mirror of
https://github.com/claunia/cuetools.net.git
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Refactoring of CUETools.Codecs.
This commit is contained in:
484
CUETools.Codecs/AudioBuffer.cs
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484
CUETools.Codecs/AudioBuffer.cs
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@@ -0,0 +1,484 @@
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using System;
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namespace CUETools.Codecs
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{
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public class AudioBuffer
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{
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#region Static Methods
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public static unsafe void FLACSamplesToBytes_16(int[,] inSamples, int inSampleOffset,
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byte* outSamples, int sampleCount, int channelCount)
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{
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int loopCount = sampleCount * channelCount;
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if (inSamples.GetLength(0) - inSampleOffset < sampleCount)
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throw new IndexOutOfRangeException();
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fixed (int* pInSamplesFixed = &inSamples[inSampleOffset, 0])
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{
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int* pInSamples = pInSamplesFixed;
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short* pOutSamples = (short*)outSamples;
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for (int i = 0; i < loopCount; i++)
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pOutSamples[i] = (short)pInSamples[i];
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//*(pOutSamples++) = (short)*(pInSamples++);
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}
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}
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public static unsafe void FLACSamplesToBytes_16(int[,] inSamples, int inSampleOffset,
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byte[] outSamples, int outByteOffset, int sampleCount, int channelCount)
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{
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int loopCount = sampleCount * channelCount;
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if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
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(outSamples.Length - outByteOffset < loopCount * 2))
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{
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throw new IndexOutOfRangeException();
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}
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fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset])
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FLACSamplesToBytes_16(inSamples, inSampleOffset, pOutSamplesFixed, sampleCount, channelCount);
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}
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public static unsafe void FLACSamplesToBytes_24(int[,] inSamples, int inSampleOffset,
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byte[] outSamples, int outByteOffset, int sampleCount, int channelCount, int wastedBits)
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{
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int loopCount = sampleCount * channelCount;
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if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
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(outSamples.Length - outByteOffset < loopCount * 3))
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{
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throw new IndexOutOfRangeException();
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}
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fixed (int* pInSamplesFixed = &inSamples[inSampleOffset, 0])
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{
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fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset])
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{
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int* pInSamples = pInSamplesFixed;
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byte* pOutSamples = pOutSamplesFixed;
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for (int i = 0; i < loopCount; i++)
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{
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uint sample_out = (uint)*(pInSamples++) << wastedBits;
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*(pOutSamples++) = (byte)(sample_out & 0xFF);
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sample_out >>= 8;
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*(pOutSamples++) = (byte)(sample_out & 0xFF);
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sample_out >>= 8;
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*(pOutSamples++) = (byte)(sample_out & 0xFF);
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}
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}
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}
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}
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public static unsafe void FloatToBytes_16(float[,] inSamples, int inSampleOffset,
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byte[] outSamples, int outByteOffset, int sampleCount, int channelCount)
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{
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int loopCount = sampleCount * channelCount;
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if ((inSamples.GetLength(0) - inSampleOffset < sampleCount) ||
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(outSamples.Length - outByteOffset < loopCount * 2))
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{
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throw new IndexOutOfRangeException();
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}
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fixed (float* pInSamplesFixed = &inSamples[inSampleOffset, 0])
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{
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fixed (byte* pOutSamplesFixed = &outSamples[outByteOffset])
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{
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float* pInSamples = pInSamplesFixed;
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short* pOutSamples = (short*)pOutSamplesFixed;
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for (int i = 0; i < loopCount; i++)
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{
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*(pOutSamples++) = (short)(32758 * (*(pInSamples++)));
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}
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}
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}
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}
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public static unsafe void FloatToBytes(float[,] inSamples, int inSampleOffset,
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byte[] outSamples, int outByteOffset, int sampleCount, int channelCount, int bitsPerSample)
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{
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if (bitsPerSample == 16)
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FloatToBytes_16(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount);
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//else if (bitsPerSample > 16 && bitsPerSample <= 24)
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// FLACSamplesToBytes_24(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount, 24 - bitsPerSample);
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else if (bitsPerSample == 32)
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Buffer.BlockCopy(inSamples, inSampleOffset * 4 * channelCount, outSamples, outByteOffset, sampleCount * 4 * channelCount);
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else
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throw new Exception("Unsupported bitsPerSample value");
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}
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public static unsafe void FLACSamplesToBytes(int[,] inSamples, int inSampleOffset,
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byte[] outSamples, int outByteOffset, int sampleCount, int channelCount, int bitsPerSample)
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{
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if (bitsPerSample == 16)
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FLACSamplesToBytes_16(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount);
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else if (bitsPerSample > 16 && bitsPerSample <= 24)
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FLACSamplesToBytes_24(inSamples, inSampleOffset, outSamples, outByteOffset, sampleCount, channelCount, 24 - bitsPerSample);
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else
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throw new Exception("Unsupported bitsPerSample value");
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}
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public static unsafe void FLACSamplesToBytes(int[,] inSamples, int inSampleOffset,
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byte* outSamples, int sampleCount, int channelCount, int bitsPerSample)
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{
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if (bitsPerSample == 16)
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FLACSamplesToBytes_16(inSamples, inSampleOffset, outSamples, sampleCount, channelCount);
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else
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throw new Exception("Unsupported bitsPerSample value");
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}
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public static unsafe void Bytes16ToFloat(byte[] inSamples, int inByteOffset,
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float[,] outSamples, int outSampleOffset, int sampleCount, int channelCount)
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{
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int loopCount = sampleCount * channelCount;
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if ((inSamples.Length - inByteOffset < loopCount * 2) ||
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(outSamples.GetLength(0) - outSampleOffset < sampleCount))
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throw new IndexOutOfRangeException();
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fixed (byte* pInSamplesFixed = &inSamples[inByteOffset])
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{
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fixed (float* pOutSamplesFixed = &outSamples[outSampleOffset, 0])
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{
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short* pInSamples = (short*)pInSamplesFixed;
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float* pOutSamples = pOutSamplesFixed;
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for (int i = 0; i < loopCount; i++)
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*(pOutSamples++) = *(pInSamples++) / 32768.0f;
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}
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}
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}
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public static unsafe void BytesToFLACSamples_16(byte[] inSamples, int inByteOffset,
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int[,] outSamples, int outSampleOffset, int sampleCount, int channelCount)
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{
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int loopCount = sampleCount * channelCount;
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if ((inSamples.Length - inByteOffset < loopCount * 2) ||
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(outSamples.GetLength(0) - outSampleOffset < sampleCount))
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{
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throw new IndexOutOfRangeException();
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}
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fixed (byte* pInSamplesFixed = &inSamples[inByteOffset])
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{
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fixed (int* pOutSamplesFixed = &outSamples[outSampleOffset, 0])
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{
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short* pInSamples = (short*)pInSamplesFixed;
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int* pOutSamples = pOutSamplesFixed;
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for (int i = 0; i < loopCount; i++)
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{
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*(pOutSamples++) = (int)*(pInSamples++);
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}
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}
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}
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}
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public static unsafe void BytesToFLACSamples_24(byte[] inSamples, int inByteOffset,
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int[,] outSamples, int outSampleOffset, int sampleCount, int channelCount, int wastedBits)
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{
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int loopCount = sampleCount * channelCount;
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if ((inSamples.Length - inByteOffset < loopCount * 3) ||
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(outSamples.GetLength(0) - outSampleOffset < sampleCount))
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throw new IndexOutOfRangeException();
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fixed (byte* pInSamplesFixed = &inSamples[inByteOffset])
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{
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fixed (int* pOutSamplesFixed = &outSamples[outSampleOffset, 0])
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{
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byte* pInSamples = (byte*)pInSamplesFixed;
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int* pOutSamples = pOutSamplesFixed;
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for (int i = 0; i < loopCount; i++)
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{
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int sample = (int)*(pInSamples++);
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sample += (int)*(pInSamples++) << 8;
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sample += (int)*(pInSamples++) << 16;
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*(pOutSamples++) = (sample << 8) >> (8 + wastedBits);
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}
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}
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}
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}
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public static unsafe void BytesToFLACSamples(byte[] inSamples, int inByteOffset,
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int[,] outSamples, int outSampleOffset, int sampleCount, int channelCount, int bitsPerSample)
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{
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if (bitsPerSample == 16)
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BytesToFLACSamples_16(inSamples, inByteOffset, outSamples, outSampleOffset, sampleCount, channelCount);
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else if (bitsPerSample > 16 && bitsPerSample <= 24)
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BytesToFLACSamples_24(inSamples, inByteOffset, outSamples, outSampleOffset, sampleCount, channelCount, 24 - bitsPerSample);
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else
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throw new Exception("Unsupported bitsPerSample value");
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}
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#endregion
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private int[,] samples;
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private float[,] fsamples;
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private byte[] bytes;
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private int length;
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private int size;
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private AudioPCMConfig pcm;
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private bool dataInSamples = false;
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private bool dataInBytes = false;
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private bool dataInFloat = false;
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public int Length
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{
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get { return length; }
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set { length = value; }
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}
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public int Size
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{
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get { return size; }
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}
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public AudioPCMConfig PCM { get { return pcm; } }
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public int ByteLength
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{
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get
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{
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return length * pcm.BlockAlign;
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}
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}
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public int[,] Samples
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{
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get
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{
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if (samples == null || samples.GetLength(0) < length)
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samples = new int[size, pcm.ChannelCount];
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if (!dataInSamples && dataInBytes && length != 0)
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BytesToFLACSamples(bytes, 0, samples, 0, length, pcm.ChannelCount, pcm.BitsPerSample);
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dataInSamples = true;
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return samples;
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}
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}
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public float[,] Float
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{
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get
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{
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if (fsamples == null || fsamples.GetLength(0) < length)
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fsamples = new float[size, pcm.ChannelCount];
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if (!dataInFloat && dataInBytes && length != 0)
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{
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if (pcm.BitsPerSample == 16)
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Bytes16ToFloat(bytes, 0, fsamples, 0, length, pcm.ChannelCount);
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//else if (pcm.BitsPerSample > 16 && PCM.BitsPerSample <= 24)
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// BytesToFLACSamples_24(bytes, 0, fsamples, 0, length, pcm.ChannelCount, 24 - pcm.BitsPerSample);
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else if (pcm.BitsPerSample == 32)
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Buffer.BlockCopy(bytes, 0, fsamples, 0, length * 4 * pcm.ChannelCount);
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else
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throw new Exception("Unsupported bitsPerSample value");
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}
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dataInFloat = true;
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return fsamples;
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}
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}
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public byte[] Bytes
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{
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get
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{
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if (bytes == null || bytes.Length < length * pcm.BlockAlign)
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bytes = new byte[size * pcm.BlockAlign];
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if (!dataInBytes && length != 0)
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{
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if (dataInSamples)
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FLACSamplesToBytes(samples, 0, bytes, 0, length, pcm.ChannelCount, pcm.BitsPerSample);
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else if (dataInFloat)
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FloatToBytes(fsamples, 0, bytes, 0, length, pcm.ChannelCount, pcm.BitsPerSample);
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}
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dataInBytes = true;
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return bytes;
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}
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}
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public AudioBuffer(AudioPCMConfig _pcm, int _size)
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{
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pcm = _pcm;
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size = _size;
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length = 0;
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}
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public AudioBuffer(AudioPCMConfig _pcm, int[,] _samples, int _length)
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{
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pcm = _pcm;
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// assert _samples.GetLength(1) == pcm.ChannelCount
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Prepare(_samples, _length);
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}
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public AudioBuffer(AudioPCMConfig _pcm, byte[] _bytes, int _length)
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{
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pcm = _pcm;
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Prepare(_bytes, _length);
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}
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public AudioBuffer(IAudioSource source, int _size)
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{
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pcm = source.PCM;
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size = _size;
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}
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public void Prepare(IAudioDest dest)
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{
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if (dest.PCM.ChannelCount != pcm.ChannelCount || dest.PCM.BitsPerSample != pcm.BitsPerSample)
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throw new Exception("AudioBuffer format mismatch");
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}
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public void Prepare(IAudioSource source, int maxLength)
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{
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if (source.PCM.ChannelCount != pcm.ChannelCount || source.PCM.BitsPerSample != pcm.BitsPerSample)
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throw new Exception("AudioBuffer format mismatch");
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length = size;
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if (maxLength >= 0)
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length = Math.Min(length, maxLength);
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if (source.Remaining >= 0)
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length = (int)Math.Min((long)length, source.Remaining);
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dataInBytes = false;
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dataInSamples = false;
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dataInFloat = false;
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}
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public void Prepare(int maxLength)
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{
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length = size;
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if (maxLength >= 0)
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length = Math.Min(length, maxLength);
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dataInBytes = false;
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dataInSamples = false;
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dataInFloat = false;
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}
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public void Prepare(int[,] _samples, int _length)
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{
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length = _length;
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size = _samples.GetLength(0);
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samples = _samples;
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dataInSamples = true;
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dataInBytes = false;
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dataInFloat = false;
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if (length > size)
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throw new Exception("Invalid length");
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}
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public void Prepare(byte[] _bytes, int _length)
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{
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length = _length;
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size = _bytes.Length / PCM.BlockAlign;
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bytes = _bytes;
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dataInSamples = false;
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dataInBytes = true;
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dataInFloat = false;
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if (length > size)
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throw new Exception("Invalid length");
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}
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internal unsafe void Load(int dstOffset, AudioBuffer src, int srcOffset, int copyLength)
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{
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if (dataInBytes)
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Buffer.BlockCopy(src.Bytes, srcOffset * pcm.BlockAlign, Bytes, dstOffset * pcm.BlockAlign, copyLength * pcm.BlockAlign);
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if (dataInSamples)
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Buffer.BlockCopy(src.Samples, srcOffset * pcm.ChannelCount * 4, Samples, dstOffset * pcm.ChannelCount * 4, copyLength * pcm.ChannelCount * 4);
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if (dataInFloat)
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Buffer.BlockCopy(src.Float, srcOffset * pcm.ChannelCount * 4, Float, dstOffset * pcm.ChannelCount * 4, copyLength * pcm.ChannelCount * 4);
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}
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public unsafe void Prepare(AudioBuffer _src, int _offset, int _length)
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{
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length = Math.Min(size, _src.Length - _offset);
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if (_length >= 0)
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length = Math.Min(length, _length);
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dataInBytes = false;
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dataInFloat = false;
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dataInSamples = false;
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if (_src.dataInBytes)
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dataInBytes = true;
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else if (_src.dataInSamples)
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dataInSamples = true;
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else if (_src.dataInFloat)
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dataInFloat = true;
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Load(0, _src, _offset, length);
|
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}
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public void Swap(AudioBuffer buffer)
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{
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if (pcm.BitsPerSample != buffer.PCM.BitsPerSample || pcm.ChannelCount != buffer.PCM.ChannelCount)
|
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throw new Exception("AudioBuffer format mismatch");
|
||||
|
||||
int[,] samplesTmp = samples;
|
||||
float[,] floatsTmp = fsamples;
|
||||
byte[] bytesTmp = bytes;
|
||||
|
||||
fsamples = buffer.fsamples;
|
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samples = buffer.samples;
|
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bytes = buffer.bytes;
|
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length = buffer.length;
|
||||
size = buffer.size;
|
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dataInSamples = buffer.dataInSamples;
|
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dataInBytes = buffer.dataInBytes;
|
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dataInFloat = buffer.dataInFloat;
|
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|
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buffer.samples = samplesTmp;
|
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buffer.bytes = bytesTmp;
|
||||
buffer.fsamples = floatsTmp;
|
||||
buffer.length = 0;
|
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buffer.dataInSamples = false;
|
||||
buffer.dataInBytes = false;
|
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buffer.dataInFloat = false;
|
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}
|
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|
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unsafe public void Interlace(int pos, int* src1, int* src2, int n)
|
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{
|
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if (PCM.ChannelCount != 2)
|
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{
|
||||
throw new Exception("Must be stereo");
|
||||
}
|
||||
if (PCM.BitsPerSample == 16)
|
||||
{
|
||||
fixed (byte* bs = Bytes)
|
||||
{
|
||||
int* res = ((int*)bs) + pos;
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = (*(src1++) & 0xffff) ^ (*(src2++) << 16);
|
||||
}
|
||||
}
|
||||
else if (PCM.BitsPerSample == 24)
|
||||
{
|
||||
fixed (byte* bs = Bytes)
|
||||
{
|
||||
byte* res = bs + pos * 6;
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
uint sample_out = (uint)*(src1++);
|
||||
*(res++) = (byte)(sample_out & 0xFF);
|
||||
sample_out >>= 8;
|
||||
*(res++) = (byte)(sample_out & 0xFF);
|
||||
sample_out >>= 8;
|
||||
*(res++) = (byte)(sample_out & 0xFF);
|
||||
sample_out = (uint)*(src2++);
|
||||
*(res++) = (byte)(sample_out & 0xFF);
|
||||
sample_out >>= 8;
|
||||
*(res++) = (byte)(sample_out & 0xFF);
|
||||
sample_out >>= 8;
|
||||
*(res++) = (byte)(sample_out & 0xFF);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("Unsupported BPS");
|
||||
}
|
||||
}
|
||||
|
||||
//public void Clear()
|
||||
//{
|
||||
// length = 0;
|
||||
//}
|
||||
}
|
||||
}
|
||||
42
CUETools.Codecs/AudioDecoderClass.cs
Normal file
42
CUETools.Codecs/AudioDecoderClass.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
/// <summary>
|
||||
/// This class provides an attribute for marking
|
||||
/// classes that provide <see cref="IAudioSource" />.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// When plugins with classes that provide <see cref="IAudioSource" /> are
|
||||
/// registered, their <see cref="AudioDecoderClass" /> attributes are read.
