULT_RESONANCE (1000.0f)
#define AL_AUTOWAH_MIN_PEAK_GAIN (0.00003f)
#define AL_AUTOWAH_MAX_PEAK_GAIN (31621.0f)
#define AL_AUTOWAH_DEFAULT_PEAK_GAIN (11.22f)
/* Compressor effect */
#define AL_COMPRESSOR_MIN_ONOFF (0)
#define AL_COMPRESSOR_MAX_ONOFF (1)
#define AL_COMPRESSOR_DEFAULT_ONOFF (1)
/* Equalizer effect */
#define AL_EQUALIZER_MIN_LOW_GAIN (0.126f)
#define AL_EQUALIZER_MAX_LOW_GAIN (7.943f)
#define AL_EQUALIZER_DEFAULT_LOW_GAIN (1.0f)
#define AL_EQUALIZER_MIN_LOW_CUTOFF (50.0f)
#define AL_EQUALIZER_MAX_LOW_CUTOFF (800.0f)
#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF (200.0f)
#define AL_EQUALIZER_MIN_MID1_GAIN (0.126f)
#define AL_EQUALIZER_MAX_MID1_GAIN (7.943f)
#define AL_EQUALIZER_DEFAULT_MID1_GAIN (1.0f)
#define AL_EQUALIZER_MIN_MID1_CENTER (200.0f)
#define AL_EQUALIZER_MAX_MID1_CENTER (3000.0f)
#define AL_EQUALIZER_DEFAULT_MID1_CENTER (500.0f)
#define AL_EQUALIZER_MIN_MID1_WIDTH (0.01f)
#define AL_EQUALIZER_MAX_MID1_WIDTH (1.0f)
#define AL_EQUALIZER_DEFAULT_MID1_WIDTH (1.0f)
#define AL_EQUALIZER_MIN_MID2_GAIN (0.126f)
#define AL_EQUALIZER_MAX_MID2_GAIN (7.943f)
#define AL_EQUALIZER_DEFAULT_MID2_GAIN (1.0f)
#define AL_EQUALIZER_MIN_MID2_CENTER (1000.0f)
#define AL_EQUALIZER_MAX_MID2_CENTER (8000.0f)
#define AL_EQUALIZER_DEFAULT_MID2_CENTER (3000.0f)
#define AL_EQUALIZER_MIN_MID2_WIDTH (0.01f)
#define AL_EQUALIZER_MAX_MID2_WIDTH (1.0f)
#define AL_EQUALIZER_DEFAULT_MID2_WIDTH (1.0f)
#define AL_EQUALIZER_MIN_HIGH_GAIN (0.126f)
#define AL_EQUALIZER_MAX_HIGH_GAIN (7.943f)
#define AL_EQUALIZER_DEFAULT_HIGH_GAIN (1.0f)
#define AL_EQUALIZER_MIN_HIGH_CUTOFF (4000.0f)
#define AL_EQUALIZER_MAX_HIGH_CUTOFF (16000.0f)
#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF (6000.0f)
/* Source parameter value ranges and defaults. */
#define AL_MIN_AIR_ABSORPTION_FACTOR (0.0f)
#define AL_MAX_AIR_ABSORPTION_FACTOR (10.0f)
#define AL_DEFAULT_AIR_ABSORPTION_FACTOR (0.0f)
#define AL_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
#define AL_MIN_CONE_OUTER_GAINHF (0.0f)
#define AL_MAX_CONE_OUTER_GAINHF (1.0f)
#define AL_DEFAULT_CONE_OUTER_GAINHF (1.0f)
#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE
#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE
#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE
#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
/* Listener parameter value ranges and defaults. */
#define AL_MIN_METERS_PER_UNIT FLT_MIN
#define AL_MAX_METERS_PER_UNIT FLT_MAX
#define AL_DEFAULT_METERS_PER_UNIT (1.0f)
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* AL_EFX_H */

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/*
* Copyright (c) 1999 - 2005 NetGroup, Politecnico di Torino (Italy)
* Copyright (c) 2005 - 2007 CACE Technologies, Davis (California)
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the Politecnico di Torino, CACE Technologies
* nor the names of its contributors may be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
/** @ingroup packetapi
* @{
*/
/** @defgroup packet32h Packet.dll definitions and data structures
* Packet32.h contains the data structures and the definitions used by packet.dll.
* The file is used both by the Win9x and the WinNTx versions of packet.dll, and can be included
* by the applications that use the functions of this library
* @{
*/
#ifndef __PACKET32
#define __PACKET32
#include <winsock2.h>
#ifdef HAVE_AIRPCAP_API
#include <airpcap.h>
#else
#if !defined(AIRPCAP_HANDLE__EAE405F5_0171_9592_B3C2_C19EC426AD34__DEFINED_)
#define AIRPCAP_HANDLE__EAE405F5_0171_9592_B3C2_C19EC426AD34__DEFINED_
typedef struct _AirpcapHandle *PAirpcapHandle;
#endif /* AIRPCAP_HANDLE__EAE405F5_0171_9592_B3C2_C19EC426AD34__DEFINED_ */
#endif /* HAVE_AIRPCAP_API */
#ifdef HAVE_DAG_API
#include <dagc.h>
#endif /* HAVE_DAG_API */
// Working modes
#define PACKET_MODE_CAPT 0x0 ///< Capture mode
#define PACKET_MODE_STAT 0x1 ///< Statistical mode
#define PACKET_MODE_MON 0x2 ///< Monitoring mode
#define PACKET_MODE_DUMP 0x10 ///< Dump mode
#define PACKET_MODE_STAT_DUMP MODE_DUMP | MODE_STAT ///< Statistical dump Mode
/// Alignment macro. Defines the alignment size.
#define Packet_ALIGNMENT sizeof(int)
/// Alignment macro. Rounds up to the next even multiple of Packet_ALIGNMENT.
#define Packet_WORDALIGN(x) (((x)+(Packet_ALIGNMENT-1))&~(Packet_ALIGNMENT-1))
#define NdisMediumNull -1 ///< Custom linktype: NDIS doesn't provide an equivalent
#define NdisMediumCHDLC -2 ///< Custom linktype: NDIS doesn't provide an equivalent
#define NdisMediumPPPSerial -3 ///< Custom linktype: NDIS doesn't provide an equivalent
#define NdisMediumBare80211 -4 ///< Custom linktype: NDIS doesn't provide an equivalent
#define NdisMediumRadio80211 -5 ///< Custom linktype: NDIS doesn't provide an equivalent
#define NdisMediumPpi -6 ///< Custom linktype: NDIS doesn't provide an equivalent
// Loopback behaviour definitions
#define NPF_DISABLE_LOOPBACK 1 ///< Drop the packets sent by the NPF driver
#define NPF_ENABLE_LOOPBACK 2 ///< Capture the packets sent by the NPF driver
/*!
\brief Network type structure.
This structure is used by the PacketGetNetType() function to return information on the current adapter's type and speed.
*/
typedef struct NetType
{
UINT LinkType; ///< The MAC of the current network adapter (see function PacketGetNetType() for more information)
ULONGLONG LinkSpeed; ///< The speed of the network in bits per second
}NetType;
//some definitions stolen from libpcap
#ifndef BPF_MAJOR_VERSION
/*!
\brief A BPF pseudo-assembly program.
The program will be injected in the kernel by the PacketSetBPF() function and applied to every incoming packet.
*/
struct bpf_program
{
UINT bf_len; ///< Indicates the number of instructions of the program, i.e. the number of struct bpf_insn that will follow.
struct bpf_insn *bf_insns; ///< A pointer to the first instruction of the program.
};
/*!
\brief A single BPF pseudo-instruction.
bpf_insn contains a single instruction for the BPF register-machine. It is used to send a filter program to the driver.
*/
struct bpf_insn
{
USHORT code; ///< Instruction type and addressing mode.
UCHAR jt; ///< Jump if true
UCHAR jf; ///< Jump if false
int k; ///< Generic field used for various purposes.
};
/*!
\brief Structure that contains a couple of statistics values on the current capture.
It is used by packet.dll to return statistics about a capture session.
*/
struct bpf_stat
{
UINT bs_recv; ///< Number of packets that the driver received from the network adapter
///< from the beginning of the current capture. This value includes the packets
///< lost by the driver.
UINT bs_drop; ///< number of packets that the driver lost from the beginning of a capture.
///< Basically, a packet is lost when the the buffer of the driver is full.
///< In this situation the packet cannot be stored and the driver rejects it.
UINT ps_ifdrop; ///< drops by interface. XXX not yet supported
UINT bs_capt; ///< number of packets that pass the filter, find place in the kernel buffer and
///< thus reach the application.
};
/*!
\brief Packet header.
This structure defines the header associated with every packet delivered to the application.
*/
struct bpf_hdr
{
struct timeval bh_tstamp; ///< The timestamp associated with the captured packet.
///< It is stored in a TimeVal structure.
UINT bh_caplen; ///< Length of captured portion. The captured portion <b>can be different</b>
///< from the original packet, because it is possible (with a proper filter)
///< to instruct the driver to capture only a portion of the packets.
UINT bh_datalen; ///< Original length of packet
USHORT bh_hdrlen; ///< Length of bpf header (this struct plus alignment padding). In some cases,
///< a padding could be added between the end of this structure and the packet
///< data for performance reasons. This filed can be used to retrieve the actual data
///< of the packet.
};
/*!
\brief Dump packet header.
This structure defines the header associated with the packets in a buffer to be used with PacketSendPackets().
It is simpler than the bpf_hdr, because it corresponds to the header associated by WinPcap and libpcap to a
packet in a dump file. This makes straightforward sending WinPcap dump files to the network.
*/
struct dump_bpf_hdr{
struct timeval ts; ///< Time stamp of the packet
UINT caplen; ///< Length of captured portion. The captured portion can smaller than the
///< the original packet, because it is possible (with a proper filter) to
///< instruct the driver to capture only a portion of the packets.
UINT len; ///< Length of the original packet (off wire).
};
#endif
struct bpf_stat;
#define DOSNAMEPREFIX TEXT("Packet_") ///< Prefix added to the adapters device names to create the WinPcap devices
#define MAX_LINK_NAME_LENGTH 64 //< Maximum length of the devices symbolic links
#define NMAX_PACKET 65535
/*!
\brief Addresses of a network adapter.
This structure is used by the PacketGetNetInfoEx() function to return the IP addresses associated with
an adapter.
*/
typedef struct npf_if_addr {
struct sockaddr_storage IPAddress; ///< IP address.
struct sockaddr_storage SubnetMask; ///< Netmask for that address.
struct sockaddr_storage Broadcast; ///< Broadcast address.
}npf_if_addr;
#define ADAPTER_NAME_LENGTH 256 + 12 ///< Maximum length for the name of an adapter. The value is the same used by the IP Helper API.
#define ADAPTER_DESC_LENGTH 128 ///< Maximum length for the description of an adapter. The value is the same used by the IP Helper API.
#define MAX_MAC_ADDR_LENGTH 8 ///< Maximum length for the link layer address of an adapter. The value is the same used by the IP Helper API.
#define MAX_NETWORK_ADDRESSES 16 ///< Maximum length for the link layer address of an adapter. The value is the same used by the IP Helper API.
typedef struct WAN_ADAPTER_INT WAN_ADAPTER; ///< Describes an opened wan (dialup, VPN...) network adapter using the NetMon API
typedef WAN_ADAPTER *PWAN_ADAPTER; ///< Describes an opened wan (dialup, VPN...) network adapter using the NetMon API
#define INFO_FLAG_NDIS_ADAPTER 0 ///< Flag for ADAPTER_INFO: this is a traditional ndis adapter
#define INFO_FLAG_NDISWAN_ADAPTER 1 ///< Flag for ADAPTER_INFO: this is a NdisWan adapter, and it's managed by WANPACKET
#define INFO_FLAG_DAG_CARD 2 ///< Flag for ADAPTER_INFO: this is a DAG card
#define INFO_FLAG_DAG_FILE 6 ///< Flag for ADAPTER_INFO: this is a DAG file
#define INFO_FLAG_DONT_EXPORT 8 ///< Flag for ADAPTER_INFO: when this flag is set, the adapter will not be listed or openend by winpcap. This allows to prevent exporting broken network adapters, like for example FireWire ones.
#define INFO_FLAG_AIRPCAP_CARD 16 ///< Flag for ADAPTER_INFO: this is an airpcap card
#define INFO_FLAG_NPFIM_DEVICE 32
/*!
\brief Describes an opened network adapter.
This structure is the most important for the functioning of packet.dll, but the great part of its fields
should be ignored by the user, since the library offers functions that avoid to cope with low-level parameters
*/
typedef struct _ADAPTER {
HANDLE hFile; ///< \internal Handle to an open instance of the NPF driver.
CHAR SymbolicLink[MAX_LINK_NAME_LENGTH]; ///< \internal A string containing the name of the network adapter currently opened.
int NumWrites; ///< \internal Number of times a packets written on this adapter will be repeated
///< on the wire.
HANDLE ReadEvent; ///< A notification event associated with the read calls on the adapter.
///< It can be passed to standard Win32 functions (like WaitForSingleObject
///< or WaitForMultipleObjects) to wait until the driver's buffer contains some
///< data. It is particularly useful in GUI applications that need to wait
///< concurrently on several events. In Windows NT/2000 the PacketSetMinToCopy()
///< function can be used to define the minimum amount of data in the kernel buffer
///< that will cause the event to be signalled.
UINT ReadTimeOut; ///< \internal The amount of time after which a read on the driver will be released and
///< ReadEvent will be signaled, also if no packets were captured
CHAR Name[ADAPTER_NAME_LENGTH];
PWAN_ADAPTER pWanAdapter;
UINT Flags; ///< Adapter's flags. Tell if this adapter must be treated in a different way, using the Netmon API or the dagc API.
#ifdef HAVE_AIRPCAP_API
PAirpcapHandle AirpcapAd;
#endif // HAVE_AIRPCAP_API
#ifdef HAVE_NPFIM_API
void* NpfImHandle;
#endif // HAVE_NPFIM_API
#ifdef HAVE_DAG_API
dagc_t *pDagCard; ///< Pointer to the dagc API adapter descriptor for this adapter
PCHAR DagBuffer; ///< Pointer to the buffer with the packets that is received from the DAG card
struct timeval DagReadTimeout; ///< Read timeout. The dagc API requires a timeval structure
unsigned DagFcsLen; ///< Length of the frame check sequence attached to any packet by the card. Obtained from the registry
DWORD DagFastProcess; ///< True if the user requests fast capture processing on this card. Higher level applications can use this value to provide a faster but possibly unprecise capture (for example, libpcap doesn't convert the timestamps).
#endif // HAVE_DAG_API
} ADAPTER, *LPADAPTER;
/*!
\brief Structure that contains a group of packets coming from the driver.
This structure defines the header associated with every packet delivered to the application.
*/
typedef struct _PACKET {
HANDLE hEvent; ///< \deprecated Still present for compatibility with old applications.
OVERLAPPED OverLapped; ///< \deprecated Still present for compatibility with old applications.
PVOID Buffer; ///< Buffer with containing the packets. See the PacketReceivePacket() for
///< details about the organization of the data in this buffer
UINT Length; ///< Length of the buffer
DWORD ulBytesReceived; ///< Number of valid bytes present in the buffer, i.e. amount of data
///< received by the last call to PacketReceivePacket()
BOOLEAN bIoComplete; ///< \deprecated Still present for compatibility with old applications.
} PACKET, *LPPACKET;
/*!
\brief Structure containing an OID request.
It is used by the PacketRequest() function to send an OID to the interface card driver.
It can be used, for example, to retrieve the status of the error counters on the adapter, its MAC address,
the list of the multicast groups defined on it, and so on.
*/
struct _PACKET_OID_DATA {
ULONG Oid; ///< OID code. See the Microsoft DDK documentation or the file ntddndis.h
///< for a complete list of valid codes.
ULONG Length; ///< Length of the data field
UCHAR Data[1]; ///< variable-lenght field that contains the information passed to or received
///< from the adapter.
