mirror of
https://github.com/claunia/cuetools.net.git
synced 2025-12-16 18:14:25 +00:00
command line utility for FlaCuda
This commit is contained in:
61
CUETools.FlaCudaExe/CUETools.FlaCuda.csproj
Normal file
61
CUETools.FlaCudaExe/CUETools.FlaCuda.csproj
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@@ -0,0 +1,61 @@
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>8.0.50727</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{1FCA8834-34E6-47CF-B53F-D8DF49F0819E}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>CUETools.FlaCuda</RootNamespace>
|
||||
<AssemblyName>CUETools.FlaCuda</AssemblyName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>..\bin\x64\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>..\bin\x64\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\CUETools.Codecs.FLAKE\CUETools.Codecs.FLAKE.csproj">
|
||||
<Project>{082D6B9E-326E-4D15-9798-EDAE9EDE70A6}</Project>
|
||||
<Name>CUETools.Codecs.FLAKE</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\CUETools.Codecs\CUETools.Codecs.csproj">
|
||||
<Project>{6458A13A-30EF-45A9-9D58-E5031B17BEE2}</Project>
|
||||
<Name>CUETools.Codecs</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\CUETools.FlaCuda\CUETools.Codecs.FlaCuda.csproj">
|
||||
<Project>{DFE50673-906C-4B8F-993B-A24CAD1CA17D}</Project>
|
||||
<Name>CUETools.Codecs.FlaCuda</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
||||
324
CUETools.FlaCudaExe/Program.cs
Normal file
324
CUETools.FlaCudaExe/Program.cs
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@@ -0,0 +1,324 @@
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||||
/**
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* CUETools.FlaCuda: FLAC audio encoder using CUDA
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* Copyright (c) 2009 Gregory S. Chudov
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||||
*
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||||
* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2.1 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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||||
*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.IO;
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using CUETools.Codecs;
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using CUETools.Codecs.FLAKE;
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using CUETools.Codecs.FlaCuda;
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namespace CUETools.FlaCudaExe
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{
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class Program
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||||
{
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static void Usage()
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{
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Console.WriteLine("Usage : CUETools.FlaCuda.exe [options] <input.wav>");
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Console.WriteLine();
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Console.WriteLine("Options:");
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Console.WriteLine();
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Console.WriteLine(" -0 .. -11 Compression level, default 5.");
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Console.WriteLine(" -o <file> Output filename, or \"-\" for stdout, or nul.");
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Console.WriteLine(" -p # Padding bytes.");
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Console.WriteLine(" -q --quiet Quiet mode.");
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Console.WriteLine(" --verify Verify during encoding.");
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Console.WriteLine(" --no-md5 Don't compute MD5 hash.");
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Console.WriteLine(" --no-seektable Don't generate a seektable.");
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Console.WriteLine(" --gpu-only Do everything on GPU.");
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||||
Console.WriteLine(" --cpu-threads Use additional CPU threads.");
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Console.WriteLine();
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Console.WriteLine("Advanced Options:");
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Console.WriteLine();
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Console.WriteLine(" -b # Block size.");
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Console.WriteLine(" -v # Variable block size mode (0,4).");
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Console.WriteLine(" -s <method> Stereo decorrelation (independent,search).");
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Console.WriteLine(" -r #[,#] Rice partition order {max} or {min},{max} (0..8).");
