mirror of
https://github.com/libretro/Mu.git
synced 2026-09-23 23:25:04 +00:00
@@ -19,6 +19,10 @@ else ifeq ($(platform),mingw_x86)
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include $(BUILD_DIR)/Makefile.mingw_x86
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else ifeq ($(platform),mingw_x86_64)
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include $(BUILD_DIR)/Makefile.mingw_x86_64
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else ifeq ($(platform),ps3_ppc)
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include $(BUILD_DIR)/Makefile.ps3_ppc
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||||
else ifeq ($(platform),vita_arm)
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include $(BUILD_DIR)/Makefile.vita_arm
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else ifeq ($(platform),wii_ppc)
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include $(BUILD_DIR)/Makefile.wii_ppc
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else ifeq ($(platform),windows_x86)
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@@ -139,6 +143,7 @@ ifeq ($(platform),ios-arm64)
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CC = cc -arch arm64 -isysroot $(IOSSDK)
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else
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CC = cc -arch armv7 -isysroot $(IOSSDK)
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EMU_OPTIMIZE_FOR_ARM = 1
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endif
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LD = armv7-apple-darwin11-ld
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@@ -168,10 +173,10 @@ else ifeq ($(platform), qnx)
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TARGET := $(TARGET_NAME)_libretro_qnx.$(EXT)
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fpic := -fPIC
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SHARED := -shared -Wl,--version-script=$(BUILD_DIR)/link.T
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CC = qcc -Vgcc_ntoarmv7le
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AR = qcc -Vgcc_ntoarmv7le
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CFLAGS += -D__BLACKBERRY_QNX__
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EMU_OPTIMIZE_FOR_ARM = 1
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# PS3
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else ifeq ($(platform), ps3)
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@@ -180,8 +185,8 @@ else ifeq ($(platform), ps3)
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CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
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AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
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CFLAGS += -D__ppc__ -DMSB_FIRST -DWORDS_BIGENDIAN=1 -DEMU_BIG_ENDIAN
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STATIC_LINKING=1
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STATIC_LINKING_LINK=1
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STATIC_LINKING = 1
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STATIC_LINKING_LINK = 1
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# PS3 (SNC)
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else ifeq ($(platform), sncps3)
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@@ -190,8 +195,8 @@ else ifeq ($(platform), sncps3)
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CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
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AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
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CFLAGS += -D__ppc__ -DMSB_FIRST -DWORDS_BIGENDIAN=1 -DEMU_BIG_ENDIAN
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STATIC_LINKING=1
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STATIC_LINKING_LINK=1
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STATIC_LINKING = 1
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STATIC_LINKING_LINK = 1
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# Lightweight PS3 Homebrew SDK
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else ifeq ($(platform), psl1ght)
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@@ -200,8 +205,8 @@ else ifeq ($(platform), psl1ght)
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CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
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AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
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CFLAGS += -D__ppc__ -DMSB_FIRST -DWORDS_BIGENDIAN=1 -DEMU_BIG_ENDIAN
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STATIC_LINKING=1
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STATIC_LINKING_LINK=1
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STATIC_LINKING = 1
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STATIC_LINKING_LINK = 1
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# PSP
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else ifeq ($(platform), psp1)
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@@ -210,8 +215,8 @@ else ifeq ($(platform), psp1)
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CC = psp-gcc$(EXE_EXT)
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AR = psp-ar$(EXE_EXT)