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// <code lang="C#">using CUETools.Codecs;
|
||||
///
|
||||
///[AudioDecoderClass("libFLAC", "flac")]
|
||||
///public class MyDecoder : IAudioSource {
|
||||
/// ...
|
||||
///}</code>
|
||||
/// </example>
|
||||
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false)]
|
||||
public sealed class AudioDecoderClass : Attribute
|
||||
{
|
||||
private string _decoderName, _extension;
|
||||
|
||||
public string DecoderName
|
||||
{
|
||||
get { return _decoderName; }
|
||||
}
|
||||
|
||||
public string Extension
|
||||
{
|
||||
get { return _extension; }
|
||||
}
|
||||
|
||||
public AudioDecoderClass(string decoderName, string extension)
|
||||
{
|
||||
_decoderName = decoderName;
|
||||
_extension = extension;
|
||||
}
|
||||
}
|
||||
}
|
||||
75
CUETools.Codecs/AudioEncoderClass.cs
Normal file
75
CUETools.Codecs/AudioEncoderClass.cs
Normal file
@@ -0,0 +1,75 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
/// <summary>
|
||||
/// This class provides an attribute for marking
|
||||
/// classes that provide <see cref="IAudioDest" />.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// When plugins with classes that provide <see cref="IAudioDest" /> are
|
||||
/// registered, their <see cref="AudioEncoderClass" /> attributes are read.
|
||||
/// </remarks>
|
||||
/// <example>
|
||||
/// <code lang="C#">using CUETools.Codecs;
|
||||
///
|
||||
///[AudioEncoderClass("libFLAC", "flac", true, "0 1 2 3 4 5 6 7 8", "5", 1)]
|
||||
///public class MyEncoder : IAudioDest {
|
||||
/// ...
|
||||
///}</code>
|
||||
/// </example>
|
||||
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
|
||||
public sealed class AudioEncoderClass : Attribute
|
||||
{
|
||||
private string _encoderName, _extension, _supportedModes, _defaultMode;
|
||||
private bool _lossless;
|
||||
private int _priority;
|
||||
private Type _settings;
|
||||
|
||||
public string EncoderName
|
||||
{
|
||||
get { return _encoderName; }
|
||||
}
|
||||
|
||||
public string Extension
|
||||
{
|
||||
get { return _extension; }
|
||||
}
|
||||
|
||||
public string SupportedModes
|
||||
{
|
||||
get { return _supportedModes; }
|
||||
}
|
||||
|
||||
public string DefaultMode
|
||||
{
|
||||
get { return _defaultMode; }
|
||||
}
|
||||
|
||||
public bool Lossless
|
||||
{
|
||||
get { return _lossless; }
|
||||
}
|
||||
|
||||
public int Priority
|
||||
{
|
||||
get { return _priority; }
|
||||
}
|
||||
|
||||
public Type Settings
|
||||
{
|
||||
get { return _settings; }
|
||||
}
|
||||
|
||||
public AudioEncoderClass(string encoderName, string extension, bool lossless, string supportedModes, string defaultMode, int priority, Type settings)
|
||||
{
|
||||
_encoderName = encoderName;
|
||||
_extension = extension;
|
||||
_supportedModes = supportedModes;
|
||||
_defaultMode = defaultMode;
|
||||
_lossless = lossless;
|
||||
_priority = priority;
|
||||
_settings = settings;
|
||||
}
|
||||
}
|
||||
}
|
||||
24
CUETools.Codecs/AudioPCMConfig.cs
Normal file
24
CUETools.Codecs/AudioPCMConfig.cs
Normal file
@@ -0,0 +1,24 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class AudioPCMConfig
|
||||
{
|
||||
public static readonly AudioPCMConfig RedBook = new AudioPCMConfig(16, 2, 44100);
|
||||
|
||||
private int _bitsPerSample;
|
||||
private int _channelCount;
|
||||
private int _sampleRate;
|
||||
|
||||
public int BitsPerSample { get { return _bitsPerSample; } }
|
||||
public int ChannelCount { get { return _channelCount; } }
|
||||
public int SampleRate { get { return _sampleRate; } }
|
||||
public int BlockAlign { get { return _channelCount * ((_bitsPerSample + 7) / 8); } }
|
||||
public bool IsRedBook { get { return _bitsPerSample == 16 && _channelCount == 2 && _sampleRate == 44100; } }
|
||||
|
||||
public AudioPCMConfig(int bitsPerSample, int channelCount, int sampleRate)
|
||||
{
|
||||
_bitsPerSample = bitsPerSample;
|
||||
_channelCount = channelCount;
|
||||
_sampleRate = sampleRate;
|
||||
}
|
||||
}
|
||||
}
|
||||
265
CUETools.Codecs/AudioPipe.cs
Normal file
265
CUETools.Codecs/AudioPipe.cs
Normal file
@@ -0,0 +1,265 @@
|
||||
using System;
|
||||
using System.Threading;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class AudioPipe : IAudioSource//, IDisposable
|
||||
{
|
||||
private AudioBuffer _readBuffer, _writeBuffer;
|
||||
private AudioPCMConfig pcm;
|
||||
private long _sampleLen, _samplePos;
|
||||
private int _maxLength;
|
||||
private Thread _workThread;
|
||||
private IAudioSource _source;
|
||||
private bool _close = false;
|
||||
private bool _haveData = false;
|
||||
private int _bufferPos = 0;
|
||||
private Exception _ex = null;
|
||||
private bool own;
|
||||
private ThreadPriority priority;
|
||||
|
||||
public long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
return _samplePos;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value == _samplePos)
|
||||
return;
|
||||
|
||||
if (_source == null)
|
||||
throw new NotSupportedException();
|
||||
|
||||
lock (this)
|
||||
{
|
||||
_close = true;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
if (_workThread != null)
|
||||
{
|
||||
_workThread.Join();
|
||||
_workThread = null;
|
||||
}
|
||||
_source.Position = value;
|
||||
_samplePos = value;
|
||||
_bufferPos = 0;
|
||||
_haveData = false;
|
||||
_close = false;
|
||||
//Go();
|
||||
//throw new Exception("not supported");
|
||||
}
|
||||
}
|
||||
|
||||
public long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
return _sampleLen;
|
||||
}
|
||||
}
|
||||
|
||||
public long Remaining
|
||||
{
|
||||
get
|
||||
{
|
||||
return _sampleLen - _samplePos;
|
||||
}
|
||||
}
|
||||
|
||||
public AudioPCMConfig PCM
|
||||
{
|
||||
get
|
||||
{
|
||||
return pcm;
|
||||
}
|
||||
}
|
||||
|
||||
public string Path
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_source == null)
|
||||
return "";
|
||||
return _source.Path;
|
||||
}
|
||||
}
|
||||
|
||||
public AudioPipe(AudioPCMConfig pcm, int size)
|
||||
{
|
||||
this.pcm = pcm;
|
||||
_readBuffer = new AudioBuffer(pcm, size);
|
||||
_writeBuffer = new AudioBuffer(pcm, size);
|
||||
_maxLength = size;
|
||||
_sampleLen = -1;
|
||||
_samplePos = 0;
|
||||
}
|
||||
|
||||
public AudioPipe(IAudioSource source, int size, bool own, ThreadPriority priority)
|
||||
: this(source.PCM, size)
|
||||
{
|
||||
this.own = own;
|
||||
this.priority = priority;
|
||||
_source = source;
|
||||
_sampleLen = _source.Length;
|
||||
_samplePos = _source.Position;
|
||||
}
|
||||
|
||||
public AudioPipe(IAudioSource source, int size)
|
||||
: this(source, size, true, ThreadPriority.BelowNormal)
|
||||
{
|
||||
}
|
||||
|
||||
private void Decompress(object o)
|
||||
{
|
||||
#if !DEBUG
|
||||
try
|
||||
#endif
|
||||
{
|
||||
bool done = false;
|
||||
do
|
||||
{
|
||||
done = _source.Read(_writeBuffer, -1) == 0;
|
||||
lock (this)
|
||||
{
|
||||
while (_haveData && !_close)
|
||||
Monitor.Wait(this);
|
||||
if (_close)
|
||||
break;
|
||||
AudioBuffer temp = _writeBuffer;
|
||||
_writeBuffer = _readBuffer;
|
||||
_readBuffer = temp;
|
||||
_haveData = true;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
} while (!done);
|
||||
}
|
||||
#if !DEBUG
|
||||
catch (Exception ex)
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
_ex = ex;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
private void Go()
|
||||
{
|
||||
if (_workThread != null || _ex != null || _source == null) return;
|
||||
_workThread = new Thread(Decompress);
|
||||
_workThread.Priority = priority;
|
||||
_workThread.IsBackground = true;
|
||||
_workThread.Name = "AudioPipe";
|
||||
_workThread.Start(null);
|
||||
}
|
||||
|
||||
//public new void Dispose()
|
||||
//{
|
||||
// _buffer.Clear();
|
||||
//}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
_close = true;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
if (_workThread != null)
|
||||
{
|
||||
_workThread.Join();
|
||||
_workThread = null;
|
||||
}
|
||||
if (_source != null)
|
||||
{
|
||||
if (own) _source.Close();
|
||||
_source = null;
|
||||
}
|
||||
if (_readBuffer != null)
|
||||
{
|
||||
//_readBuffer.Clear();
|
||||
_readBuffer = null;
|
||||
}
|
||||
if (_writeBuffer != null)
|
||||
{
|
||||
//_writeBuffer.Clear();
|
||||
_writeBuffer = null;
|
||||
}
|
||||
}
|
||||
|
||||
public int Write(AudioBuffer buff)
|
||||
{
|
||||
if (_writeBuffer.Size < _writeBuffer.Length + buff.Length)
|
||||
{
|
||||
AudioBuffer realloced = new AudioBuffer(pcm, _writeBuffer.Size + buff.Size);
|
||||
realloced.Prepare(_writeBuffer, 0, _writeBuffer.Length);
|
||||
_writeBuffer = realloced;
|
||||
}
|
||||
if (_writeBuffer.Length == 0)
|
||||
_writeBuffer.Prepare(buff, 0, buff.Length);
|
||||
else
|
||||
{
|
||||
_writeBuffer.Load(_writeBuffer.Length, buff, 0, buff.Length);
|
||||
_writeBuffer.Length += buff.Length;
|
||||
}
|
||||
lock (this)
|
||||
{
|
||||
if (!_haveData)
|
||||
{
|
||||
AudioBuffer temp = _writeBuffer;
|
||||
_writeBuffer = _readBuffer;
|
||||
_writeBuffer.Length = 0;
|
||||
_readBuffer = temp;
|
||||
_haveData = true;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
}
|
||||
return _writeBuffer.Length;
|
||||
}
|
||||
|
||||
public int Read(AudioBuffer buff, int maxLength)
|
||||
{
|
||||
Go();
|
||||
|
||||
bool needToCopy = false;
|
||||
if (_bufferPos != 0)
|
||||
needToCopy = true;
|
||||
else
|
||||
lock (this)
|
||||
{
|
||||
while (!_haveData && _ex == null)
|
||||
Monitor.Wait(this);
|
||||
if (_ex != null)
|
||||
throw _ex;
|
||||
if (_bufferPos == 0 && (maxLength < 0 || _readBuffer.Length <= maxLength))
|
||||
{
|
||||
buff.Swap(_readBuffer);
|
||||
_haveData = false;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
else
|
||||
needToCopy = true;
|
||||
}
|
||||
if (needToCopy)
|
||||
{
|
||||
buff.Prepare(_readBuffer, _bufferPos, maxLength);
|
||||
_bufferPos += buff.Length;
|
||||
if (_bufferPos == _readBuffer.Length)
|
||||
{
|
||||
_bufferPos = 0;
|
||||
lock (this)
|
||||
{
|
||||
_haveData = false;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
_samplePos += buff.Length;
|
||||
return buff.Length;
|
||||
}
|
||||
}
|
||||
}
|
||||
142
CUETools.Codecs/AudioSamples.cs
Normal file
142
CUETools.Codecs/AudioSamples.cs
Normal file
@@ -0,0 +1,142 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class AudioSamples
|
||||
{
|
||||
public const uint UINT32_MAX = 0xffffffff;
|
||||
|
||||
unsafe public static void Interlace(int* res, int* src1, int* src2, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
*(res++) = *(src1++);
|
||||
*(res++) = *(src2++);
|
||||
}
|
||||
}
|
||||
|
||||
unsafe public static void Deinterlace(int* dst1, int* dst2, int* src, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
*(dst1++) = *(src++);
|
||||
*(dst2++) = *(src++);
|
||||
}
|
||||
}
|
||||
|
||||
unsafe public static bool MemCmp(int* res, int* smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
if (*(res++) != *(smp++))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
unsafe public static void MemCpy(uint* res, uint* smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
}
|
||||
|
||||
unsafe public static void MemCpy(int* res, int* smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
}
|
||||
|
||||
unsafe public static void MemCpy(long* res, long* smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
}
|
||||
|
||||
unsafe public static void MemCpy(short* res, short* smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
}
|
||||
|
||||
unsafe public static void MemCpy(byte* res, byte* smp, int n)
|
||||
{
|
||||
if ((((IntPtr)smp).ToInt64() & 7) == (((IntPtr)res).ToInt64() & 7) && n > 32)
|
||||
{
|
||||
int delta = (int)((8 - (((IntPtr)smp).ToInt64() & 7)) & 7);
|
||||
for (int i = delta; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
n -= delta;
|
||||
|
||||
MemCpy((long*)res, (long*)smp, n >> 3);
|
||||
int n8 = (n >> 3) << 3;
|
||||
n -= n8;
|
||||
smp += n8;
|
||||
res += n8;
|
||||
}
|
||||
if ((((IntPtr)smp).ToInt64() & 3) == (((IntPtr)res).ToInt64() & 3) && n > 16)
|
||||
{
|
||||
int delta = (int)((4 - (((IntPtr)smp).ToInt64() & 3)) & 3);
|
||||
for (int i = delta; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
n -= delta;
|
||||
|
||||
MemCpy((int*)res, (int*)smp, n >> 2);
|
||||
int n4 = (n >> 2) << 2;
|
||||
n -= n4;
|
||||
smp += n4;
|
||||
res += n4;
|
||||
}
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = *(smp++);
|
||||
}
|
||||
|
||||
unsafe public static void MemSet(int* res, int smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = smp;
|
||||
}
|
||||
|
||||
unsafe public static void MemSet(long* res, long smp, int n)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = smp;
