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Getting stuck with building win .exe on macos (Also with /PublishReadyToRun false) #668
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Originally created by @Mondonno on GitHub (Jun 14, 2021).
Originally assigned to: @GregorBiswanger on GitHub.
Node: 12.14.1
.NET: 5.0.203
When building for osx it is fine
Steps to Reproduce:
electronize /target win /PublishReadyToRun falseIf i do not type /PublishReadyToRun i getting
NETSDK1095error #446 Switch to another socket.io for c# lib (#464)Comment
The error content and stack trace:
also
electronize startworks fine.@izakntun commented on GitHub (Jun 14, 2021):
I have the same issue last week, the solution was updated NodeJS to the latest version, I used version 10.16 Node and now I have version 14.17 Node.
@Mondonno commented on GitHub (Jun 15, 2021):
@izakntun Ok, after upgrading my node to lastest stable version, i got correct executable. But there is still a bug, you need to put:
/PublishReadyToRun falsein order to build app to any other system than macos.I think the @GregorBiswanger sholud have a look on this 👍
Edit
15.06.2021The builds does not works on the targeted systems@tub5 commented on GitHub (Jul 1, 2021):
@Mondonno the publish ready issue is already fixed with #570
@Mondonno commented on GitHub (Jul 12, 2021):
@tub5 Thats very good! So it got fixed 1.07.2021 after 17 days of my issue. But still builds does not works on targeted systems
EDIT
17.09.2021So i added filed to electron manifest and it crashed. Now building works@GregorBiswanger commented on GitHub (Mar 28, 2023):
🎉🚀 New Electron.NET version 23.6.1 released 🚀🎉
With native Electron 23 and .NET 6 support. Your problem should be fixed here. If you continue to have the problem, please let us know. Please note the correct updating of your API & CLI. Info in the README. Have fun!