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Console.WriteLine();
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Console.WriteLine("LPC options:");
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Console.WriteLine();
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Console.WriteLine(" -w <func>[,<func>] One or more window functions (bartlett,welch,hann,flattop,tukey).");
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Console.WriteLine(" -l #[,#] Prediction order {max} or {min},{max} (1..32).");
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Console.WriteLine(" --max-precision Coefficients precision search (0..1).");
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Console.WriteLine();
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}
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static void Main(string[] args)
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{
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TextWriter stdout = Console.Out;
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Console.SetOut(Console.Error);
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DateTime start = DateTime.Now;
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TimeSpan lastPrint = TimeSpan.FromMilliseconds(0);
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bool debug = false, quiet = false;
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string stereo_method = null;
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string window_function = null;
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string input_file = null;
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string output_file = null;
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int min_partition_order = -1, max_partition_order = -1,
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min_lpc_order = -1, max_lpc_order = -1,
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min_fixed_order = -1, max_fixed_order = -1,
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||||
min_precision = -1, max_precision = -1,
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orders_per_window = -1,
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blocksize = -1;
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int level = -1, padding = -1, vbr_mode = -1;
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bool do_md5 = true, do_seektable = true, do_verify = false, gpu_only = false, use_lattice = false;
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int cpu_threads = 0;
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bool ok = true;
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||||
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for (int arg = 0; arg < args.Length; arg++)
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||||
{
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if (args[arg].Length == 0)
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||||
ok = false;
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||||
else if (args[arg] == "--debug")
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||||
debug = true;
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||||
else if ((args[arg] == "-q" || args[arg] == "--quiet"))
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||||
quiet = true;
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||||
else if (args[arg] == "--verify")
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||||
do_verify = true;
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||||
else if (args[arg] == "--no-seektable")
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do_seektable = false;
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else if (args[arg] == "--gpu-only")
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||||
gpu_only = true;
|
||||
else if (args[arg] == "--use-lattice")
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||||
use_lattice = true;
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||||
else if (args[arg] == "--no-md5")
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||||
do_md5 = false;
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||||
else if (args[arg] == "--cpu-threads")
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ok = (++arg < args.Length) && int.TryParse(args[arg], out cpu_threads);
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else if ((args[arg] == "-o" || args[arg] == "--output") && ++arg < args.Length)
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output_file = args[arg];
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else if ((args[arg] == "-s" || args[arg] == "--stereo") && ++arg < args.Length)
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stereo_method = args[arg];