|
||||
}
|
||||
|
||||
unsafe public static void MemSet(byte* res, byte smp, int n)
|
||||
{
|
||||
if (IntPtr.Size == 8 && (((IntPtr)res).ToInt64() & 7) == 0 && smp == 0 && n > 8)
|
||||
{
|
||||
MemSet((long*)res, 0, n >> 3);
|
||||
int n8 = (n >> 3) << 3;
|
||||
n -= n8;
|
||||
res += n8;
|
||||
}
|
||||
if ((((IntPtr)res).ToInt64() & 3) == 0 && smp == 0 && n > 4)
|
||||
{
|
||||
MemSet((int*)res, 0, n >> 2);
|
||||
int n4 = (n >> 2) << 2;
|
||||
n -= n4;
|
||||
res += n4;
|
||||
}
|
||||
for (int i = n; i > 0; i--)
|
||||
*(res++) = smp;
|
||||
}
|
||||
|
||||
unsafe public static void MemSet(byte[] res, byte smp, int offs, int n)
|
||||
{
|
||||
fixed (byte* pres = &res[offs])
|
||||
MemSet(pres, smp, n);
|
||||
}
|
||||
|
||||
unsafe public static void MemSet(int[] res, int smp, int offs, int n)
|
||||
{
|
||||
fixed (int* pres = &res[offs])
|
||||
MemSet(pres, smp, n);
|
||||
}
|
||||
|
||||
unsafe public static void MemSet(long[] res, long smp, int offs, int n)
|
||||
{
|
||||
fixed (long* pres = &res[offs])
|
||||
MemSet(pres, smp, n);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,58 +1,34 @@
|
||||
/**
|
||||
* CUETools.Codecs: common audio encoder/decoder routines
|
||||
* Copyright (c) 2009 Gregory S. Chudov
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
unsafe public class BitReader
|
||||
{
|
||||
byte* buffer;
|
||||
int pos, len;
|
||||
int _bitaccumulator;
|
||||
uint cache;
|
||||
{
|
||||
#region Static Methods
|
||||
|
||||
public static int log2i(int v)
|
||||
{
|
||||
return log2i((uint)v);
|
||||
}
|
||||
public static int log2i(int v)
|
||||
{
|
||||
return log2i((uint)v);
|
||||
}
|
||||
|
||||
public static int log2i(ulong v)
|
||||
{
|
||||
int n = 0;
|
||||
if (0 != (v & 0xffffffff00000000)) { v >>= 32; n += 32; }
|
||||
if (0 != (v & 0xffff0000)) { v >>= 16; n += 16; }
|
||||
if (0 != (v & 0xff00)) { v >>= 8; n += 8; }
|
||||
return n + byte_to_log2_table[v];
|
||||
}
|
||||
public static int log2i(ulong v)
|
||||
{
|
||||
int n = 0;
|
||||
if (0 != (v & 0xffffffff00000000)) { v >>= 32; n += 32; }
|
||||
if (0 != (v & 0xffff0000)) { v >>= 16; n += 16; }
|
||||
if (0 != (v & 0xff00)) { v >>= 8; n += 8; }
|
||||
return n + byte_to_log2_table[v];
|
||||
}
|
||||
|
||||
public static int log2i(uint v)
|
||||
{
|
||||
int n = 0;
|
||||
if (0 != (v & 0xffff0000)) { v >>= 16; n += 16; }
|
||||
if (0 != (v & 0xff00)) { v >>= 8; n += 8; }
|
||||
return n + byte_to_log2_table[v];
|
||||
}
|
||||
public static int log2i(uint v)
|
||||
{
|
||||
int n = 0;
|
||||
if (0 != (v & 0xffff0000)) { v >>= 16; n += 16; }
|
||||
if (0 != (v & 0xff00)) { v >>= 8; n += 8; }
|
||||
return n + byte_to_log2_table[v];
|
||||
}
|
||||
|
||||
public static readonly byte[] byte_to_unary_table = new byte[]
|
||||
public static readonly byte[] byte_to_unary_table = new byte[]
|
||||
{
|
||||
8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
|
||||
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
|
||||
@@ -72,7 +48,7 @@ namespace CUETools.Codecs
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
|
||||
};
|
||||
|
||||
public static readonly byte[] byte_to_log2_table = new byte[]
|
||||
public static readonly byte[] byte_to_log2_table = new byte[]
|
||||
{
|
||||
0,0,1,1,2,2,2,2,3,3,3,3,3,3,3,3,
|
||||
4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,4,
|
||||
@@ -92,6 +68,13 @@ namespace CUETools.Codecs
|
||||
7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7
|
||||
};
|
||||
|
||||
#endregion
|
||||
|
||||
private byte* buffer;
|
||||
private int pos, len;
|
||||
private int _bitaccumulator;
|
||||
private uint cache;
|
||||
|
||||
public int Position
|
||||
{
|
||||
get { return pos; }
|
||||
@@ -285,13 +268,15 @@ namespace CUETools.Codecs
|
||||
v = x & 0x01;
|
||||
i = 5;
|
||||
}
|
||||
else if (0xFE == x) /* 11111110 */
|
||||
{
|
||||
v = 0;
|
||||
i = 6;
|
||||
}
|
||||
else
|
||||
throw new Exception("invalid utf8 encoding");
|
||||
else if (0xFE == x) /* 11111110 */
|
||||
{
|
||||
v = 0;
|
||||
i = 6;
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new Exception("invalid utf8 encoding");
|
||||
}
|
||||
for (; i > 0; i--)
|
||||
{
|
||||
x = readbits(8);
|
||||
@@ -322,60 +307,70 @@ namespace CUETools.Codecs
|
||||
fixed (byte* unary_table = byte_to_unary_table)
|
||||
{
|
||||
uint mask = (1U << k) - 1;
|
||||
if (k == 0)
|
||||
for (int i = n; i > 0; i--)
|
||||
*(r++) = read_unary_signed();
|
||||
else if (k <= 8)
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
//*(r++) = read_rice_signed((int)k);
|
||||
uint bits = unary_table[cache >> 24];
|
||||
uint msbs = bits;
|
||||
while (bits == 8)
|
||||
{
|
||||
skipbits8(8);
|
||||
bits = unary_table[cache >> 24];
|
||||
msbs += bits;
|
||||
}
|
||||
int btsk = k + (int)bits + 1;
|
||||
uint uval = (msbs << k) | ((cache >> (32 - btsk)) & mask);
|
||||
skipbits16(btsk);
|
||||
*(r++) = (int)(uval >> 1 ^ -(int)(uval & 1));
|
||||
}
|
||||
else if (k <= 16)
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
//*(r++) = read_rice_signed((int)k);
|
||||
uint bits = unary_table[cache >> 24];
|
||||
uint msbs = bits;
|
||||
while (bits == 8)
|
||||
{
|
||||
skipbits8(8);
|
||||
bits = unary_table[cache >> 24];
|
||||
msbs += bits;
|
||||
}
|
||||
int btsk = k + (int)bits + 1;
|
||||
uint uval = (msbs << k) | ((cache >> (32 - btsk)) & mask);
|
||||
skipbits(btsk);
|
||||
*(r++) = (int)(uval >> 1 ^ -(int)(uval & 1));
|
||||
}
|
||||
else
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
//*(r++) = read_rice_signed((int)k);
|
||||
uint bits = unary_table[cache >> 24];
|
||||
uint msbs = bits;
|
||||
while (bits == 8)
|
||||
{
|
||||
skipbits8(8);
|
||||
bits = unary_table[cache >> 24];
|
||||
msbs += bits;
|
||||
}
|
||||
skipbits8((int)(msbs & 7) + 1);
|
||||
uint uval = (msbs << k) | ((cache >> (32 - k)));
|
||||
skipbits(k);
|
||||
*(r++) = (int)(uval >> 1 ^ -(int)(uval & 1));
|
||||
}
|
||||
if (k == 0)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
*(r++) = read_unary_signed();
|
||||
}
|
||||
}
|
||||
else if (k <= 8)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
//*(r++) = read_rice_signed((int)k);
|
||||
uint bits = unary_table[cache >> 24];
|
||||
uint msbs = bits;
|
||||
while (bits == 8)
|
||||
{
|
||||
skipbits8(8);
|
||||
bits = unary_table[cache >> 24];
|
||||
msbs += bits;
|
||||
}
|
||||
int btsk = k + (int)bits + 1;
|
||||
uint uval = (msbs << k) | ((cache >> (32 - btsk)) & mask);
|
||||
skipbits16(btsk);
|
||||
*(r++) = (int)(uval >> 1 ^ -(int)(uval & 1));
|
||||
}
|
||||
}
|
||||
else if (k <= 16)
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
//*(r++) = read_rice_signed((int)k);
|
||||
uint bits = unary_table[cache >> 24];
|
||||
uint msbs = bits;
|
||||
while (bits == 8)
|
||||
{
|
||||
skipbits8(8);
|
||||
bits = unary_table[cache >> 24];
|
||||
msbs += bits;
|
||||
}
|
||||
int btsk = k + (int)bits + 1;
|
||||
uint uval = (msbs << k) | ((cache >> (32 - btsk)) & mask);
|
||||
skipbits(btsk);
|
||||
*(r++) = (int)(uval >> 1 ^ -(int)(uval & 1));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (int i = n; i > 0; i--)
|
||||
{
|
||||
//*(r++) = read_rice_signed((int)k);
|
||||
uint bits = unary_table[cache >> 24];
|
||||
uint msbs = bits;
|
||||
while (bits == 8)
|
||||
{
|
||||
skipbits8(8);
|
||||
bits = unary_table[cache >> 24];
|
||||
msbs += bits;
|
||||
}
|
||||
skipbits8((int)(msbs & 7) + 1);
|
||||
uint uval = (msbs << k) | ((cache >> (32 - k)));
|
||||
skipbits(k);
|
||||
*(r++) = (int)(uval >> 1 ^ -(int)(uval & 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,372 +1,353 @@
|
||||
/**
|
||||
* CUETools.Codecs: common audio encoder/decoder routines
|
||||
* Copyright (c) 2009 Gregory S. Chudov
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class BitWriter
|
||||
{
|
||||
uint bit_buf;
|
||||
int bit_left;
|
||||
byte[] buffer;
|
||||
int buf_start, buf_ptr, buf_end;
|
||||
bool eof;
|
||||
public class BitWriter
|
||||
{
|
||||
private uint bit_buf;
|
||||
private int bit_left;
|
||||
private byte[] buffer;
|
||||
private int buf_start, buf_ptr, buf_end;
|
||||
private bool eof;
|
||||
|
||||
public BitWriter(byte[] buf, int pos, int len)
|
||||
{
|
||||
buffer = buf;
|
||||
buf_start = pos;
|
||||
buf_ptr = pos;
|
||||
buf_end = pos + len;
|
||||
bit_left = 32;
|
||||
bit_buf = 0;
|
||||
eof = false;
|
||||
}
|
||||
public byte[] Buffer
|
||||
{
|
||||
get
|
||||
{
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
buf_ptr = buf_start;
|
||||
bit_left = 32;
|
||||
bit_buf = 0;
|
||||
eof = false;
|
||||
}
|
||||
public int Length
|
||||
{
|
||||
get
|
||||
{
|
||||
return buf_ptr - buf_start;
|
||||
}
|
||||
set
|
||||
{
|
||||
flush();
|
||||
buf_ptr = buf_start + value;
|
||||
}
|
||||
}
|
||||
|
||||
public void writebytes(int bytes, byte c)
|
||||
{
|
||||
for (; bytes > 0; bytes--)
|
||||
writebits(8, c);
|
||||
}
|
||||
public int BitLength
|
||||
{
|
||||
get
|
||||
{
|
||||
return buf_ptr * 8 + 32 - bit_left;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void writeints(int len, int pos, byte* buf)
|
||||
{
|
||||
int old_pos = BitLength;
|
||||
int start = old_pos / 8;
|
||||
int start1 = pos / 8;
|
||||
int end = (old_pos + len) / 8;
|
||||
int end1 = (pos + len) / 8;
|
||||
flush();
|
||||
byte start_val = old_pos % 8 != 0 ? buffer[start] : (byte)0;
|
||||
fixed (byte* buf1 = &buffer[0])
|
||||
AudioSamples.MemCpy(buf1 + start, buf + start1, end - start);
|
||||
buffer[start] |= start_val;
|
||||
buf_ptr = end;
|
||||
if ((old_pos + len) % 8 != 0)
|
||||
writebits((old_pos + len) % 8, buf[end1] >> (8 - ((old_pos + len) % 8)));
|
||||
}
|
||||
public BitWriter(byte[] buf, int pos, int len)
|
||||
{
|
||||
buffer = buf;
|
||||
buf_start = pos;
|
||||
buf_ptr = pos;
|
||||
buf_end = pos + len;
|
||||
bit_left = 32;
|
||||
bit_buf = 0;
|
||||
eof = false;
|
||||
}
|
||||
|
||||
public void write(params char [] chars)
|
||||
{
|
||||
foreach (char c in chars)
|
||||
writebits(8, (byte)c);
|
||||
}
|
||||
public void Reset()
|
||||
{
|
||||
buf_ptr = buf_start;
|
||||
bit_left = 32;
|
||||
bit_buf = 0;
|
||||
eof = false;
|
||||
}
|
||||
|
||||
public void write(string s)
|
||||
{
|
||||
for (int i = 0; i < s.Length; i++)
|
||||
writebits(8, (byte)s[i]);
|
||||
}
|
||||
public void writebytes(int bytes, byte c)
|
||||
{
|
||||
for (; bytes > 0; bytes--)
|
||||
{
|
||||
writebits(8, c);
|
||||
}
|
||||
}
|
||||
|
||||
public void writebits_signed(int bits, int val)
|
||||
{
|
||||
writebits(bits, val & ((1 << bits) - 1));
|
||||
}
|
||||
public unsafe void writeints(int len, int pos, byte* buf)
|
||||
{
|
||||
int old_pos = BitLength;
|
||||
int start = old_pos / 8;
|
||||
int start1 = pos / 8;
|
||||
int end = (old_pos + len) / 8;
|
||||
int end1 = (pos + len) / 8;
|
||||
flush();
|
||||
byte start_val = old_pos % 8 != 0 ? buffer[start] : (byte)0;
|
||||
fixed (byte* buf1 = &buffer[0])
|
||||
AudioSamples.MemCpy(buf1 + start, buf + start1, end - start);
|
||||
buffer[start] |= start_val;
|
||||
buf_ptr = end;
|
||||
if ((old_pos + len) % 8 != 0)
|
||||
writebits((old_pos + len) % 8, buf[end1] >> (8 - ((old_pos + len) % 8)));
|
||||
}
|
||||
|
||||
public void writebits_signed(uint bits, int val)
|
||||
{
|
||||
writebits((int) bits, val & ((1 << (int) bits) - 1));
|
||||
}
|
||||
public void write(params char[] chars)
|
||||
{
|
||||
foreach (char c in chars)
|
||||
writebits(8, (byte)c);
|
||||
}
|
||||
|
||||
public void writebits(int bits, int val)
|
||||
{
|
||||
writebits(bits, (uint)val);
|
||||
}
|
||||
public void write(string s)
|
||||
{
|
||||
for (int i = 0; i < s.Length; i++)
|
||||
writebits(8, (byte)s[i]);
|
||||
}
|
||||
|
||||
public void writebits(DateTime val)
|
||||
{
|
||||
TimeSpan span = val.ToUniversalTime() - new DateTime(1904, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc);
|
||||
writebits(32, (uint)span.TotalSeconds);
|
||||
}
|
||||
public void writebits_signed(int bits, int val)
|
||||
{
|
||||
writebits(bits, val & ((1 << bits) - 1));
|
||||
}
|
||||
|
||||
public void writebits64(int bits, ulong val)
|
||||
{
|
||||
if (bits > 32)
|
||||
{
|
||||
writebits(bits - 32, (uint)(val >> 32));
|
||||
val &= 0xffffffffL;
|
||||
bits = 32;
|
||||
}
|
||||
writebits(bits, (uint)val);
|
||||
}
|
||||
public void writebits_signed(uint bits, int val)
|
||||
{
|
||||
writebits((int)bits, val & ((1 << (int)bits) - 1));
|
||||
}
|
||||
|
||||
public void writebits(int bits, uint val)
|
||||
{
|
||||
//assert(bits == 32 || val < (1U << bits));
|
||||
public void writebits(int bits, int val)
|
||||
{
|
||||
writebits(bits, (uint)val);
|
||||
}
|
||||
|
||||
