@@ -193,7 +193,7 @@ gameport_write(uint16_t addr, uint8_t val, void *priv)
|
||||
static uint8_t
|
||||
gameport_read(uint16_t addr, void *priv)
|
||||
{
|
||||
gameport_t *p = (gameport_t *)p;
|
||||
gameport_t *p = (gameport_t *)priv;
|
||||
uint8_t ret;
|
||||
|
||||
timer_clock();
|
||||
|
||||
@@ -305,7 +305,6 @@
|
||||
<ClCompile Include="..\..\win\win_mouse.cpp" />
|
||||
<ClCompile Include="..\..\win\win_new_floppy.c" />
|
||||
<ClCompile Include="..\..\win\win_opendir.c" />
|
||||
<ClCompile Include="..\..\win\win_png.c" />
|
||||
<ClCompile Include="..\..\win\win_settings.c" />
|
||||
<ClCompile Include="..\..\win\win_snd_gain.c" />
|
||||
<ClCompile Include="..\..\win\win_status.c" />
|
||||
@@ -598,7 +597,6 @@
|
||||
<ClInclude Include="..\..\win\win.h" />
|
||||
<ClInclude Include="..\..\win\win_d3d.h" />
|
||||
<ClInclude Include="..\..\win\win_ddraw.h" />
|
||||
<ClInclude Include="..\..\win\win_png.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\VARCem.rc" />
|
||||
|
||||
@@ -742,9 +742,6 @@
|
||||
<ClCompile Include="..\..\win\win_opendir.c">
|
||||
<Filter>win</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\win\win_png.c">
|
||||
<Filter>win</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="..\..\win\win_settings.c">
|
||||
<Filter>win</Filter>
|
||||
</ClCompile>
|
||||
@@ -1573,9 +1570,6 @@
|
||||
<ClInclude Include="..\..\win\win_ddraw.h">
|
||||
<Filter>win</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\win\win_png.h">
|
||||
<Filter>win</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="..\..\video\vid_oak_oti.h">
|
||||
<Filter>video</Filter>
|
||||
</ClInclude>
|
||||
|
||||
Reference in New Issue
Block a user