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CFLAGS += -DPSP -G0
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STATIC_LINKING=1
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STATIC_LINKING_LINK=1
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STATIC_LINKING = 1
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STATIC_LINKING_LINK = 1
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# DOS
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else ifeq ($(platform), dos)
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@@ -219,9 +224,9 @@ else ifeq ($(platform), dos)
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TARGET := $(TARGET_NAME)_libretro_$(platform).$(EXT)
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CC = i686-pc-msdosdjgpp-gcc
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AR = i686-pc-msdosdjgpp-ar
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STATIC_LINKING=1
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STATIC_LINKING_LINK=1
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CFLAGS += -march=i386
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STATIC_LINKING = 1
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STATIC_LINKING_LINK = 1
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# Vita
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else ifeq ($(platform), vita)
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@@ -230,8 +235,9 @@ else ifeq ($(platform), vita)
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CC = arm-vita-eabi-gcc$(EXE_EXT)
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AR = arm-vita-eabi-ar$(EXE_EXT)
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CFLAGS += -DVITA
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STATIC_LINKING=1
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STATIC_LINKING_LINK=1
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STATIC_LINKING = 1
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STATIC_LINKING_LINK = 1
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EMU_OPTIMIZE_FOR_ARM = 1
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# CTR (3DS)
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else ifeq ($(platform), ctr)
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@@ -244,8 +250,9 @@ else ifeq ($(platform), ctr)
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CFLAGS += -Wall -mword-relocations
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CFLAGS += -fomit-frame-pointer -ffast-math
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CFLAGS += -D_3DS
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STATIC_LINKING=1
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STATIC_LINKING_LINK=1
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STATIC_LINKING = 1
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STATIC_LINKING_LINK = 1
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EMU_OPTIMIZE_FOR_ARM = 1
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# Raspberry Pi 2
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else ifeq ($(platform), rpi2)
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@@ -256,6 +263,7 @@ else ifeq ($(platform), rpi2)
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CFLAGS += -marm -mcpu=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard -funsafe-math-optimizations
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CFLAGS += -fomit-frame-pointer -ffast-math
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HAVE_NEON = 1
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EMU_OPTIMIZE_FOR_ARM = 1
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# Raspberry Pi 3
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else ifeq ($(platform), rpi3)
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@@ -268,7 +276,7 @@ else ifeq ($(platform), rpi3)
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HAVE_NEON = 1
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# Classic Platforms ####################
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# Platform affix = classic_<ISA>_<µARCH>
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# Platform affix = classic_<ISA>_<uARCH>
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# Help at https://modmyclassic.com/comp
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# (armv7 a7, hard point, neon based) ###
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# NESC, SNESC, C64 mini
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@@ -298,6 +306,7 @@ else ifeq ($(platform), classic_armv7_a7)
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LDFLAGS += -static-libgcc -static-libstdc++
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endif
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endif
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EMU_OPTIMIZE_FOR_ARM = 1
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# Xbox 360
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else ifeq ($(platform), xenon)
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@@ -306,8 +315,8 @@ else ifeq ($(platform), xenon)
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CC = xenon-gcc$(EXE_EXT)
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AR = xenon-ar$(EXE_EXT)
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CFLAGS += -D__LIBXENON__ -m32 -D__ppc__
