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Tested more, this dosent slow down games, there just slow when doing a lot of stuff
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@@ -420,8 +420,6 @@ uint16_t dbvzGetRegister16(uint32_t address){
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}
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case PLLFSR:
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//test this hack again
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registerArrayWrite16(PLLFSR, registerArrayRead16(PLLFSR) ^ 0x8000);
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return registerArrayRead16(PLLFSR);
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//32 bit registers accessed as 16 bit
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