Fix undefined variable if USE_LIBPNG is not defined
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@@ -622,9 +622,9 @@ d3d_screenshot(const wchar_t *fn)
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D3DLOCKED_RECT d3dlr;
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uint8_t *bits, *pixels, *ptr;
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HRESULT hr;
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int i;
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#if USE_LIBPNG
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wchar_t temp[512];
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int i;
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#endif
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if (! d3dTexture) return;
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