};
typedef struct _PACKET_OID_DATA PACKET_OID_DATA, *PPACKET_OID_DATA;
#ifdef __cplusplus
extern "C" {
#endif
/**
* @}
*/
/*
BOOLEAN QueryWinPcapRegistryStringA(CHAR *SubKeyName,
CHAR *Value,
UINT *pValueLen,
CHAR *DefaultVal);
BOOLEAN QueryWinPcapRegistryStringW(WCHAR *SubKeyName,
WCHAR *Value,
UINT *pValueLen,
WCHAR *DefaultVal);
*/
//---------------------------------------------------------------------------
// EXPORTED FUNCTIONS
//---------------------------------------------------------------------------
PCHAR PacketGetVersion();
PCHAR PacketGetDriverVersion();
BOOLEAN PacketSetMinToCopy(LPADAPTER AdapterObject,int nbytes);
BOOLEAN PacketSetNumWrites(LPADAPTER AdapterObject,int nwrites);
BOOLEAN PacketSetMode(LPADAPTER AdapterObject,int mode);
BOOLEAN PacketSetReadTimeout(LPADAPTER AdapterObject,int timeout);
BOOLEAN PacketSetBpf(LPADAPTER AdapterObject,struct bpf_program *fp);
BOOLEAN PacketSetLoopbackBehavior(LPADAPTER AdapterObject, UINT LoopbackBehavior);
INT PacketSetSnapLen(LPADAPTER AdapterObject,int snaplen);
BOOLEAN PacketGetStats(LPADAPTER AdapterObject,struct bpf_stat *s);
BOOLEAN PacketGetStatsEx(LPADAPTER AdapterObject,struct bpf_stat *s);
BOOLEAN PacketSetBuff(LPADAPTER AdapterObject,int dim);
BOOLEAN PacketGetNetType (LPADAPTER AdapterObject,NetType *type);
LPADAPTER PacketOpenAdapter(PCHAR AdapterName);
BOOLEAN PacketSendPacket(LPADAPTER AdapterObject,LPPACKET pPacket,BOOLEAN Sync);
INT PacketSendPackets(LPADAPTER AdapterObject,PVOID PacketBuff,ULONG Size, BOOLEAN Sync);
LPPACKET PacketAllocatePacket(void);
VOID PacketInitPacket(LPPACKET lpPacket,PVOID Buffer,UINT Length);
VOID PacketFreePacket(LPPACKET lpPacket);
BOOLEAN PacketReceivePacket(LPADAPTER AdapterObject,LPPACKET lpPacket,BOOLEAN Sync);
BOOLEAN PacketSetHwFilter(LPADAPTER AdapterObject,ULONG Filter);
BOOLEAN PacketGetAdapterNames(PTSTR pStr,PULONG BufferSize);
BOOLEAN PacketGetNetInfoEx(PCHAR AdapterName, npf_if_addr* buffer, PLONG NEntries);
BOOLEAN PacketRequest(LPADAPTER AdapterObject,BOOLEAN Set,PPACKET_OID_DATA OidData);
HANDLE PacketGetReadEvent(LPADAPTER AdapterObject);
BOOLEAN PacketSetDumpName(LPADAPTER AdapterObject, void *name, int len);
BOOLEAN PacketSetDumpLimits(LPADAPTER AdapterObject, UINT maxfilesize, UINT maxnpacks);
BOOLEAN PacketIsDumpEnded(LPADAPTER AdapterObject, BOOLEAN sync);
BOOL PacketStopDriver();
VOID PacketCloseAdapter(LPADAPTER lpAdapter);
BOOLEAN PacketStartOem(PCHAR errorString, UINT errorStringLength);
BOOLEAN PacketStartOemEx(PCHAR errorString, UINT errorStringLength, ULONG flags);
PAirpcapHandle PacketGetAirPcapHandle(LPADAPTER AdapterObject);
//
// Used by PacketStartOemEx
//
#define PACKET_START_OEM_NO_NETMON 0x00000001
#ifdef __cplusplus
}
#endif
#endif //__PACKET32

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/*
* Copyright (C) 1999 WIDE Project.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the project nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE PROJECT AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE PROJECT OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef _BITTYPES_H
#define _BITTYPES_H
#ifndef HAVE_U_INT8_T
#if SIZEOF_CHAR == 1
typedef unsigned char u_int8_t;
typedef signed char int8_t;
#elif SIZEOF_INT == 1
typedef unsigned int u_int8_t;
typedef signed int int8_t;
#else /* XXX */
#error "there's no appropriate type for u_int8_t"
#endif
#define HAVE_U_INT8_T 1
#define HAVE_INT8_T 1
#endif /* HAVE_U_INT8_T */
#ifndef HAVE_U_INT16_T
#if SIZEOF_SHORT == 2
typedef unsigned short u_int16_t;
typedef signed short int16_t;
#elif SIZEOF_INT == 2
typedef unsigned int u_int16_t;
typedef signed int int16_t;
#elif SIZEOF_CHAR == 2
typedef unsigned char u_int16_t;
typedef signed char int16_t;
#else /* XXX */
#error "there's no appropriate type for u_int16_t"
#endif
#define HAVE_U_INT16_T 1
#define HAVE_INT16_T 1
#endif /* HAVE_U_INT16_T */
#ifndef HAVE_U_INT32_T
#if SIZEOF_INT == 4
typedef unsigned int u_int32_t;
typedef signed int int32_t;
#elif SIZEOF_LONG == 4
typedef unsigned long u_int32_t;
typedef signed long int32_t;
#elif SIZEOF_SHORT == 4
typedef unsigned short u_int32_t;
typedef signed short int32_t;
#else /* XXX */
#error "there's no appropriate type for u_int32_t"
#endif
#define HAVE_U_INT32_T 1
#define HAVE_INT32_T 1
#endif /* HAVE_U_INT32_T */
#ifndef HAVE_U_INT64_T
#if SIZEOF_LONG_LONG == 8
typedef unsigned long long u_int64_t;
typedef long long int64_t;
#elif defined(_MSC_EXTENSIONS)
typedef unsigned _int64 u_int64_t;
typedef _int64 int64_t;
#elif SIZEOF_INT == 8
typedef unsigned int u_int64_t;
#elif SIZEOF_LONG == 8
typedef unsigned long u_int64_t;
#elif SIZEOF_SHORT == 8
typedef unsigned short u_int64_t;
#else /* XXX */
#error "there's no appropriate type for u_int64_t"
#endif
#endif /* HAVE_U_INT64_T */
#ifndef PRId64
#ifdef _MSC_EXTENSIONS
#define PRId64 "I64d"
#else /* _MSC_EXTENSIONS */
#define PRId64 "lld"
#endif /* _MSC_EXTENSIONS */
#endif /* PRId64 */
#ifndef PRIo64
#ifdef _MSC_EXTENSIONS
#define PRIo64 "I64o"
#else /* _MSC_EXTENSIONS */
#define PRIo64 "llo"
#endif /* _MSC_EXTENSIONS */
#endif /* PRIo64 */
#ifndef PRIx64
#ifdef _MSC_EXTENSIONS
#define PRIx64 "I64x"
#else /* _MSC_EXTENSIONS */
#define PRIx64 "llx"
#endif /* _MSC_EXTENSIONS */
#endif /* PRIx64 */
#ifndef PRIu64
#ifdef _MSC_EXTENSIONS
#define PRIu64 "I64u"
#else /* _MSC_EXTENSIONS */
#define PRIu64 "llu"
#endif /* _MSC_EXTENSIONS */
#endif /* PRIu64 */
#endif /* _BITTYPES_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_H
#define _FLUIDSYNTH_H
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
#endif
#if defined(WIN32)
#if defined(FLUIDSYNTH_DLL_EXPORTS)
#define FLUIDSYNTH_API __declspec(dllexport)
#elif defined(FLUIDSYNTH_NOT_A_DLL)
#define FLUIDSYNTH_API
#else
#define FLUIDSYNTH_API __declspec(dllimport)
#endif
#elif defined(MACOS9)
#define FLUIDSYNTH_API __declspec(export)
#else
#define FLUIDSYNTH_API
#endif
/**
* @file fluidsynth.h
* @brief FluidSynth is a real-time synthesizer designed for SoundFont(R) files.
*
* This is the header of the fluidsynth library and contains the
* synthesizer's public API.
*
* Depending on how you want to use or extend the synthesizer you
* will need different API functions. You probably do not need all
* of them. Here is what you might want to do:
*
* - Embedded synthesizer: create a new synthesizer and send MIDI
* events to it. The sound goes directly to the audio output of
* your system.
*
* - Plugin synthesizer: create a synthesizer and send MIDI events
* but pull the audio back into your application.
*
* - SoundFont plugin: create a new type of "SoundFont" and allow
* the synthesizer to load your type of SoundFonts.
*
* - MIDI input: Create a MIDI handler to read the MIDI input on your
* machine and send the MIDI events directly to the synthesizer.
*
* - MIDI files: Open MIDI files and send the MIDI events to the
* synthesizer.
*
* - Command lines: You can send textual commands to the synthesizer.
*
* SoundFont(R) is a registered trademark of E-mu Systems, Inc.
*/
#include "fluidsynth/types.h"
#include "fluidsynth/settings.h"
#include "fluidsynth/synth.h"
#include "fluidsynth/shell.h"
#include "fluidsynth/sfont.h"
#include "fluidsynth/ramsfont.h"
#include "fluidsynth/audio.h"
#include "fluidsynth/event.h"
#include "fluidsynth/midi.h"
#include "fluidsynth/seq.h"
#include "fluidsynth/seqbind.h"
#include "fluidsynth/log.h"
#include "fluidsynth/misc.h"
#include "fluidsynth/mod.h"
#include "fluidsynth/gen.h"
#include "fluidsynth/voice.h"
#include "fluidsynth/version.h"
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_AUDIO_H
#define _FLUIDSYNTH_AUDIO_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file audio.h
* @brief Functions for audio driver output.
* @defgroup AudioFunctions Functions for audio output
*
* Defines functions for creating audio driver output. Use
* new_fluid_audio_driver() to create a new audio driver for a given synth
* and configuration settings. The function new_fluid_audio_driver2() can be
* used if custom audio processing is desired before the audio is sent to the
* audio driver (although it is not as efficient).
*
* @sa @ref CreatingAudioDriver
*/
/**
* Callback function type used with new_fluid_audio_driver2() to allow for
* custom user audio processing before the audio is sent to the driver. This
* function is responsible for rendering the audio to the buffers.
* @param data The user data parameter as passed to new_fluid_audio_driver2().
* @param len Length of the audio in frames.
* @param nin Count of buffers in 'in'
* @param in Not used currently
* @param nout Count of arrays in 'out' (i.e., channel count)
* @param out Output buffers, one for each channel
* @return Should return 0 on success, non-zero if an error occured.
*/
typedef int (*fluid_audio_func_t)(void* data, int len,
int nin, float** in,
int nout, float** out);
FLUIDSYNTH_API fluid_audio_driver_t* new_fluid_audio_driver(fluid_settings_t* settings,
fluid_synth_t* synth);
FLUIDSYNTH_API fluid_audio_driver_t* new_fluid_audio_driver2(fluid_settings_t* settings,
fluid_audio_func_t func,
void* data);
FLUIDSYNTH_API void delete_fluid_audio_driver(fluid_audio_driver_t* driver);
FLUIDSYNTH_API fluid_file_renderer_t *new_fluid_file_renderer(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_file_renderer_process_block(fluid_file_renderer_t* dev);
FLUIDSYNTH_API void delete_fluid_file_renderer(fluid_file_renderer_t* dev);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_AUDIO_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_EVENT_H
#define _FLUIDSYNTH_EVENT_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file event.h
* @brief Sequencer event functions and defines.
*
* Functions and constants for creating/processing sequencer events.
*/
/**
* Sequencer event type enumeration.
*/
enum fluid_seq_event_type {
FLUID_SEQ_NOTE = 0, /**< Note event with duration */
FLUID_SEQ_NOTEON, /**< Note on event */
FLUID_SEQ_NOTEOFF, /**< Note off event */
FLUID_SEQ_ALLSOUNDSOFF, /**< All sounds off event */
FLUID_SEQ_ALLNOTESOFF, /**< All notes off event */
FLUID_SEQ_BANKSELECT, /**< Bank select message */
FLUID_SEQ_PROGRAMCHANGE, /**< Program change message */
FLUID_SEQ_PROGRAMSELECT, /**< Program select message (DOCME) */
FLUID_SEQ_PITCHBEND, /**< Pitch bend message */
FLUID_SEQ_PITCHWHEELSENS, /**< Pitch wheel sensitivity set message @since 1.1.0 was mispelled previously */
FLUID_SEQ_MODULATION, /**< Modulation controller event */
FLUID_SEQ_SUSTAIN, /**< Sustain controller event */
FLUID_SEQ_CONTROLCHANGE, /**< MIDI control change event */
FLUID_SEQ_PAN, /**< Stereo pan set event */
FLUID_SEQ_VOLUME, /**< Volume set event */
FLUID_SEQ_REVERBSEND, /**< Reverb send set event */
FLUID_SEQ_CHORUSSEND, /**< Chorus send set event */
FLUID_SEQ_TIMER, /**< Timer event (DOCME) */
FLUID_SEQ_ANYCONTROLCHANGE, /**< DOCME (used for remove_events only) */
FLUID_SEQ_CHANNELPRESSURE, /**< Channel aftertouch event @since 1.1.0 */
FLUID_SEQ_SYSTEMRESET, /**< System reset event @since 1.1.0 */
FLUID_SEQ_UNREGISTERING, /**< Called when a sequencer client is being unregistered. @since 1.1.0 */
FLUID_SEQ_LASTEVENT /**< Defines the count of event enums */
};
#define FLUID_SEQ_PITCHWHHELSENS FLUID_SEQ_PITCHWHEELSENS /**< Old deprecated misspelling of #FLUID_SEQ_PITCHWHEELSENS */
/* Event alloc/free */
FLUIDSYNTH_API fluid_event_t* new_fluid_event(void);
FLUIDSYNTH_API void delete_fluid_event(fluid_event_t* evt);
/* Initializing events */
FLUIDSYNTH_API void fluid_event_set_source(fluid_event_t* evt, short src);
FLUIDSYNTH_API void fluid_event_set_dest(fluid_event_t* evt, short dest);
/* Timer events */
FLUIDSYNTH_API void fluid_event_timer(fluid_event_t* evt, void* data);
/* Note events */
FLUIDSYNTH_API void fluid_event_note(fluid_event_t* evt, int channel,
short key, short vel,
unsigned int duration);
FLUIDSYNTH_API void fluid_event_noteon(fluid_event_t* evt, int channel, short key, short vel);
FLUIDSYNTH_API void fluid_event_noteoff(fluid_event_t* evt, int channel, short key);
FLUIDSYNTH_API void fluid_event_all_sounds_off(fluid_event_t* evt, int channel);
FLUIDSYNTH_API void fluid_event_all_notes_off(fluid_event_t* evt, int channel);
/* Instrument selection */
FLUIDSYNTH_API void fluid_event_bank_select(fluid_event_t* evt, int channel, short bank_num);
FLUIDSYNTH_API void fluid_event_program_change(fluid_event_t* evt, int channel, short preset_num);
FLUIDSYNTH_API void fluid_event_program_select(fluid_event_t* evt, int channel, unsigned int sfont_id, short bank_num, short preset_num);
/* Real-time generic instrument controllers */
FLUIDSYNTH_API
void fluid_event_control_change(fluid_event_t* evt, int channel, short control, short val);
/* Real-time instrument controllers shortcuts */
FLUIDSYNTH_API void fluid_event_pitch_bend(fluid_event_t* evt, int channel, int val);
FLUIDSYNTH_API void fluid_event_pitch_wheelsens(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_modulation(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_sustain(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_pan(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_volume(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_reverb_send(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_chorus_send(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_channel_pressure(fluid_event_t* evt, int channel, short val);
FLUIDSYNTH_API void fluid_event_system_reset(fluid_event_t* evt);
/* Only for removing events */
FLUIDSYNTH_API void fluid_event_any_control_change(fluid_event_t* evt, int channel);
/* Only when unregistering clients */
FLUIDSYNTH_API void fluid_event_unregistering(fluid_event_t* evt);
/* Accessing event data */
FLUIDSYNTH_API int fluid_event_get_type(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_source(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_dest(fluid_event_t* evt);
FLUIDSYNTH_API int fluid_event_get_channel(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_key(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_velocity(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_control(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_value(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_program(fluid_event_t* evt);
FLUIDSYNTH_API void* fluid_event_get_data(fluid_event_t* evt);
FLUIDSYNTH_API unsigned int fluid_event_get_duration(fluid_event_t* evt);
FLUIDSYNTH_API short fluid_event_get_bank(fluid_event_t* evt);
FLUIDSYNTH_API int fluid_event_get_pitch(fluid_event_t* evt);
FLUIDSYNTH_API unsigned int fluid_event_get_sfont_id(fluid_event_t* evt);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_EVENT_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_GEN_H
#define _FLUIDSYNTH_GEN_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file gen.h
* @brief Functions and defines for SoundFont generator effects.
*/
/**
* Generator (effect) numbers (Soundfont 2.01 specifications section 8.1.3)
*/
enum fluid_gen_type {
GEN_STARTADDROFS, /**< Sample start address offset (0-32767) */
GEN_ENDADDROFS, /**< Sample end address offset (-32767-0) */
GEN_STARTLOOPADDROFS, /**< Sample loop start address offset (-32767-32767) */
GEN_ENDLOOPADDROFS, /**< Sample loop end address offset (-32767-32767) */
GEN_STARTADDRCOARSEOFS, /**< Sample start address coarse offset (X 32768) */
GEN_MODLFOTOPITCH, /**< Modulation LFO to pitch */
GEN_VIBLFOTOPITCH, /**< Vibrato LFO to pitch */
GEN_MODENVTOPITCH, /**< Modulation envelope to pitch */
GEN_FILTERFC, /**< Filter cutoff */
GEN_FILTERQ, /**< Filter Q */
GEN_MODLFOTOFILTERFC, /**< Modulation LFO to filter cutoff */
GEN_MODENVTOFILTERFC, /**< Modulation envelope to filter cutoff */
GEN_ENDADDRCOARSEOFS, /**< Sample end address coarse offset (X 32768) */
GEN_MODLFOTOVOL, /**< Modulation LFO to volume */
GEN_UNUSED1, /**< Unused */
GEN_CHORUSSEND, /**< Chorus send amount */
GEN_REVERBSEND, /**< Reverb send amount */
GEN_PAN, /**< Stereo panning */
GEN_UNUSED2, /**< Unused */
GEN_UNUSED3, /**< Unused */
GEN_UNUSED4, /**< Unused */
GEN_MODLFODELAY, /**< Modulation LFO delay */
GEN_MODLFOFREQ, /**< Modulation LFO frequency */
GEN_VIBLFODELAY, /**< Vibrato LFO delay */
GEN_VIBLFOFREQ, /**< Vibrato LFO frequency */
GEN_MODENVDELAY, /**< Modulation envelope delay */
GEN_MODENVATTACK, /**< Modulation envelope attack */
GEN_MODENVHOLD, /**< Modulation envelope hold */
GEN_MODENVDECAY, /**< Modulation envelope decay */
GEN_MODENVSUSTAIN, /**< Modulation envelope sustain */
GEN_MODENVRELEASE, /**< Modulation envelope release */
GEN_KEYTOMODENVHOLD, /**< Key to modulation envelope hold */
GEN_KEYTOMODENVDECAY, /**< Key to modulation envelope decay */
GEN_VOLENVDELAY, /**< Volume envelope delay */
GEN_VOLENVATTACK, /**< Volume envelope attack */
GEN_VOLENVHOLD, /**< Volume envelope hold */
GEN_VOLENVDECAY, /**< Volume envelope decay */
GEN_VOLENVSUSTAIN, /**< Volume envelope sustain */
GEN_VOLENVRELEASE, /**< Volume envelope release */
GEN_KEYTOVOLENVHOLD, /**< Key to volume envelope hold */
GEN_KEYTOVOLENVDECAY, /**< Key to volume envelope decay */
GEN_INSTRUMENT, /**< Instrument ID (shouldn't be set by user) */
GEN_RESERVED1, /**< Reserved */
GEN_KEYRANGE, /**< MIDI note range */
GEN_VELRANGE, /**< MIDI velocity range */
GEN_STARTLOOPADDRCOARSEOFS, /**< Sample start loop address coarse offset (X 32768) */
GEN_KEYNUM, /**< Fixed MIDI note number */
GEN_VELOCITY, /**< Fixed MIDI velocity value */
GEN_ATTENUATION, /**< Initial volume attenuation */
GEN_RESERVED2, /**< Reserved */
GEN_ENDLOOPADDRCOARSEOFS, /**< Sample end loop address coarse offset (X 32768) */
GEN_COARSETUNE, /**< Coarse tuning */
GEN_FINETUNE, /**< Fine tuning */
GEN_SAMPLEID, /**< Sample ID (shouldn't be set by user) */
GEN_SAMPLEMODE, /**< Sample mode flags */
GEN_RESERVED3, /**< Reserved */
GEN_SCALETUNE, /**< Scale tuning */
GEN_EXCLUSIVECLASS, /**< Exclusive class number */
GEN_OVERRIDEROOTKEY, /**< Sample root note override */
/* the initial pitch is not a "standard" generator. It is not
* mentioned in the list of generator in the SF2 specifications. It
* is used, however, as the destination for the default pitch wheel
* modulator. */
GEN_PITCH, /**< Pitch (NOTE: Not a real SoundFont generator) */
GEN_LAST /**< Value defines the count of generators (#fluid_gen_type) */
};
/**
* SoundFont generator structure.
*/
typedef struct _fluid_gen_t
{
unsigned char flags; /**< Is the generator set or not (#fluid_gen_flags) */
double val; /**< The nominal value */
double mod; /**< Change by modulators */
double nrpn; /**< Change by NRPN messages */
} fluid_gen_t;
/**
* Enum value for 'flags' field of #fluid_gen_t (not really flags).