if (bits == 0 || eof) return;
|
||||
if ((buf_ptr + 3) >= buf_end)
|
||||
{
|
||||
eof = true;
|
||||
return;
|
||||
}
|
||||
if (bits < bit_left)
|
||||
{
|
||||
bit_buf = (bit_buf << bits) | val;
|
||||
bit_left -= bits;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint bb = 0;
|
||||
if (bit_left == 32)
|
||||
{
|
||||
//assert(bits == 32);
|
||||
bb = val;
|
||||
}
|
||||
else
|
||||
{
|
||||
bb = (bit_buf << bit_left) | (val >> (bits - bit_left));
|
||||
bit_left += (32 - bits);
|
||||
}
|
||||
if (buffer != null)
|
||||
{
|
||||
buffer[buf_ptr + 3] = (byte)(bb & 0xFF); bb >>= 8;
|
||||
buffer[buf_ptr + 2] = (byte)(bb & 0xFF); bb >>= 8;
|
||||
buffer[buf_ptr + 1] = (byte)(bb & 0xFF); bb >>= 8;
|
||||
buffer[buf_ptr + 0] = (byte)(bb & 0xFF);
|
||||
}
|
||||
buf_ptr += 4;
|
||||
bit_buf = val;
|
||||
}
|
||||
}
|
||||
public void writebits(DateTime val)
|
||||
{
|
||||
TimeSpan span = val.ToUniversalTime() - new DateTime(1904, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc);
|
||||
writebits(32, (uint)span.TotalSeconds);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Assumes there's enough space, buffer != null and bits is in range 1..31
|
||||
/// </summary>
|
||||
/// <param name="bits"></param>
|
||||
/// <param name="val"></param>
|
||||
unsafe void writebits_fast(int bits, uint val, ref byte * buf)
|
||||
{
|
||||
public void writebits64(int bits, ulong val)
|
||||
{
|
||||
if (bits > 32)
|
||||
{
|
||||
writebits(bits - 32, (uint)(val >> 32));
|
||||
val &= 0xffffffffL;
|
||||
bits = 32;
|
||||
}
|
||||
writebits(bits, (uint)val);
|
||||
}
|
||||
|
||||
public void writebits(int bits, uint val)
|
||||
{
|
||||
//assert(bits == 32 || val < (1U << bits));
|
||||
|
||||
if (bits == 0 || eof) return;
|
||||
if ((buf_ptr + 3) >= buf_end)
|
||||
{
|
||||
eof = true;
|
||||
return;
|
||||
}
|
||||
if (bits < bit_left)
|
||||
{
|
||||
bit_buf = (bit_buf << bits) | val;
|
||||
bit_left -= bits;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint bb = 0;
|
||||
if (bit_left == 32)
|
||||
{
|
||||
//assert(bits == 32);
|
||||
bb = val;
|
||||
}
|
||||
else
|
||||
{
|
||||
bb = (bit_buf << bit_left) | (val >> (bits - bit_left));
|
||||
bit_left += (32 - bits);
|
||||
}
|
||||
if (buffer != null)
|
||||
{
|
||||
buffer[buf_ptr + 3] = (byte)(bb & 0xFF); bb >>= 8;
|
||||
buffer[buf_ptr + 2] = (byte)(bb & 0xFF); bb >>= 8;
|
||||
buffer[buf_ptr + 1] = (byte)(bb & 0xFF); bb >>= 8;
|
||||
buffer[buf_ptr + 0] = (byte)(bb & 0xFF);
|
||||
}
|
||||
buf_ptr += 4;
|
||||
bit_buf = val;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Assumes there's enough space, buffer != null and bits is in range 1..31
|
||||
/// </summary>
|
||||
/// <param name="bits"></param>
|
||||
/// <param name="val"></param>
|
||||
// unsafe void writebits_fast(int bits, uint val, ref byte* buf)
|
||||
// {
|
||||
//#if DEBUG
|
||||
// if ((buf_ptr + 3) >= buf_end)
|
||||
// {
|
||||
// eof = true;
|
||||
// return;
|
||||
// }
|
||||
//#endif
|
||||
// if (bits < bit_left)
|
||||
// {
|
||||
// bit_buf = (bit_buf << bits) | val;
|
||||
// bit_left -= bits;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// uint bb = (bit_buf << bit_left) | (val >> (bits - bit_left));
|
||||
// bit_left += (32 - bits);
|
||||
|
||||
// *(buf++) = (byte)(bb >> 24);
|
||||
// *(buf++) = (byte)(bb >> 16);
|
||||
// *(buf++) = (byte)(bb >> 8);
|
||||
// *(buf++) = (byte)(bb);
|
||||
|
||||
// bit_buf = val;
|
||||
// }
|
||||
// }
|
||||
|
||||
public void write_utf8(int val)
|
||||
{
|
||||
write_utf8((uint)val);
|
||||
}
|
||||
|
||||
public void write_utf8(uint val)
|
||||
{
|
||||
if (val < 0x80)
|
||||
{
|
||||
writebits(8, val);
|
||||
return;
|
||||
}
|
||||
int bytes = (BitReader.log2i(val) + 4) / 5;
|
||||
int shift = (bytes - 1) * 6;
|
||||
writebits(8, (256U - (256U >> bytes)) | (val >> shift));
|
||||
while (shift >= 6)
|
||||
{
|
||||
shift -= 6;
|
||||
writebits(8, 0x80 | ((val >> shift) & 0x3F));
|
||||
}
|
||||
}
|
||||
|
||||
public void write_unary_signed(int val)
|
||||
{
|
||||
// convert signed to unsigned
|
||||
int v = -2 * val - 1;
|
||||
v ^= (v >> 31);
|
||||
|
||||
// write quotient in unary
|
||||
int q = v + 1;
|
||||
while (q > 31)
|
||||
{
|
||||
writebits(31, 0);
|
||||
q -= 31;
|
||||
}
|
||||
writebits(q, 1);
|
||||
}
|
||||
|
||||
public void write_rice_signed(int k, int val)
|
||||
{
|
||||
// convert signed to unsigned
|
||||
int v = -2 * val - 1;
|
||||
v ^= (v >> 31);
|
||||
|
||||
// write quotient in unary
|
||||
int q = (v >> k) + 1;
|
||||
while (q + k > 31)
|
||||
{
|
||||
int b = Math.Min(q + k - 31, 31);
|
||||
writebits(b, 0);
|
||||
q -= b;
|
||||
}
|
||||
|
||||
// write remainder in binary using 'k' bits
|
||||
writebits(k + q, (v & ((1 << k) - 1)) | (1 << k));
|
||||
}
|
||||
|
||||
public unsafe void write_rice_block_signed(byte* fixedbuf, int k, int* residual, int count)
|
||||
{
|
||||
byte* buf = &fixedbuf[buf_ptr];
|
||||
//fixed (byte* fixbuf = &buffer[buf_ptr])
|
||||
{
|
||||
//byte* buf = fixbuf;
|
||||
for (int i = count; i > 0; i--)
|
||||
{
|
||||
int v = *(residual++);
|
||||
v = (v << 1) ^ (v >> 31);
|
||||
|
||||
// write quotient in unary
|
||||
int q = (v >> k) + 1;
|
||||
int bits = k + q;
|
||||
while (bits > 31)
|
||||
{
|
||||
#if DEBUG
|
||||
if ((buf_ptr + 3) >= buf_end)
|
||||
{
|
||||
eof = true;
|
||||
return;
|
||||
}
|
||||
if (buf + 3 >= fixedbuf + buf_end)
|
||||
{
|
||||
eof = true;
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
if (bits < bit_left)
|
||||
{
|
||||
bit_buf = (bit_buf << bits) | val;
|
||||
bit_left -= bits;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint bb = (bit_buf << bit_left) | (val >> (bits - bit_left));
|
||||
bit_left += (32 - bits);
|
||||
|
||||
*(buf++) = (byte)(bb >> 24);
|
||||
*(buf++) = (byte)(bb >> 16);
|
||||
*(buf++) = (byte)(bb >> 8);
|
||||
*(buf++) = (byte)(bb);
|
||||
|
||||
bit_buf = val;
|
||||
}
|
||||
}
|
||||
|
||||
public void write_utf8(int val)
|
||||
{
|
||||
write_utf8((uint)val);
|
||||
}
|
||||
|
||||
public void write_utf8(uint val)
|
||||
{
|
||||
if (val < 0x80)
|
||||
{
|
||||
writebits(8, val);
|
||||
return;
|
||||
}
|
||||
int bytes = (BitReader.log2i(val) + 4) / 5;
|
||||
int shift = (bytes - 1) * 6;
|
||||
writebits(8, (256U - (256U >> bytes)) | (val >> shift));
|
||||
while (shift >= 6)
|
||||
{
|
||||
shift -= 6;
|
||||
writebits(8, 0x80 | ((val >> shift) & 0x3F));
|
||||
}
|
||||
}
|
||||
|
||||
public void write_unary_signed(int val)
|
||||
{
|
||||
// convert signed to unsigned
|
||||
int v = -2 * val - 1;
|
||||
v ^= (v >> 31);
|
||||
|
||||
// write quotient in unary
|
||||
int q = v + 1;
|
||||
while (q > 31)
|
||||
{
|
||||
writebits(31, 0);
|
||||
q -= 31;
|
||||
}
|
||||
writebits(q, 1);
|
||||
}
|
||||
|
||||
public void write_rice_signed(int k, int val)
|
||||
{
|
||||
// convert signed to unsigned
|
||||
int v = -2 * val - 1;
|
||||
v ^= (v >> 31);
|
||||
|
||||
// write quotient in unary
|
||||
int q = (v >> k) + 1;
|
||||
while (q + k > 31)
|
||||
{
|
||||
int b = Math.Min(q + k - 31, 31);
|
||||
writebits(b, 0);
|
||||
q -= b;
|
||||
}
|
||||
|
||||
// write remainder in binary using 'k' bits
|
||||
writebits(k + q, (v & ((1 << k) - 1)) | (1 << k));
|
||||
}
|
||||
|
||||
public unsafe void write_rice_block_signed(byte * fixedbuf, int k, int* residual, int count)
|
||||
{
|
||||
byte* buf = &fixedbuf[buf_ptr];
|
||||
//fixed (byte* fixbuf = &buffer[buf_ptr])
|
||||
{
|
||||
//byte* buf = fixbuf;
|
||||
for (int i = count; i > 0; i--)
|
||||
{
|
||||
int v = *(residual++);
|
||||
v = (v << 1) ^ (v >> 31);
|
||||
|
||||
// write quotient in unary
|
||||
int q = (v >> k) + 1;
|
||||
int bits = k + q;
|
||||
while (bits > 31)
|
||||
{
|
||||
#if DEBUG
|
||||
if (buf + 3 >= fixedbuf + buf_end)
|
||||
{
|
||||
eof = true;
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
int b = Math.Min(bits - 31, 31);
|
||||
if (b < bit_left)
|
||||
{
|
||||
bit_buf = (bit_buf << b);
|
||||
bit_left -= b;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint bb = bit_buf << bit_left;
|
||||
bit_buf = 0;
|
||||
bit_left += (32 - b);
|
||||
*(buf++) = (byte)(bb >> 24);
|
||||
*(buf++) = (byte)(bb >> 16);
|
||||
*(buf++) = (byte)(bb >> 8);
|
||||
*(buf++) = (byte)(bb);
|
||||
}
|
||||
bits -= b;
|
||||
}
|
||||
int b = Math.Min(bits - 31, 31);
|
||||
if (b < bit_left)
|
||||
{
|
||||
bit_buf = (bit_buf << b);
|
||||
bit_left -= b;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint bb = bit_buf << bit_left;
|
||||
bit_buf = 0;
|
||||
bit_left += (32 - b);
|
||||
*(buf++) = (byte)(bb >> 24);
|
||||
*(buf++) = (byte)(bb >> 16);
|
||||
*(buf++) = (byte)(bb >> 8);
|
||||
*(buf++) = (byte)(bb);
|
||||
}
|
||||
bits -= b;
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
if (buf + 3 >= fixedbuf + buf_end)
|
||||
{
|
||||
eof = true;
|
||||
return;
|
||||
}
|
||||
if (buf + 3 >= fixedbuf + buf_end)
|
||||
{
|
||||
eof = true;
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
// write remainder in binary using 'k' bits
|
||||
//writebits_fast(k + q, (uint)((v & ((1 << k) - 1)) | (1 << k)), ref buf);
|
||||
uint val = (uint)((v & ((1 << k) - 1)) | (1 << k));
|
||||
if (bits < bit_left)
|
||||
{
|
||||
bit_buf = (bit_buf << bits) | val;
|
||||
bit_left -= bits;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint bb = (bit_buf << bit_left) | (val >> (bits - bit_left));
|
||||
bit_buf = val;
|
||||
bit_left += (32 - bits);
|
||||
*(buf++) = (byte)(bb >> 24);
|
||||
*(buf++) = (byte)(bb >> 16);
|
||||
*(buf++) = (byte)(bb >> 8);
|
||||
*(buf++) = (byte)(bb);
|
||||
}
|
||||
}
|
||||
buf_ptr = (int)(buf - fixedbuf);
|
||||
}
|
||||
}
|
||||
// write remainder in binary using 'k' bits
|
||||
//writebits_fast(k + q, (uint)((v & ((1 << k) - 1)) | (1 << k)), ref buf);
|
||||
uint val = (uint)((v & ((1 << k) - 1)) | (1 << k));
|
||||
if (bits < bit_left)
|
||||
{
|
||||
bit_buf = (bit_buf << bits) | val;
|
||||
bit_left -= bits;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint bb = (bit_buf << bit_left) | (val >> (bits - bit_left));
|
||||
bit_buf = val;
|
||||
bit_left += (32 - bits);
|
||||
*(buf++) = (byte)(bb >> 24);
|
||||
*(buf++) = (byte)(bb >> 16);
|
||||
*(buf++) = (byte)(bb >> 8);
|
||||
*(buf++) = (byte)(bb);
|
||||
}
|
||||
}
|
||||
buf_ptr = (int)(buf - fixedbuf);
|
||||
}
|
||||
}
|
||||
|
||||
public void flush()
|
||||
{
|
||||
bit_buf <<= bit_left;
|
||||
while (bit_left < 32 && !eof)
|
||||
{
|
||||
if (buf_ptr >= buf_end)
|
||||
{
|
||||
eof = true;
|
||||
break;
|
||||
}
|
||||
if (buffer != null)
|
||||
buffer[buf_ptr] = (byte)(bit_buf >> 24);
|
||||
buf_ptr++;
|
||||
bit_buf <<= 8;
|
||||
bit_left += 8;
|
||||
}
|
||||
bit_left = 32;
|
||||
bit_buf = 0;
|
||||
}
|
||||
|
||||
public byte[] Buffer
|
||||
{
|
||||
get
|
||||
{
|
||||
return buffer;
|
||||
}
|
||||
}
|
||||
|
||||
public int Length
|
||||
{
|
||||
get
|
||||
{
|
||||
return buf_ptr - buf_start;
|
||||
}
|
||||
set
|
||||
{
|
||||
flush();
|
||||
buf_ptr = buf_start + value;
|
||||
}
|
||||
}
|
||||
|
||||
public int BitLength
|
||||
{
|
||||
get
|
||||
{
|
||||
return buf_ptr * 8 + 32 - bit_left;
|
||||
}
|
||||
}
|
||||
}
|
||||
public void flush()
|
||||
{
|
||||
bit_buf <<= bit_left;
|
||||
while (bit_left < 32 && !eof)
|
||||
{
|
||||
if (buf_ptr >= buf_end)
|
||||
{
|
||||
eof = true;
|
||||
break;
|
||||
}
|
||||
if (buffer != null)
|
||||
buffer[buf_ptr] = (byte)(bit_buf >> 24);
|
||||
buf_ptr++;
|
||||
bit_buf <<= 8;
|
||||
bit_left += 8;
|
||||
}
|
||||
bit_left = 32;
|
||||
bit_buf = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,3 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class Crc16
|
||||
@@ -1,7 +1,3 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public enum InitialCrcValue { Zeros, NonZero1 = 0xffff, NonZero2 = 0x1D0F }
|
||||
@@ -1,6 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
43
CUETools.Codecs/CRC/CRC8.cs
Normal file
43
CUETools.Codecs/CRC/CRC8.cs
Normal file
@@ -0,0 +1,43 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class Crc8
|
||||
{
|
||||
private const ushort poly8 = 0x07;
|
||||
|
||||
private ushort[] table = new ushort[256];
|
||||
|
||||
public Crc8()
|
||||
{
|
||||
int bits = 8;
|
||||
ushort poly = (ushort) (poly8 + (1U << bits));
|
||||
for (ushort i = 0; i < table.Length; i++)
|
||||
{
|
||||
ushort crc = i;
|
||||
for (int j = 0; j < bits; j++)
|
||||
{
|
||||
if ((crc & (1U << (bits - 1))) != 0)
|
||||
crc = (ushort)((crc << 1) ^ poly);
|
||||
else
|
||||
crc <<= 1;
|
||||
}
|
||||
table[i] = (ushort)(crc & 0x00ff);
|
||||
}
|
||||
}
|
||||
|
||||
public byte ComputeChecksum(byte[] bytes, int pos, int count)
