MSVC: Use intrinsics for rotating left/right
Also use the proper define to check for MSVC compiler
This commit is contained in:
16
src/random.c
16
src/random.c
@@ -44,30 +44,38 @@
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uint32_t preconst = 0x6ED9EBA1;
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static __inline__ uint32_t rotl32c (uint32_t x, uint32_t n)
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static __inline uint32_t rotl32c (uint32_t x, uint32_t n)
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{
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#if 0
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assert (n<32);
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#endif
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#ifdef _MSC_VER
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return _rotl(x, n);
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#else
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return (x<<n) | (x>>(-n&31));
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#endif
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}
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static __inline__ uint32_t rotr32c (uint32_t x, uint32_t n)
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static __inline uint32_t rotr32c (uint32_t x, uint32_t n)
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{
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#if 0
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assert (n<32);
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#endif
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#ifdef _MSC_VER
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return _rotr(x, n);
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#else
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return (x>>n) | (x<<(-n&31));
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#endif
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}
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#define ROTATE_LEFT rotl32c
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#define ROTATE_RIGHT rotr32c
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static __inline__ unsigned long long rdtsc(void)
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static __inline unsigned long long rdtsc(void)
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{
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unsigned hi, lo;
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#ifdef __MSC__
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#ifdef _MSC_VER
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__asm {
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rdtsc
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mov hi, edx ; EDX:EAX is already standard return!!
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