*/
enum fluid_gen_flags
{
GEN_UNUSED, /**< Generator value is not set */
GEN_SET, /**< Generator value is set */
GEN_ABS_NRPN /**< Generator is an absolute value */
};
FLUIDSYNTH_API int fluid_gen_set_default_values(fluid_gen_t* gen);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_GEN_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_LOG_H
#define _FLUIDSYNTH_LOG_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file log.h
* @brief Logging interface
*
* The default logging function of the fluidsynth prints its messages
* to the stderr. The synthesizer uses five level of messages: #FLUID_PANIC,
* #FLUID_ERR, #FLUID_WARN, #FLUID_INFO, and #FLUID_DBG.
*
* A client application can install a new log function to handle the
* messages differently. In the following example, the application
* sets a callback function to display #FLUID_PANIC messages in a dialog,
* and ignores all other messages by setting the log function to
* NULL:
*
* @code
* fluid_set_log_function(FLUID_PANIC, show_dialog, (void*) root_window);
* fluid_set_log_function(FLUID_ERR, NULL, NULL);
* fluid_set_log_function(FLUID_WARN, NULL, NULL);
* fluid_set_log_function(FLUID_DBG, NULL, NULL);
* @endcode
*/
/**
* FluidSynth log levels.
*/
enum fluid_log_level {
FLUID_PANIC, /**< The synth can't function correctly any more */
FLUID_ERR, /**< Serious error occurred */
FLUID_WARN, /**< Warning */
FLUID_INFO, /**< Verbose informational messages */
FLUID_DBG, /**< Debugging messages */
LAST_LOG_LEVEL
};
/**
* Log function handler callback type used by fluid_set_log_function().
* @param level Log level (#fluid_log_level)
* @param message Log message text
* @param data User data pointer supplied to fluid_set_log_function().
*/
typedef void (*fluid_log_function_t)(int level, char* message, void* data);
FLUIDSYNTH_API
fluid_log_function_t fluid_set_log_function(int level, fluid_log_function_t fun, void* data);
FLUIDSYNTH_API void fluid_default_log_function(int level, char* message, void* data);
FLUIDSYNTH_API int fluid_log(int level, const char *fmt, ...);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_LOG_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_MIDI_H
#define _FLUIDSYNTH_MIDI_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file midi.h
* @brief Functions for MIDI events, drivers and MIDI file playback.
*/
FLUIDSYNTH_API fluid_midi_event_t* new_fluid_midi_event(void);
FLUIDSYNTH_API int delete_fluid_midi_event(fluid_midi_event_t* event);
FLUIDSYNTH_API int fluid_midi_event_set_type(fluid_midi_event_t* evt, int type);
FLUIDSYNTH_API int fluid_midi_event_get_type(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_channel(fluid_midi_event_t* evt, int chan);
FLUIDSYNTH_API int fluid_midi_event_get_channel(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_get_key(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_key(fluid_midi_event_t* evt, int key);
FLUIDSYNTH_API int fluid_midi_event_get_velocity(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_velocity(fluid_midi_event_t* evt, int vel);
FLUIDSYNTH_API int fluid_midi_event_get_control(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_control(fluid_midi_event_t* evt, int ctrl);
FLUIDSYNTH_API int fluid_midi_event_get_value(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_value(fluid_midi_event_t* evt, int val);
FLUIDSYNTH_API int fluid_midi_event_get_program(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_program(fluid_midi_event_t* evt, int val);
FLUIDSYNTH_API int fluid_midi_event_get_pitch(fluid_midi_event_t* evt);
FLUIDSYNTH_API int fluid_midi_event_set_pitch(fluid_midi_event_t* evt, int val);
FLUIDSYNTH_API int fluid_midi_event_set_sysex(fluid_midi_event_t* evt, void *data,
int size, int dynamic);
/**
* MIDI router rule type.
* @since 1.1.0
*/
typedef enum
{
FLUID_MIDI_ROUTER_RULE_NOTE, /**< MIDI note rule */
FLUID_MIDI_ROUTER_RULE_CC, /**< MIDI controller rule */
FLUID_MIDI_ROUTER_RULE_PROG_CHANGE, /**< MIDI program change rule */
FLUID_MIDI_ROUTER_RULE_PITCH_BEND, /**< MIDI pitch bend rule */
FLUID_MIDI_ROUTER_RULE_CHANNEL_PRESSURE, /**< MIDI channel pressure rule */
FLUID_MIDI_ROUTER_RULE_KEY_PRESSURE, /**< MIDI key pressure rule */
FLUID_MIDI_ROUTER_RULE_COUNT /**< Total count of rule types */
} fluid_midi_router_rule_type;
/**
* Generic callback function for MIDI events.
* @param data User defined data pointer
* @param event The MIDI event
* @return Should return #FLUID_OK on success, #FLUID_FAILED otherwise
*
* Will be used between
* - MIDI driver and MIDI router
* - MIDI router and synth
* to communicate events.
* In the not-so-far future...
*/
typedef int (*handle_midi_event_func_t)(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API fluid_midi_router_t* new_fluid_midi_router(fluid_settings_t* settings,
handle_midi_event_func_t handler,
void* event_handler_data);
FLUIDSYNTH_API int delete_fluid_midi_router(fluid_midi_router_t* handler);
FLUIDSYNTH_API int fluid_midi_router_set_default_rules (fluid_midi_router_t *router);
FLUIDSYNTH_API int fluid_midi_router_clear_rules (fluid_midi_router_t *router);
FLUIDSYNTH_API int fluid_midi_router_add_rule (fluid_midi_router_t *router,
fluid_midi_router_rule_t *rule, int type);
FLUIDSYNTH_API fluid_midi_router_rule_t *new_fluid_midi_router_rule (void);
FLUIDSYNTH_API void delete_fluid_midi_router_rule (fluid_midi_router_rule_t *rule);
FLUIDSYNTH_API void fluid_midi_router_rule_set_chan (fluid_midi_router_rule_t *rule,
int min, int max, float mul, int add);
FLUIDSYNTH_API void fluid_midi_router_rule_set_param1 (fluid_midi_router_rule_t *rule,
int min, int max, float mul, int add);
FLUIDSYNTH_API void fluid_midi_router_rule_set_param2 (fluid_midi_router_rule_t *rule,
int min, int max, float mul, int add);
FLUIDSYNTH_API int fluid_midi_router_handle_midi_event(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API int fluid_midi_dump_prerouter(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API int fluid_midi_dump_postrouter(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API
fluid_midi_driver_t* new_fluid_midi_driver(fluid_settings_t* settings,
handle_midi_event_func_t handler,
void* event_handler_data);
FLUIDSYNTH_API void delete_fluid_midi_driver(fluid_midi_driver_t* driver);
/**
* MIDI player status enum.
* @since 1.1.0
*/
enum fluid_player_status
{
FLUID_PLAYER_READY, /**< Player is ready */
FLUID_PLAYER_PLAYING, /**< Player is currently playing */
FLUID_PLAYER_DONE /**< Player is finished playing */
};
FLUIDSYNTH_API fluid_player_t* new_fluid_player(fluid_synth_t* synth);
FLUIDSYNTH_API int delete_fluid_player(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_add(fluid_player_t* player, const char *midifile);
FLUIDSYNTH_API int fluid_player_add_mem(fluid_player_t* player, const void *buffer, size_t len);
FLUIDSYNTH_API int fluid_player_play(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_stop(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_join(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_set_loop(fluid_player_t* player, int loop);
FLUIDSYNTH_API int fluid_player_set_midi_tempo(fluid_player_t* player, int tempo);
FLUIDSYNTH_API int fluid_player_set_bpm(fluid_player_t* player, int bpm);
FLUIDSYNTH_API int fluid_player_get_status(fluid_player_t* player);
FLUIDSYNTH_API int fluid_player_set_playback_callback(fluid_player_t* player, handle_midi_event_func_t handler, void* handler_data);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_MIDI_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_MISC_H
#define _FLUIDSYNTH_MISC_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file misc.h
* @brief Miscellaneous utility functions and defines
*/
/**
* Value that indicates success, used by most libfluidsynth functions.
* @since 1.1.0
*
* NOTE: This was not publicly defined prior to libfluidsynth 1.1.0. When
* writing code which should also be compatible with older versions, something
* like the following can be used:
*
* @code
* #include <fluidsynth.h>
*
* #ifndef FLUID_OK
* #define FLUID_OK (0)
* #define FLUID_FAILED (-1)
* #endif
* @endcode
*/
#define FLUID_OK (0)
/**
* Value that indicates failure, used by most libfluidsynth functions.
* @since 1.1.0
*
* NOTE: See #FLUID_OK for more details.
*/
#define FLUID_FAILED (-1)
FLUIDSYNTH_API int fluid_is_soundfont (const char *filename);
FLUIDSYNTH_API int fluid_is_midifile (const char *filename);
#ifdef WIN32
FLUIDSYNTH_API void* fluid_get_hinstance(void);
FLUIDSYNTH_API void fluid_set_hinstance(void* hinstance);
#endif
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_MISC_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_MOD_H
#define _FLUIDSYNTH_MOD_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file mod.h
* @brief SoundFont modulator functions and constants.
*/
#define FLUID_NUM_MOD 64 /**< Maximum number of modulators in a voice */
/**
* Modulator structure. See SoundFont 2.04 PDF section 8.2.
*/
struct _fluid_mod_t
{
unsigned char dest; /**< Destination generator to control */
unsigned char src1; /**< Source controller 1 */
unsigned char flags1; /**< Source controller 1 flags */
unsigned char src2; /**< Source controller 2 */
unsigned char flags2; /**< Source controller 2 flags */
double amount; /**< Multiplier amount */
/* The 'next' field allows to link modulators into a list. It is
* not used in fluid_voice.c, there each voice allocates memory for a
* fixed number of modulators. Since there may be a huge number of
* different zones, this is more efficient.
*/
fluid_mod_t * next;
};
/**
* Flags defining the polarity, mapping function and type of a modulator source.
* Compare with SoundFont 2.04 PDF section 8.2.
*
* Note: Bit values do not correspond to the SoundFont spec! Also note that
* #FLUID_MOD_GC and #FLUID_MOD_CC are in the flags field instead of the source field.
*/
enum fluid_mod_flags
{
FLUID_MOD_POSITIVE = 0, /**< Mapping function is positive */
FLUID_MOD_NEGATIVE = 1, /**< Mapping function is negative */
FLUID_MOD_UNIPOLAR = 0, /**< Mapping function is unipolar */
FLUID_MOD_BIPOLAR = 2, /**< Mapping function is bipolar */
FLUID_MOD_LINEAR = 0, /**< Linear mapping function */
FLUID_MOD_CONCAVE = 4, /**< Concave mapping function */
FLUID_MOD_CONVEX = 8, /**< Convex mapping function */
FLUID_MOD_SWITCH = 12, /**< Switch (on/off) mapping function */
FLUID_MOD_GC = 0, /**< General controller source type (#fluid_mod_src) */
FLUID_MOD_CC = 16 /**< MIDI CC controller (source will be a MIDI CC number) */
};
/**
* General controller (if #FLUID_MOD_GC in flags). This
* corresponds to SoundFont 2.04 PDF section 8.2.1
*/
enum fluid_mod_src
{
FLUID_MOD_NONE = 0, /**< No source controller */
FLUID_MOD_VELOCITY = 2, /**< MIDI note-on velocity */
FLUID_MOD_KEY = 3, /**< MIDI note-on note number */
FLUID_MOD_KEYPRESSURE = 10, /**< MIDI key pressure */
FLUID_MOD_CHANNELPRESSURE = 13, /**< MIDI channel pressure */
FLUID_MOD_PITCHWHEEL = 14, /**< Pitch wheel */
FLUID_MOD_PITCHWHEELSENS = 16 /**< Pitch wheel sensitivity */
};
FLUIDSYNTH_API fluid_mod_t* fluid_mod_new(void);
FLUIDSYNTH_API void fluid_mod_delete(fluid_mod_t * mod);
FLUIDSYNTH_API void fluid_mod_set_source1(fluid_mod_t* mod, int src, int flags);
FLUIDSYNTH_API void fluid_mod_set_source2(fluid_mod_t* mod, int src, int flags);
FLUIDSYNTH_API void fluid_mod_set_dest(fluid_mod_t* mod, int dst);
FLUIDSYNTH_API void fluid_mod_set_amount(fluid_mod_t* mod, double amount);
FLUIDSYNTH_API int fluid_mod_get_source1(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_get_flags1(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_get_source2(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_get_flags2(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_get_dest(fluid_mod_t* mod);
FLUIDSYNTH_API double fluid_mod_get_amount(fluid_mod_t* mod);
FLUIDSYNTH_API int fluid_mod_test_identity(fluid_mod_t * mod1, fluid_mod_t * mod2);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_MOD_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
/* RAM SoundFonts: October 2002 - Antoine Schmitt */
#ifndef _FLUIDSYNTH_RAMSFONT_H
#define _FLUIDSYNTH_RAMSFONT_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file ramsfont.h
* @brief API for creating and managing SoundFont instruments in RAM.
*
* RAM SoundFonts live in ram. The samples are loaded from files
* or from RAM. A minimal API manages a soundFont structure,
* with presets, each preset having only one preset-zone, which
* instrument has potentially many instrument-zones. No global
* zones, and nor generator nor modulator other than the default
* ones are permitted. This may be extensible in the future.
*/
FLUIDSYNTH_API fluid_sfont_t* fluid_ramsfont_create_sfont(void);
FLUIDSYNTH_API int fluid_ramsfont_set_name(fluid_ramsfont_t* sfont, const char *name);
FLUIDSYNTH_API
int fluid_ramsfont_add_izone(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample,
int lokey, int hikey);
FLUIDSYNTH_API
int fluid_ramsfont_remove_izone(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample);
FLUIDSYNTH_API
int fluid_ramsfont_izone_set_gen(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample,
int gen_type, float value);
FLUIDSYNTH_API
int fluid_ramsfont_izone_set_loop(fluid_ramsfont_t* sfont,
unsigned int bank, unsigned int num, fluid_sample_t* sample,
int on, float loopstart, float loopend);
FLUIDSYNTH_API fluid_sample_t* new_fluid_ramsample(void);
FLUIDSYNTH_API int delete_fluid_ramsample(fluid_sample_t* sample);
FLUIDSYNTH_API int fluid_sample_set_name(fluid_sample_t* sample, const char *name);
FLUIDSYNTH_API
int fluid_sample_set_sound_data(fluid_sample_t* sample, short *data,
unsigned int nbframes, short copy_data, int rootkey);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_RAMSFONT_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SEQ_H
#define _FLUIDSYNTH_SEQ_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file seq.h
* @brief MIDI event sequencer.
*/
/**
* Event callback prototype for destination clients.
* @param time Current sequencer tick value (see fluid_sequencer_get_tick()).
* @param event The event being received
* @param seq The sequencer instance
* @param data User defined data registered with the client
*/
typedef void (*fluid_event_callback_t)(unsigned int time, fluid_event_t* event,
fluid_sequencer_t* seq, void* data);
FLUIDSYNTH_API fluid_sequencer_t* new_fluid_sequencer(void);
FLUIDSYNTH_API fluid_sequencer_t* new_fluid_sequencer2(int use_system_timer);
FLUIDSYNTH_API void delete_fluid_sequencer(fluid_sequencer_t* seq);
FLUIDSYNTH_API int fluid_sequencer_get_use_system_timer(fluid_sequencer_t* seq);
FLUIDSYNTH_API
short fluid_sequencer_register_client(fluid_sequencer_t* seq, const char *name,
fluid_event_callback_t callback, void* data);
FLUIDSYNTH_API void fluid_sequencer_unregister_client(fluid_sequencer_t* seq, short id);
FLUIDSYNTH_API int fluid_sequencer_count_clients(fluid_sequencer_t* seq);
FLUIDSYNTH_API short fluid_sequencer_get_client_id(fluid_sequencer_t* seq, int index);
FLUIDSYNTH_API char* fluid_sequencer_get_client_name(fluid_sequencer_t* seq, int id);
FLUIDSYNTH_API int fluid_sequencer_client_is_dest(fluid_sequencer_t* seq, int id);
FLUIDSYNTH_API void fluid_sequencer_process(fluid_sequencer_t* seq, unsigned int msec);
FLUIDSYNTH_API void fluid_sequencer_send_now(fluid_sequencer_t* seq, fluid_event_t* evt);
FLUIDSYNTH_API
int fluid_sequencer_send_at(fluid_sequencer_t* seq, fluid_event_t* evt,
unsigned int time, int absolute);
FLUIDSYNTH_API
void fluid_sequencer_remove_events(fluid_sequencer_t* seq, short source, short dest, int type);
FLUIDSYNTH_API unsigned int fluid_sequencer_get_tick(fluid_sequencer_t* seq);
FLUIDSYNTH_API void fluid_sequencer_set_time_scale(fluid_sequencer_t* seq, double scale);
FLUIDSYNTH_API double fluid_sequencer_get_time_scale(fluid_sequencer_t* seq);
// Compile in internal traceing functions
#define FLUID_SEQ_WITH_TRACE 0
#if FLUID_SEQ_WITH_TRACE
FLUIDSYNTH_API char * fluid_seq_gettrace(fluid_sequencer_t* seq);
FLUIDSYNTH_API void fluid_seq_cleartrace(fluid_sequencer_t* seq);
#endif
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SEQ_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SEQBIND_H
#define _FLUIDSYNTH_SEQBIND_H
#include "seq.h"
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file seqbind.h
* @brief Functions for binding sequencer objects to other subsystems.
*/
FLUIDSYNTH_API
short fluid_sequencer_register_fluidsynth(fluid_sequencer_t* seq, fluid_synth_t* synth);
FLUIDSYNTH_API int
fluid_sequencer_add_midi_event_to_buffer(void* data, fluid_midi_event_t* event);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SEQBIND_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SETTINGS_H
#define _FLUIDSYNTH_SETTINGS_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file settings.h
* @brief Synthesizer settings
* @defgroup SettingsFunctions Functions for settings management
*
* To create a synthesizer object you will have to specify its
* settings. These settings are stored in a fluid_settings_t object.
* @code
* void
* my_synthesizer ()
* {
* fluid_settings_t *settings;
* fluid_synth_t *synth;
* fluid_audio_driver_t *adriver;
*
* settings = new_fluid_settings ();
* fluid_settings_setstr(settings, "audio.driver", "alsa");
* // ... change settings ...
* synth = new_fluid_synth (settings);
* adriver = new_fluid_audio_driver (settings, synth);
* // ...
* }
* @endcode
* @sa @ref CreatingSettings
*/
/**
* Hint FLUID_HINT_BOUNDED_BELOW indicates that the LowerBound field
* of the FLUID_PortRangeHint should be considered meaningful. The
* value in this field should be considered the (inclusive) lower
* bound of the valid range. If FLUID_HINT_SAMPLE_RATE is also
* specified then the value of LowerBound should be multiplied by the
* sample rate.