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STATIC_LINKING=1
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STATIC_LINKING_LINK=1
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STATIC_LINKING = 1
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STATIC_LINKING_LINK = 1
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# Nintendo Game Cube
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else ifeq ($(platform), ngc)
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@@ -317,8 +326,8 @@ else ifeq ($(platform), ngc)
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AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CFLAGS += -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float -D__ppc__ -DMSB_FIRST -DWORDS_BIGENDIAN=1 -DEMU_BIG_ENDIAN
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CFLAGS += -U__INT32_TYPE__ -U __UINT32_TYPE__ -D__INT32_TYPE__=int
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STATIC_LINKING=1
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STATIC_LINKING_LINK=1
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STATIC_LINKING = 1
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STATIC_LINKING_LINK = 1
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# Nintendo Wii
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else ifeq ($(platform), wii)
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@@ -328,8 +337,8 @@ else ifeq ($(platform), wii)
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AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CFLAGS += -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float -D__ppc__ -DMSB_FIRST -DWORDS_BIGENDIAN=1 -DEMU_BIG_ENDIAN
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CFLAGS += -U__INT32_TYPE__ -U __UINT32_TYPE__ -D__INT32_TYPE__=int
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STATIC_LINKING=1
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STATIC_LINKING_LINK=1
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STATIC_LINKING = 1
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STATIC_LINKING_LINK = 1
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# Nintendo WiiU
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else ifeq ($(platform), wiiu)
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@@ -339,8 +348,8 @@ else ifeq ($(platform), wiiu)
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AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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CFLAGS += -DGEKKO -DHW_RVL -mwup -mcpu=750 -meabi -mhard-float -D__ppc__ -DMSB_FIRST -DWORDS_BIGENDIAN=1 -DEMU_BIG_ENDIAN
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CFLAGS += -U__INT32_TYPE__ -U __UINT32_TYPE__ -D__INT32_TYPE__=int
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STATIC_LINKING=1
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STATIC_LINKING_LINK=1
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STATIC_LINKING = 1
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STATIC_LINKING_LINK = 1
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# ARM
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else ifneq (,$(findstring armv,$(platform)))
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@@ -374,7 +383,7 @@ else ifneq (,$(findstring armv,$(platform)))
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# Emscripten
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else ifeq ($(platform), emscripten)
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TARGET := $(TARGET_NAME)_libretro_emscripten.bc
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STATIC_LINKING=1
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STATIC_LINKING = 1
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# GCW0
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else ifeq ($(platform), gcw0)
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@@ -395,8 +404,8 @@ else ifeq ($(platform), switch)
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EXT=a
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TARGET := $(TARGET_NAME)_libretro_$(platform).$(EXT)
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include $(LIBTRANSISTOR_HOME)/libtransistor.mk
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STATIC_LINKING=1
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STATIC_LINKING_LINK=1
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STATIC_LINKING = 1
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STATIC_LINKING_LINK = 1
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# Nintendo Switch (libnx)
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else ifeq ($(platform), libnx)
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@@ -412,7 +421,7 @@ else ifeq ($(platform), libnx)
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CXXFLAGS := $(ASFLAGS) $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
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CFLAGS += -std=gnu11
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STATIC_LINKING = 1
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STATIC_LINKING_LINK=1
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STATIC_LINKING_LINK = 1
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# Windows MSVC 2003 Xbox 1
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else ifeq ($(platform), xbox1_msvc2003)