|
||||
{
|
||||
ushort crc = 0;
|
||||
for (int i = pos; i < pos + count; i++)
|
||||
crc = table[crc ^ bytes[i]];
|
||||
return (byte)crc;
|
||||
}
|
||||
|
||||
public unsafe byte ComputeChecksum(byte* bytes, int pos, int count)
|
||||
{
|
||||
ushort crc = 0;
|
||||
for (int i = pos; i < pos + count; i++)
|
||||
crc = table[crc ^ bytes[i]];
|
||||
return (byte)crc;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
|
||||
public class Crc8
|
||||
{
|
||||
const ushort poly8 = 0x07;
|
||||
ushort[] table = new ushort[256];
|
||||
|
||||
public byte ComputeChecksum(byte[] bytes, int pos, int count)
|
||||
{
|
||||
ushort crc = 0;
|
||||
for (int i = pos; i < pos + count; i++)
|
||||
crc = table[crc ^ bytes[i]];
|
||||
return (byte) crc;
|
||||
}
|
||||
|
||||
public unsafe byte ComputeChecksum(byte * bytes, int pos, int count)
|
||||
{
|
||||
ushort crc = 0;
|
||||
for (int i = pos; i < pos + count; i++)
|
||||
crc = table[crc ^ bytes[i]];
|
||||
return (byte)crc;
|
||||
}
|
||||
|
||||
public Crc8()
|
||||
{
|
||||
int bits = 8;
|
||||
ushort poly = (ushort) (poly8 + (1U << bits));
|
||||
for (ushort i = 0; i < table.Length; i++)
|
||||
{
|
||||
ushort crc = i;
|
||||
for (int j = 0; j < bits; j++)
|
||||
{
|
||||
if ((crc & (1U << (bits - 1))) != 0)
|
||||
crc = (ushort)((crc << 1) ^ poly);
|
||||
else
|
||||
crc <<= 1;
|
||||
}
|
||||
table[i] = (ushort)(crc & 0x00ff);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -62,16 +62,37 @@
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AudioBuffer.cs" />
|
||||
<Compile Include="AudioDecoderClass.cs" />
|
||||
<Compile Include="AudioPCMConfig.cs" />
|
||||
<Compile Include="AudioPipe.cs" />
|
||||
<Compile Include="AudioSamples.cs" />
|
||||
<Compile Include="BitReader.cs" />
|
||||
<Compile Include="BitWriter.cs" />
|
||||
<Compile Include="Codecs.cs" />
|
||||
<Compile Include="CRCs\CRC16.cs" />
|
||||
<Compile Include="CRCs\CRC16CCITT.cs" />
|
||||
<Compile Include="CRCs\CRC32.cs" />
|
||||
<Compile Include="CRCs\CRC8.cs" />
|
||||
<Compile Include="Local.cs" />
|
||||
<Compile Include="CRC\CRC16.cs" />
|
||||
<Compile Include="CRC\CRC16CCITT.cs" />
|
||||
<Compile Include="CRC\CRC32.cs" />
|
||||
<Compile Include="CRC\CRC8.cs" />
|
||||
<Compile Include="CyclicBuffer.cs" />
|
||||
<Compile Include="CyclicBufferInputStream.cs" />
|
||||
<Compile Include="CyclicBufferOutputStream.cs" />
|
||||
<Compile Include="DummyWriter.cs" />
|
||||
<Compile Include="IAudioDest.cs" />
|
||||
<Compile Include="AudioEncoderClass.cs" />
|
||||
<Compile Include="IAudioFilter.cs" />
|
||||
<Compile Include="IAudioSource.cs" />
|
||||
<Compile Include="IWavePlayer.cs" />
|
||||
<Compile Include="SRDescriptionAttribute.cs" />
|
||||
<Compile Include="LPC.cs" />
|
||||
<Compile Include="LpcContext.cs" />
|
||||
<Compile Include="NullStream.cs" />
|
||||
<Compile Include="PlaybackState.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="SilenceGenerator.cs" />
|
||||
<Compile Include="UserDefinedReader.cs" />
|
||||
<Compile Include="UserDefinedWriter.cs" />
|
||||
<Compile Include="WAVReader.cs" />
|
||||
<Compile Include="WAVWriter.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
|
||||
@@ -90,6 +111,9 @@
|
||||
<Install>true</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="License.txt" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
231
CUETools.Codecs/CyclicBuffer.cs
Normal file
231
CUETools.Codecs/CyclicBuffer.cs
Normal file
@@ -0,0 +1,231 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Threading;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class CyclicBuffer
|
||||
{
|
||||
private byte[] _buffer;
|
||||
private int _size;
|
||||
private int _start = 0; // moved only by Write
|
||||
private int _end = 0; // moved only by Read
|
||||
private bool _eof = false;
|
||||
private Thread _readThread = null, _writeThread = null;
|
||||
private Exception _ex = null;
|
||||
|
||||
private int DataAvailable
|
||||
{
|
||||
get
|
||||
{
|
||||
return _end - _start;
|
||||
}
|
||||
}
|
||||
|
||||
private int FreeSpace
|
||||
{
|
||||
get
|
||||
{
|
||||
return _size - DataAvailable;
|
||||
}
|
||||
}
|
||||
|
||||
public CyclicBuffer(int len)
|
||||
{
|
||||
_size = len;
|
||||
_buffer = new byte[len];
|
||||
}
|
||||
|
||||
public CyclicBuffer(int len, Stream input, Stream output)
|
||||
{
|
||||
_size = len;
|
||||
_buffer = new byte[len];
|
||||
ReadFrom(input);
|
||||
WriteTo(output);
|
||||
}
|
||||
|
||||
public void ReadFrom(Stream input)
|
||||
{
|
||||
_readThread = new Thread(PumpRead);
|
||||
_readThread.Priority = ThreadPriority.Highest;
|
||||
_readThread.IsBackground = true;
|
||||
_readThread.Start(input);
|
||||
}
|
||||
|
||||
public void WriteTo(Stream output)
|
||||
{
|
||||
WriteTo(flushOutputToStream, closeOutputToStream, ThreadPriority.Highest, output);
|
||||
}
|
||||
|
||||
public void WriteTo(FlushOutput flushOutputDelegate, CloseOutput closeOutputDelegate, ThreadPriority priority, object to)
|
||||
{
|
||||
if (flushOutputDelegate != null)
|
||||
flushOutput += flushOutputDelegate;
|
||||
if (closeOutputDelegate != null)
|
||||
closeOutput += closeOutputDelegate;
|
||||
_writeThread = new Thread(FlushThread);
|
||||
_writeThread.Priority = priority;
|
||||
_writeThread.IsBackground = true;
|
||||
_writeThread.Start(to);
|
||||
}
|
||||
|
||||
private void closeOutputToStream(object to)
|
||||
{
|
||||
((Stream)to).Close();
|
||||
}
|
||||
|
||||
private void flushOutputToStream(byte[] buffer, int pos, int chunk, object to)
|
||||
{
|
||||
((Stream)to).Write(buffer, pos, chunk);
|
||||
}
|
||||
|
||||
private void PumpRead(object o)
|
||||
{
|
||||
while (Read((Stream)o))
|
||||
;
|
||||
SetEOF();
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (_readThread != null)
|
||||
{
|
||||
_readThread.Join();
|
||||
_readThread = null;
|
||||
}
|
||||
SetEOF();
|
||||
if (_writeThread != null)
|
||||
{
|
||||
_writeThread.Join();
|
||||
_writeThread = null;
|
||||
}
|
||||
}
|
||||
|
||||
public void SetEOF()
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
_eof = true;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
}
|
||||
|
||||
public bool Read(Stream input)
|
||||
{
|
||||
int pos, chunk;
|
||||
lock (this)
|
||||
{
|
||||
while (FreeSpace == 0 && _ex == null)
|
||||
Monitor.Wait(this);
|
||||
if (_ex != null)
|
||||
throw _ex;
|
||||
pos = _end % _size;
|
||||
chunk = Math.Min(FreeSpace, _size - pos);
|
||||
}
|
||||
chunk = input.Read(_buffer, pos, chunk);
|
||||
if (chunk == 0)
|
||||
return false;
|
||||
lock (this)
|
||||
{
|
||||
_end += chunk;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public void Read(byte[] array, int offset, int count)
|
||||
{
|
||||
int pos, chunk;
|
||||
while (count > 0)
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
while (FreeSpace == 0 && _ex == null)
|
||||
Monitor.Wait(this);
|
||||
if (_ex != null)
|
||||
throw _ex;
|
||||
pos = _end % _size;
|
||||
chunk = Math.Min(FreeSpace, _size - pos);
|
||||
chunk = Math.Min(chunk, count);
|
||||
}
|
||||
Array.Copy(array, offset, _buffer, pos, chunk);
|
||||
lock (this)
|
||||
{
|
||||
_end += chunk;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
count -= chunk;
|
||||
offset += chunk;
|
||||
}
|
||||
}
|
||||
|
||||
public void Write(byte[] buff, int offs, int count)
|
||||
{
|
||||
while (count > 0)
|
||||
{
|
||||
int pos, chunk;
|
||||
lock (this)
|
||||
{
|
||||
while (DataAvailable == 0 && !_eof)
|
||||
Monitor.Wait(this);
|
||||
if (DataAvailable == 0)
|
||||
break;
|
||||
pos = _start % _size;
|
||||
chunk = Math.Min(DataAvailable, _size - pos);
|
||||
}
|
||||
if (flushOutput != null)
|
||||
Array.Copy(_buffer, pos, buff, offs, chunk);
|
||||
offs += chunk;
|
||||
lock (this)
|
||||
{
|
||||
_start += chunk;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void FlushThread(object to)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
int pos, chunk;
|
||||
lock (this)
|
||||
{
|
||||
while (DataAvailable == 0 && !_eof)
|
||||
Monitor.Wait(this);
|
||||
if (DataAvailable == 0)
|
||||
break;
|
||||
pos = _start % _size;
|
||||
chunk = Math.Min(DataAvailable, _size - pos);
|
||||
}
|
||||
if (flushOutput != null)
|
||||
try
|
||||
{
|
||||
flushOutput(_buffer, pos, chunk, to);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
lock (this)
|
||||
{
|
||||
_ex = ex;
|
||||
Monitor.Pulse(this);
|
||||
return;
|
||||
}
|
||||
}
|
||||
lock (this)
|
||||
{
|
||||
_start += chunk;
|
||||
Monitor.Pulse(this);
|
||||
}
|
||||
}
|
||||
if (closeOutput != null)
|
||||
closeOutput(to);
|
||||
}
|
||||
|
||||
public delegate void FlushOutput(byte[] buffer, int pos, int chunk, object to);
|
||||
public delegate void CloseOutput(object to);
|
||||
|
||||
public event FlushOutput flushOutput;
|
||||
public event CloseOutput closeOutput;
|
||||
}
|
||||
}
|
||||
75
CUETools.Codecs/CyclicBufferInputStream.cs
Normal file
75
CUETools.Codecs/CyclicBufferInputStream.cs
Normal file
@@ -0,0 +1,75 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class CyclicBufferInputStream : Stream
|
||||
{
|
||||
private CyclicBuffer _buffer;
|
||||
|
||||
public override bool CanRead
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
|
||||
public override bool CanSeek
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public override bool CanWrite
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public override long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
|
||||
public override long Position
|
||||
{
|
||||
get { throw new NotSupportedException(); }
|
||||
set { throw new NotSupportedException(); }
|
||||
}
|
||||
|
||||
public CyclicBufferInputStream(CyclicBuffer buffer)
|
||||
{
|
||||
_buffer = buffer;
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
_buffer.Close();
|
||||
}
|
||||
|
||||
public override void Flush()
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void SetLength(long value)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override int Read(byte[] array, int offset, int count)
|
||||
{
|
||||
_buffer.Write(array, offset, count);
|
||||
return count;
|
||||
}
|
||||
|
||||
public override long Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void Write(byte[] array, int offset, int count)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
}
|
||||
80
CUETools.Codecs/CyclicBufferOutputStream.cs
Normal file
80
CUETools.Codecs/CyclicBufferOutputStream.cs
Normal file
@@ -0,0 +1,80 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class CyclicBufferOutputStream : Stream
|
||||
{
|
||||
private CyclicBuffer _buffer;
|
||||
|
||||
public override bool CanRead
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public override bool CanSeek
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public override bool CanWrite
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
|
||||
public override long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
}
|
||||
|
||||
public override long Position
|
||||
{
|
||||
get { throw new NotSupportedException(); }
|
||||
set { throw new NotSupportedException(); }
|
||||
}
|
||||
|
||||
public CyclicBufferOutputStream(CyclicBuffer buffer)
|
||||
{
|
||||
_buffer = buffer;
|
||||
}
|
||||
|
||||
public CyclicBufferOutputStream(Stream output, int size)
|
||||
{
|
||||
_buffer = new CyclicBuffer(size);
|
||||
_buffer.WriteTo(output);
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
_buffer.Close();
|
||||
}
|
||||
|
||||
public override void Flush()
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void SetLength(long value)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override int Read(byte[] array, int offset, int count)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override long Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void Write(byte[] array, int offset, int count)
|
||||
{
|
||||
_buffer.Read(array, offset, count);
|
||||
}
|
||||
}
|
||||
}
|
||||
67
CUETools.Codecs/DummyWriter.cs
Normal file
67
CUETools.Codecs/DummyWriter.cs
Normal file
@@ -0,0 +1,67 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class DummyWriter : IAudioDest
|
||||
{
|
||||
AudioPCMConfig _pcm;
|
||||
|
||||
public DummyWriter(string path, AudioPCMConfig pcm)
|
||||
{
|
||||
_pcm = pcm;
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public void Delete()
|
||||
{
|
||||
}
|
||||
|
||||
public long FinalSampleCount
|
||||
{
|
||||
set { }
|
||||
}
|
||||
|
||||
public int CompressionLevel
|
||||
{
|
||||
get { return 0; }
|
||||
set { }
|
||||
}
|
||||
|
||||
public object Settings
|
||||
{
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value != null && value.GetType() != typeof(object))