*/
#define FLUID_HINT_BOUNDED_BELOW 0x1
/** Hint FLUID_HINT_BOUNDED_ABOVE indicates that the UpperBound field
of the FLUID_PortRangeHint should be considered meaningful. The
value in this field should be considered the (inclusive) upper
bound of the valid range. If FLUID_HINT_SAMPLE_RATE is also
specified then the value of UpperBound should be multiplied by the
sample rate. */
#define FLUID_HINT_BOUNDED_ABOVE 0x2
/**
* Hint FLUID_HINT_TOGGLED indicates that the data item should be
* considered a Boolean toggle. Data less than or equal to zero should
* be considered `off' or `false,' and data above zero should be
* considered `on' or `true.' FLUID_HINT_TOGGLED may not be used in
* conjunction with any other hint.
*/
#define FLUID_HINT_TOGGLED 0x4
/**
* Hint FLUID_HINT_SAMPLE_RATE indicates that any bounds specified
* should be interpreted as multiples of the sample rate. For
* instance, a frequency range from 0Hz to the Nyquist frequency (half
* the sample rate) could be requested by this hint in conjunction
* with LowerBound = 0 and UpperBound = 0.5. Hosts that support bounds
* at all must support this hint to retain meaning.
*/
#define FLUID_HINT_SAMPLE_RATE 0x8
/**
* Hint FLUID_HINT_LOGARITHMIC indicates that it is likely that the
* user will find it more intuitive to view values using a logarithmic
* scale. This is particularly useful for frequencies and gains.
*/
#define FLUID_HINT_LOGARITHMIC 0x10
/**
* Hint FLUID_HINT_INTEGER indicates that a user interface would
* probably wish to provide a stepped control taking only integer
* values.
* @deprecated
*
* As there is an integer setting type, this hint is not used.
*/
#define FLUID_HINT_INTEGER 0x20
#define FLUID_HINT_FILENAME 0x01 /**< String setting is a file name */
#define FLUID_HINT_OPTIONLIST 0x02 /**< Setting is a list of string options */
/**
* Settings type
*
* Each setting has a defined type: numeric (double), integer, string or a
* set of values. The type of each setting can be retrieved using the
* function fluid_settings_get_type()
*/
enum fluid_types_enum {
FLUID_NO_TYPE = -1, /**< Undefined type */
FLUID_NUM_TYPE, /**< Numeric (double) */
FLUID_INT_TYPE, /**< Integer */
FLUID_STR_TYPE, /**< String */
FLUID_SET_TYPE /**< Set of values */
};
FLUIDSYNTH_API fluid_settings_t* new_fluid_settings(void);
FLUIDSYNTH_API void delete_fluid_settings(fluid_settings_t* settings);
FLUIDSYNTH_API
int fluid_settings_get_type(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
int fluid_settings_get_hints(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
int fluid_settings_is_realtime(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
int fluid_settings_setstr(fluid_settings_t* settings, const char *name, const char *str);
FLUIDSYNTH_API
int fluid_settings_copystr(fluid_settings_t* settings, const char *name, char *str, int len);
FLUIDSYNTH_API
int fluid_settings_dupstr(fluid_settings_t* settings, const char *name, char** str);
FLUIDSYNTH_API
int fluid_settings_getstr(fluid_settings_t* settings, const char *name, char** str);
FLUIDSYNTH_API
char* fluid_settings_getstr_default(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
int fluid_settings_str_equal(fluid_settings_t* settings, const char *name, const char *value);
FLUIDSYNTH_API
int fluid_settings_setnum(fluid_settings_t* settings, const char *name, double val);
FLUIDSYNTH_API
int fluid_settings_getnum(fluid_settings_t* settings, const char *name, double* val);
FLUIDSYNTH_API
double fluid_settings_getnum_default(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
void fluid_settings_getnum_range(fluid_settings_t* settings, const char *name,
double* min, double* max);
FLUIDSYNTH_API
int fluid_settings_setint(fluid_settings_t* settings, const char *name, int val);
FLUIDSYNTH_API
int fluid_settings_getint(fluid_settings_t* settings, const char *name, int* val);
FLUIDSYNTH_API
int fluid_settings_getint_default(fluid_settings_t* settings, const char *name);
FLUIDSYNTH_API
void fluid_settings_getint_range(fluid_settings_t* settings, const char *name,
int* min, int* max);
/**
* Callback function type used with fluid_settings_foreach_option()
* @param data User defined data pointer
* @param name Setting name
* @param option A string option for this setting (iterates through the list)
*/
typedef void (*fluid_settings_foreach_option_t)(void *data, char *name, char *option);
FLUIDSYNTH_API
void fluid_settings_foreach_option(fluid_settings_t* settings,
const char* name, void* data,
fluid_settings_foreach_option_t func);
FLUIDSYNTH_API
int fluid_settings_option_count (fluid_settings_t* settings, const char* name);
FLUIDSYNTH_API char *fluid_settings_option_concat (fluid_settings_t* settings,
const char* name,
const char* separator);
/**
* Callback function type used with fluid_settings_foreach()
* @param data User defined data pointer
* @param name Setting name
* @param type Setting type (#fluid_types_enum)
*/
typedef void (*fluid_settings_foreach_t)(void *data, char *name, int type);
FLUIDSYNTH_API
void fluid_settings_foreach(fluid_settings_t* settings, void* data,
fluid_settings_foreach_t func);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SETTINGS_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SFONT_H
#define _FLUIDSYNTH_SFONT_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file sfont.h
* @brief SoundFont plugins
*
* It is possible to add new SoundFont loaders to the
* synthesizer. The API uses a couple of "interfaces" (structures
* with callback functions): #fluid_sfloader_t, #fluid_sfont_t, and
* #fluid_preset_t. This API allows for virtual SoundFont files to be loaded
* and synthesized, which may not actually be SoundFont files, as long as they
* can be represented by the SoundFont synthesis model.
*
* To add a new SoundFont loader to the synthesizer, call
* fluid_synth_add_sfloader() and pass a pointer to an
* fluid_sfloader_t structure. The important callback function in
* this structure is "load", which should try to load a file and
* returns a #fluid_sfont_t structure, or NULL if it fails.
*
* The #fluid_sfont_t structure contains a callback to obtain the
* name of the SoundFont. It contains two functions to iterate
* though the contained presets, and one function to obtain a
* preset corresponding to a bank and preset number. This
* function should return a #fluid_preset_t structure.
*
* The #fluid_preset_t structure contains some functions to obtain
* information from the preset (name, bank, number). The most
* important callback is the noteon function. The noteon function
* should call fluid_synth_alloc_voice() for every sample that has
* to be played. fluid_synth_alloc_voice() expects a pointer to a
* #fluid_sample_t structure and returns a pointer to the opaque
* #fluid_voice_t structure. To set or increment the values of a
* generator, use fluid_voice_gen_set() or fluid_voice_gen_incr(). When you are
* finished initializing the voice call fluid_voice_start() to
* start playing the synthesis voice.
*/
/**
* Some notification enums for presets and samples.
*/
enum {
FLUID_PRESET_SELECTED, /**< Preset selected notify */
FLUID_PRESET_UNSELECTED, /**< Preset unselected notify */
FLUID_SAMPLE_DONE /**< Sample no longer needed notify */
};
/**
* SoundFont loader structure.
*/
struct _fluid_sfloader_t {
void* data; /**< User defined data pointer */
/**
* The free method should free the memory allocated for the loader in
* addition to any private data.
* @param loader SoundFont loader
* @return Should return 0 if no error occured, non-zero otherwise
*/
int (*free)(fluid_sfloader_t* loader);
/**
* Method to load an instrument file (does not actually need to be a real file name,
* could be another type of string identifier that the \a loader understands).
* @param loader SoundFont loader
* @param filename File name or other string identifier
* @return The loaded instrument file (SoundFont) or NULL if an error occured.
*/
fluid_sfont_t* (*load)(fluid_sfloader_t* loader, const char* filename);
};
/**
* Virtual SoundFont instance structure.
*/
struct _fluid_sfont_t {
void* data; /**< User defined data */
unsigned int id; /**< SoundFont ID */
/**
* Method to free a virtual SoundFont bank.
* @param sfont Virtual SoundFont to free.
* @return Should return 0 when it was able to free all resources or non-zero
* if some of the samples could not be freed because they are still in use,
* in which case the free will be tried again later, until success.
*/
int (*free)(fluid_sfont_t* sfont);
/**
* Method to return the name of a virtual SoundFont.
* @param sfont Virtual SoundFont
* @return The name of the virtual SoundFont.
*/
char* (*get_name)(fluid_sfont_t* sfont);
/**
* Get a virtual SoundFont preset by bank and program numbers.
* @param sfont Virtual SoundFont
* @param bank MIDI bank number (0-16384)
* @param prenum MIDI preset number (0-127)
* @return Should return an allocated virtual preset or NULL if it could not
* be found.
*/
fluid_preset_t* (*get_preset)(fluid_sfont_t* sfont, unsigned int bank, unsigned int prenum);
/**
* Start virtual SoundFont preset iteration method.
* @param sfont Virtual SoundFont
*
* Starts/re-starts virtual preset iteration in a SoundFont.
*/
void (*iteration_start)(fluid_sfont_t* sfont);
/**
* Virtual SoundFont preset iteration function.
* @param sfont Virtual SoundFont
* @param preset Caller supplied preset to fill in with current preset information
* @return 0 when no more presets are available, 1 otherwise
*
* Should store preset information to the caller supplied \a preset structure
* and advance the internal iteration state to the next preset for subsequent
* calls.
*/
int (*iteration_next)(fluid_sfont_t* sfont, fluid_preset_t* preset);
};
#define fluid_sfont_get_id(_sf) ((_sf)->id)
/**
* Virtual SoundFont preset.
*/
struct _fluid_preset_t {
void* data; /**< User supplied data */
fluid_sfont_t* sfont; /**< Parent virtual SoundFont */
/**
* Method to free a virtual SoundFont preset.
* @param preset Virtual SoundFont preset
* @return Should return 0
*/
int (*free)(fluid_preset_t* preset);
/**
* Method to get a virtual SoundFont preset name.
* @param preset Virtual SoundFont preset
* @return Should return the name of the preset. The returned string must be
* valid for the duration of the virtual preset (or the duration of the
* SoundFont, in the case of preset iteration).
*/
char* (*get_name)(fluid_preset_t* preset);
/**
* Method to get a virtual SoundFont preset MIDI bank number.
* @param preset Virtual SoundFont preset
* @param return The bank number of the preset
*/
int (*get_banknum)(fluid_preset_t* preset);
/**
* Method to get a virtual SoundFont preset MIDI program number.
* @param preset Virtual SoundFont preset
* @param return The program number of the preset
*/
int (*get_num)(fluid_preset_t* preset);
/**
* Method to handle a noteon event (synthesize the instrument).
* @param preset Virtual SoundFont preset
* @param synth Synthesizer instance
* @param chan MIDI channel number of the note on event
* @param key MIDI note number (0-127)
* @param vel MIDI velocity (0-127)
* @return #FLUID_OK on success (0) or #FLUID_FAILED (-1) otherwise
*
* This method may be called from within synthesis context and therefore
* should be as efficient as possible and not perform any operations considered
* bad for realtime audio output (memory allocations and other OS calls).
*
* Call fluid_synth_alloc_voice() for every sample that has
* to be played. fluid_synth_alloc_voice() expects a pointer to a
* #fluid_sample_t structure and returns a pointer to the opaque
* #fluid_voice_t structure. To set or increment the values of a
* generator, use fluid_voice_gen_set() or fluid_voice_gen_incr(). When you are
* finished initializing the voice call fluid_voice_start() to
* start playing the synthesis voice. Starting with FluidSynth 1.1.0 all voices
* created will be started at the same time.
*/
int (*noteon)(fluid_preset_t* preset, fluid_synth_t* synth, int chan, int key, int vel);
/**
* Virtual SoundFont preset notify method.
* @param preset Virtual SoundFont preset
* @param reason #FLUID_PRESET_SELECTED or #FLUID_PRESET_UNSELECTED
* @param chan MIDI channel number
* @return Should return #FLUID_OK
*
* Implement this optional method if the preset needs to be notified about
* preset select and unselect events.
*
* This method may be called from within synthesis context and therefore
* should be as efficient as possible and not perform any operations considered
* bad for realtime audio output (memory allocations and other OS calls).
*/
int (*notify)(fluid_preset_t* preset, int reason, int chan);
};
/**
* Virtual SoundFont sample.
*/
struct _fluid_sample_t
{
char name[21]; /**< Sample name */
unsigned int start; /**< Start index */
unsigned int end; /**< End index, index of last valid sample point (contrary to SF spec) */
unsigned int loopstart; /**< Loop start index */
unsigned int loopend; /**< Loop end index, first point following the loop (superimposed on loopstart) */
unsigned int samplerate; /**< Sample rate */
int origpitch; /**< Original pitch (MIDI note number, 0-127) */
int pitchadj; /**< Fine pitch adjustment (+/- 99 cents) */
int sampletype; /**< Values: #FLUID_SAMPLETYPE_MONO, FLUID_SAMPLETYPE_RIGHT, FLUID_SAMPLETYPE_LEFT, FLUID_SAMPLETYPE_ROM */
int valid; /**< Should be TRUE if sample data is valid, FALSE otherwise (in which case it will not be synthesized) */
short* data; /**< Pointer to the sample's data */
int amplitude_that_reaches_noise_floor_is_valid; /**< Indicates if \a amplitude_that_reaches_noise_floor is valid (TRUE), set to FALSE initially to calculate. */
double amplitude_that_reaches_noise_floor; /**< The amplitude at which the sample's loop will be below the noise floor. For voice off optimization, calculated automatically. */
unsigned int refcount; /**< Count of voices using this sample (use #fluid_sample_refcount to access this field) */
/**
* Implement this function to receive notification when sample is no longer used.
* @param sample Virtual SoundFont sample
* @param reason #FLUID_SAMPLE_DONE only currently
* @return Should return #FLUID_OK
*/
int (*notify)(fluid_sample_t* sample, int reason);
void* userdata; /**< User defined data */
};
#define fluid_sample_refcount(_sample) ((_sample)->refcount) /**< Get the reference count of a sample. Should only be called from within synthesis context (noteon method for example) */
#define FLUID_SAMPLETYPE_MONO 1 /**< Flag for #fluid_sample_t \a sampletype field for mono samples */
#define FLUID_SAMPLETYPE_RIGHT 2 /**< Flag for #fluid_sample_t \a sampletype field for right samples of a stereo pair */
#define FLUID_SAMPLETYPE_LEFT 4 /**< Flag for #fluid_sample_t \a sampletype field for left samples of a stereo pair */
#define FLUID_SAMPLETYPE_LINKED 8 /**< Flag for #fluid_sample_t \a sampletype field, not used currently */
#define FLUID_SAMPLETYPE_ROM 0x8000 /**< Flag for #fluid_sample_t \a sampletype field, ROM sample, causes sample to be ignored */
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SFONT_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SHELL_H
#define _FLUIDSYNTH_SHELL_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file shell.h
* @brief Command shell interface
*
* The shell interface allows you to send simple textual commands to
* the synthesizer, to parse a command file, or to read commands
* from the stdin or other input streams.
*/
FLUIDSYNTH_API fluid_istream_t fluid_get_stdin(void);
FLUIDSYNTH_API fluid_ostream_t fluid_get_stdout(void);
FLUIDSYNTH_API char* fluid_get_userconf(char* buf, int len);
FLUIDSYNTH_API char* fluid_get_sysconf(char* buf, int len);
/**
* Command handler function prototype.
* @param data User defined data
* @param ac Argument count
* @param av Array of string arguments
* @param out Output stream to send response to
* @return Should return #FLUID_OK on success, #FLUID_FAILED otherwise
*/
typedef int (*fluid_cmd_func_t)(void* data, int ac, char** av, fluid_ostream_t out);
/**
* Shell command information structure.
*/
typedef struct {
char* name; /**< The name of the command, as typed in the shell */
char* topic; /**< The help topic group of this command */
fluid_cmd_func_t handler; /**< Pointer to the handler for this command */
void* data; /**< User data passed to the handler */
char* help; /**< A help string */
} fluid_cmd_t;
/* The command handler */
FLUIDSYNTH_API
fluid_cmd_handler_t* new_fluid_cmd_handler(fluid_synth_t* synth);
FLUIDSYNTH_API
void delete_fluid_cmd_handler(fluid_cmd_handler_t* handler);
FLUIDSYNTH_API
void fluid_cmd_handler_set_synth(fluid_cmd_handler_t* handler, fluid_synth_t* synth);
FLUIDSYNTH_API
int fluid_cmd_handler_register(fluid_cmd_handler_t* handler, fluid_cmd_t* cmd);
FLUIDSYNTH_API
int fluid_cmd_handler_unregister(fluid_cmd_handler_t* handler, const char *cmd);
/* Command function */
FLUIDSYNTH_API
int fluid_command(fluid_cmd_handler_t* handler, const char *cmd, fluid_ostream_t out);
FLUIDSYNTH_API
int fluid_source(fluid_cmd_handler_t* handler, const char *filename);
FLUIDSYNTH_API
void fluid_usershell(fluid_settings_t* settings, fluid_cmd_handler_t* handler);
/* Shell */
FLUIDSYNTH_API
fluid_shell_t* new_fluid_shell(fluid_settings_t* settings, fluid_cmd_handler_t* handler,
fluid_istream_t in, fluid_ostream_t out, int thread);
FLUIDSYNTH_API void delete_fluid_shell(fluid_shell_t* shell);
/* TCP/IP server */
/**
* Callback function which is executed for new server connections.
* @param data User defined data supplied in call to new_fluid_server()
* @param addr The IP address of the client (can be NULL)
* @return Should return a new command handler for the connection (new_fluid_cmd_handler()).
*/
typedef fluid_cmd_handler_t* (*fluid_server_newclient_func_t)(void* data, char* addr);
FLUIDSYNTH_API
fluid_server_t* new_fluid_server(fluid_settings_t* settings,
fluid_server_newclient_func_t func,
void* data);
FLUIDSYNTH_API void delete_fluid_server(fluid_server_t* server);
FLUIDSYNTH_API int fluid_server_join(fluid_server_t* server);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SHELL_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_SYNTH_H
#define _FLUIDSYNTH_SYNTH_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file synth.h
* @brief Embeddable SoundFont synthesizer
*
* You create a new synthesizer with new_fluid_synth() and you destroy
* if with delete_fluid_synth(). Use the settings structure to specify
* the synthesizer characteristics.
*
* You have to load a SoundFont in order to hear any sound. For that
* you use the fluid_synth_sfload() function.
*
* You can use the audio driver functions described below to open
* the audio device and create a background audio thread.
*
* The API for sending MIDI events is probably what you expect:
* fluid_synth_noteon(), fluid_synth_noteoff(), ...
*/
#define FLUID_SYNTH_CHANNEL_INFO_NAME_SIZE 32 /**< Length of channel info name field (including zero terminator) */
/**
* Channel information structure for fluid_synth_get_channel_info().