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@@ -428,8 +437,8 @@ else ifeq ($(platform), xbox1_msvc2003)
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PSS_STYLE :=2
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CFLAGS += -D_XBOX -D_XBOX1
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CXXFLAGS += -D_XBOX -D_XBOX1
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STATIC_LINKING=1
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STATIC_LINKING_LINK=1
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STATIC_LINKING = 1
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STATIC_LINKING_LINK = 1
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# Windows
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else
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@@ -440,7 +449,7 @@ else
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CFLAGS += -D__WIN32__ -D__WIN32_LIBRETRO__
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endif
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ifeq ($(STATIC_LINKING),1)
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ifeq ($(STATIC_LINKING), 1)
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SHARED=
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fpic=
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endif
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@@ -453,11 +462,11 @@ endif
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include $(BUILD_DIR)/Makefile.common
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OBJECTS := $(SOURCES_C:.c=.o) $(SOURCES_ASM:.s=.o)
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OBJECTS := $(SOURCES_C:.c=.o) $(SOURCES_ASM:.S=.o)
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DEFINES = $(COREDEFINES)
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ifeq ($(STATIC_LINKING),1)
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ifeq ($(STATIC_LINKING), 1)
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DEFINES += -DSTATIC_LINKING
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endif
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@@ -506,7 +515,7 @@ $(TARGET): $(OBJECTS)
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@echo "** BUILDING $(TARGET) FOR PLATFORM $(platform) **"
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ifeq ($(platform), emscripten)
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$(CC) $(CFLAGS) $(OBJOUT)$@ $^
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else ifeq ($(STATIC_LINKING_LINK),1)
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else ifeq ($(STATIC_LINKING_LINK), 1)
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ifneq (,$(findstring msvc,$(platform)))
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$(LD) $(LINKOUT)$@ $(OBJECTS)
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else
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@@ -13,7 +13,7 @@ LDFLAGS +=
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OBJOUT = -o
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LINKOUT = -o
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OBJS = $(SOURCES_C:.c=$(OBJEXT)) $(SOURCES_CXX:.cpp=$(OBJEXT))
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OBJS = $(SOURCES_C:.c=$(OBJEXT)) $(SOURCES_CXX:.cpp=$(OBJEXT)) $(SOURCES_ASM:.S=$(OBJEXT))
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|
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ifneq (,$(findstring msvc,$(platform)))
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OBJOUT = -Fo
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@@ -30,7 +30,7 @@ endif
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$(CC) -c $(OBJOUT)$@ $< $(INCFLAGS) $(CFLAGS)
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|
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%$(OBJEXT): %.S
|
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$(CC_AS) -c $(OBJOUT)$@ $< $(CFLAGS)
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$(CC) -c $(OBJOUT)$@ $< $(INCFLAGS) $(CFLAGS)
|
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all: $(TARGET)
|
||||
|
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|
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@@ -46,6 +46,7 @@ PLATCFLAGS = -ftree-vectorize -mfloat-abi=hard -ffast-math -fsingle-precisio
|
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PLATCXXFLAGS = -ftree-vectorize -mfloat-abi=hard -ffast-math -fsingle-precision-constant -funroll-loops -fno-short-enums
|
||||
PLATLDFLAGS = -shared -lm -mthumb -mcpu=cortex-a9 -mfloat-abi=hard
|
||||
PLATLDXFLAGS = -shared -lm -mthumb -mcpu=cortex-a9 -mfloat-abi=hard
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EMU_OPTIMIZE_FOR_ARM = 1
|
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|
||||
################
|
||||
# libretro setup
|
||||
|
||||
@@ -8,15 +8,14 @@ COREFLAGS := -ffast-math -funroll-loops -D__LIBRETRO__ -DINLINE=inline -DFRONTEN
|
||||
|
||||
GIT_VERSION := " $(shell git rev-parse --short HEAD || echo unknown)"
|
||||
ifneq ($(GIT_VERSION)," unknown")
|
||||
COREFLAGS += -DGIT_VERSION=\"$(GIT_VERSION)\"
|
||||
COREFLAGS += -DGIT_VERSION=\"$(GIT_VERSION)\"
|
||||
endif
|
||||
|
||||
#set ASM CPU core
|
||||
#set ASM CPU core, only use with ARMv4<->7, ARMv8 is its own architecture
|
||||
ifeq ($(TARGET_ARCH),arm)
|
||||
ifneq ($(TARGET_ARCH_ABI),arm64-v8a)
|
||||