|
||||
throw new Exception("Unsupported options " + value);
|
||||
}
|
||||
}
|
||||
|
||||
public long Padding
|
||||
{
|
||||
set { }
|
||||
}
|
||||
|
||||
public long BlockSize
|
||||
{
|
||||
set { }
|
||||
}
|
||||
|
||||
public AudioPCMConfig PCM
|
||||
{
|
||||
get { return _pcm; }
|
||||
}
|
||||
|
||||
public void Write(AudioBuffer buff)
|
||||
{
|
||||
}
|
||||
|
||||
public string Path { get { return null; } }
|
||||
}
|
||||
}
|
||||
18
CUETools.Codecs/IAudioDest.cs
Normal file
18
CUETools.Codecs/IAudioDest.cs
Normal file
@@ -0,0 +1,18 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public interface IAudioDest
|
||||
{
|
||||
AudioPCMConfig PCM { get; }
|
||||
string Path { get; }
|
||||
|
||||
int CompressionLevel { get; set; }
|
||||
object Settings { get; set; }
|
||||
long FinalSampleCount { set; }
|
||||
long BlockSize { set; }
|
||||
long Padding { set; }
|
||||
|
||||
void Write(AudioBuffer buffer);
|
||||
void Close();
|
||||
void Delete();
|
||||
}
|
||||
}
|
||||
7
CUETools.Codecs/IAudioFilter.cs
Normal file
7
CUETools.Codecs/IAudioFilter.cs
Normal file
@@ -0,0 +1,7 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public interface IAudioFilter
|
||||
{
|
||||
IAudioDest AudioDest { set; }
|
||||
}
|
||||
}
|
||||
15
CUETools.Codecs/IAudioSource.cs
Normal file
15
CUETools.Codecs/IAudioSource.cs
Normal file
@@ -0,0 +1,15 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public interface IAudioSource
|
||||
{
|
||||
AudioPCMConfig PCM { get; }
|
||||
string Path { get; }
|
||||
|
||||
long Length { get; }
|
||||
long Position { get; set; }
|
||||
long Remaining { get; }
|
||||
|
||||
int Read(AudioBuffer buffer, int maxLength);
|
||||
void Close();
|
||||
}
|
||||
}
|
||||
41
CUETools.Codecs/IWavePlayer.cs
Normal file
41
CUETools.Codecs/IWavePlayer.cs
Normal file
@@ -0,0 +1,41 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents the interface to a device that can play a WaveFile
|
||||
/// </summary>
|
||||
public interface IWavePlayer : IDisposable, IAudioDest
|
||||
{
|
||||
/// <summary>
|
||||
/// Begin playback
|
||||
/// </summary>
|
||||
void Play();
|
||||
|
||||
/// <summary>
|
||||
/// Stop playback
|
||||
/// </summary>
|
||||
void Stop();
|
||||
|
||||
/// <summary>
|
||||
/// Pause Playback
|
||||
/// </summary>
|
||||
void Pause();
|
||||
|
||||
/// <summary>
|
||||
/// Current playback state
|
||||
/// </summary>
|
||||
PlaybackState PlaybackState { get; }
|
||||
|
||||
/// <summary>
|
||||
/// The volume 1.0 is full scale
|
||||
/// </summary>
|
||||
float Volume { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Indicates that playback has gone into a stopped state due to
|
||||
/// reaching the end of the input stream
|
||||
/// </summary>
|
||||
event EventHandler PlaybackStopped;
|
||||
}
|
||||
}
|
||||
@@ -1,25 +1,4 @@
|
||||
/**
|
||||
* CUETools.Codecs: common audio encoder/decoder routines
|
||||
* Copyright (c) 2009 Gregory S. Chudov
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
@@ -1080,143 +1059,4 @@ namespace CUETools.Codecs
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Context for LPC coefficients calculation and order estimation
|
||||
/// </summary>
|
||||
unsafe public class LpcContext
|
||||
{
|
||||
public LpcContext()
|
||||
{
|
||||
coefs = new int[lpc.MAX_LPC_ORDER];
|
||||
reflection_coeffs = new double[lpc.MAX_LPC_ORDER];
|
||||
prediction_error = new double[lpc.MAX_LPC_ORDER];
|
||||
autocorr_values = new double[lpc.MAX_LPC_ORDER + 1];
|
||||
best_orders = new int[lpc.MAX_LPC_ORDER];
|
||||
done_lpcs = new uint[lpc.MAX_LPC_PRECISIONS];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset to initial (blank) state
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
autocorr_order = 0;
|
||||
for (int iPrecision = 0; iPrecision < lpc.MAX_LPC_PRECISIONS; iPrecision++)
|
||||
done_lpcs[iPrecision] = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate autocorrelation data and reflection coefficients.
|
||||
/// Can be used to incrementaly compute coefficients for higher orders,
|
||||
/// because it caches them.
|
||||
/// </summary>
|
||||
/// <param name="order">Maximum order</param>
|
||||
/// <param name="samples">Samples pointer</param>
|
||||
/// <param name="blocksize">Block size</param>
|
||||
/// <param name="window">Window function</param>
|
||||
public void GetReflection(int order, int* samples, int blocksize, float* window)
|
||||
{
|
||||
if (autocorr_order > order)
|
||||
return;
|
||||
fixed (double* reff = reflection_coeffs, autoc = autocorr_values, err = prediction_error)
|
||||
{
|
||||
lpc.compute_autocorr(samples, blocksize, autocorr_order, order, autoc, window);
|
||||
lpc.compute_schur_reflection(autoc, (uint)order, reff, err);
|
||||
autocorr_order = order + 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void GetReflection1(int order, int* samples, int blocksize, float* window)
|
||||
{
|
||||
if (autocorr_order > order)
|
||||
return;
|
||||
fixed (double* reff = reflection_coeffs, autoc = autocorr_values, err = prediction_error)
|
||||
{
|
||||
lpc.compute_autocorr(samples, blocksize, 0, order + 1, autoc, window);
|
||||
for (int i = 1; i <= order; i++)
|
||||
autoc[i] = autoc[i + 1];
|
||||
lpc.compute_schur_reflection(autoc, (uint)order, reff, err);
|
||||
autocorr_order = order + 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void ComputeReflection(int order, float* autocorr)
|
||||
{
|
||||
fixed (double* reff = reflection_coeffs, autoc = autocorr_values, err = prediction_error)
|
||||
{
|
||||
for (int i = 0; i <= order; i++)
|
||||
autoc[i] = autocorr[i];
|
||||
lpc.compute_schur_reflection(autoc, (uint)order, reff, err);
|
||||
autocorr_order = order + 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void ComputeReflection(int order, double* autocorr)
|
||||
{
|
||||
fixed (double* reff = reflection_coeffs, autoc = autocorr_values, err = prediction_error)
|
||||
{
|
||||
for (int i = 0; i <= order; i++)
|
||||
autoc[i] = autocorr[i];
|
||||
lpc.compute_schur_reflection(autoc, (uint)order, reff, err);
|
||||
autocorr_order = order + 1;
|
||||
}
|
||||
}
|
||||
|
||||
public double Akaike(int blocksize, int order, double alpha, double beta)
|
||||
{
|
||||
//return (blocksize - order) * (Math.Log(prediction_error[order - 1]) - Math.Log(1.0)) + Math.Log(blocksize) * order * (alpha + beta * order);
|
||||
return blocksize * Math.Log(prediction_error[order - 1]) + Math.Log(blocksize) * order * (alpha + beta * order);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sorts orders based on Akaike's criteria
|
||||
/// </summary>
|
||||
/// <param name="blocksize">Frame size</param>
|
||||
public void SortOrdersAkaike(int blocksize, int count, int max_order, double alpha, double beta)
|
||||
{
|
||||
for (int i = 0; i < max_order; i++)
|
||||
best_orders[i] = i + 1;
|
||||
for (int i = 0; i < max_order && i < count; i++)
|
||||
{
|
||||
for (int j = i + 1; j < max_order; j++)
|
||||
{
|
||||
if (Akaike(blocksize, best_orders[j], alpha, beta) < Akaike(blocksize, best_orders[i], alpha, beta))
|
||||
{
|
||||
int tmp = best_orders[j];
|
||||
best_orders[j] = best_orders[i];
|
||||
best_orders[i] = tmp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Produces LPC coefficients from autocorrelation data.
|
||||
/// </summary>
|
||||
/// <param name="lpcs">LPC coefficients buffer (for all orders)</param>
|
||||
public void ComputeLPC(float* lpcs)
|
||||
{
|
||||
fixed (double* reff = reflection_coeffs)
|
||||
lpc.compute_lpc_coefs((uint)autocorr_order - 1, reff, lpcs);
|
||||
}
|
||||
|
||||
public double[] autocorr_values;
|
||||
double[] reflection_coeffs;
|
||||
public double[] prediction_error;
|
||||
public int[] best_orders;
|
||||
public int[] coefs;
|
||||
int autocorr_order;
|
||||
public int shift;
|
||||
|
||||
public double[] Reflection
|
||||
{
|
||||
get
|
||||
{
|
||||
return reflection_coeffs;
|
||||
}
|
||||
}
|
||||
|
||||
public uint[] done_lpcs;
|
||||
}
|
||||
}
|
||||
|
||||
16
CUETools.Codecs/License.txt
Normal file
16
CUETools.Codecs/License.txt
Normal file
@@ -0,0 +1,16 @@
|
||||
CUETools.Codecs: common audio encoder/decoder routines
|
||||
Copyright (c) 2009 Gregory S. Chudov
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
143
CUETools.Codecs/LpcContext.cs
Normal file
143
CUETools.Codecs/LpcContext.cs
Normal file
@@ -0,0 +1,143 @@
|
||||
using System;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
/// <summary>
|
||||
/// Context for LPC coefficients calculation and order estimation
|
||||
/// </summary>
|
||||
unsafe public class LpcContext
|
||||
{
|
||||
public LpcContext()
|
||||
{
|
||||
coefs = new int[lpc.MAX_LPC_ORDER];
|
||||
reflection_coeffs = new double[lpc.MAX_LPC_ORDER];
|
||||
prediction_error = new double[lpc.MAX_LPC_ORDER];
|
||||
autocorr_values = new double[lpc.MAX_LPC_ORDER + 1];
|
||||
best_orders = new int[lpc.MAX_LPC_ORDER];
|
||||
done_lpcs = new uint[lpc.MAX_LPC_PRECISIONS];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset to initial (blank) state
|
||||
/// </summary>
|
||||
public void Reset()
|
||||
{
|
||||
autocorr_order = 0;
|
||||
for (int iPrecision = 0; iPrecision < lpc.MAX_LPC_PRECISIONS; iPrecision++)
|
||||
done_lpcs[iPrecision] = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Calculate autocorrelation data and reflection coefficients.
|
||||
/// Can be used to incrementaly compute coefficients for higher orders,
|
||||
/// because it caches them.
|
||||
/// </summary>
|
||||
/// <param name="order">Maximum order</param>
|
||||
/// <param name="samples">Samples pointer</param>
|
||||
/// <param name="blocksize">Block size</param>
|
||||
/// <param name="window">Window function</param>
|
||||
public void GetReflection(int order, int* samples, int blocksize, float* window)
|
||||
{
|
||||
if (autocorr_order > order)
|
||||
return;
|
||||
fixed (double* reff = reflection_coeffs, autoc = autocorr_values, err = prediction_error)
|
||||
{
|
||||
lpc.compute_autocorr(samples, blocksize, autocorr_order, order, autoc, window);
|
||||
lpc.compute_schur_reflection(autoc, (uint)order, reff, err);
|
||||
autocorr_order = order + 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void GetReflection1(int order, int* samples, int blocksize, float* window)
|
||||
{
|
||||
if (autocorr_order > order)
|
||||
return;
|
||||
fixed (double* reff = reflection_coeffs, autoc = autocorr_values, err = prediction_error)
|
||||
{
|
||||
lpc.compute_autocorr(samples, blocksize, 0, order + 1, autoc, window);
|
||||
for (int i = 1; i <= order; i++)
|
||||
autoc[i] = autoc[i + 1];
|
||||
lpc.compute_schur_reflection(autoc, (uint)order, reff, err);
|
||||
autocorr_order = order + 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void ComputeReflection(int order, float* autocorr)
|
||||
{
|
||||
fixed (double* reff = reflection_coeffs, autoc = autocorr_values, err = prediction_error)
|
||||
{
|
||||
for (int i = 0; i <= order; i++)
|
||||
autoc[i] = autocorr[i];
|
||||
lpc.compute_schur_reflection(autoc, (uint)order, reff, err);
|
||||
autocorr_order = order + 1;
|
||||
}
|
||||
}
|
||||
|
||||
public void ComputeReflection(int order, double* autocorr)
|
||||
{
|
||||
fixed (double* reff = reflection_coeffs, autoc = autocorr_values, err = prediction_error)
|
||||
{
|
||||
for (int i = 0; i <= order; i++)
|
||||
autoc[i] = autocorr[i];
|
||||
lpc.compute_schur_reflection(autoc, (uint)order, reff, err);
|
||||
autocorr_order = order + 1;
|
||||
}
|
||||
}
|
||||
|
||||
public double Akaike(int blocksize, int order, double alpha, double beta)
|
||||
{
|
||||
//return (blocksize - order) * (Math.Log(prediction_error[order - 1]) - Math.Log(1.0)) + Math.Log(blocksize) * order * (alpha + beta * order);
|
||||
return blocksize * Math.Log(prediction_error[order - 1]) + Math.Log(blocksize) * order * (alpha + beta * order);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sorts orders based on Akaike's criteria
|
||||
/// </summary>
|
||||
/// <param name="blocksize">Frame size</param>
|
||||
public void SortOrdersAkaike(int blocksize, int count, int max_order, double alpha, double beta)
|
||||
{
|
||||
for (int i = 0; i < max_order; i++)
|
||||
best_orders[i] = i + 1;
|
||||
for (int i = 0; i < max_order && i < count; i++)
|
||||
{
|
||||
for (int j = i + 1; j < max_order; j++)
|
||||
{
|
||||
if (Akaike(blocksize, best_orders[j], alpha, beta) < Akaike(blocksize, best_orders[i], alpha, beta))
|
||||
{
|
||||
int tmp = best_orders[j];
|
||||
best_orders[j] = best_orders[i];
|
||||
best_orders[i] = tmp;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Produces LPC coefficients from autocorrelation data.
