mirror of
https://github.com/libretro/Mu.git
synced 2026-09-23 07:05:37 +00:00
Basic stuff for 3dsIrForwarder
This commit is contained in:
196
localTester/3dsIrForwarder/Makefile
Normal file
196
localTester/3dsIrForwarder/Makefile
Normal file
@@ -0,0 +1,196 @@
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
ifeq ($(strip $(DEVKITARM)),)
|
||||
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM")
|
||||
endif
|
||||
|
||||
TOPDIR ?= $(CURDIR)
|
||||
include $(DEVKITARM)/3ds_rules
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# DATA is a list of directories containing data files
|
||||
# INCLUDES is a list of directories containing header files
|
||||
#
|
||||
# NO_SMDH: if set to anything, no SMDH file is generated.
|
||||
# ROMFS is the directory which contains the RomFS, relative to the Makefile (Optional)
|
||||
# APP_TITLE is the name of the app stored in the SMDH file (Optional)
|
||||
# APP_DESCRIPTION is the description of the app stored in the SMDH file (Optional)
|
||||
# APP_AUTHOR is the author of the app stored in the SMDH file (Optional)
|
||||
# ICON is the filename of the icon (.png), relative to the project folder.
|
||||
# If not set, it attempts to use one of the following (in this order):
|
||||
# - <Project name>.png
|
||||
# - icon.png
|
||||
# - <libctru folder>/default_icon.png
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR))
|
||||
BUILD := build
|
||||
SOURCES := source
|
||||
DATA := data
|
||||
INCLUDES := include
|
||||
#ROMFS := romfs
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
ARCH := -march=armv6k -mtune=mpcore -mfloat-abi=hard -mtp=soft
|
||||
|
||||
CFLAGS := -g -Wall -O2 -mword-relocations \
|
||||
-fomit-frame-pointer -ffunction-sections \
|
||||
$(ARCH)
|
||||
|
||||
CFLAGS += $(INCLUDE) -DARM11 -D_3DS
|
||||
|
||||
CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
|
||||
|
||||
ASFLAGS := -g $(ARCH)
|
||||
LDFLAGS = -specs=3dsx.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map)
|
||||
|
||||
LIBS := -lctru -lm
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(CTRULIB)
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
export TOPDIR := $(CURDIR)
|
||||
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
PICAFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.v.pica)))
|
||||
SHLISTFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.shlist)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CC)
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
#---------------------------------------------------------------------------------
|
||||
export LD := $(CXX)
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
export OFILES := $(addsuffix .o,$(BINFILES)) \
|
||||
$(PICAFILES:.v.pica=.shbin.o) $(SHLISTFILES:.shlist=.shbin.o) \
|
||||
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o)
|
||||
|
||||
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
-I$(CURDIR)/$(BUILD)
|
||||
|
||||
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
|
||||
|
||||
ifeq ($(strip $(ICON)),)
|
||||
icons := $(wildcard *.png)
|
||||
ifneq (,$(findstring $(TARGET).png,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/$(TARGET).png
|
||||
else
|
||||
ifneq (,$(findstring icon.png,$(icons)))
|
||||
export APP_ICON := $(TOPDIR)/icon.png
|
||||
endif
|
||||
endif
|
||||
else
|
||||
export APP_ICON := $(TOPDIR)/$(ICON)
|
||||
endif
|
||||
|
||||
ifeq ($(strip $(NO_SMDH)),)
|
||||
export _3DSXFLAGS += --smdh=$(CURDIR)/$(TARGET).smdh
|
||||
endif
|
||||
|
||||
ifneq ($(ROMFS),)
|
||||
export _3DSXFLAGS += --romfs=$(CURDIR)/$(ROMFS)
|
||||
endif
|
||||
|
||||
.PHONY: $(BUILD) clean all
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
all: $(BUILD)
|
||||
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(TARGET).3dsx $(OUTPUT).smdh $(TARGET).elf
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# main targets
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(NO_SMDH)),)
|
||||
$(OUTPUT).3dsx : $(OUTPUT).elf $(OUTPUT).smdh
|
||||
else
|
||||
$(OUTPUT).3dsx : $(OUTPUT).elf
|
||||
endif
|
||||
|
||||
$(OUTPUT).elf : $(OFILES)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# you need a rule like this for each extension you use as binary data
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o : %.bin
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $<)
|
||||
@$(bin2o)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# rules for assembling GPU shaders
|
||||
#---------------------------------------------------------------------------------
|
||||
define shader-as
|
||||
$(eval CURBIN := $(patsubst %.shbin.o,%.shbin,$(notdir $@)))
|
||||
picasso -o $(CURBIN) $1
|
||||
bin2s $(CURBIN) | $(AS) -o $@
|
||||
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"_end[];" > `(echo $(CURBIN) | tr . _)`.h
|
||||
echo "extern const u8" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`"[];" >> `(echo $(CURBIN) | tr . _)`.h
|
||||
echo "extern const u32" `(echo $(CURBIN) | sed -e 's/^\([0-9]\)/_\1/' | tr . _)`_size";" >> `(echo $(CURBIN) | tr . _)`.h
|
||||
endef
|
||||
|
||||
%.shbin.o : %.v.pica %.g.pica
|
||||
@echo $(notdir $^)
|
||||
@$(call shader-as,$^)
|
||||
|
||||
%.shbin.o : %.v.pica
|
||||
@echo $(notdir $<)
|
||||
@$(call shader-as,$<)
|
||||
|
||||
%.shbin.o : %.shlist
|
||||
@echo $(notdir $<)
|
||||
@$(call shader-as,$(foreach file,$(shell cat $<),$(dir $<)/$(file)))
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------------
|
||||
3
localTester/3dsIrForwarder/README.md
Normal file
3
localTester/3dsIrForwarder/README.md
Normal file
@@ -0,0 +1,3 @@
|
||||
# 3dsIrForwarder
|
||||
|
||||
Sends raw data received over an encrypted WIFI connection over IR and sends the results back.