#armv8 is 64 bit, it cant run < armv8 assembly outside of legacy emulation mode
|
||||
#EMU_OPTIMIZE_FOR_ARM = true #disable until the SIGSEGVs are fixed
|
||||
endif
|
||||
ifneq ($(TARGET_ARCH_ABI),arm64-v8a)
|
||||
EMU_OPTIMIZE_FOR_ARM = 1
|
||||
endif
|
||||
endif
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
@@ -26,7 +25,7 @@ LOCAL_CFLAGS := $(COREFLAGS)
|
||||
LOCAL_LDFLAGS := -Wl,-version-script=$(CORE_DIR)/build/link.T
|
||||
|
||||
ifeq ($(TARGET_ARCH_ABI),armeabi-v7a)
|
||||
LOCAL_ARM_NEON := true
|
||||
LOCAL_ARM_NEON := true
|
||||
endif
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
|
||||
@@ -51,7 +51,7 @@ android{
|
||||
QMAKE_CXXFLAGS += -fopenmp
|
||||
QMAKE_LFLAGS += -fopenmp
|
||||
DEFINES += EMU_MULTITHREADED
|
||||
# CONFIG += optimize_for_arm # for now, later this will check if building for ARM
|
||||
# CONFIG += optimize_for_arm # for now, later this will check if building for ARMv4<->7
|
||||
}
|
||||
|
||||
# ios{
|
||||
@@ -83,8 +83,9 @@ CONFIG += c++11
|
||||
|
||||
INCLUDEPATH += $$PWD/qt-common/include
|
||||
|
||||
# only use with ARMv4<->7, ARMv8 is its own architecture
|
||||
optimize_for_arm{
|
||||
SOURCES += ../../src/m68k/cyclone/Cyclone.s
|
||||
SOURCES += ../../src/m68k/cyclone/Cyclone.S
|
||||
DEFINES += EMU_OPTIMIZE_FOR_ARM
|
||||
}else{
|
||||
SOURCES += ../../src/m68k/musashi/m68kcpu.c \
|
||||
|
||||
@@ -26,20 +26,20 @@ extern void m68k_write_memory_16(unsigned int address, unsigned short value);
|
||||
extern void m68k_write_memory_32(unsigned int address, unsigned int value);
|
||||
|
||||
unsigned int checkPc(unsigned int pc){
|
||||
unsigned int dataBuffer;
|
||||
unsigned int dataBufferAddress;
|
||||
unsigned int dataBufferHost;
|
||||
unsigned int dataBufferGuest;
|
||||
unsigned int windowSize;
|
||||
|
||||
pc -= cycloneCpu.membase;//get the real program counter
|
||||
|
||||
if(chips[CHIP_A0_ROM].inBootMode || pc >= chips[CHIP_A0_ROM].start && pc < chips[CHIP_A0_ROM].start + chips[CHIP_A0_ROM].lineSize){
|
||||
dataBuffer = (unsigned int)palmRom;
|
||||
dataBufferAddress = chips[CHIP_A0_ROM].start;
|
||||
dataBufferHost = (unsigned int)palmRom;
|
||||
dataBufferGuest = chips[CHIP_A0_ROM].start;
|
||||
windowSize = chips[CHIP_A0_ROM].mask + 1;
|
||||
}
|
||||
else if(pc >= chips[CHIP_DX_RAM].start && pc < chips[CHIP_DX_RAM].start + chips[CHIP_DX_RAM].lineSize){
|
||||
dataBuffer = (unsigned int)palmRam;
|
||||
dataBufferAddress = chips[CHIP_DX_RAM].start;
|
||||
dataBufferHost = (unsigned int)palmRam;
|
||||
dataBufferGuest = chips[CHIP_DX_RAM].start;
|
||||
windowSize = chips[CHIP_DX_RAM].mask + 1;
|
||||
}
|
||||
else{
|
||||
@@ -47,7 +47,7 @@ unsigned int checkPc(unsigned int pc){
|
||||
exit(1);
|
||||
}
|
||||
|
||||
cycloneCpu.membase = dataBuffer - dataBufferAddress - windowSize * ((pc - dataBufferAddress) / windowSize);
|
||||
cycloneCpu.membase = dataBufferHost - dataBufferGuest - windowSize * ((pc - dataBufferGuest) / windowSize);
|
||||
|
||||
return cycloneCpu.membase + pc;//new program counter
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
192
src/m68k/cyclone/config.h
Normal file
192
src/m68k/cyclone/config.h
Normal file
@@ -0,0 +1,192 @@
|
||||
|
||||
|
||||
/**
|
||||
* Cyclone 68000 configuration file
|
||||
**/
|
||||
|
||||
|
||||
/*
|
||||
* By default, only ARMv4 instructions are used.
|
||||
* If you want Cyclone to make use of newer ARM instructions, enable the
|
||||
* options(s) below. You can also override this using make argument:
|
||||
* make HAVE_ARMv6=1
|
||||
*/
|
||||
#ifndef HAVE_ARMv6
|
||||
#define HAVE_ARMv6 0
|
||||
#endif
|
||||
|
||||
/*
|
||||
* If this option is enabled, Microsoft ARMASM compatible output is generated
|
||||
* (output file - Cyclone.asm). Otherwise GNU as syntax is used (Cyclone.s).
|
||||
*/
|
||||
#define USE_MS_SYNTAX 0
|
||||
|
||||
/*
|
||||
* Enable this option if you are going to use Cyclone to emulate Genesis /
|
||||
* Mega Drive system. As VDP chip in these systems had control of the bus,
|
||||
* several instructions were acting differently, for example TAS did'n have
|
||||
* the write-back phase. That will be emulated, if this option is enabled.
|
||||
*/
|
||||
#define CYCLONE_FOR_GENESIS 0
|
||||
|
||||
/*
|
||||
* This option compresses Cyclone's jumptable. Because of this the executable
|
||||
* will be smaller and load slightly faster and less relocations will be needed.
|
||||
* This also fixes the crash problem with 0xfffe and 0xffff opcodes.
|
||||
* Warning: if you enable this, you MUST call CycloneInit() before calling
|
||||
* CycloneRun(), or else it will crash, also seems to cause SIGSEGVs when enabled.
|
||||
*/
|
||||
#define COMPRESS_JUMPTABLE 0
|
||||
|
||||
/*
|
||||
* Address mask for memory hadlers. The bits set will be masked out of address
|
||||
* parameter, which is passed to r/w memory handlers.
|
||||
* Using 0xff000000 means that only 24 least significant bits should be used.
|
||||
* Set to 0 if you want to mask unused address bits in the memory handlers yourself.
|
||||
*/
|
||||
#define MEMHANDLERS_ADDR_MASK 0
|
||||
|
||||
/*
|
||||
* Cyclone keeps the 4 least significant bits of SR, PC+membase and it's cycle
|
||||
* counter in ARM registers instead of the context for performance reasons. If you for
|
||||
* any reason need to access them in your memory handlers, enable the options below,
|
||||
* otherwise disable them to improve performance.