* @since 1.1.1
*/
struct _fluid_synth_channel_info_t
{
int assigned : 1; /**< TRUE if a preset is assigned, FALSE otherwise */
/* Reserved flag bits (at the least 31) */
int sfont_id; /**< ID of parent SoundFont */
int bank; /**< MIDI bank number (0-16383) */
int program; /**< MIDI program number (0-127) */
char name[FLUID_SYNTH_CHANNEL_INFO_NAME_SIZE]; /**< Channel preset name */
char reserved[32]; /**< Reserved data for future expansion */
};
FLUIDSYNTH_API fluid_synth_t* new_fluid_synth(fluid_settings_t* settings);
FLUIDSYNTH_API int delete_fluid_synth(fluid_synth_t* synth);
FLUIDSYNTH_API fluid_settings_t* fluid_synth_get_settings(fluid_synth_t* synth);
/* MIDI channel messages */
FLUIDSYNTH_API int fluid_synth_noteon(fluid_synth_t* synth, int chan, int key, int vel);
FLUIDSYNTH_API int fluid_synth_noteoff(fluid_synth_t* synth, int chan, int key);
FLUIDSYNTH_API int fluid_synth_cc(fluid_synth_t* synth, int chan, int ctrl, int val);
FLUIDSYNTH_API int fluid_synth_get_cc(fluid_synth_t* synth, int chan, int ctrl, int* pval);
FLUIDSYNTH_API int fluid_synth_sysex(fluid_synth_t *synth, const char *data, int len,
char *response, int *response_len, int *handled, int dryrun);
FLUIDSYNTH_API int fluid_synth_pitch_bend(fluid_synth_t* synth, int chan, int val);
FLUIDSYNTH_API int fluid_synth_get_pitch_bend(fluid_synth_t* synth, int chan, int* ppitch_bend);
FLUIDSYNTH_API int fluid_synth_pitch_wheel_sens(fluid_synth_t* synth, int chan, int val);
FLUIDSYNTH_API int fluid_synth_get_pitch_wheel_sens(fluid_synth_t* synth, int chan, int* pval);
FLUIDSYNTH_API int fluid_synth_program_change(fluid_synth_t* synth, int chan, int program);
FLUIDSYNTH_API int fluid_synth_channel_pressure(fluid_synth_t* synth, int chan, int val);
FLUIDSYNTH_API int fluid_synth_bank_select(fluid_synth_t* synth, int chan, unsigned int bank);
FLUIDSYNTH_API int fluid_synth_sfont_select(fluid_synth_t* synth, int chan, unsigned int sfont_id);
FLUIDSYNTH_API
int fluid_synth_program_select(fluid_synth_t* synth, int chan, unsigned int sfont_id,
unsigned int bank_num, unsigned int preset_num);
FLUIDSYNTH_API int
fluid_synth_program_select_by_sfont_name (fluid_synth_t* synth, int chan,
const char *sfont_name, unsigned int bank_num,
unsigned int preset_num);
FLUIDSYNTH_API
int fluid_synth_get_program(fluid_synth_t* synth, int chan, unsigned int* sfont_id,
unsigned int* bank_num, unsigned int* preset_num);
FLUIDSYNTH_API int fluid_synth_unset_program (fluid_synth_t *synth, int chan);
FLUIDSYNTH_API int fluid_synth_get_channel_info (fluid_synth_t *synth, int chan,
fluid_synth_channel_info_t *info);
FLUIDSYNTH_API int fluid_synth_program_reset(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_system_reset(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_all_notes_off(fluid_synth_t* synth, int chan);
FLUIDSYNTH_API int fluid_synth_all_sounds_off(fluid_synth_t* synth, int chan);
enum fluid_midi_channel_type
{
CHANNEL_TYPE_MELODIC = 0,
CHANNEL_TYPE_DRUM = 1
};
int fluid_synth_set_channel_type(fluid_synth_t* synth, int chan, int type);
/* Low level access */
FLUIDSYNTH_API fluid_preset_t* fluid_synth_get_channel_preset(fluid_synth_t* synth, int chan);
FLUIDSYNTH_API int fluid_synth_start(fluid_synth_t* synth, unsigned int id,
fluid_preset_t* preset, int audio_chan,
int midi_chan, int key, int vel);
FLUIDSYNTH_API int fluid_synth_stop(fluid_synth_t* synth, unsigned int id);
/* SoundFont management */
FLUIDSYNTH_API
int fluid_synth_sfload(fluid_synth_t* synth, const char* filename, int reset_presets);
FLUIDSYNTH_API int fluid_synth_sfreload(fluid_synth_t* synth, unsigned int id);
FLUIDSYNTH_API int fluid_synth_sfunload(fluid_synth_t* synth, unsigned int id, int reset_presets);
FLUIDSYNTH_API int fluid_synth_add_sfont(fluid_synth_t* synth, fluid_sfont_t* sfont);
FLUIDSYNTH_API void fluid_synth_remove_sfont(fluid_synth_t* synth, fluid_sfont_t* sfont);
FLUIDSYNTH_API int fluid_synth_sfcount(fluid_synth_t* synth);
FLUIDSYNTH_API fluid_sfont_t* fluid_synth_get_sfont(fluid_synth_t* synth, unsigned int num);
FLUIDSYNTH_API fluid_sfont_t* fluid_synth_get_sfont_by_id(fluid_synth_t* synth, unsigned int id);
FLUIDSYNTH_API fluid_sfont_t *fluid_synth_get_sfont_by_name (fluid_synth_t* synth,
const char *name);
FLUIDSYNTH_API int fluid_synth_set_bank_offset(fluid_synth_t* synth, int sfont_id, int offset);
FLUIDSYNTH_API int fluid_synth_get_bank_offset(fluid_synth_t* synth, int sfont_id);
/* Reverb */
FLUIDSYNTH_API void fluid_synth_set_reverb(fluid_synth_t* synth, double roomsize,
double damping, double width, double level);
FLUIDSYNTH_API void fluid_synth_set_reverb_on(fluid_synth_t* synth, int on);
FLUIDSYNTH_API double fluid_synth_get_reverb_roomsize(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_reverb_damp(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_reverb_level(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_reverb_width(fluid_synth_t* synth);
#define FLUID_REVERB_DEFAULT_ROOMSIZE 0.2f /**< Default reverb room size */
#define FLUID_REVERB_DEFAULT_DAMP 0.0f /**< Default reverb damping */
#define FLUID_REVERB_DEFAULT_WIDTH 0.5f /**< Default reverb width */
#define FLUID_REVERB_DEFAULT_LEVEL 0.9f /**< Default reverb level */
/* Chorus */
/**
* Chorus modulation waveform type.
*/
enum fluid_chorus_mod {
FLUID_CHORUS_MOD_SINE = 0, /**< Sine wave chorus modulation */
FLUID_CHORUS_MOD_TRIANGLE = 1 /**< Triangle wave chorus modulation */
};
FLUIDSYNTH_API void fluid_synth_set_chorus(fluid_synth_t* synth, int nr, double level,
double speed, double depth_ms, int type);
FLUIDSYNTH_API void fluid_synth_set_chorus_on(fluid_synth_t* synth, int on);
FLUIDSYNTH_API int fluid_synth_get_chorus_nr(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_chorus_level(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_chorus_speed_Hz(fluid_synth_t* synth);
FLUIDSYNTH_API double fluid_synth_get_chorus_depth_ms(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_get_chorus_type(fluid_synth_t* synth); /* see fluid_chorus_mod */
#define FLUID_CHORUS_DEFAULT_N 3 /**< Default chorus voice count */
#define FLUID_CHORUS_DEFAULT_LEVEL 2.0f /**< Default chorus level */
#define FLUID_CHORUS_DEFAULT_SPEED 0.3f /**< Default chorus speed */
#define FLUID_CHORUS_DEFAULT_DEPTH 8.0f /**< Default chorus depth */
#define FLUID_CHORUS_DEFAULT_TYPE FLUID_CHORUS_MOD_SINE /**< Default chorus waveform type */
/* Audio and MIDI channels */
FLUIDSYNTH_API int fluid_synth_count_midi_channels(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_count_audio_channels(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_count_audio_groups(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_count_effects_channels(fluid_synth_t* synth);
/* Synthesis parameters */
FLUIDSYNTH_API void fluid_synth_set_sample_rate(fluid_synth_t* synth, float sample_rate);
FLUIDSYNTH_API void fluid_synth_set_gain(fluid_synth_t* synth, float gain);
FLUIDSYNTH_API float fluid_synth_get_gain(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_set_polyphony(fluid_synth_t* synth, int polyphony);
FLUIDSYNTH_API int fluid_synth_get_polyphony(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_get_active_voice_count(fluid_synth_t* synth);
FLUIDSYNTH_API int fluid_synth_get_internal_bufsize(fluid_synth_t* synth);
FLUIDSYNTH_API
int fluid_synth_set_interp_method(fluid_synth_t* synth, int chan, int interp_method);
/**
* Synthesis interpolation method.
*/
enum fluid_interp {
FLUID_INTERP_NONE = 0, /**< No interpolation: Fastest, but questionable audio quality */
FLUID_INTERP_LINEAR = 1, /**< Straight-line interpolation: A bit slower, reasonable audio quality */
FLUID_INTERP_4THORDER = 4, /**< Fourth-order interpolation, good quality, the default */
FLUID_INTERP_7THORDER = 7 /**< Seventh-order interpolation */
};
#define FLUID_INTERP_DEFAULT FLUID_INTERP_4THORDER /**< Default interpolation method from #fluid_interp. */
#define FLUID_INTERP_HIGHEST FLUID_INTERP_7THORDER /**< Highest interpolation method from #fluid_interp. */
/* Generator interface */
FLUIDSYNTH_API
int fluid_synth_set_gen(fluid_synth_t* synth, int chan, int param, float value);
FLUIDSYNTH_API int fluid_synth_set_gen2 (fluid_synth_t* synth, int chan,
int param, float value,
int absolute, int normalized);
FLUIDSYNTH_API float fluid_synth_get_gen(fluid_synth_t* synth, int chan, int param);
/* Tuning */
FLUIDSYNTH_API
int fluid_synth_create_key_tuning(fluid_synth_t* synth, int bank, int prog,
const char* name, const double* pitch);
FLUIDSYNTH_API
int fluid_synth_activate_key_tuning(fluid_synth_t* synth, int bank, int prog,
const char* name, const double* pitch, int apply);
FLUIDSYNTH_API
int fluid_synth_create_octave_tuning(fluid_synth_t* synth, int bank, int prog,
const char* name, const double* pitch);
FLUIDSYNTH_API
int fluid_synth_activate_octave_tuning(fluid_synth_t* synth, int bank, int prog,
const char* name, const double* pitch, int apply);
FLUIDSYNTH_API
int fluid_synth_tune_notes(fluid_synth_t* synth, int bank, int prog,
int len, const int *keys, const double* pitch, int apply);
FLUIDSYNTH_API
int fluid_synth_select_tuning(fluid_synth_t* synth, int chan, int bank, int prog);
FLUIDSYNTH_API
int fluid_synth_activate_tuning(fluid_synth_t* synth, int chan, int bank, int prog,
int apply);
FLUIDSYNTH_API int fluid_synth_reset_tuning(fluid_synth_t* synth, int chan);
FLUIDSYNTH_API
int fluid_synth_deactivate_tuning(fluid_synth_t* synth, int chan, int apply);
FLUIDSYNTH_API void fluid_synth_tuning_iteration_start(fluid_synth_t* synth);
FLUIDSYNTH_API
int fluid_synth_tuning_iteration_next(fluid_synth_t* synth, int* bank, int* prog);
FLUIDSYNTH_API int fluid_synth_tuning_dump(fluid_synth_t* synth, int bank, int prog,
char* name, int len, double* pitch);
/* Misc */
FLUIDSYNTH_API double fluid_synth_get_cpu_load(fluid_synth_t* synth);
FLUIDSYNTH_API char* fluid_synth_error(fluid_synth_t* synth);
/*
* Synthesizer plugin
*
* To create a synthesizer plugin, create the synthesizer as
* explained above. Once the synthesizer is created you can call
* any of the functions below to get the audio.
*/
FLUIDSYNTH_API int fluid_synth_write_s16(fluid_synth_t* synth, int len,
void* lout, int loff, int lincr,
void* rout, int roff, int rincr);
FLUIDSYNTH_API int fluid_synth_write_float(fluid_synth_t* synth, int len,
void* lout, int loff, int lincr,
void* rout, int roff, int rincr);
FLUIDSYNTH_API int fluid_synth_nwrite_float(fluid_synth_t* synth, int len,
float** left, float** right,
float** fx_left, float** fx_right);
FLUIDSYNTH_API int fluid_synth_process(fluid_synth_t* synth, int len,
int nin, float** in,
int nout, float** out);
/**
* Type definition of the synthesizer's audio callback function.
* @param synth FluidSynth instance
* @param len Count of audio frames to synthesize
* @param out1 Array to store left channel of audio to
* @param loff Offset index in 'out1' for first sample
* @param lincr Increment between samples stored to 'out1'
* @param out2 Array to store right channel of audio to
* @param roff Offset index in 'out2' for first sample
* @param rincr Increment between samples stored to 'out2'
*/
typedef int (*fluid_audio_callback_t)(fluid_synth_t* synth, int len,
void* out1, int loff, int lincr,
void* out2, int roff, int rincr);
/* Synthesizer's interface to handle SoundFont loaders */
FLUIDSYNTH_API void fluid_synth_add_sfloader(fluid_synth_t* synth, fluid_sfloader_t* loader);
FLUIDSYNTH_API fluid_voice_t* fluid_synth_alloc_voice(fluid_synth_t* synth, fluid_sample_t* sample,
int channum, int key, int vel);
FLUIDSYNTH_API void fluid_synth_start_voice(fluid_synth_t* synth, fluid_voice_t* voice);
FLUIDSYNTH_API void fluid_synth_get_voicelist(fluid_synth_t* synth,
fluid_voice_t* buf[], int bufsize, int ID);
FLUIDSYNTH_API int fluid_synth_handle_midi_event(void* data, fluid_midi_event_t* event);
FLUIDSYNTH_API void fluid_synth_set_midi_router(fluid_synth_t* synth,
fluid_midi_router_t* router);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_SYNTH_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_TYPES_H
#define _FLUIDSYNTH_TYPES_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file types.h
* @brief Type declarations
*/
typedef struct _fluid_hashtable_t fluid_settings_t; /**< Configuration settings instance */
typedef struct _fluid_synth_t fluid_synth_t; /**< Synthesizer instance */
typedef struct _fluid_synth_channel_info_t fluid_synth_channel_info_t; /**< SoundFont channel info */
typedef struct _fluid_voice_t fluid_voice_t; /**< Synthesis voice instance */
typedef struct _fluid_sfloader_t fluid_sfloader_t; /**< SoundFont loader plugin */
typedef struct _fluid_sfont_t fluid_sfont_t; /**< SoundFont */
typedef struct _fluid_preset_t fluid_preset_t; /**< SoundFont preset */
typedef struct _fluid_sample_t fluid_sample_t; /**< SoundFont sample */
typedef struct _fluid_mod_t fluid_mod_t; /**< SoundFont modulator */
typedef struct _fluid_audio_driver_t fluid_audio_driver_t; /**< Audio driver instance */
typedef struct _fluid_file_renderer_t fluid_file_renderer_t; /**< Audio file renderer instance */
typedef struct _fluid_player_t fluid_player_t; /**< MIDI player instance */
typedef struct _fluid_midi_event_t fluid_midi_event_t; /**< MIDI event */
typedef struct _fluid_midi_driver_t fluid_midi_driver_t; /**< MIDI driver instance */
typedef struct _fluid_midi_router_t fluid_midi_router_t; /**< MIDI router instance */
typedef struct _fluid_midi_router_rule_t fluid_midi_router_rule_t; /**< MIDI router rule */
typedef struct _fluid_hashtable_t fluid_cmd_handler_t; /**< Command handler */
typedef struct _fluid_shell_t fluid_shell_t; /**< Command shell */
typedef struct _fluid_server_t fluid_server_t; /**< TCP/IP shell server instance */
typedef struct _fluid_event_t fluid_event_t; /**< Sequencer event */
typedef struct _fluid_sequencer_t fluid_sequencer_t; /**< Sequencer instance */
typedef struct _fluid_ramsfont_t fluid_ramsfont_t; /**< RAM SoundFont */
typedef struct _fluid_rampreset_t fluid_rampreset_t; /**< RAM SoundFont preset */
typedef int fluid_istream_t; /**< Input stream descriptor */
typedef int fluid_ostream_t; /**< Output stream descriptor */
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_TYPES_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_VERSION_H
#define _FLUIDSYNTH_VERSION_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file version.h
* @brief Library version functions and defines
*/
#define FLUIDSYNTH_VERSION "1.1.6" /**< String constant of libfluidsynth version. */
#define FLUIDSYNTH_VERSION_MAJOR 1 /**< libfluidsynth major version integer constant. */
#define FLUIDSYNTH_VERSION_MINOR 1 /**< libfluidsynth minor version integer constant. */
#define FLUIDSYNTH_VERSION_MICRO 6 /**< libfluidsynth micro version integer constant. */
FLUIDSYNTH_API void fluid_version(int *major, int *minor, int *micro);
FLUIDSYNTH_API char* fluid_version_str(void);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_VERSION_H */

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/* FluidSynth - A Software Synthesizer
*
* Copyright (C) 2003 Peter Hanappe and others.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public License
* as published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*/
#ifndef _FLUIDSYNTH_VOICE_H
#define _FLUIDSYNTH_VOICE_H
#ifdef __cplusplus
extern "C" {
#endif
/**
* @file voice.h
* @brief Synthesis voice manipulation functions.
*
* The interface to the synthesizer's voices.
* Examples on using them can be found in fluid_defsfont.c.
* Most of these functions should only be called from within synthesis context,
* such as the SoundFont loader's noteon method.
*/
FLUIDSYNTH_API void fluid_voice_update_param(fluid_voice_t* voice, int gen);
/**
* Enum used with fluid_voice_add_mod() to specify how to handle duplicate modulators.
*/
enum fluid_voice_add_mod {
FLUID_VOICE_OVERWRITE, /**< Overwrite any existing matching modulator */
FLUID_VOICE_ADD, /**< Add (sum) modulator amounts */
FLUID_VOICE_DEFAULT /**< For default modulators only, no need to check for duplicates */
};
FLUIDSYNTH_API void fluid_voice_add_mod(fluid_voice_t* voice, fluid_mod_t* mod, int mode);
FLUIDSYNTH_API void fluid_voice_gen_set(fluid_voice_t* voice, int gen, float val);
FLUIDSYNTH_API float fluid_voice_gen_get(fluid_voice_t* voice, int gen);
FLUIDSYNTH_API void fluid_voice_gen_incr(fluid_voice_t* voice, int gen, float val);
FLUIDSYNTH_API unsigned int fluid_voice_get_id(fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_is_playing(fluid_voice_t* voice);
FLUIDSYNTH_API int fluid_voice_optimize_sample(fluid_sample_t* s);
#ifdef __cplusplus
}
#endif
#endif /* _FLUIDSYNTH_VOICE_H */

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mingw/include/pcap-bpf.h Normal file
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/*-
* Copyright (c) 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997
* The Regents of the University of California. All rights reserved.