|
||||
/// </summary>
|
||||
/// <param name="lpcs">LPC coefficients buffer (for all orders)</param>
|
||||
public void ComputeLPC(float* lpcs)
|
||||
{
|
||||
fixed (double* reff = reflection_coeffs)
|
||||
lpc.compute_lpc_coefs((uint)autocorr_order - 1, reff, lpcs);
|
||||
}
|
||||
|
||||
public double[] autocorr_values;
|
||||
double[] reflection_coeffs;
|
||||
public double[] prediction_error;
|
||||
public int[] best_orders;
|
||||
public int[] coefs;
|
||||
int autocorr_order;
|
||||
public int shift;
|
||||
|
||||
public double[] Reflection
|
||||
{
|
||||
get
|
||||
{
|
||||
return reflection_coeffs;
|
||||
}
|
||||
}
|
||||
|
||||
public uint[] done_lpcs;
|
||||
}
|
||||
}
|
||||
66
CUETools.Codecs/NullStream.cs
Normal file
66
CUETools.Codecs/NullStream.cs
Normal file
@@ -0,0 +1,66 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class NullStream : Stream
|
||||
{
|
||||
public override bool CanRead
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public override bool CanSeek
|
||||
{
|
||||
get { return false; }
|
||||
}
|
||||
|
||||
public override bool CanWrite
|
||||
{
|
||||
get { return true; }
|
||||
}
|
||||
|
||||
public override long Length
|
||||
{
|
||||
get { throw new NotSupportedException(); }
|
||||
}
|
||||
|
||||
public override long Position
|
||||
{
|
||||
get { throw new NotSupportedException(); }
|
||||
set { throw new NotSupportedException(); }
|
||||
}
|
||||
|
||||
public NullStream()
|
||||
{
|
||||
}
|
||||
|
||||
public override void Close()
|
||||
{
|
||||
}
|
||||
|
||||
public override void Flush()
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void SetLength(long value)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override int Read(byte[] array, int offset, int count)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override long Seek(long offset, SeekOrigin origin)
|
||||
{
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
public override void Write(byte[] array, int offset, int count)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
21
CUETools.Codecs/PlaybackState.cs
Normal file
21
CUETools.Codecs/PlaybackState.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
/// <summary>
|
||||
/// Playback State
|
||||
/// </summary>
|
||||
public enum PlaybackState
|
||||
{
|
||||
/// <summary>
|
||||
/// Stopped
|
||||
/// </summary>
|
||||
Stopped,
|
||||
/// <summary>
|
||||
/// Playing
|
||||
/// </summary>
|
||||
Playing,
|
||||
/// <summary>
|
||||
/// Paused
|
||||
/// </summary>
|
||||
Paused
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,5 @@
|
||||
using System;
|
||||
using System.ComponentModel;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
@@ -10,7 +8,17 @@ namespace CUETools.Codecs
|
||||
/// </summary>
|
||||
[AttributeUsage(AttributeTargets.All, AllowMultiple = false, Inherited = true)]
|
||||
public class SRDescriptionAttribute : DescriptionAttribute
|
||||
{
|
||||
{
|
||||
/// <summary>
|
||||
/// Store a flag indicating whether this has been localized
|
||||
/// </summary>
|
||||
private bool localized;
|
||||
|
||||
/// <summary>
|
||||
/// Resource manager to use;
|
||||
/// </summary>
|
||||
private Type SR;
|
||||
|
||||
/// <summary>
|
||||
/// Construct the description attribute
|
||||
/// </summary>
|
||||
@@ -44,15 +52,5 @@ namespace CUETools.Codecs
|
||||
return base.Description;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Store a flag indicating whether this has been localized
|
||||
/// </summary>
|
||||
private bool localized;
|
||||
|
||||
/// <summary>
|
||||
/// Resource manager to use;
|
||||
/// </summary>
|
||||
private Type SR;
|
||||
}
|
||||
}
|
||||
59
CUETools.Codecs/SilenceGenerator.cs
Normal file
59
CUETools.Codecs/SilenceGenerator.cs
Normal file
@@ -0,0 +1,59 @@
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class SilenceGenerator : IAudioSource
|
||||
{
|
||||
private long _sampleOffset, _sampleCount;
|
||||
private AudioPCMConfig pcm;
|
||||
private int _sampleVal;
|
||||
|
||||
public long Length
|
||||
{
|
||||
get { return _sampleCount; }
|
||||
}
|
||||
|
||||
public long Remaining
|
||||
{
|
||||
get { return _sampleCount - _sampleOffset; }
|
||||
}
|
||||
|
||||
public long Position
|
||||
{
|
||||
get { return _sampleOffset; }
|
||||
set { _sampleOffset = value; }
|
||||
}
|
||||
|
||||
public AudioPCMConfig PCM { get { return pcm; } }
|
||||
|
||||
public string Path { get { return null; } }
|
||||
|
||||
public SilenceGenerator(AudioPCMConfig pcm, long sampleCount, int sampleVal)
|
||||
{
|
||||
this._sampleVal = sampleVal;
|
||||
this._sampleOffset = 0;
|
||||
this._sampleCount = sampleCount;
|
||||
this.pcm = pcm;
|
||||
}
|
||||
|
||||
public SilenceGenerator(long sampleCount)
|
||||
: this(AudioPCMConfig.RedBook, sampleCount, 0)
|
||||
{
|
||||
}
|
||||
|
||||
public int Read(AudioBuffer buff, int maxLength)
|
||||
{
|
||||
buff.Prepare(this, maxLength);
|
||||
|
||||
int[,] samples = buff.Samples;
|
||||
for (int i = 0; i < buff.Length; i++)
|
||||
for (int j = 0; j < PCM.ChannelCount; j++)
|
||||
samples[i, j] = _sampleVal;
|
||||
|
||||
_sampleOffset += buff.Length;
|
||||
return buff.Length;
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
107
CUETools.Codecs/UserDefinedReader.cs
Normal file
107
CUETools.Codecs/UserDefinedReader.cs
Normal file
@@ -0,0 +1,107 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class UserDefinedReader : IAudioSource
|
||||
{
|
||||
string _path, _decoder, _decoderParams;
|
||||
Process _decoderProcess;
|
||||
WAVReader rdr;
|
||||
|
||||
public long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
Initialize();
|
||||
return rdr.Position;
|
||||
}
|
||||
set
|
||||
{
|
||||
Initialize();
|
||||
rdr.Position = value;
|
||||
}
|
||||
}
|
||||
|
||||
public long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
Initialize();
|
||||
return rdr.Length;
|
||||
}
|
||||
}
|
||||
|
||||
public long Remaining
|
||||
{
|
||||
get
|
||||
{
|
||||
Initialize();
|
||||
return rdr.Remaining;
|
||||
}
|
||||
}
|
||||
|
||||
public AudioPCMConfig PCM
|
||||
{
|
||||
get
|
||||
{
|
||||
Initialize();
|
||||
return rdr.PCM;
|
||||
}
|
||||
}
|
||||
|
||||
public string Path { get { return _path; } }
|
||||
|
||||
public UserDefinedReader(string path, Stream IO, string decoder, string decoderParams)
|
||||
{
|
||||
_path = path;
|
||||
_decoder = decoder;
|
||||
_decoderParams = decoderParams;
|
||||
_decoderProcess = null;
|
||||
rdr = null;
|
||||
}
|
||||
|
||||
void Initialize()
|
||||
{
|
||||
if (_decoderProcess != null)
|
||||
return;
|
||||
_decoderProcess = new Process();
|
||||
_decoderProcess.StartInfo.FileName = _decoder;
|
||||
_decoderProcess.StartInfo.Arguments = _decoderParams.Replace("%I", "\"" + _path + "\"");
|
||||
_decoderProcess.StartInfo.CreateNoWindow = true;
|
||||
_decoderProcess.StartInfo.RedirectStandardOutput = true;
|
||||
_decoderProcess.StartInfo.UseShellExecute = false;
|
||||
bool started = false;
|
||||
Exception ex = null;
|
||||
try
|
||||
{
|
||||
started = _decoderProcess.Start();
|
||||
if (started)
|
||||
_decoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass;
|
||||
}
|
||||
catch (Exception _ex)
|
||||
{
|
||||
ex = _ex;
|
||||
}
|
||||
if (!started)
|
||||
throw new Exception(_decoder + ": " + (ex == null ? "please check the path" : ex.Message));
|
||||
rdr = new WAVReader(_path, _decoderProcess.StandardOutput.BaseStream);
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (rdr != null)
|
||||
rdr.Close();
|
||||
if (_decoderProcess != null && !_decoderProcess.HasExited)
|
||||
try { _decoderProcess.Kill(); _decoderProcess.WaitForExit(); }
|
||||
catch { }
|
||||
}
|
||||
|
||||
public int Read(AudioBuffer buff, int maxLength)
|
||||
{
|
||||
Initialize();
|
||||
return rdr.Read(buff, maxLength);
|
||||
}
|
||||
}
|
||||
}
|
||||
169
CUETools.Codecs/UserDefinedWriter.cs
Normal file
169
CUETools.Codecs/UserDefinedWriter.cs
Normal file
@@ -0,0 +1,169 @@
|
||||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
public class UserDefinedWriter : IAudioDest
|
||||
{
|
||||
string _path, _encoder, _encoderParams, _encoderMode;
|
||||
Process _encoderProcess;
|
||||
WAVWriter wrt;
|
||||
CyclicBuffer outputBuffer = null;
|
||||
bool useTempFile = false;
|
||||
string tempFile = null;
|
||||
long _finalSampleCount = -1;
|
||||
bool closed = false;
|
||||
|
||||
public long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
return wrt.Position;
|
||||
}
|
||||
}
|
||||
|
||||
public long FinalSampleCount
|
||||
{
|
||||
set { _finalSampleCount = wrt.FinalSampleCount = value; }
|
||||
}
|
||||
|
||||
public long BlockSize
|
||||
{
|
||||
set { }
|
||||
}
|
||||
|
||||
public int CompressionLevel
|
||||
{
|
||||
get { return 0; }
|
||||
set { } // !!!! Must not start the process in constructor, so that we can set CompressionLevel!
|
||||
}
|
||||
|
||||
public object Settings
|
||||
{
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value != null && value.GetType() != typeof(object))
|
||||
throw new Exception("Unsupported options " + value);
|
||||
}
|
||||
}
|
||||
|
||||
public long Padding
|
||||
{
|
||||
set { }
|
||||
}
|
||||
|
||||
public AudioPCMConfig PCM
|
||||
{
|
||||
get { return wrt.PCM; }
|
||||
}
|
||||
|
||||
public string Path { get { return _path; } }
|
||||
|
||||
public UserDefinedWriter(string path, Stream IO, AudioPCMConfig pcm, string encoder, string encoderParams, string encoderMode, int padding)
|
||||
{
|
||||
_path = path;
|
||||
_encoder = encoder;
|
||||
_encoderParams = encoderParams;
|
||||
_encoderMode = encoderMode;
|
||||
useTempFile = _encoderParams.Contains("%I");
|
||||
tempFile = path + ".tmp.wav";
|
||||
|
||||
_encoderProcess = new Process();
|
||||
_encoderProcess.StartInfo.FileName = _encoder;
|
||||
_encoderProcess.StartInfo.Arguments = _encoderParams.Replace("%O", "\"" + path + "\"").Replace("%M", encoderMode).Replace("%P", padding.ToString()).Replace("%I", "\"" + tempFile + "\"");
|
||||
_encoderProcess.StartInfo.CreateNoWindow = true;
|
||||
if (!useTempFile)
|
||||
_encoderProcess.StartInfo.RedirectStandardInput = true;
|
||||
_encoderProcess.StartInfo.UseShellExecute = false;
|
||||
if (!_encoderParams.Contains("%O"))
|
||||
_encoderProcess.StartInfo.RedirectStandardOutput = true;
|
||||
if (useTempFile)
|
||||
{
|
||||
wrt = new WAVWriter(tempFile, null, pcm);
|
||||
return;
|
||||
}
|
||||
bool started = false;
|
||||
Exception ex = null;
|
||||
try
|
||||
{
|
||||
started = _encoderProcess.Start();
|
||||
if (started)
|
||||
_encoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass;
|
||||
}
|
||||
catch (Exception _ex)
|
||||
{
|
||||
ex = _ex;
|
||||
}
|
||||
if (!started)
|
||||
throw new Exception(_encoder + ": " + (ex == null ? "please check the path" : ex.Message));
|
||||
if (_encoderProcess.StartInfo.RedirectStandardOutput)
|
||||
{
|
||||
Stream outputStream = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read);
|
||||
outputBuffer = new CyclicBuffer(2 * 1024 * 1024, _encoderProcess.StandardOutput.BaseStream, outputStream);
|
||||
}
|
||||
Stream inputStream = new CyclicBufferOutputStream(_encoderProcess.StandardInput.BaseStream, 128 * 1024);
|
||||
wrt = new WAVWriter(path, inputStream, pcm);
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (closed)
|
||||
return;
|
||||
closed = true;
|
||||
wrt.Close();
|
||||
if (useTempFile && (_finalSampleCount < 0 || wrt.Position == _finalSampleCount))
|
||||
{
|
||||
bool started = false;
|
||||
Exception ex = null;
|
||||
try
|
||||
{
|
||||
started = _encoderProcess.Start();
|
||||
if (started)
|
||||
_encoderProcess.PriorityClass = Process.GetCurrentProcess().PriorityClass;
|
||||
}
|
||||
catch (Exception _ex)
|
||||
{
|
||||
ex = _ex;
|
||||
}
|
||||
if (!started)
|
||||
throw new Exception(_encoder + ": " + (ex == null ? "please check the path" : ex.Message));
|
||||
}
|
||||
wrt = null;
|
||||
if (!_encoderProcess.HasExited)
|
||||
_encoderProcess.WaitForExit();
|
||||
if (useTempFile)
|
||||
File.Delete(tempFile);
|
||||
if (outputBuffer != null)
|
||||
outputBuffer.Close();
|
||||
if (_encoderProcess.ExitCode != 0)
|
||||
throw new Exception(String.Format("{0} returned error code {1}", _encoder, _encoderProcess.ExitCode));
|
||||
}
|
||||
|
||||
public void Delete()
|
||||
{
|
||||
Close();
|
||||
File.Delete(_path);
|
||||
}
|
||||
|
||||
public void Write(AudioBuffer buff)
|
||||
{
|
||||
try
|
||||
{
|
||||
wrt.Write(buff);
|
||||
}
|
||||
catch (IOException ex)
|
||||
{
|
||||