|
||||
else if ((args[arg] == "-w" || args[arg] == "--window") && ++arg < args.Length)
|
||||
window_function = args[arg];
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||||
else if ((args[arg] == "-r" || args[arg] == "--partition-order") && ++arg < args.Length)
|
||||
{
|
||||
ok = (args[arg].Split(',').Length == 2 &&
|
||||
int.TryParse(args[arg].Split(',')[0], out min_partition_order) &&
|
||||
int.TryParse(args[arg].Split(',')[1], out max_partition_order)) ||
|
||||
int.TryParse(args[arg], out max_partition_order);
|
||||
}
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||||
else if ((args[arg] == "-l" || args[arg] == "--lpc-order") && ++arg < args.Length)
|
||||
{
|
||||
ok = (args[arg].Split(',').Length == 2 &&
|
||||
int.TryParse(args[arg].Split(',')[0], out min_lpc_order) &&
|
||||
int.TryParse(args[arg].Split(',')[1], out max_lpc_order)) ||
|
||||
int.TryParse(args[arg], out max_lpc_order);
|
||||
}
|
||||
else if (args[arg] == "--fixed-order" && ++arg < args.Length)
|
||||
{
|
||||
ok = (args[arg].Split(',').Length == 2 &&
|
||||
int.TryParse(args[arg].Split(',')[0], out min_fixed_order) &&
|
||||
int.TryParse(args[arg].Split(',')[1], out max_fixed_order)) ||
|
||||
int.TryParse(args[arg], out max_fixed_order);
|
||||
}
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else if ((args[arg] == "-c" || args[arg] == "--max-precision") && ++arg < args.Length)
|
||||
{
|
||||
ok = (args[arg].Split(',').Length == 2 &&
|
||||
int.TryParse(args[arg].Split(',')[0], out min_precision) &&
|
||||
int.TryParse(args[arg].Split(',')[1], out max_precision)) ||
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int.TryParse(args[arg], out max_precision);
|
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}
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else if ((args[arg] == "-v" || args[arg] == "--vbr"))
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ok = (++arg < args.Length) && int.TryParse(args[arg], out vbr_mode);
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||||
else if (args[arg] == "--orders-per-window")
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||||
ok = (++arg < args.Length) && int.TryParse(args[arg], out orders_per_window);
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else if ((args[arg] == "-b" || args[arg] == "--blocksize") && ++arg < args.Length)
|
||||
ok = int.TryParse(args[arg], out blocksize);
|
||||
else if ((args[arg] == "-p" || args[arg] == "--padding") && ++arg < args.Length)
|
||||
ok = int.TryParse(args[arg], out padding);
|
||||
else if (args[arg] != "-" && args[arg][0] == '-' && int.TryParse(args[arg].Substring(1), out level))
|
||||
ok = level >= 0 && level <= 11;
|
||||
else if ((args[arg][0] != '-' || args[arg] == "-") && input_file == null)
|
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input_file = args[arg];
|
||||
else
|
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ok = false;
|
||||
if (!ok)
|
||||
break;
|
||||
}
|
||||
if (!quiet)
|
||||
{
|
||||
Console.WriteLine("CUETools.FlaCuda, Copyright (C) 2009 Gregory S. Chudov.");
|
||||
Console.WriteLine("This is free software under the GNU GPLv3+ license; There is NO WARRANTY, to");
|
||||
Console.WriteLine("the extent permitted by law. <http://www.gnu.org/licenses/> for details.");
|
||||
}
|
||||
if (!ok || input_file == null)
|
||||
{
|
||||
Usage();
|
||||
return;
|
||||
}
|
||||
|
||||
if (((input_file == "-" || Path.GetExtension(input_file) == ".flac") && output_file == null))
|
||||
{
|
||||
Console.WriteLine();
|
||||
Console.WriteLine("Output file not specified.");
|
||||
Console.WriteLine();
|
||||
Usage();
|
||||
return;
|
||||
}
|
||||
|
||||
IAudioSource audioSource;
|
||||
if (input_file == "-")
|
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audioSource = new WAVReader(Console.OpenStandardInput());
|
||||
else if (File.Exists(input_file) && Path.GetExtension(input_file) == ".wav")
|
||||
audioSource = new WAVReader(input_file, null);
|
||||
else if (File.Exists(input_file) && Path.GetExtension(input_file) == ".flac")
|
||||
audioSource = new FlakeReader(input_file, null);
|
||||
else
|
||||
{
|
||||
Usage();
|
||||
return;
|
||||
}
|
||||
if (output_file == null)
|
||||
output_file = Path.ChangeExtension(input_file, "flac");
|
||||
FlaCudaWriter encoder = new FlaCudaWriter((output_file == "-" || output_file == "nul") ? "" : output_file,
|
||||
audioSource.BitsPerSample, audioSource.ChannelCount, audioSource.SampleRate,
|
||||
output_file == "-" ? Console.OpenStandardOutput() :
|
||||
output_file == "nul" ? new NullStream() : null);
|
||||
if (audioSource.Length != 0)
|
||||
encoder.FinalSampleCount = (long)audioSource.Length;
|
||||
IAudioDest audioDest = encoder;
|
||||
int[,] buff = new int[FlaCudaWriter.MAX_BLOCKSIZE, audioSource.ChannelCount];
|
||||