*
* This code is derived from the Stanford/CMU enet packet filter,
* (net/enet.c) distributed as part of 4.3BSD, and code contributed
* to Berkeley by Steven McCanne and Van Jacobson both of Lawrence
* Berkeley Laboratory.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#) $Header: /tcpdump/master/libpcap/pcap-bpf.h,v 1.50 2007/04/01 21:43:55 guy Exp $ (LBL)
*/
/*
* For backwards compatibility.
*
* Note to OS vendors: do NOT get rid of this file! Some applications
* might expect to be able to include <pcap-bpf.h>.
*/
#include <pcap/bpf.h>

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/*
* Copyright (c) 1994, 1996
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the Computer Systems
* Engineering Group at Lawrence Berkeley Laboratory.
* 4. Neither the name of the University nor of the Laboratory may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#) $Header: /tcpdump/master/libpcap/pcap-namedb.h,v 1.13 2006/10/04 18:13:32 guy Exp $ (LBL)
*/
/*
* For backwards compatibility.
*
* Note to OS vendors: do NOT get rid of this file! Some applications
* might expect to be able to include <pcap-namedb.h>.
*/
#include <pcap/namedb.h>

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/*
* Copyright (c) 2002 - 2005 NetGroup, Politecnico di Torino (Italy)
* Copyright (c) 2005 - 2009 CACE Technologies, Inc. Davis (California)
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the Politecnico di Torino nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @(#) $Header: /tcpdump/master/libpcap/pcap-stdinc.h,v 1.10.2.1 2008-10-06 15:38:39 gianluca Exp $ (LBL)
*/
#define SIZEOF_CHAR 1
#define SIZEOF_SHORT 2
#define SIZEOF_INT 4
#ifndef _MSC_EXTENSIONS
#define SIZEOF_LONG_LONG 8
#endif
/*
* Avoids a compiler warning in case this was already defined
* (someone defined _WINSOCKAPI_ when including 'windows.h', in order
* to prevent it from including 'winsock.h')
*/
#ifdef _WINSOCKAPI_
#undef _WINSOCKAPI_
#endif
#include <winsock2.h>
#include <fcntl.h>
#include "bittypes.h"
#include <time.h>
#include <io.h>
#ifndef __MINGW32__
#include "IP6_misc.h"
#endif
#define caddr_t char*
#if _MSC_VER < 1500
#define snprintf _snprintf
#define vsnprintf _vsnprintf
#define strdup _strdup
#endif
#define inline __inline
#ifdef __MINGW32__
#include <stdint.h>
#else /*__MINGW32__*/
/* MSVC compiler */
#ifndef _UINTPTR_T_DEFINED
#ifdef _WIN64
typedef unsigned __int64 uintptr_t;
#else
typedef _W64 unsigned int uintptr_t;
#endif
#define _UINTPTR_T_DEFINED
#endif
#ifndef _INTPTR_T_DEFINED
#ifdef _WIN64
typedef __int64 intptr_t;
#else
typedef _W64 int intptr_t;
#endif
#define _INTPTR_T_DEFINED
#endif
#endif /*__MINGW32__*/

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/*
* Copyright (c) 2006 Paolo Abeni (Italy)
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* bluetooth data struct
* By Paolo Abeni <paolo.abeni@email.it>
*
* @(#) $Header: /tcpdump/master/libpcap/pcap/bluetooth.h,v 1.1 2007/09/22 02:10:17 guy Exp $
*/
#ifndef _PCAP_BLUETOOTH_STRUCTS_H__
#define _PCAP_BLUETOOTH_STRUCTS_H__
/*
* Header prepended libpcap to each bluetooth h:4 frame.
* fields are in network byte order
*/
typedef struct _pcap_bluetooth_h4_header {
u_int32_t direction; /* if first bit is set direction is incoming */
} pcap_bluetooth_h4_header;
#endif

934
mingw/include/pcap/bpf.h Normal file
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/*-
* Copyright (c) 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997
* The Regents of the University of California. All rights reserved.
*
* This code is derived from the Stanford/CMU enet packet filter,
* (net/enet.c) distributed as part of 4.3BSD, and code contributed
* to Berkeley by Steven McCanne and Van Jacobson both of Lawrence
* Berkeley Laboratory.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)bpf.h 7.1 (Berkeley) 5/7/91
*
* @(#) $Header: /tcpdump/master/libpcap/pcap/bpf.h,v 1.19.2.8 2008-09-22 20:16:01 guy Exp $ (LBL)
*/
/*
* This is libpcap's cut-down version of bpf.h; it includes only
* the stuff needed for the code generator and the userland BPF
* interpreter, and the libpcap APIs for setting filters, etc..
*
* "pcap-bpf.c" will include the native OS version, as it deals with
* the OS's BPF implementation.
*
* XXX - should this all just be moved to "pcap.h"?
*/
#ifndef BPF_MAJOR_VERSION
#ifdef __cplusplus
extern "C" {
#endif
/* BSD style release date */
#define BPF_RELEASE 199606
#ifdef MSDOS /* must be 32-bit */
typedef long bpf_int32;
typedef unsigned long bpf_u_int32;
#else
typedef int bpf_int32;
typedef u_int bpf_u_int32;
#endif
/*
* Alignment macros. BPF_WORDALIGN rounds up to the next
* even multiple of BPF_ALIGNMENT.
*/
#ifndef __NetBSD__
#define BPF_ALIGNMENT sizeof(bpf_int32)
#else
#define BPF_ALIGNMENT sizeof(long)
#endif
#define BPF_WORDALIGN(x) (((x)+(BPF_ALIGNMENT-1))&~(BPF_ALIGNMENT-1))
#define BPF_MAXBUFSIZE 0x8000
#define BPF_MINBUFSIZE 32
/*
* Structure for "pcap_compile()", "pcap_setfilter()", etc..
*/
struct bpf_program {
u_int bf_len;
struct bpf_insn *bf_insns;
};
/*
* Struct return by BIOCVERSION. This represents the version number of
* the filter language described by the instruction encodings below.
* bpf understands a program iff kernel_major == filter_major &&
* kernel_minor >= filter_minor, that is, if the value returned by the
* running kernel has the same major number and a minor number equal
* equal to or less than the filter being downloaded. Otherwise, the
* results are undefined, meaning an error may be returned or packets
* may be accepted haphazardly.
* It has nothing to do with the source code version.
*/
struct bpf_version {
u_short bv_major;
u_short bv_minor;
};
/* Current version number of filter architecture. */
#define BPF_MAJOR_VERSION 1
#define BPF_MINOR_VERSION 1
/*
* Data-link level type codes.
*
* Do *NOT* add new values to this list without asking
* "tcpdump-workers@lists.tcpdump.org" for a value. Otherwise, you run
* the risk of using a value that's already being used for some other
* purpose, and of having tools that read libpcap-format captures not
* being able to handle captures with your new DLT_ value, with no hope
* that they will ever be changed to do so (as that would destroy their
* ability to read captures using that value for that other purpose).
*/
/*
* These are the types that are the same on all platforms, and that
* have been defined by <net/bpf.h> for ages.
*/
#define DLT_NULL 0 /* BSD loopback encapsulation */
#define DLT_EN10MB 1 /* Ethernet (10Mb) */
#define DLT_EN3MB 2 /* Experimental Ethernet (3Mb) */
#define DLT_AX25 3 /* Amateur Radio AX.25 */
#define DLT_PRONET 4 /* Proteon ProNET Token Ring */
#define DLT_CHAOS 5 /* Chaos */
#define DLT_IEEE802 6 /* 802.5 Token Ring */
#define DLT_ARCNET 7 /* ARCNET, with BSD-style header */
#define DLT_SLIP 8 /* Serial Line IP */
#define DLT_PPP 9 /* Point-to-point Protocol */
#define DLT_FDDI 10 /* FDDI */
/*
* These are types that are different on some platforms, and that
* have been defined by <net/bpf.h> for ages. We use #ifdefs to
* detect the BSDs that define them differently from the traditional
* libpcap <net/bpf.h>
*
* XXX - DLT_ATM_RFC1483 is 13 in BSD/OS, and DLT_RAW is 14 in BSD/OS,
* but I don't know what the right #define is for BSD/OS.
*/
#define DLT_ATM_RFC1483 11 /* LLC-encapsulated ATM */
#ifdef __OpenBSD__
#define DLT_RAW 14 /* raw IP */
#else
#define DLT_RAW 12 /* raw IP */
#endif
/*
* Given that the only OS that currently generates BSD/OS SLIP or PPP
* is, well, BSD/OS, arguably everybody should have chosen its values
* for DLT_SLIP_BSDOS and DLT_PPP_BSDOS, which are 15 and 16, but they
* didn't. So it goes.
*/
#if defined(__NetBSD__) || defined(__FreeBSD__)
#ifndef DLT_SLIP_BSDOS
#define DLT_SLIP_BSDOS 13 /* BSD/OS Serial Line IP */
#define DLT_PPP_BSDOS 14 /* BSD/OS Point-to-point Protocol */
#endif
#else
#define DLT_SLIP_BSDOS 15 /* BSD/OS Serial Line IP */
#define DLT_PPP_BSDOS 16 /* BSD/OS Point-to-point Protocol */
#endif
/*
* 17 is used for DLT_OLD_PFLOG in OpenBSD;
* OBSOLETE: DLT_PFLOG is 117 in OpenBSD now as well. See below.
* 18 is used for DLT_PFSYNC in OpenBSD; don't use it for anything else.
*/
#define DLT_ATM_CLIP 19 /* Linux Classical-IP over ATM */
/*
* Apparently Redback uses this for its SmartEdge 400/800. I hope
* nobody else decided to use it, too.
*/
#define DLT_REDBACK_SMARTEDGE 32
/*
* These values are defined by NetBSD; other platforms should refrain from
* using them for other purposes, so that NetBSD savefiles with link
* types of 50 or 51 can be read as this type on all platforms.
*/
#define DLT_PPP_SERIAL 50 /* PPP over serial with HDLC encapsulation */
#define DLT_PPP_ETHER 51 /* PPP over Ethernet */
/*
* The Axent Raptor firewall - now the Symantec Enterprise Firewall - uses
* a link-layer type of 99 for the tcpdump it supplies. The link-layer
* header has 6 bytes of unknown data, something that appears to be an
* Ethernet type, and 36 bytes that appear to be 0 in at least one capture
* I've seen.
*/
#define DLT_SYMANTEC_FIREWALL 99
/*
* Values between 100 and 103 are used in capture file headers as
* link-layer types corresponding to DLT_ types that differ
* between platforms; don't use those values for new DLT_ new types.
*/
/*
* This value was defined by libpcap 0.5; platforms that have defined
* it with a different value should define it here with that value -
* a link type of 104 in a save file will be mapped to DLT_C_HDLC,
* whatever value that happens to be, so programs will correctly
* handle files with that link type regardless of the value of
* DLT_C_HDLC.
*
* The name DLT_C_HDLC was used by BSD/OS; we use that name for source
* compatibility with programs written for BSD/OS.
*
* libpcap 0.5 defined it as DLT_CHDLC; we define DLT_CHDLC as well,
* for source compatibility with programs written for libpcap 0.5.
*/
#define DLT_C_HDLC 104 /* Cisco HDLC */
#define DLT_CHDLC DLT_C_HDLC
#define DLT_IEEE802_11 105 /* IEEE 802.11 wireless */
/*
* 106 is reserved for Linux Classical IP over ATM; it's like DLT_RAW,
* except when it isn't. (I.e., sometimes it's just raw IP, and
* sometimes it isn't.) We currently handle it as DLT_LINUX_SLL,
* so that we don't have to worry about the link-layer header.)
*/
/*
* Frame Relay; BSD/OS has a DLT_FR with a value of 11, but that collides
* with other values.
* DLT_FR and DLT_FRELAY packets start with the Q.922 Frame Relay header
* (DLCI, etc.).
*/
#define DLT_FRELAY 107
/*
* OpenBSD DLT_LOOP, for loopback devices; it's like DLT_NULL, except
* that the AF_ type in the link-layer header is in network byte order.
*
* DLT_LOOP is 12 in OpenBSD, but that's DLT_RAW in other OSes, so
* we don't use 12 for it in OSes other than OpenBSD.
*/
#ifdef __OpenBSD__
#define DLT_LOOP 12
#else
#define DLT_LOOP 108
#endif
/*
* Encapsulated packets for IPsec; DLT_ENC is 13 in OpenBSD, but that's
* DLT_SLIP_BSDOS in NetBSD, so we don't use 13 for it in OSes other
* than OpenBSD.
*/
#ifdef __OpenBSD__
#define DLT_ENC 13
#else
#define DLT_ENC 109
#endif
/*
* Values between 110 and 112 are reserved for use in capture file headers
* as link-layer types corresponding to DLT_ types that might differ
* between platforms; don't use those values for new DLT_ types
* other than the corresponding DLT_ types.
*/
/*
* This is for Linux cooked sockets.
*/
#define DLT_LINUX_SLL 113
/*
* Apple LocalTalk hardware.
*/
#define DLT_LTALK 114
/*
* Acorn Econet.
*/
#define DLT_ECONET 115
/*
* Reserved for use with OpenBSD ipfilter.
*/
#define DLT_IPFILTER 116
/*
* OpenBSD DLT_PFLOG; DLT_PFLOG is 17 in OpenBSD, but that's DLT_LANE8023
* in SuSE 6.3, so we can't use 17 for it in capture-file headers.
*
* XXX: is there a conflict with DLT_PFSYNC 18 as well?
*/
#ifdef __OpenBSD__
#define DLT_OLD_PFLOG 17
#define DLT_PFSYNC 18
#endif
#define DLT_PFLOG 117
/*
* Registered for Cisco-internal use.
*/
#define DLT_CISCO_IOS 118
/*
* For 802.11 cards using the Prism II chips, with a link-layer
* header including Prism monitor mode information plus an 802.11
* header.
*/
#define DLT_PRISM_HEADER 119
/*
* Reserved for Aironet 802.11 cards, with an Aironet link-layer header
* (see Doug Ambrisko's FreeBSD patches).
*/
#define DLT_AIRONET_HEADER 120
/*
* Reserved for Siemens HiPath HDLC.
*/
#define DLT_HHDLC 121
/*
* This is for RFC 2625 IP-over-Fibre Channel.
*
* This is not for use with raw Fibre Channel, where the link-layer
* header starts with a Fibre Channel frame header; it's for IP-over-FC,
* where the link-layer header starts with an RFC 2625 Network_Header
* field.
*/
#define DLT_IP_OVER_FC 122
/*
* This is for Full Frontal ATM on Solaris with SunATM, with a
* pseudo-header followed by an AALn PDU.
*
* There may be other forms of Full Frontal ATM on other OSes,
* with different pseudo-headers.
*
* If ATM software returns a pseudo-header with VPI/VCI information
* (and, ideally, packet type information, e.g. signalling, ILMI,
* LANE, LLC-multiplexed traffic, etc.), it should not use
* DLT_ATM_RFC1483, but should get a new DLT_ value, so tcpdump
* and the like don't have to infer the presence or absence of a
* pseudo-header and the form of the pseudo-header.
*/
#define DLT_SUNATM 123 /* Solaris+SunATM */
/*
* Reserved as per request from Kent Dahlgren <kent@praesum.com>
* for private use.
*/
#define DLT_RIO 124 /* RapidIO */
#define DLT_PCI_EXP 125 /* PCI Express */
#define DLT_AURORA 126 /* Xilinx Aurora link layer */
/*
* Header for 802.11 plus a number of bits of link-layer information
* including radio information, used by some recent BSD drivers as
* well as the madwifi Atheros driver for Linux.
*/
#define DLT_IEEE802_11_RADIO 127 /* 802.11 plus radiotap radio header */
/*
* Reserved for the TZSP encapsulation, as per request from
* Chris Waters <chris.waters@networkchemistry.com>
* TZSP is a generic encapsulation for any other link type,
* which includes a means to include meta-information
* with the packet, e.g. signal strength and channel
* for 802.11 packets.
*/
#define DLT_TZSP 128 /* Tazmen Sniffer Protocol */
/*
* BSD's ARCNET headers have the source host, destination host,
* and type at the beginning of the packet; that's what's handed
* up to userland via BPF.
*
* Linux's ARCNET headers, however, have a 2-byte offset field
* between the host IDs and the type; that's what's handed up
* to userland via PF_PACKET sockets.
*
* We therefore have to have separate DLT_ values for them.
*/
#define DLT_ARCNET_LINUX 129 /* ARCNET */
/*
* Juniper-private data link types, as per request from
* Hannes Gredler <hannes@juniper.net>. The DLT_s are used
* for passing on chassis-internal metainformation such as
* QOS profiles, etc..
*/
#define DLT_JUNIPER_MLPPP 130
#define DLT_JUNIPER_MLFR 131
#define DLT_JUNIPER_ES 132
#define DLT_JUNIPER_GGSN 133
#define DLT_JUNIPER_MFR 134
#define DLT_JUNIPER_ATM2 135
#define DLT_JUNIPER_SERVICES 136
#define DLT_JUNIPER_ATM1 137
/*
* Apple IP-over-IEEE 1394, as per a request from Dieter Siegmund
* <dieter@apple.com>. The header that's presented is an Ethernet-like
* header:
*
* #define FIREWIRE_EUI64_LEN 8
* struct firewire_header {
* u_char firewire_dhost[FIREWIRE_EUI64_LEN];
* u_char firewire_shost[FIREWIRE_EUI64_LEN];
* u_short firewire_type;
* };
*
* with "firewire_type" being an Ethernet type value, rather than,
* for example, raw GASP frames being handed up.
*/
#define DLT_APPLE_IP_OVER_IEEE1394 138
/*
* Various SS7 encapsulations, as per a request from Jeff Morriss
* <jeff.morriss[AT]ulticom.com> and subsequent discussions.
*/
#define DLT_MTP2_WITH_PHDR 139 /* pseudo-header with various info, followed by MTP2 */
#define DLT_MTP2 140 /* MTP2, without pseudo-header */
#define DLT_MTP3 141 /* MTP3, without pseudo-header or MTP2 */
#define DLT_SCCP 142 /* SCCP, without pseudo-header or MTP2 or MTP3 */
/*
* DOCSIS MAC frames.
*/
#define DLT_DOCSIS 143
/*
* Linux-IrDA packets. Protocol defined at http://www.irda.org.
* Those packets include IrLAP headers and above (IrLMP...), but
* don't include Phy framing (SOF/EOF/CRC & byte stuffing), because Phy
* framing can be handled by the hardware and depend on the bitrate.
* This is exactly the format you would get capturing on a Linux-IrDA
* interface (irdaX), but not on a raw serial port.
* Note the capture is done in "Linux-cooked" mode, so each packet include
* a fake packet header (struct sll_header). This is because IrDA packet
* decoding is dependant on the direction of the packet (incomming or
* outgoing).
* When/if other platform implement IrDA capture, we may revisit the
* issue and define a real DLT_IRDA...