|
||||
*
|
||||
* MEMHANDLERS_NEED_PC updates .pc context field with PC value effective at the time
|
||||
* when memhandler was called (opcode address + 2-10 bytes).
|
||||
* MEMHANDLERS_NEED_PREV_PC updates .prev_pc context field to currently executed
|
||||
* opcode address + 2.
|
||||
* Note that .pc and .prev_pc values are always real pointers to memory, so you must
|
||||
* subtract .membase to get M68k PC value.
|
||||
*
|
||||
* Warning: updating PC in memhandlers is dangerous, as Cyclone may internally
|
||||
* increment the PC before fetching the next instruction and continue executing
|
||||
* at wrong location. It's better to wait until Cyclone CycloneRun() finishes.
|
||||
*
|
||||
* Warning: if you enable MEMHANDLERS_CHANGE_CYCLES, you must also enable
|
||||
* MEMHANDLERS_NEED_CYCLES, or else Cyclone will keep reloading the same cycle
|
||||
* count and this will screw timing (if not cause a deadlock).
|
||||
*/
|
||||
#define MEMHANDLERS_NEED_PC 0
|
||||
#define MEMHANDLERS_NEED_PREV_PC 0
|
||||
#define MEMHANDLERS_NEED_FLAGS 0
|
||||
#define MEMHANDLERS_NEED_CYCLES 0
|
||||
#define MEMHANDLERS_CHANGE_PC 0
|
||||
#define MEMHANDLERS_CHANGE_FLAGS 0
|
||||
#define MEMHANDLERS_CHANGE_CYCLES 0
|
||||
|
||||
/*
|
||||
* If the following macro is defined, Cyclone no longer calls read*, write*,
|
||||
* fetch* and checkpc from it's context, it calls these functions directly
|
||||
* instead, prefixed with prefix selected below. For example, if
|
||||
* MEMHANDLERS_DIRECT_PREFIX is set to cyclone_, it will call cyclone_read8
|
||||
* on byte reads.
|
||||
* This is to avoid indirect jumps, which are slower. It also saves one ARM
|
||||
* instruction.
|
||||
*/
|
||||
/* MEMHANDLERS_DIRECT_PREFIX "cyclone_" */
|
||||
|
||||
/*
|
||||
* If enabled, Cyclone will call .IrqCallback routine from it's context whenever it
|
||||
* acknowledges an IRQ. IRQ level (.irq) is not cleared automatically, do this in your
|
||||
* handler if needed.
|
||||
* This function must either return vector number to use for interrupt exception,
|
||||
* CYCLONE_INT_ACK_AUTOVECTOR to use autovector (this is the most common case), or
|
||||
* CYCLONE_INT_ACK_SPURIOUS (least common case).
|
||||
* If disabled, it simply uses appropriate autovector, clears the IRQ level and
|
||||
* continues execution.
|
||||
*/
|
||||
#define USE_INT_ACK_CALLBACK 1
|
||||
|
||||
/*
|
||||
* Enable this if you need old PC, flags or cycles;
|
||||
* or you change cycles in your IrqCallback function.
|
||||
*/
|
||||
#define INT_ACK_NEEDS_STUFF 0
|
||||
#define INT_ACK_CHANGES_CYCLES 0
|
||||
|
||||
/*
|
||||
* If enabled, .ResetCallback is called from the context, whenever RESET opcode is
|
||||
* encountered. All context members are valid and can be changed.
|
||||
* If disabled, RESET opcode acts as an NOP.
|
||||
*/
|
||||
#define USE_RESET_CALLBACK 1
|
||||
|
||||
/*
|
||||
* If enabled, UnrecognizedCallback is called if an invalid opcode is
|
||||
* encountered. All context members are valid and can be changed. The handler
|
||||
* should return zero if you want Cyclone to gererate "Illegal Instruction"
|
||||
* exception after this, or nonzero if not. In the later case you should change
|
||||
* the PC by yourself, or else Cyclone will keep executing that opcode all over
|
||||
* again.
|
||||
* If disabled, "Illegal Instruction" exception is generated and execution is
|
||||
* continued.