|
||||
try
|
||||
{
|
||||
encoder.GPUOnly = gpu_only;
|
||||
encoder.CPUThreads = cpu_threads;
|
||||
if (level >= 0)
|
||||
encoder.CompressionLevel = level;
|
||||
if (stereo_method != null)
|
||||
encoder.StereoMethod = Flake.LookupStereoMethod(stereo_method);
|
||||
if (window_function != null)
|
||||
encoder.WindowFunction = Flake.LookupWindowFunction(window_function);
|
||||
if (min_partition_order >= 0)
|
||||
encoder.MinPartitionOrder = min_partition_order;
|
||||
if (max_partition_order >= 0)
|
||||
encoder.MaxPartitionOrder = max_partition_order;
|
||||
if (min_lpc_order >= 0)
|
||||
encoder.MinLPCOrder = min_lpc_order;
|
||||
if (max_lpc_order >= 0)
|
||||
encoder.MaxLPCOrder = max_lpc_order;
|
||||
if (min_fixed_order >= 0)
|
||||
encoder.MinFixedOrder = min_fixed_order;
|
||||
if (max_fixed_order >= 0)
|
||||
encoder.MaxFixedOrder = max_fixed_order;
|
||||
if (max_precision >= 0)
|
||||
encoder.MaxPrecisionSearch = max_precision;
|
||||
if (min_precision >= 0)
|
||||
encoder.MinPrecisionSearch = min_precision;
|
||||
if (blocksize >= 0)
|
||||
encoder.BlockSize = blocksize;
|
||||
if (padding >= 0)
|
||||
encoder.PaddingLength = padding;
|
||||
if (vbr_mode >= 0)
|
||||
encoder.VBRMode = vbr_mode;
|
||||
if (orders_per_window >= 0)
|
||||
encoder.OrdersPerWindow = orders_per_window;
|
||||
encoder.UseLattice = use_lattice;
|
||||
encoder.DoMD5 = do_md5;
|
||||
encoder.DoSeekTable = do_seektable;
|
||||
encoder.DoVerify = do_verify;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Usage();
|
||||
Console.WriteLine("");
|
||||
Console.WriteLine("Error: {0}.", ex.Message);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!quiet)
|
||||
{
|
||||
Console.WriteLine("Filename : {0}", input_file);
|
||||
Console.WriteLine("File Info : {0}kHz; {1} channel; {2} bit; {3}", audioSource.SampleRate, audioSource.ChannelCount, audioSource.BitsPerSample, TimeSpan.FromSeconds(audioSource.Length * 1.0 / audioSource.SampleRate));
|
||||
}
|
||||
|
||||
#if !DEBUG
|
||||
try
|
||||
#endif
|
||||
{
|
||||
do
|
||||
{
|
||||
uint toRead = audioSource.Length == 0 ? (uint)buff.GetLength(0) : Math.Min((uint)buff.GetLength(0), (uint)audioSource.Remaining);
|
||||
uint samplesRead = audioSource.Read(buff, toRead);
|
||||
if (samplesRead == 0) break;
|
||||
audioDest.Write(buff, 0, (int)samplesRead);
|
||||
TimeSpan elapsed = DateTime.Now - start;
|
||||
if (!quiet)
|
||||
{
|
||||
if ((elapsed - lastPrint).TotalMilliseconds > 60)
|
||||
{
|
||||
Console.Error.Write("\rProgress : {0:00}%; {1:0.00}x; {2}/{3}",
|
||||
100.0 * audioSource.Position / audioSource.Length,
|
||||
audioSource.Position / elapsed.TotalSeconds / audioSource.SampleRate,
|
||||
elapsed,
|
||||
TimeSpan.FromMilliseconds(elapsed.TotalMilliseconds / audioSource.Position * audioSource.Length)
|
||||
);
|
||||
lastPrint = elapsed;
|
||||
}
|
||||
}
|
||||
} while (true);
|
||||
audioDest.Close();
|
||||
}
|
||||
#if !DEBUG
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.Error.Write("\r \r");
|
||||
Console.WriteLine("Error : {0}", ex.Message);
|
||||
audioDest.Delete();
|
||||
audioSource.Close();
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
TimeSpan totalElapsed = DateTime.Now - start;
|
||||
if (!quiet)
|
||||
{
|
||||
Console.Error.Write("\r \r");
|
||||
Console.WriteLine("Results : {0:0.00}x; {2} bytes in {1} seconds;",
|
||||
audioSource.Position / totalElapsed.TotalSeconds / audioSource.SampleRate,
|
||||
totalElapsed,
|
||||
encoder.TotalSize
|
||||
);
|
||||
}
|
||||
audioSource.Close();
|
||||
|
||||
if (debug)
|
||||
{
|
||||
Console.SetOut(stdout);
|
||||
Console.Out.WriteLine("{0}\t{1}\t{2}\t{3}\t{4}..{5}\t{6}..{7}\t{8}..{9}\t{10}\t{11}",
|
||||
encoder.TotalSize,
|
||||
encoder.UserProcessorTime.TotalSeconds > 0 ? encoder.UserProcessorTime.TotalSeconds : totalElapsed.TotalSeconds,
|
||||
encoder.StereoMethod.ToString().PadRight(15),
|
||||
encoder.WindowFunction.ToString().PadRight(15),
|
||||
encoder.MinPartitionOrder,
|
||||
encoder.MaxPartitionOrder,
|
||||
encoder.MinLPCOrder,
|
||||
encoder.MaxLPCOrder,
|
||||
encoder.MinPrecisionSearch,
|
||||
encoder.MaxPrecisionSearch,
|
||||
encoder.BlockSize,
|
||||
encoder.VBRMode
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
33
CUETools.FlaCudaExe/Properties/AssemblyInfo.cs
Normal file
33
CUETools.FlaCudaExe/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,33 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("CUETools.FlaCudaExe")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Microsoft")]
|
||||
[assembly: AssemblyProduct("CUETools.FlaCudaExe")]
|
||||
[assembly: AssemblyCopyright("Copyright © Microsoft 2009")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("4bdc8283-cbed-4a96-9720-070173d9b8c1")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
Reference in New Issue
Block a user