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cuetools.net/CUETools.Codecs/SilenceGenerator.cs

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2011-10-24 00:13:35 +00:00
namespace CUETools.Codecs
{
public class SilenceGenerator : IAudioSource
{
private long _sampleOffset, _sampleCount;
private AudioPCMConfig pcm;
private int _sampleVal;
public long Length
{
get { return _sampleCount; }
}
public long Remaining
{
get { return _sampleCount - _sampleOffset; }
}
public long Position
{
get { return _sampleOffset; }
set { _sampleOffset = value; }
}
public AudioPCMConfig PCM { get { return pcm; } }
public string Path { get { return null; } }
public SilenceGenerator(AudioPCMConfig pcm, long sampleCount, int sampleVal)
{
this._sampleVal = sampleVal;
this._sampleOffset = 0;
this._sampleCount = sampleCount;
this.pcm = pcm;
}
public SilenceGenerator(long sampleCount)
: this(AudioPCMConfig.RedBook, sampleCount, 0)
{
}
public int Read(AudioBuffer buff, int maxLength)
{
buff.Prepare(this, maxLength);
int[,] samples = buff.Samples;
for (int i = 0; i < buff.Length; i++)
for (int j = 0; j < PCM.ChannelCount; j++)
samples[i, j] = _sampleVal;
_sampleOffset += buff.Length;
return buff.Length;
}
public void Close()
{
}
}
}