|
||||
*/
|
||||
#define USE_UNRECOGNIZED_CALLBACK 0
|
||||
|
||||
/*
|
||||
* This option will also call UnrecognizedCallback for a-line and f-line
|
||||
* (0xa*** and 0xf***) opcodes the same way as described above, only appropriate
|
||||
* exceptions will be generated.
|
||||
*/
|
||||
#define USE_AFLINE_CALLBACK 0
|
||||
|
||||
/*
|
||||
* This makes Cyclone to call checkpc from it's context whenever it changes the PC
|
||||
* by a large value. It takes and should return the PC value in PC+membase form.
|
||||
* The flags and cycle counter are not valid in this function.
|
||||
*/
|
||||
#define USE_CHECKPC_CALLBACK 1
|
||||
|
||||
/*
|
||||
* This determines if checkpc() should be called after jumps when 8 and 16 bit
|
||||
* displacement values were used.
|
||||
*/
|
||||
#define USE_CHECKPC_OFFSETBITS_16 1
|
||||
#define USE_CHECKPC_OFFSETBITS_8 0
|
||||
|
||||
/*
|
||||
* Call checkpc() after DBcc jumps (which use 16bit displacement). Cyclone prior to
|
||||
* 0.0087 never did that.
|
||||
*/
|
||||
#define USE_CHECKPC_DBRA 1
|
||||
|
||||
/*
|
||||
* When this option is enabled Cyclone will do two word writes instead of one
|
||||
* long write when handling MOVE.L or MOVEM.L with pre-decrementing destination,
|
||||
* as described in Bart Trzynadlowski's doc (http://www.trzy.org/files/68knotes.txt).
|
||||
* Enable this if you are emulating a 16 bit system.
|
||||
*/
|
||||
#define SPLIT_MOVEL_PD 1
|
||||
|
||||
/*
|
||||
* Enable emulation of trace mode. Shouldn't cause any performance decrease, so it
|
||||
* should be safe to keep this ON.
|
||||
*/
|
||||
#define EMULATE_TRACE 1
|
||||
|
||||
/*
|
||||
* If enabled, address error exception will be generated if 68k code jumps to an
|
||||
* odd address. Causes very small performance hit (2 ARM instructions for every
|
||||
* emulated jump/return/exception in normal case).
|
||||
* Note: checkpc() must not clear least significant bit of rebased address
|
||||
* for this to work, as checks are performed after calling checkpc().
|
||||
*/
|
||||
#define EMULATE_ADDRESS_ERRORS_JUMP 1
|
||||
|
||||
/*
|
||||
* If enabled, address error exception will be generated if 68k code tries to
|
||||
* access a word or longword at an odd address. The performance cost is also 2 ARM
|
||||
* instructions per access (for address error checks).
|
||||
*/
|
||||
#define EMULATE_ADDRESS_ERRORS_IO 0
|
||||
|
||||
/*
|
||||
* If an address error happens during another address error processing,
|
||||
* the processor halts until it is reset (catastrophic system failure, as the manual
|
||||
* states). This option enables halt emulation.
|
||||
* Note that this might be not desired if it is known that emulated system should
|
||||
* never reach this state.
|
||||
*/
|
||||
#define EMULATE_HALT 1
|
||||
|
||||
@@ -12,9 +12,10 @@ EMU_SOURCES_C := $(EMU_PATH)/emulator.c \
|
||||
$(EMU_PATH)/audio/blip_buf.c \
|
||||
$(EMU_PATH)/debug/sandbox.c
|
||||
|
||||
ifeq ($(EMU_OPTIMIZE_FOR_ARM), true)
|
||||
#only use with ARMv4<->7, ARMv8 is its own architecture
|
||||
ifeq ($(EMU_OPTIMIZE_FOR_ARM), 1)
|
||||
EMU_DEFINES += -DEMU_OPTIMIZE_FOR_ARM
|
||||
EMU_SOURCES_ASM += $(EMU_PATH)/m68k/cyclone/Cyclone.s
|
||||
EMU_SOURCES_ASM += $(EMU_PATH)/m68k/cyclone/Cyclone.S
|
||||
else
|
||||
EMU_SOURCES_C += $(EMU_PATH)/m68k/musashi/m68kops.c \
|
||||
$(EMU_PATH)/m68k/musashi/m68kopnz.c \
|
||||
|
||||
Reference in New Issue
Block a user