|
||||
BIN
localTester/3dsIrForwarder/icon.png
Normal file
BIN
localTester/3dsIrForwarder/icon.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 5.5 KiB |
36
localTester/3dsIrForwarder/source/main.c
Normal file
36
localTester/3dsIrForwarder/source/main.c
Normal file
@@ -0,0 +1,36 @@
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <3ds.h>
|
||||
|
||||
|
||||
int main(int argc, char* argv[]){
|
||||
gfxInitDefault();
|
||||
consoleInit(GFX_TOP, NULL);
|
||||
|
||||
/*
|
||||
printf("3dsIrForwarder Starting...");
|
||||
printf("Getting Encryption Certificates...");
|
||||
printf("Opening WIFI Connection...");
|
||||
printf("WIFI Connection Opened...");
|
||||
printf("Opening IR Connection...");
|
||||
printf("IR Connection Opened...");
|
||||
printf("Init Success!");
|
||||
*/
|
||||
|
||||
//Loop as long as the status is not exit
|
||||
while(aptMainLoop()){
|
||||
//Scan hid shared memory for input events
|
||||
hidScanInput();
|
||||
|
||||
|
||||
|
||||
//Flush + swap framebuffers and wait for VBlank
|
||||
gfxFlushBuffers();
|
||||
gfxSwapBuffers();
|
||||
gspWaitForVBlank();
|
||||
}
|
||||
|
||||
|
||||
gfxExit();
|
||||
return 0;
|
||||
}
|
||||
72
localTester/3dsIrForwarder/source/relay.c
Normal file
72
localTester/3dsIrForwarder/source/relay.c
Normal file
@@ -0,0 +1,72 @@
|
||||
#include <3ds.h>
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
#include <netinet/in.h>
|
||||
#include <arpa/inet.h>
|
||||
|
||||
|
||||
#define SOC_ALIGN 0x1000
|
||||
#define SOC_BUFFERSIZE 0x100000
|
||||
|
||||
|
||||
bool relayInited = false;
|
||||
static u32* irBuffer = NULL;
|
||||
static u32* socketBuffer = NULL;
|
||||
static s32 sock = -1;
|
||||
static struct sockaddr_in client;
|
||||
static struct sockaddr_in server;
|
||||
|
||||
|
||||
static void failCleanup(){
|
||||
if(irBuffer)
|
||||
free(irBuffer);
|
||||
if(socketBuffer)
|
||||
free(socketBuffer);
|
||||
}
|
||||
|
||||
bool relayInit(){
|
||||
if(!relayInited){
|
||||
int ret;
|
||||
|
||||
socketBuffer = (u32*)memalign(SOC_ALIGN, SOC_BUFFERSIZE);
|
||||
irBuffer = (u32*)memalign(SOC_ALIGN, SOC_BUFFERSIZE);
|
||||
if(!irBuffer || !socketBuffer){
|
||||
failCleanup();
|
||||
return false;
|
||||
}
|
||||
|
||||
ret = iruInit(irBuffer, SOC_BUFFERSIZE);
|
||||
if(ret != RL_SUCCESS){
|
||||
failCleanup();
|
||||
return false;
|
||||
}
|
||||
|
||||
ret = socInit(socketBuffer, SOC_BUFFERSIZE)
|
||||
if(ret != RL_SUCCESS){
|
||||
failCleanup();
|
||||
return false;
|
||||
}
|
||||
|
||||
sock = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
|
||||
csock = accept(sock, (struct sockaddr *) &client, &clientlen);
|
||||
|
||||
relayInited = true;
|
||||
}
|
||||
|
||||
return true;//already inited return success
|
||||
}
|
||||
|
||||
void relayExit(){
|
||||
if(relayInited){
|
||||
iruExit();
|
||||
socExit();
|
||||
free(irBuffer);
|
||||
free(socketBuffer);
|
||||
|
||||
relayInited = false;
|
||||
}
|
||||
}
|
||||
|
||||
void relayRun
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE QtCreatorProject>
|
||||
<!-- Written by QtCreator 4.6.1, 2018-05-29T16:10:10. -->
|
||||
<!-- Written by QtCreator 4.6.1, 2018-05-29T19:15:48. -->
|
||||
<qtcreator>
|
||||
<data>
|
||||
<variable>EnvironmentId</variable>
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!DOCTYPE QtCreatorProject>
|
||||
<!-- Written by QtCreator 4.6.1, 2018-05-29T16:40:31. -->
|
||||
<!-- Written by QtCreator 4.6.1, 2018-05-31T17:32:31. -->
|
||||
<qtcreator>
|
||||
<data>
|
||||
<variable>EnvironmentId</variable>
|
||||
|
||||
@@ -51,6 +51,7 @@ Musashi v3.4(last version that builds outside of mame) (68k core)
|
||||
http://www.iconarchive.com/show/clean-3d-icons-by-mysitemyway.html (Palm Action Buttons , clean3d-blue.zip)
|
||||
http://www.iconarchive.com/show/crystal-clear-icons-by-everaldo/App-palm-icon.html (Desktop Icon)
|
||||
http://tango.freedesktop.org/Tango_Icon_Library (All UI buttons)
|
||||
https://www.iconexperience.com/v_collection/icons/?icon=led_red (3dsIrForwarder icon)
|
||||
Some main board photos by Reddit /u/KHRoN
|
||||
|
||||
## Building
|
||||
|
||||
Reference in New Issue
Block a user