* Jean II
*/
#define DLT_LINUX_IRDA 144
/*
* Reserved for IBM SP switch and IBM Next Federation switch.
*/
#define DLT_IBM_SP 145
#define DLT_IBM_SN 146
/*
* Reserved for private use. If you have some link-layer header type
* that you want to use within your organization, with the capture files
* using that link-layer header type not ever be sent outside your
* organization, you can use these values.
*
* No libpcap release will use these for any purpose, nor will any
* tcpdump release use them, either.
*
* Do *NOT* use these in capture files that you expect anybody not using
* your private versions of capture-file-reading tools to read; in
* particular, do *NOT* use them in products, otherwise you may find that
* people won't be able to use tcpdump, or snort, or Ethereal, or... to
* read capture files from your firewall/intrusion detection/traffic
* monitoring/etc. appliance, or whatever product uses that DLT_ value,
* and you may also find that the developers of those applications will
* not accept patches to let them read those files.
*
* Also, do not use them if somebody might send you a capture using them
* for *their* private type and tools using them for *your* private type
* would have to read them.
*
* Instead, ask "tcpdump-workers@lists.tcpdump.org" for a new DLT_ value,
* as per the comment above, and use the type you're given.
*/
#define DLT_USER0 147
#define DLT_USER1 148
#define DLT_USER2 149
#define DLT_USER3 150
#define DLT_USER4 151
#define DLT_USER5 152
#define DLT_USER6 153
#define DLT_USER7 154
#define DLT_USER8 155
#define DLT_USER9 156
#define DLT_USER10 157
#define DLT_USER11 158
#define DLT_USER12 159
#define DLT_USER13 160
#define DLT_USER14 161
#define DLT_USER15 162
/*
* For future use with 802.11 captures - defined by AbsoluteValue
* Systems to store a number of bits of link-layer information
* including radio information:
*
* http://www.shaftnet.org/~pizza/software/capturefrm.txt
*
* but it might be used by some non-AVS drivers now or in the
* future.
*/
#define DLT_IEEE802_11_RADIO_AVS 163 /* 802.11 plus AVS radio header */
/*
* Juniper-private data link type, as per request from
* Hannes Gredler <hannes@juniper.net>. The DLT_s are used
* for passing on chassis-internal metainformation such as
* QOS profiles, etc..
*/
#define DLT_JUNIPER_MONITOR 164
/*
* Reserved for BACnet MS/TP.
*/
#define DLT_BACNET_MS_TP 165
/*
* Another PPP variant as per request from Karsten Keil <kkeil@suse.de>.
*
* This is used in some OSes to allow a kernel socket filter to distinguish
* between incoming and outgoing packets, on a socket intended to
* supply pppd with outgoing packets so it can do dial-on-demand and
* hangup-on-lack-of-demand; incoming packets are filtered out so they
* don't cause pppd to hold the connection up (you don't want random
* input packets such as port scans, packets from old lost connections,
* etc. to force the connection to stay up).
*
* The first byte of the PPP header (0xff03) is modified to accomodate
* the direction - 0x00 = IN, 0x01 = OUT.
*/
#define DLT_PPP_PPPD 166
/*
* Names for backwards compatibility with older versions of some PPP
* software; new software should use DLT_PPP_PPPD.
*/
#define DLT_PPP_WITH_DIRECTION DLT_PPP_PPPD
#define DLT_LINUX_PPP_WITHDIRECTION DLT_PPP_PPPD
/*
* Juniper-private data link type, as per request from
* Hannes Gredler <hannes@juniper.net>. The DLT_s are used
* for passing on chassis-internal metainformation such as
* QOS profiles, cookies, etc..
*/
#define DLT_JUNIPER_PPPOE 167
#define DLT_JUNIPER_PPPOE_ATM 168
#define DLT_GPRS_LLC 169 /* GPRS LLC */
#define DLT_GPF_T 170 /* GPF-T (ITU-T G.7041/Y.1303) */
#define DLT_GPF_F 171 /* GPF-F (ITU-T G.7041/Y.1303) */
/*
* Requested by Oolan Zimmer <oz@gcom.com> for use in Gcom's T1/E1 line
* monitoring equipment.
*/
#define DLT_GCOM_T1E1 172
#define DLT_GCOM_SERIAL 173
/*
* Juniper-private data link type, as per request from
* Hannes Gredler <hannes@juniper.net>. The DLT_ is used
* for internal communication to Physical Interface Cards (PIC)
*/
#define DLT_JUNIPER_PIC_PEER 174
/*
* Link types requested by Gregor Maier <gregor@endace.com> of Endace
* Measurement Systems. They add an ERF header (see
* http://www.endace.com/support/EndaceRecordFormat.pdf) in front of
* the link-layer header.
*/
#define DLT_ERF_ETH 175 /* Ethernet */
#define DLT_ERF_POS 176 /* Packet-over-SONET */
/*
* Requested by Daniele Orlandi <daniele@orlandi.com> for raw LAPD
* for vISDN (http://www.orlandi.com/visdn/). Its link-layer header
* includes additional information before the LAPD header, so it's
* not necessarily a generic LAPD header.
*/
#define DLT_LINUX_LAPD 177
/*
* Juniper-private data link type, as per request from
* Hannes Gredler <hannes@juniper.net>.
* The DLT_ are used for prepending meta-information
* like interface index, interface name
* before standard Ethernet, PPP, Frelay & C-HDLC Frames
*/
#define DLT_JUNIPER_ETHER 178
#define DLT_JUNIPER_PPP 179
#define DLT_JUNIPER_FRELAY 180
#define DLT_JUNIPER_CHDLC 181
/*
* Multi Link Frame Relay (FRF.16)
*/
#define DLT_MFR 182
/*
* Juniper-private data link type, as per request from
* Hannes Gredler <hannes@juniper.net>.
* The DLT_ is used for internal communication with a
* voice Adapter Card (PIC)
*/
#define DLT_JUNIPER_VP 183
/*
* Arinc 429 frames.
* DLT_ requested by Gianluca Varenni <gianluca.varenni@cacetech.com>.
* Every frame contains a 32bit A429 label.
* More documentation on Arinc 429 can be found at
* http://www.condoreng.com/support/downloads/tutorials/ARINCTutorial.pdf
*/
#define DLT_A429 184
/*
* Arinc 653 Interpartition Communication messages.
* DLT_ requested by Gianluca Varenni <gianluca.varenni@cacetech.com>.
* Please refer to the A653-1 standard for more information.
*/
#define DLT_A653_ICM 185
/*
* USB packets, beginning with a USB setup header; requested by
* Paolo Abeni <paolo.abeni@email.it>.
*/
#define DLT_USB 186
/*
* Bluetooth HCI UART transport layer (part H:4); requested by
* Paolo Abeni.
*/
#define DLT_BLUETOOTH_HCI_H4 187
/*
* IEEE 802.16 MAC Common Part Sublayer; requested by Maria Cruz
* <cruz_petagay@bah.com>.
*/
#define DLT_IEEE802_16_MAC_CPS 188
/*
* USB packets, beginning with a Linux USB header; requested by
* Paolo Abeni <paolo.abeni@email.it>.
*/
#define DLT_USB_LINUX 189
/*
* Controller Area Network (CAN) v. 2.0B packets.
* DLT_ requested by Gianluca Varenni <gianluca.varenni@cacetech.com>.
* Used to dump CAN packets coming from a CAN Vector board.
* More documentation on the CAN v2.0B frames can be found at
* http://www.can-cia.org/downloads/?269
*/
#define DLT_CAN20B 190
/*
* IEEE 802.15.4, with address fields padded, as is done by Linux
* drivers; requested by Juergen Schimmer.
*/
#define DLT_IEEE802_15_4_LINUX 191
/*
* Per Packet Information encapsulated packets.
* DLT_ requested by Gianluca Varenni <gianluca.varenni@cacetech.com>.
*/
#define DLT_PPI 192
/*
* Header for 802.16 MAC Common Part Sublayer plus a radiotap radio header;
* requested by Charles Clancy.
*/
#define DLT_IEEE802_16_MAC_CPS_RADIO 193
/*
* Juniper-private data link type, as per request from
* Hannes Gredler <hannes@juniper.net>.
* The DLT_ is used for internal communication with a
* integrated service module (ISM).
*/
#define DLT_JUNIPER_ISM 194
/*
* IEEE 802.15.4, exactly as it appears in the spec (no padding, no
* nothing); requested by Mikko Saarnivala <mikko.saarnivala@sensinode.com>.
*/
#define DLT_IEEE802_15_4 195
/*
* Various link-layer types, with a pseudo-header, for SITA
* (http://www.sita.aero/); requested by Fulko Hew (fulko.hew@gmail.com).
*/
#define DLT_SITA 196
/*
* Various link-layer types, with a pseudo-header, for Endace DAG cards;
* encapsulates Endace ERF records. Requested by Stephen Donnelly
* <stephen@endace.com>.
*/
#define DLT_ERF 197
/*
* Special header prepended to Ethernet packets when capturing from a
* u10 Networks board. Requested by Phil Mulholland
* <phil@u10networks.com>.
*/
#define DLT_RAIF1 198
/*
* IPMB packet for IPMI, beginning with the I2C slave address, followed
* by the netFn and LUN, etc.. Requested by Chanthy Toeung
* <chanthy.toeung@ca.kontron.com>.
*/
#define DLT_IPMB 199
/*
* Juniper-private data link type, as per request from
* Hannes Gredler <hannes@juniper.net>.
* The DLT_ is used for capturing data on a secure tunnel interface.
*/
#define DLT_JUNIPER_ST 200
/*
* Bluetooth HCI UART transport layer (part H:4), with pseudo-header
* that includes direction information; requested by Paolo Abeni.
*/
#define DLT_BLUETOOTH_HCI_H4_WITH_PHDR 201
/*
* AX.25 packet with a 1-byte KISS header; see
*
* http://www.ax25.net/kiss.htm
*
* as per Richard Stearn <richard@rns-stearn.demon.co.uk>.
*/
#define DLT_AX25_KISS 202
/*
* LAPD packets from an ISDN channel, starting with the address field,
* with no pseudo-header.
* Requested by Varuna De Silva <varunax@gmail.com>.
*/
#define DLT_LAPD 203
/*
* Variants of various link-layer headers, with a one-byte direction
* pseudo-header prepended - zero means "received by this host",
* non-zero (any non-zero value) means "sent by this host" - as per
* Will Barker <w.barker@zen.co.uk>.
*/
#define DLT_PPP_WITH_DIR 204 /* PPP - don't confuse with DLT_PPP_WITH_DIRECTION */
#define DLT_C_HDLC_WITH_DIR 205 /* Cisco HDLC */
#define DLT_FRELAY_WITH_DIR 206 /* Frame Relay */
#define DLT_LAPB_WITH_DIR 207 /* LAPB */
/*
* 208 is reserved for an as-yet-unspecified proprietary link-layer
* type, as requested by Will Barker.
*/
/*
* IPMB with a Linux-specific pseudo-header; as requested by Alexey Neyman
* <avn@pigeonpoint.com>.
*/
#define DLT_IPMB_LINUX 209
/*
* FlexRay automotive bus - http://www.flexray.com/ - as requested
* by Hannes Kaelber <hannes.kaelber@x2e.de>.
*/
#define DLT_FLEXRAY 210
/*
* Media Oriented Systems Transport (MOST) bus for multimedia
* transport - http://www.mostcooperation.com/ - as requested
* by Hannes Kaelber <hannes.kaelber@x2e.de>.
*/
#define DLT_MOST 211
/*
* Local Interconnect Network (LIN) bus for vehicle networks -
* http://www.lin-subbus.org/ - as requested by Hannes Kaelber
* <hannes.kaelber@x2e.de>.
*/
#define DLT_LIN 212
/*
* X2E-private data link type used for serial line capture,
* as requested by Hannes Kaelber <hannes.kaelber@x2e.de>.
*/
#define DLT_X2E_SERIAL 213
/*
* X2E-private data link type used for the Xoraya data logger
* family, as requested by Hannes Kaelber <hannes.kaelber@x2e.de>.
*/
#define DLT_X2E_XORAYA 214
/*
* IEEE 802.15.4, exactly as it appears in the spec (no padding, no
* nothing), but with the PHY-level data for non-ASK PHYs (4 octets
* of 0 as preamble, one octet of SFD, one octet of frame length+
* reserved bit, and then the MAC-layer data, starting with the
* frame control field).
*
* Requested by Max Filippov <jcmvbkbc@gmail.com>.
*/
#define DLT_IEEE802_15_4_NONASK_PHY 215
/*
* DLT and savefile link type values are split into a class and
* a member of that class. A class value of 0 indicates a regular
* DLT_/LINKTYPE_ value.
*/
#define DLT_CLASS(x) ((x) & 0x03ff0000)
/*
* NetBSD-specific generic "raw" link type. The class value indicates
* that this is the generic raw type, and the lower 16 bits are the
* address family we're dealing with. Those values are NetBSD-specific;
* do not assume that they correspond to AF_ values for your operating
* system.
*/
#define DLT_CLASS_NETBSD_RAWAF 0x02240000
#define DLT_NETBSD_RAWAF(af) (DLT_CLASS_NETBSD_RAWAF | (af))
#define DLT_NETBSD_RAWAF_AF(x) ((x) & 0x0000ffff)
#define DLT_IS_NETBSD_RAWAF(x) (DLT_CLASS(x) == DLT_CLASS_NETBSD_RAWAF)
/*
* The instruction encodings.
*/
/* instruction classes */
#define BPF_CLASS(code) ((code) & 0x07)
#define BPF_LD 0x00
#define BPF_LDX 0x01
#define BPF_ST 0x02
#define BPF_STX 0x03
#define BPF_ALU 0x04
#define BPF_JMP 0x05
#define BPF_RET 0x06
#define BPF_MISC 0x07
/* ld/ldx fields */
#define BPF_SIZE(code) ((code) & 0x18)
#define BPF_W 0x00
#define BPF_H 0x08
#define BPF_B 0x10
#define BPF_MODE(code) ((code) & 0xe0)
#define BPF_IMM 0x00
#define BPF_ABS 0x20
#define BPF_IND 0x40
#define BPF_MEM 0x60
#define BPF_LEN 0x80
#define BPF_MSH 0xa0
/* alu/jmp fields */
#define BPF_OP(code) ((code) & 0xf0)
#define BPF_ADD 0x00
#define BPF_SUB 0x10
#define BPF_MUL 0x20
#define BPF_DIV 0x30
#define BPF_OR 0x40
#define BPF_AND 0x50
#define BPF_LSH 0x60
#define BPF_RSH 0x70
#define BPF_NEG 0x80
#define BPF_JA 0x00
#define BPF_JEQ 0x10
#define BPF_JGT 0x20
#define BPF_JGE 0x30
#define BPF_JSET 0x40
#define BPF_SRC(code) ((code) & 0x08)
#define BPF_K 0x00
#define BPF_X 0x08
/* ret - BPF_K and BPF_X also apply */
#define BPF_RVAL(code) ((code) & 0x18)
#define BPF_A 0x10
/* misc */
#define BPF_MISCOP(code) ((code) & 0xf8)
#define BPF_TAX 0x00
#define BPF_TXA 0x80
/*
* The instruction data structure.
*/
struct bpf_insn {
u_short code;
u_char jt;
u_char jf;
bpf_u_int32 k;
};
/*
* Macros for insn array initializers.
*/
#define BPF_STMT(code, k) { (u_short)(code), 0, 0, k }
#define BPF_JUMP(code, k, jt, jf) { (u_short)(code), jt, jf, k }
#if __STDC__ || defined(__cplusplus)
extern int bpf_validate(const struct bpf_insn *, int);
extern u_int bpf_filter(const struct bpf_insn *, const u_char *, u_int, u_int);
#else
extern int bpf_validate();
extern u_int bpf_filter();
#endif
/*
* Number of scratch memory words (for BPF_LD|BPF_MEM and BPF_ST).
*/
#define BPF_MEMWORDS 16
#ifdef __cplusplus
}
#endif
#endif

View File

@@ -0,0 +1,89 @@
/*
* Copyright (c) 1994, 1996
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the Computer Systems
* Engineering Group at Lawrence Berkeley Laboratory.
* 4. Neither the name of the University nor of the Laboratory may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#) $Header: /tcpdump/master/libpcap/pcap/namedb.h,v 1.1 2006/10/04 18:09:22 guy Exp $ (LBL)
*/
#ifndef lib_pcap_namedb_h
#define lib_pcap_namedb_h
#ifdef __cplusplus
extern "C" {
#endif
/*
* As returned by the pcap_next_etherent()
* XXX this stuff doesn't belong in this interface, but this
* library already must do name to address translation, so
* on systems that don't have support for /etc/ethers, we
* export these hooks since they'll
*/
struct pcap_etherent {
u_char addr[6];
char name[122];
};
#ifndef PCAP_ETHERS_FILE
#define PCAP_ETHERS_FILE "/etc/ethers"
#endif
struct pcap_etherent *pcap_next_etherent(FILE *);
u_char *pcap_ether_hostton(const char*);
u_char *pcap_ether_aton(const char *);
bpf_u_int32 **pcap_nametoaddr(const char *);
#ifdef INET6
struct addrinfo *pcap_nametoaddrinfo(const char *);
#endif
bpf_u_int32 pcap_nametonetaddr(const char *);
int pcap_nametoport(const char *, int *, int *);
int pcap_nametoportrange(const char *, int *, int *, int *);
int pcap_nametoproto(const char *);
int pcap_nametoeproto(const char *);
int pcap_nametollc(const char *);
/*
* If a protocol is unknown, PROTO_UNDEF is returned.
* Also, pcap_nametoport() returns the protocol along with the port number.
* If there are ambiguous entried in /etc/services (i.e. domain
* can be either tcp or udp) PROTO_UNDEF is returned.
*/
#define PROTO_UNDEF -1
/* XXX move these to pcap-int.h? */
int __pcap_atodn(const char *, bpf_u_int32 *);
int __pcap_atoin(const char *, bpf_u_int32 *);
u_short __pcap_nametodnaddr(const char *);
#ifdef __cplusplus
}
#endif
#endif

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/* -*- Mode: c; tab-width: 8; indent-tabs-mode: 1; c-basic-offset: 8; -*- */
/*
* Copyright (c) 1993, 1994, 1995, 1996, 1997
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the Computer Systems
* Engineering Group at Lawrence Berkeley Laboratory.
* 4. Neither the name of the University nor of the Laboratory may be used
* to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#) $Header: /tcpdump/master/libpcap/pcap/pcap.h,v 1.4.2.11 2008-10-06 15:38:39 gianluca Exp $ (LBL)
*/
#ifndef lib_pcap_pcap_h
#define lib_pcap_pcap_h
#if defined(WIN32)
#include <pcap-stdinc.h>
#elif defined(MSDOS)
#include <sys/types.h>
#include <sys/socket.h> /* u_int, u_char etc. */
#else /* UN*X */
#include <sys/types.h>
#include <sys/time.h>
#endif /* WIN32/MSDOS/UN*X */
#ifndef PCAP_DONT_INCLUDE_PCAP_BPF_H
#include <pcap/bpf.h>
#endif
#include <stdio.h>
#ifdef HAVE_REMOTE
// We have to define the SOCKET here, although it has been defined in sockutils.h
// This is to avoid the distribution of the 'sockutils.h' file around
// (for example in the WinPcap developer's pack)
#ifndef SOCKET
#ifdef WIN32
#define SOCKET unsigned int
#else
#define SOCKET int
#endif
#endif
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define PCAP_VERSION_MAJOR 2
#define PCAP_VERSION_MINOR 4
#define PCAP_ERRBUF_SIZE 256
/*
* Compatibility for systems that have a bpf.h that
* predates the bpf typedefs for 64-bit support.
