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https://github.com/claunia/marechai.git
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Fix synthesizers typo.
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@@ -169,7 +169,7 @@ namespace Marechai.Database
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Work = 3,
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/// <summary>Memory used by the graphics processing units</summary>
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Video = 4,
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/// <summary>Memory used by the sound synthetizers</summary>
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/// <summary>Memory used by the sound synthesizers</summary>
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Sound = 5,
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/// <summary>Memory used to store wave tables</summary>
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Wavetable = 6,
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@@ -181,7 +181,7 @@ namespace Marechai.Database
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Configuration = 9,
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/// <summary>
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/// Memory accessible directly to any of the processors in the machine, including graphics processors and sound
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/// synthetizers
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/// synthesizers
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/// </summary>
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Unified = 10
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}
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@@ -80,9 +80,9 @@
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<br />
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<a asp-controller="ScreensByMachine">Screens by machine</a>
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<br />
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<a asp-controller="SoundSynths">Sound synthetizers</a>
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<a asp-controller="SoundSynths">Sound synthesizers</a>
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<br />
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<a asp-controller="SoundByMachine">Sound synthetizers by machine</a>
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<a asp-controller="SoundByMachine">Sound synthesizers by machine</a>
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<br />
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<a asp-controller="StorageByMachines">Storage by machines</a>
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<br />
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@@ -3,7 +3,7 @@
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@{
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ViewData["Title"] = "Index";
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}
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<h1>Sound synthetizers by machine</h1>
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<h1>Sound synthesizers by machine</h1>
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<p>
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<a asp-action="Create" class="btn btn-primary">
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Create New
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@@ -3,7 +3,7 @@
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@{
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ViewData["Title"] = "Index";
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}
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<h1>Sound synthetizers by machine</h1>
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<h1>Sound synthesizers by machine</h1>
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<p>
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<a asp-action="Create" class="btn btn-primary">
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Create New
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@@ -32,9 +32,9 @@
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@model IEnumerable<Marechai.Areas.Admin.Models.SoundSynthViewModel>
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@{
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ViewData["Title"] = "Sound synthetizers (Admin)";
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ViewData["Title"] = "Sound synthesizers (Admin)";
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}
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<h2>Sound synthetizers</h2>
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<h2>Sound synthesizers</h2>
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<p>
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<a asp-action="Create" class="btn btn-primary">
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Create New
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@@ -2,7 +2,7 @@
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<Project Sdk="Microsoft.NET.Sdk.Web">
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<PropertyGroup>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<Version>3.0.99.973</Version>
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<Version>3.0.99.974</Version>
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<Company>Canary Islands Computer Museum</Company>
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<Copyright>Copyright © 2003-2020 Natalia Portillo</Copyright>
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<Product>Canary Islands Computer Museum Website</Product>
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@@ -611,18 +611,18 @@
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</td>
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</tr>
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}
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@if (_machine.SoundSynthetizers.Count > 0)
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@if (_machine.SoundSynthesizers.Count > 0)
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{
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<tr>
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<th scope=row>
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<div align=right>
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@L["Sound synthetizers"]
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@L["Sound synthesizers"]
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</div>
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</th>
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<td>
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<table>
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@{ counter = 0; }
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@foreach (var sound in _machine.SoundSynthetizers)
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@foreach (var sound in _machine.SoundSynthesizers)
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{
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<tr>
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@if (sound.Id == -2)
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@@ -354,9 +354,9 @@
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<value>Esta máquina dibuja los píxeles directamente del software a una región de memoria que es convertida a una señal analógica sin ninguna unidad de proceso de gráficos.</value>
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<comment>Description of what a framebuffer is</comment>
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</data>
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<data name="Sound synthetizers" xml:space="preserve">
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<data name="Sound synthesizers" xml:space="preserve">
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<value>Sintetizadores de sonido</value>
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<comment>Sound synthetizers</comment>
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<comment>Sound synthesizers</comment>
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</data>
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<data name="Software" xml:space="preserve">
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<value>Software</value>
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@@ -94,7 +94,7 @@ namespace Marechai.Services
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Select(e => e.Extension.Extension).ToList()
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}).ToListAsync();
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model.SoundSynthetizers =
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model.SoundSynthesizers =
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await _context.SoundByMachine.Where(s => s.MachineId == machine.Id).Select(s => s.SoundSynth).
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Select(s => new SoundSynthViewModel
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{
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@@ -17,7 +17,7 @@ namespace Marechai.ViewModels
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public List<GpuViewModel> Gpus { get; set; }
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public List<MemoryViewModel> Memory { get; set; }
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public List<ProcessorViewModel> Processors { get; set; }
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public List<SoundSynthViewModel> SoundSynthetizers { get; set; }
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public List<SoundSynthViewModel> SoundSynthesizers { get; set; }
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public List<StorageViewModel> Storage { get; set; }
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}
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}
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