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Refactoring of CUETools.Codecs.
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@@ -62,16 +62,37 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AudioBuffer.cs" />
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<Compile Include="AudioDecoderClass.cs" />
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<Compile Include="AudioPCMConfig.cs" />
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<Compile Include="AudioPipe.cs" />
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<Compile Include="AudioSamples.cs" />
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<Compile Include="BitReader.cs" />
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<Compile Include="BitWriter.cs" />
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<Compile Include="Codecs.cs" />
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<Compile Include="CRCs\CRC16.cs" />
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<Compile Include="CRCs\CRC16CCITT.cs" />
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<Compile Include="CRCs\CRC32.cs" />
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<Compile Include="CRCs\CRC8.cs" />
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<Compile Include="Local.cs" />
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<Compile Include="CRC\CRC16.cs" />
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<Compile Include="CRC\CRC16CCITT.cs" />
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<Compile Include="CRC\CRC32.cs" />
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<Compile Include="CRC\CRC8.cs" />
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<Compile Include="CyclicBuffer.cs" />
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<Compile Include="CyclicBufferInputStream.cs" />
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<Compile Include="CyclicBufferOutputStream.cs" />
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<Compile Include="DummyWriter.cs" />
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<Compile Include="IAudioDest.cs" />
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<Compile Include="AudioEncoderClass.cs" />
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<Compile Include="IAudioFilter.cs" />
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<Compile Include="IAudioSource.cs" />
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<Compile Include="IWavePlayer.cs" />
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<Compile Include="SRDescriptionAttribute.cs" />
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<Compile Include="LPC.cs" />
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<Compile Include="LpcContext.cs" />
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<Compile Include="NullStream.cs" />
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<Compile Include="PlaybackState.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="SilenceGenerator.cs" />
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<Compile Include="UserDefinedReader.cs" />
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<Compile Include="UserDefinedWriter.cs" />
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<Compile Include="WAVReader.cs" />
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<Compile Include="WAVWriter.cs" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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@@ -90,6 +111,9 @@
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<Install>true</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<Content Include="License.txt" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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