if (_encoderProcess.HasExited)
|
||||
throw new IOException(string.Format("{0} has exited prematurely with code {1}", _encoder, _encoderProcess.ExitCode), ex);
|
||||
else
|
||||
throw ex;
|
||||
}
|
||||
//_sampleLen += sampleCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
245
CUETools.Codecs/WAVReader.cs
Normal file
245
CUETools.Codecs/WAVReader.cs
Normal file
@@ -0,0 +1,245 @@
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
[AudioDecoderClass("builtin wav", "wav")]
|
||||
public class WAVReader : IAudioSource
|
||||
{
|
||||
Stream _IO;
|
||||
BinaryReader _br;
|
||||
long _dataOffset, _samplePos, _sampleLen;
|
||||
private AudioPCMConfig pcm;
|
||||
long _dataLen;
|
||||
bool _largeFile;
|
||||
string _path;
|
||||
|
||||
public long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
return _samplePos;
|
||||
}
|
||||
set
|
||||
{
|
||||
long seekPos;
|
||||
|
||||
if (_sampleLen >= 0 && value > _sampleLen)
|
||||
_samplePos = _sampleLen;
|
||||
else
|
||||
_samplePos = value;
|
||||
|
||||
seekPos = _dataOffset + _samplePos * PCM.BlockAlign;
|
||||
_IO.Seek(seekPos, SeekOrigin.Begin);
|
||||
}
|
||||
}
|
||||
|
||||
public long Length
|
||||
{
|
||||
get
|
||||
{
|
||||
return _sampleLen;
|
||||
}
|
||||
}
|
||||
|
||||
public long Remaining
|
||||
{
|
||||
get
|
||||
{
|
||||
return _sampleLen - _samplePos;
|
||||
}
|
||||
}
|
||||
|
||||
public AudioPCMConfig PCM { get { return pcm; } }
|
||||
|
||||
public string Path { get { return _path; } }
|
||||
|
||||
public WAVReader(string path, Stream IO)
|
||||
{
|
||||
_path = path;
|
||||
_IO = IO != null ? IO : new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, 0x10000, FileOptions.SequentialScan);
|
||||
_br = new BinaryReader(_IO);
|
||||
|
||||
ParseHeaders();
|
||||
|
||||
if (_dataLen < 0)
|
||||
_sampleLen = -1;
|
||||
else
|
||||
_sampleLen = _dataLen / pcm.BlockAlign;
|
||||
}
|
||||
|
||||
public WAVReader(string path, Stream IO, AudioPCMConfig _pcm)
|
||||
{
|
||||
_path = path;
|
||||
_IO = IO != null ? IO : new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read, 0x10000, FileOptions.SequentialScan);
|
||||
_br = new BinaryReader(_IO);
|
||||
|
||||
_largeFile = false;
|
||||
_dataOffset = 0;
|
||||
_samplePos = 0;
|
||||
pcm = _pcm;
|
||||
_dataLen = _IO.CanSeek ? _IO.Length : -1;
|
||||
if (_dataLen < 0)
|
||||
_sampleLen = -1;
|
||||
else
|
||||
{
|
||||
_sampleLen = _dataLen / pcm.BlockAlign;
|
||||
if ((_dataLen % pcm.BlockAlign) != 0)
|
||||
throw new Exception("odd file size");
|
||||
}
|
||||
}
|
||||
|
||||
public static AudioBuffer ReadAllSamples(string path, Stream IO)
|
||||
{
|
||||
WAVReader reader = new WAVReader(path, IO);
|
||||
AudioBuffer buff = new AudioBuffer(reader, (int)reader.Length);
|
||||
reader.Read(buff, -1);
|
||||
if (reader.Remaining != 0)
|
||||
throw new Exception("couldn't read the whole file");
|
||||
reader.Close();
|
||||
return buff;
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (_br != null)
|
||||
{
|
||||
_br.Close();
|
||||
_br = null;
|
||||
}
|
||||
_IO = null;
|
||||
}
|
||||
|
||||
private void ParseHeaders()
|
||||
{
|
||||
const long maxFileSize = 0x7FFFFFFEL;
|
||||
const uint fccRIFF = 0x46464952;
|
||||
const uint fccWAVE = 0x45564157;
|
||||
const uint fccFormat = 0x20746D66;
|
||||
const uint fccData = 0x61746164;
|
||||
|
||||
uint lenRIFF;
|
||||
bool foundFormat, foundData;
|
||||
|
||||
if (_br.ReadUInt32() != fccRIFF)
|
||||
{
|
||||
throw new Exception("Not a valid RIFF file.");
|
||||
}
|
||||
|
||||
lenRIFF = _br.ReadUInt32();
|
||||
|
||||
if (_br.ReadUInt32() != fccWAVE)
|
||||
{
|
||||
throw new Exception("Not a valid WAVE file.");
|
||||
}
|
||||
|
||||
_largeFile = false;
|
||||
foundFormat = false;
|
||||
foundData = false;
|
||||
long pos = 12;
|
||||
do
|
||||
{
|
||||
uint ckID, ckSize, ckSizePadded;
|
||||
long ckEnd;
|
||||
|
||||
ckID = _br.ReadUInt32();
|
||||
ckSize = _br.ReadUInt32();
|
||||
ckSizePadded = (ckSize + 1U) & ~1U;
|
||||
pos += 8;
|
||||
ckEnd = pos + (long)ckSizePadded;
|
||||
|
||||
if (ckID == fccFormat)
|
||||
{
|
||||
foundFormat = true;
|
||||
|
||||
uint fmtTag = _br.ReadUInt16();
|
||||
int _channelCount = _br.ReadInt16();
|
||||
int _sampleRate = _br.ReadInt32();
|
||||
_br.ReadInt32(); // bytes per second
|
||||
int _blockAlign = _br.ReadInt16();
|
||||
int _bitsPerSample = _br.ReadInt16();
|
||||
pos += 16;
|
||||
|
||||
if (fmtTag == 0xFFFEU && ckSize >= 34) // WAVE_FORMAT_EXTENSIBLE
|
||||
{
|
||||
_br.ReadInt16(); // CbSize
|
||||
_br.ReadInt16(); // ValidBitsPerSample
|
||||
int channelMask = _br.ReadInt32();
|
||||
fmtTag = _br.ReadUInt16();
|
||||
pos += 10;
|
||||
}
|
||||
|
||||
if (fmtTag != 1) // WAVE_FORMAT_PCM
|
||||
throw new Exception("WAVE format tag not WAVE_FORMAT_PCM.");
|
||||
|
||||
pcm = new AudioPCMConfig(_bitsPerSample, _channelCount, _sampleRate);
|
||||
if (pcm.BlockAlign != _blockAlign)
|
||||
throw new Exception("WAVE has strange BlockAlign");
|
||||
}
|
||||
else if (ckID == fccData)
|
||||
{
|
||||
foundData = true;
|
||||
|
||||
_dataOffset = pos;
|
||||
if (!_IO.CanSeek || _IO.Length <= maxFileSize)
|
||||
{
|
||||
if (ckSize >= 0x7fffffff)
|
||||
_dataLen = -1;
|
||||
else
|
||||
_dataLen = (long)ckSize;
|
||||
}
|
||||
else
|
||||
{
|
||||
_largeFile = true;
|
||||
_dataLen = _IO.Length - pos;
|
||||
}
|
||||
}
|
||||
|
||||
if ((foundFormat & foundData) || _largeFile)
|
||||
break;
|
||||
if (_IO.CanSeek)
|
||||
_IO.Seek(ckEnd, SeekOrigin.Begin);
|
||||
else
|
||||
_br.ReadBytes((int)(ckEnd - pos));
|
||||
pos = ckEnd;
|
||||
} while (true);
|
||||
|
||||
if ((foundFormat & foundData) == false || pcm == null)
|
||||
throw new Exception("Format or data chunk not found.");
|
||||
if (pcm.ChannelCount <= 0)
|
||||
throw new Exception("Channel count is invalid.");
|
||||
if (pcm.SampleRate <= 0)
|
||||
throw new Exception("Sample rate is invalid.");
|
||||
if ((pcm.BitsPerSample <= 0) || (pcm.BitsPerSample > 32))
|
||||
throw new Exception("Bits per sample is invalid.");
|
||||
if (pos != _dataOffset)
|
||||
Position = 0;
|
||||
}
|
||||
|
||||
public int Read(AudioBuffer buff, int maxLength)
|
||||
{
|
||||
buff.Prepare(this, maxLength);
|
||||
|
||||
byte[] bytes = buff.Bytes;
|
||||
int byteCount = (int)buff.ByteLength;
|
||||
int pos = 0;
|
||||
|
||||
while (pos < byteCount)
|
||||
{
|
||||
int len = _IO.Read(bytes, pos, byteCount - pos);
|
||||
if (len <= 0)
|
||||
{
|
||||
if ((pos % PCM.BlockAlign) != 0 || _sampleLen >= 0)
|
||||
throw new Exception("Incomplete file read.");
|
||||
buff.Length = pos / PCM.BlockAlign;
|
||||
_samplePos += buff.Length;
|
||||
_sampleLen = _samplePos;
|
||||
return buff.Length;
|
||||
}
|
||||
pos += len;
|
||||
}
|
||||
_samplePos += buff.Length;
|
||||
return buff.Length;
|
||||
}
|
||||
}
|
||||
}
|
||||
211
CUETools.Codecs/WAVWriter.cs
Normal file
211
CUETools.Codecs/WAVWriter.cs
Normal file
@@ -0,0 +1,211 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
|
||||
namespace CUETools.Codecs
|
||||
{
|
||||
[AudioEncoderClass("builtin wav", "wav", true, "", "", 10, typeof(object))]
|
||||
public class WAVWriter : IAudioDest
|
||||
{
|
||||
private Stream _IO;
|
||||
private BinaryWriter _bw;
|
||||
private AudioPCMConfig _pcm;
|
||||
private long _sampleLen;
|
||||
private string _path;
|
||||
private long hdrLen = 0;
|
||||
private bool _headersWritten = false;
|
||||
private long _finalSampleCount = -1;
|
||||
private List<byte[]> _chunks = null;
|
||||
private List<uint> _chunkFCCs = null;
|
||||
|
||||
public long Position
|
||||
{
|
||||
get
|
||||
{
|
||||
return _sampleLen;
|
||||
}
|
||||
}
|
||||
|
||||
public long FinalSampleCount
|
||||
{
|
||||
set { _finalSampleCount = value; }
|
||||
}
|
||||
|
||||
public long BlockSize
|
||||
{
|
||||
set { }
|
||||
}
|
||||
|
||||
public int CompressionLevel
|
||||
{
|
||||
get { return 0; }
|
||||
set { }
|
||||
}
|
||||
|
||||
public object Settings
|
||||
{
|
||||
get
|
||||
{
|
||||
return null;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (value != null && value.GetType() != typeof(object))
|
||||
throw new Exception("Unsupported options " + value);
|
||||
}
|
||||
}
|
||||
|
||||
public long Padding
|
||||
{
|
||||
set { }
|
||||
}
|
||||
|
||||
public AudioPCMConfig PCM
|
||||
{
|
||||
get { return _pcm; }
|
||||
}
|
||||
|
||||
public string Path { get { return _path; } }
|
||||
|
||||
public WAVWriter(string path, Stream IO, AudioPCMConfig pcm)
|
||||
{
|
||||
_pcm = pcm;
|
||||
_path = path;
|
||||
_IO = IO != null ? IO : new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read);
|
||||
_bw = new BinaryWriter(_IO);
|
||||
}
|
||||
|
||||
public WAVWriter(string path, AudioPCMConfig pcm)
|
||||
: this(path, null, pcm)
|
||||
{
|
||||
}
|
||||
|
||||
public void WriteChunk(uint fcc, byte[] data)
|
||||
{
|
||||
if (_sampleLen > 0)
|
||||
throw new Exception("data already written, no chunks allowed");
|
||||
if (_chunks == null)
|
||||
{
|
||||
_chunks = new List<byte[]>();
|
||||
_chunkFCCs = new List<uint>();
|
||||
}
|
||||
_chunkFCCs.Add(fcc);
|
||||
_chunks.Add(data);
|
||||
hdrLen += 8 + data.Length + (data.Length & 1);
|
||||
}
|
||||
|
||||
private void WriteHeaders()
|
||||
{
|
||||
const uint fccRIFF = 0x46464952;
|
||||
const uint fccWAVE = 0x45564157;
|
||||
const uint fccFormat = 0x20746D66;
|
||||
const uint fccData = 0x61746164;
|
||||
|
||||
bool wavex = _pcm.BitsPerSample != 16 && _pcm.BitsPerSample != 24;
|
||||
|
||||
hdrLen += 36 + (wavex ? 24 : 0) + 8;
|
||||
|
||||
uint dataLen = (uint)(_finalSampleCount * _pcm.BlockAlign);
|
||||
uint dataLenPadded = dataLen + (dataLen & 1);
|
||||
|
||||
_bw.Write(fccRIFF);
|
||||
_bw.Write((uint)(dataLenPadded + hdrLen - 8));
|
||||
_bw.Write(fccWAVE);
|
||||
_bw.Write(fccFormat);
|
||||
if (wavex)
|
||||
{
|
||||
_bw.Write((uint)40);
|
||||
_bw.Write((ushort)0xfffe); // WAVEX follows
|
||||
}
|
||||
else
|
||||
{
|
||||
_bw.Write((uint)16);
|
||||
_bw.Write((ushort)1); // PCM
|
||||
}
|
||||
_bw.Write((ushort)_pcm.ChannelCount);
|
||||
_bw.Write((uint)_pcm.SampleRate);
|
||||
_bw.Write((uint)(_pcm.SampleRate * _pcm.BlockAlign));
|
||||
_bw.Write((ushort)_pcm.BlockAlign);
|
||||
_bw.Write((ushort)((_pcm.BitsPerSample + 7) / 8 * 8));
|
||||
if (wavex)
|
||||
{
|
||||
_bw.Write((ushort)22); // length of WAVEX structure
|
||||
_bw.Write((ushort)_pcm.BitsPerSample);
|
||||
_bw.Write((uint)3); // speaker positions (3 == stereo)
|
||||
_bw.Write((ushort)1); // PCM
|
||||
_bw.Write((ushort)0);
|
||||
_bw.Write((ushort)0);
|
||||
_bw.Write((ushort)0x10);
|
||||
_bw.Write((byte)0x80);
|
||||
_bw.Write((byte)0x00);
|
||||
_bw.Write((byte)0x00);
|
||||
_bw.Write((byte)0xaa);
|
||||
_bw.Write((byte)0x00);
|
||||
_bw.Write((byte)0x38);
|
||||
_bw.Write((byte)0x9b);
|
||||
_bw.Write((byte)0x71);
|
||||
}
|
||||
if (_chunks != null)
|
||||
for (int i = 0; i < _chunks.Count; i++)
|
||||
{
|
||||
_bw.Write(_chunkFCCs[i]);
|
||||
_bw.Write((uint)_chunks[i].Length);
|
||||
_bw.Write(_chunks[i]);
|
||||
if ((_chunks[i].Length & 1) != 0)
|
||||
_bw.Write((byte)0);
|
||||
}
|
||||
|
||||
_bw.Write(fccData);
|
||||
_bw.Write(dataLen);
|
||||
|
||||
_headersWritten = true;
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (_finalSampleCount <= 0)
|
||||
{
|
||||
const long maxFileSize = 0x7FFFFFFEL;
|
||||
long dataLen = _sampleLen * _pcm.BlockAlign;
|
||||
if ((dataLen & 1) == 1)
|
||||
_bw.Write((byte)0);
|
||||
if (dataLen + hdrLen > maxFileSize)
|
||||
dataLen = ((maxFileSize - hdrLen) / _pcm.BlockAlign) * _pcm.BlockAlign;
|
||||
long dataLenPadded = dataLen + (dataLen & 1);
|
||||
|
||||
_bw.Seek(4, SeekOrigin.Begin);
|
||||
_bw.Write((uint)(dataLenPadded + hdrLen - 8));
|
||||
|
||||
_bw.Seek((int)hdrLen - 4, SeekOrigin.Begin);
|
||||
_bw.Write((uint)dataLen);
|
||||
}
|
||||
|
||||
_bw.Close();
|
||||
|
||||
_bw = null;
|
||||
_IO = null;
|
||||
|
||||
if (_finalSampleCount > 0 && _sampleLen != _finalSampleCount)
|
||||
throw new Exception("Samples written differs from the expected sample count.");
|
||||
}
|
||||
|
||||
public void Delete()
|
||||
{
|
||||
_bw.Close();
|
||||
_bw = null;
|
||||
_IO = null;
|
||||
File.Delete(_path);
|
||||
}
|
||||
|
||||
public void Write(AudioBuffer buff)
|
||||
{
|
||||
if (buff.Length == 0)
|
||||
return;
|
||||
buff.Prepare(this);
|
||||
if (!_headersWritten)
|
||||
WriteHeaders();
|
||||
_IO.Write(buff.Bytes, 0, buff.ByteLength);
|
||||
_sampleLen += buff.Length;
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user