2020-06-01 02:12:50 +01:00
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/******************************************************************************
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// MARECHAI: Master repository of computing history artifacts information
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// ----------------------------------------------------------------------------
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//
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// Author(s) : Natalia Portillo <claunia@claunia.com>
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//
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// --[ License ] --------------------------------------------------------------
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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// ----------------------------------------------------------------------------
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2020-12-31 23:24:15 +00:00
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// Copyright © 2003-2021 Natalia Portillo
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2020-06-01 02:12:50 +01:00
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*******************************************************************************/
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using System;
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2020-06-01 00:47:19 +01:00
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using System.Collections.Generic;
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using System.Linq;
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2020-05-22 03:35:50 +01:00
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using System.Threading.Tasks;
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2020-06-01 00:47:19 +01:00
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using Marechai.Database;
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using Marechai.Database.Models;
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using Marechai.ViewModels;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.Localization;
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namespace Marechai.Services
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{
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public class MachinesService
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{
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readonly MarechaiContext _context;
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readonly GpusService _gpusService;
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readonly IStringLocalizer<MachinesService> _l;
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readonly ProcessorsService _processorsService;
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readonly SoundSynthsService _soundSynthsService;
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public MachinesService(MarechaiContext context, IStringLocalizer<MachinesService> localizer,
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GpusService gpusService, ProcessorsService processorsService,
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SoundSynthsService soundSynthsService)
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{
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_context = context;
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_l = localizer;
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_gpusService = gpusService;
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_processorsService = processorsService;
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_soundSynthsService = soundSynthsService;
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}
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public async Task<List<MachineViewModel>> GetAsync() =>
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await _context.Machines.OrderBy(m => m.Company.Name).ThenBy(m => m.Name).ThenBy(m => m.Family.Name).
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Select(m => new MachineViewModel
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{
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Id = m.Id,
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Company = m.Company.Name,
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Name = m.Name,
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Model = m.Model,
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Introduced = m.Introduced,
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Type = m.Type,
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Family = m.Family.Name
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}).ToListAsync();
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public async Task<MachineViewModel> GetAsync(int id) => await _context.Machines.Where(m => m.Id == id).
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Select(m => new MachineViewModel
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{
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Id = m.Id,
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Company = m.Company.Name,
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CompanyId = m.CompanyId,
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Name = m.Name,
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Model = m.Model,
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Introduced = m.Introduced,
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Type = m.Type,
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FamilyId = m.FamilyId
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}).FirstOrDefaultAsync();
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public async Task UpdateAsync(MachineViewModel viewModel, string userId)
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{
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Machine model = await _context.Machines.FindAsync(viewModel.Id);
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if(model is null)
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return;
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model.CompanyId = viewModel.CompanyId;
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model.Name = viewModel.Name;
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model.Model = viewModel.Model;
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model.Introduced = viewModel.Introduced;
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model.Type = viewModel.Type;
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model.FamilyId = viewModel.FamilyId;
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var news = new News
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{
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AddedId = model.Id,
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Date = DateTime.UtcNow
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};
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switch(model.Type)
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{
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case MachineType.Computer:
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news.Type = NewsType.UpdatedComputerInDb;
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break;
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case MachineType.Console:
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news.Type = NewsType.UpdatedConsoleInDb;
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break;
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default:
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news = null;
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break;
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}
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if(news != null)
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await _context.News.AddAsync(news);
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await _context.SaveChangesWithUserAsync(userId);
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}
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public async Task<int> CreateAsync(MachineViewModel viewModel, string userId)
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{
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var model = new Machine
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{
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CompanyId = viewModel.CompanyId,
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Name = viewModel.Name,
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Model = viewModel.Model,
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Introduced = viewModel.Introduced,
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Type = viewModel.Type,
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FamilyId = viewModel.FamilyId
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};
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await _context.Machines.AddAsync(model);
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await _context.SaveChangesWithUserAsync(userId);
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var news = new News
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{
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AddedId = model.Id,
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Date = DateTime.UtcNow
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};
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switch(model.Type)
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{
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case MachineType.Computer:
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news.Type = NewsType.NewComputerInDb;
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break;
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case MachineType.Console:
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news.Type = NewsType.NewConsoleInDb;
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break;
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default:
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news = null;
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break;
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}
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if(news != null)
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{
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await _context.News.AddAsync(news);
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await _context.SaveChangesWithUserAsync(userId);
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}
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2020-05-28 02:57:49 +01:00
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return model.Id;
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}
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2020-05-22 04:43:44 +01:00
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public async Task<MachineViewModel> GetMachine(int id)
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{
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Machine machine = await _context.Machines.FindAsync(id);
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if(machine is null)
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return null;
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var model = new MachineViewModel
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{
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Introduced = machine.Introduced,
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Name = machine.Name,
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CompanyId = machine.CompanyId,
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Model = machine.Model,
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Type = machine.Type
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};
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Company company = await _context.Companies.FindAsync(model.CompanyId);
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if(company != null)
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{
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model.Company = company.Name;
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IQueryable<CompanyLogo> logos = _context.CompanyLogos.Where(l => l.CompanyId == company.Id);
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if(model.Introduced.HasValue)
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model.CompanyLogo = (await logos.FirstOrDefaultAsync(l => l.Year >= model.Introduced.Value.Year))?.
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Guid;
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if(model.CompanyLogo is null &&
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logos.Any())
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model.CompanyLogo = (await logos.FirstAsync())?.Guid;
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}
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MachineFamily family = await _context.MachineFamilies.FindAsync(machine.FamilyId);
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if(family != null)
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{
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model.FamilyName = family.Name;
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model.FamilyId = family.Id;
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}
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2020-05-24 18:51:24 +01:00
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model.Gpus = await _gpusService.GetByMachineAsync(machine.Id);
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model.Memory = await _context.MemoryByMachine.Where(m => m.MachineId == machine.Id).
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Select(m => new MemoryViewModel
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{
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Type = m.Type,
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Usage = m.Usage,
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Size = m.Size,
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Speed = m.Speed
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}).ToListAsync();
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model.Processors = await _processorsService.GetByMachineAsync(machine.Id);
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model.SoundSynthesizers = await _soundSynthsService.GetByMachineAsync(machine.Id);
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model.Storage = await _context.StorageByMachine.Where(s => s.MachineId == machine.Id).
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Select(s => new StorageViewModel
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{
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Type = s.Type,
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Interface = s.Interface,
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Capacity = s.Capacity
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}).ToListAsync();
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return model;
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}
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2020-05-24 21:50:17 +01:00
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2020-06-10 00:27:39 +01:00
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public async Task DeleteAsync(int id, string userId)
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{
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Machine item = await _context.Machines.FindAsync(id);
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if(item is null)
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return;
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_context.Machines.Remove(item);
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2020-06-10 00:27:39 +01:00
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await _context.SaveChangesWithUserAsync(userId);
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2020-05-24 21:50:17 +01:00
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}
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}
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}
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