*/
#if BPF_RELEASE - 0 < 199406
typedef int bpf_int32;
typedef u_int bpf_u_int32;
#endif
typedef struct pcap pcap_t;
typedef struct pcap_dumper pcap_dumper_t;
typedef struct pcap_if pcap_if_t;
typedef struct pcap_addr pcap_addr_t;
/*
* The first record in the file contains saved values for some
* of the flags used in the printout phases of tcpdump.
* Many fields here are 32 bit ints so compilers won't insert unwanted
* padding; these files need to be interchangeable across architectures.
*
* Do not change the layout of this structure, in any way (this includes
* changes that only affect the length of fields in this structure).
*
* Also, do not change the interpretation of any of the members of this
* structure, in any way (this includes using values other than
* LINKTYPE_ values, as defined in "savefile.c", in the "linktype"
* field).
*
* Instead:
*
* introduce a new structure for the new format, if the layout
* of the structure changed;
*
* send mail to "tcpdump-workers@lists.tcpdump.org", requesting
* a new magic number for your new capture file format, and, when
* you get the new magic number, put it in "savefile.c";
*
* use that magic number for save files with the changed file
* header;
*
* make the code in "savefile.c" capable of reading files with
* the old file header as well as files with the new file header
* (using the magic number to determine the header format).
*
* Then supply the changes as a patch at
*
* http://sourceforge.net/projects/libpcap/
*
* so that future versions of libpcap and programs that use it (such as
* tcpdump) will be able to read your new capture file format.
*/
struct pcap_file_header {
bpf_u_int32 magic;
u_short version_major;
u_short version_minor;
bpf_int32 thiszone; /* gmt to local correction */
bpf_u_int32 sigfigs; /* accuracy of timestamps */
bpf_u_int32 snaplen; /* max length saved portion of each pkt */
bpf_u_int32 linktype; /* data link type (LINKTYPE_*) */
};
/*
* Macros for the value returned by pcap_datalink_ext().
*
* If LT_FCS_LENGTH_PRESENT(x) is true, the LT_FCS_LENGTH(x) macro
* gives the FCS length of packets in the capture.
*/
#define LT_FCS_LENGTH_PRESENT(x) ((x) & 0x04000000)
#define LT_FCS_LENGTH(x) (((x) & 0xF0000000) >> 28)
#define LT_FCS_DATALINK_EXT(x) ((((x) & 0xF) << 28) | 0x04000000)
typedef enum {
PCAP_D_INOUT = 0,
PCAP_D_IN,
PCAP_D_OUT
} pcap_direction_t;
/*
* Generic per-packet information, as supplied by libpcap.
*
* The time stamp can and should be a "struct timeval", regardless of
* whether your system supports 32-bit tv_sec in "struct timeval",
* 64-bit tv_sec in "struct timeval", or both if it supports both 32-bit
* and 64-bit applications. The on-disk format of savefiles uses 32-bit
* tv_sec (and tv_usec); this structure is irrelevant to that. 32-bit
* and 64-bit versions of libpcap, even if they're on the same platform,
* should supply the appropriate version of "struct timeval", even if
* that's not what the underlying packet capture mechanism supplies.
*/
struct pcap_pkthdr {
struct timeval ts; /* time stamp */
bpf_u_int32 caplen; /* length of portion present */
bpf_u_int32 len; /* length this packet (off wire) */
};
/*
* As returned by the pcap_stats()
*/
struct pcap_stat {
u_int ps_recv; /* number of packets received */
u_int ps_drop; /* number of packets dropped */
u_int ps_ifdrop; /* drops by interface XXX not yet supported */
#ifdef HAVE_REMOTE
u_int ps_capt; /* number of packets that are received by the application; please get rid off the Win32 ifdef */
u_int ps_sent; /* number of packets sent by the server on the network */
u_int ps_netdrop; /* number of packets lost on the network */
#endif /* HAVE_REMOTE */
};
#ifdef MSDOS
/*
* As returned by the pcap_stats_ex()
*/
struct pcap_stat_ex {
u_long rx_packets; /* total packets received */
u_long tx_packets; /* total packets transmitted */
u_long rx_bytes; /* total bytes received */
u_long tx_bytes; /* total bytes transmitted */
u_long rx_errors; /* bad packets received */
u_long tx_errors; /* packet transmit problems */
u_long rx_dropped; /* no space in Rx buffers */
u_long tx_dropped; /* no space available for Tx */
u_long multicast; /* multicast packets received */
u_long collisions;
/* detailed rx_errors: */
u_long rx_length_errors;
u_long rx_over_errors; /* receiver ring buff overflow */
u_long rx_crc_errors; /* recv'd pkt with crc error */
u_long rx_frame_errors; /* recv'd frame alignment error */
u_long rx_fifo_errors; /* recv'r fifo overrun */
u_long rx_missed_errors; /* recv'r missed packet */
/* detailed tx_errors */
u_long tx_aborted_errors;
u_long tx_carrier_errors;
u_long tx_fifo_errors;
u_long tx_heartbeat_errors;
u_long tx_window_errors;
};
#endif
/*
* Item in a list of interfaces.
*/
struct pcap_if {
struct pcap_if *next;
char *name; /* name to hand to "pcap_open_live()" */
char *description; /* textual description of interface, or NULL */
struct pcap_addr *addresses;
bpf_u_int32 flags; /* PCAP_IF_ interface flags */
};
#define PCAP_IF_LOOPBACK 0x00000001 /* interface is loopback */
/*
* Representation of an interface address.
*/
struct pcap_addr {
struct pcap_addr *next;
struct sockaddr *addr; /* address */
struct sockaddr *netmask; /* netmask for that address */
struct sockaddr *broadaddr; /* broadcast address for that address */
struct sockaddr *dstaddr; /* P2P destination address for that address */
};
typedef void (*pcap_handler)(u_char *, const struct pcap_pkthdr *,
const u_char *);
/*
* Error codes for the pcap API.
* These will all be negative, so you can check for the success or
* failure of a call that returns these codes by checking for a
* negative value.
*/
#define PCAP_ERROR -1 /* generic error code */
#define PCAP_ERROR_BREAK -2 /* loop terminated by pcap_breakloop */
#define PCAP_ERROR_NOT_ACTIVATED -3 /* the capture needs to be activated */
#define PCAP_ERROR_ACTIVATED -4 /* the operation can't be performed on already activated captures */
#define PCAP_ERROR_NO_SUCH_DEVICE -5 /* no such device exists */
#define PCAP_ERROR_RFMON_NOTSUP -6 /* this device doesn't support rfmon (monitor) mode */
#define PCAP_ERROR_NOT_RFMON -7 /* operation supported only in monitor mode */
#define PCAP_ERROR_PERM_DENIED -8 /* no permission to open the device */
#define PCAP_ERROR_IFACE_NOT_UP -9 /* interface isn't up */
/*
* Warning codes for the pcap API.
* These will all be positive and non-zero, so they won't look like
* errors.
*/
#define PCAP_WARNING 1 /* generic warning code */
#define PCAP_WARNING_PROMISC_NOTSUP 2 /* this device doesn't support promiscuous mode */
char *pcap_lookupdev(char *);
int pcap_lookupnet(const char *, bpf_u_int32 *, bpf_u_int32 *, char *);
pcap_t *pcap_create(const char *, char *);
int pcap_set_snaplen(pcap_t *, int);
int pcap_set_promisc(pcap_t *, int);
int pcap_can_set_rfmon(pcap_t *);
int pcap_set_rfmon(pcap_t *, int);
int pcap_set_timeout(pcap_t *, int);
int pcap_set_buffer_size(pcap_t *, int);
int pcap_activate(pcap_t *);
pcap_t *pcap_open_live(const char *, int, int, int, char *);
pcap_t *pcap_open_dead(int, int);
pcap_t *pcap_open_offline(const char *, char *);
#if defined(WIN32)
pcap_t *pcap_hopen_offline(intptr_t, char *);
#if !defined(LIBPCAP_EXPORTS)
#define pcap_fopen_offline(f,b) \
pcap_hopen_offline(_get_osfhandle(_fileno(f)), b)
#else /*LIBPCAP_EXPORTS*/
static pcap_t *pcap_fopen_offline(FILE *, char *);
#endif
#else /*WIN32*/
pcap_t *pcap_fopen_offline(FILE *, char *);
#endif /*WIN32*/
void pcap_close(pcap_t *);
int pcap_loop(pcap_t *, int, pcap_handler, u_char *);
int pcap_dispatch(pcap_t *, int, pcap_handler, u_char *);
const u_char*
pcap_next(pcap_t *, struct pcap_pkthdr *);
int pcap_next_ex(pcap_t *, struct pcap_pkthdr **, const u_char **);
void pcap_breakloop(pcap_t *);
int pcap_stats(pcap_t *, struct pcap_stat *);
int pcap_setfilter(pcap_t *, struct bpf_program *);
int pcap_setdirection(pcap_t *, pcap_direction_t);
int pcap_getnonblock(pcap_t *, char *);
int pcap_setnonblock(pcap_t *, int, char *);
int pcap_inject(pcap_t *, const void *, size_t);
int pcap_sendpacket(pcap_t *, const u_char *, int);
const char *pcap_statustostr(int);
const char *pcap_strerror(int);
char *pcap_geterr(pcap_t *);
void pcap_perror(pcap_t *, char *);
int pcap_compile(pcap_t *, struct bpf_program *, const char *, int,
bpf_u_int32);
int pcap_compile_nopcap(int, int, struct bpf_program *,
const char *, int, bpf_u_int32);
void pcap_freecode(struct bpf_program *);
int pcap_offline_filter(struct bpf_program *, const struct pcap_pkthdr *,
const u_char *);
int pcap_datalink(pcap_t *);
int pcap_datalink_ext(pcap_t *);
int pcap_list_datalinks(pcap_t *, int **);
int pcap_set_datalink(pcap_t *, int);
void pcap_free_datalinks(int *);
int pcap_datalink_name_to_val(const char *);
const char *pcap_datalink_val_to_name(int);
const char *pcap_datalink_val_to_description(int);
int pcap_snapshot(pcap_t *);
int pcap_is_swapped(pcap_t *);
int pcap_major_version(pcap_t *);
int pcap_minor_version(pcap_t *);
/* XXX */
FILE *pcap_file(pcap_t *);
int pcap_fileno(pcap_t *);
pcap_dumper_t *pcap_dump_open(pcap_t *, const char *);
pcap_dumper_t *pcap_dump_fopen(pcap_t *, FILE *fp);
FILE *pcap_dump_file(pcap_dumper_t *);
long pcap_dump_ftell(pcap_dumper_t *);
int pcap_dump_flush(pcap_dumper_t *);
void pcap_dump_close(pcap_dumper_t *);
void pcap_dump(u_char *, const struct pcap_pkthdr *, const u_char *);
int pcap_findalldevs(pcap_if_t **, char *);
void pcap_freealldevs(pcap_if_t *);
const char *pcap_lib_version(void);
/* XXX this guy lives in the bpf tree */
u_int bpf_filter(const struct bpf_insn *, const u_char *, u_int, u_int);
int bpf_validate(const struct bpf_insn *f, int len);
char *bpf_image(const struct bpf_insn *, int);
void bpf_dump(const struct bpf_program *, int);
#if defined(WIN32)
/*
* Win32 definitions
*/
int pcap_setbuff(pcap_t *p, int dim);
int pcap_setmode(pcap_t *p, int mode);
int pcap_setmintocopy(pcap_t *p, int size);
#ifdef WPCAP
/* Include file with the wpcap-specific extensions */
#include <Win32-Extensions.h>
#endif /* WPCAP */
#define MODE_CAPT 0
#define MODE_STAT 1
#define MODE_MON 2
#elif defined(MSDOS)
/*
* MS-DOS definitions
*/
int pcap_stats_ex (pcap_t *, struct pcap_stat_ex *);
void pcap_set_wait (pcap_t *p, void (*yield)(void), int wait);
u_long pcap_mac_packets (void);
#else /* UN*X */
/*
* UN*X definitions
*/
int pcap_get_selectable_fd(pcap_t *);
#endif /* WIN32/MSDOS/UN*X */
#ifdef HAVE_REMOTE
/* Includes most of the public stuff that is needed for the remote capture */
#include <remote-ext.h>
#endif /* HAVE_REMOTE */
#ifdef __cplusplus
}
#endif
#endif

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/*-
* Copyright (c) 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997
* The Regents of the University of California. All rights reserved.
*
* This code is derived from the Stanford/CMU enet packet filter,
* (net/enet.c) distributed as part of 4.3BSD, and code contributed
* to Berkeley by Steven McCanne and Van Jacobson both of Lawrence
* Berkeley Laboratory.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#) $Header: /tcpdump/master/libpcap/pcap/sll.h,v 1.2.2.1 2008-05-30 01:36:06 guy Exp $ (LBL)
*/
/*
* For captures on Linux cooked sockets, we construct a fake header
* that includes:
*
* a 2-byte "packet type" which is one of:
*
* LINUX_SLL_HOST packet was sent to us
* LINUX_SLL_BROADCAST packet was broadcast
* LINUX_SLL_MULTICAST packet was multicast
* LINUX_SLL_OTHERHOST packet was sent to somebody else
* LINUX_SLL_OUTGOING packet was sent *by* us;
*
* a 2-byte Ethernet protocol field;
*
* a 2-byte link-layer type;
*
* a 2-byte link-layer address length;
*
* an 8-byte source link-layer address, whose actual length is
* specified by the previous value.
*
* All fields except for the link-layer address are in network byte order.
*
* DO NOT change the layout of this structure, or change any of the
* LINUX_SLL_ values below. If you must change the link-layer header
* for a "cooked" Linux capture, introduce a new DLT_ type (ask
* "tcpdump-workers@lists.tcpdump.org" for one, so that you don't give it
* a value that collides with a value already being used), and use the
* new header in captures of that type, so that programs that can
* handle DLT_LINUX_SLL captures will continue to handle them correctly
* without any change, and so that capture files with different headers
* can be told apart and programs that read them can dissect the
* packets in them.
*/
#ifndef lib_pcap_sll_h
#define lib_pcap_sll_h
/*
* A DLT_LINUX_SLL fake link-layer header.
*/
#define SLL_HDR_LEN 16 /* total header length */
#define SLL_ADDRLEN 8 /* length of address field */
struct sll_header {
u_int16_t sll_pkttype; /* packet type */
u_int16_t sll_hatype; /* link-layer address type */
u_int16_t sll_halen; /* link-layer address length */
u_int8_t sll_addr[SLL_ADDRLEN]; /* link-layer address */
u_int16_t sll_protocol; /* protocol */
};
/*
* The LINUX_SLL_ values for "sll_pkttype"; these correspond to the
* PACKET_ values on Linux, but are defined here so that they're
* available even on systems other than Linux, and so that they
* don't change even if the PACKET_ values change.
*/
#define LINUX_SLL_HOST 0
#define LINUX_SLL_BROADCAST 1
#define LINUX_SLL_MULTICAST 2
#define LINUX_SLL_OTHERHOST 3
#define LINUX_SLL_OUTGOING 4
/*
* The LINUX_SLL_ values for "sll_protocol"; these correspond to the
* ETH_P_ values on Linux, but are defined here so that they're
* available even on systems other than Linux. We assume, for now,
* that the ETH_P_ values won't change in Linux; if they do, then:
*
* if we don't translate them in "pcap-linux.c", capture files
* won't necessarily be readable if captured on a system that
* defines ETH_P_ values that don't match these values;
*
* if we do translate them in "pcap-linux.c", that makes life
* unpleasant for the BPF code generator, as the values you test
* for in the kernel aren't the values that you test for when
* reading a capture file, so the fixup code run on BPF programs
* handed to the kernel ends up having to do more work.
*
* Add other values here as necessary, for handling packet types that
* might show up on non-Ethernet, non-802.x networks. (Not all the ones
* in the Linux "if_ether.h" will, I suspect, actually show up in
* captures.)
*/
#define LINUX_SLL_P_802_3 0x0001 /* Novell 802.3 frames without 802.2 LLC header */
#define LINUX_SLL_P_802_2 0x0004 /* 802.2 frames (not D/I/X Ethernet) */
#endif

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/*
* Copyright (c) 2006 Paolo Abeni (Italy)
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Basic USB data struct
* By Paolo Abeni <paolo.abeni@email.it>
*
* @(#) $Header: /tcpdump/master/libpcap/pcap/usb.h,v 1.6 2007/09/22 02:06:08 guy Exp $
*/
#ifndef _PCAP_USB_STRUCTS_H__
#define _PCAP_USB_STRUCTS_H__
/*
* possible transfer mode
*/
#define URB_TRANSFER_IN 0x80
#define URB_ISOCHRONOUS 0x0
#define URB_INTERRUPT 0x1
#define URB_CONTROL 0x2
#define URB_BULK 0x3
/*
* possible event type
*/
#define URB_SUBMIT 'S'
#define URB_COMPLETE 'C'
#define URB_ERROR 'E'
/*
* USB setup header as defined in USB specification.
* Appears at the front of each packet in DLT_USB captures.
*/
typedef struct _usb_setup {
u_int8_t bmRequestType;
u_int8_t bRequest;
u_int16_t wValue;
u_int16_t wIndex;
u_int16_t wLength;
} pcap_usb_setup;
/*
* Header prepended by linux kernel to each event.
* Appears at the front of each packet in DLT_USB_LINUX captures.
*/
typedef struct _usb_header {
u_int64_t id;
u_int8_t event_type;
u_int8_t transfer_type;
u_int8_t endpoint_number;
u_int8_t device_address;
u_int16_t bus_id;
char setup_flag;/*if !=0 the urb setup header is not present*/
char data_flag; /*if !=0 no urb data is present*/
int64_t ts_sec;
int32_t ts_usec;
int32_t status;
u_int32_t urb_len;
u_int32_t data_len; /* amount of urb data really present in this event*/
pcap_usb_setup setup;
} pcap_usb_header;
#endif

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/*-
* Copyright (c) 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#) $Header: /tcpdump/master/libpcap/pcap/vlan.h,v 1.1.2.2 2008-08-06 07:45:59 guy Exp $
*/
#ifndef lib_pcap_vlan_h
#define lib_pcap_vlan_h
struct vlan_tag {
u_int16_t vlan_tpid; /* ETH_P_8021Q */
u_int16_t vlan_tci; /* VLAN TCI */
};
#define VLAN_TAG_LEN 4
#endif