Add small ARM patch, update roadmap

This commit is contained in:
meepingsnesroms
2019-06-04 20:44:11 -07:00
parent 9723c83381
commit 4c8649da4e
3 changed files with 6 additions and 3 deletions

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@@ -1,4 +1,6 @@
10:32:11: Debugging starts
mincore\com\oleaut32\dispatch\ups.cpp(2125)\OLEAUT32.dll!00007FFE26F51D23: (caller: 00007FFE26F51E9A) ReturnHr(1) tid(1870) 8002801D Library not registered.
QObject::~QObject: Timers cannot be stopped from another thread
10:32:24: Debugging has finished
10:32:24: Debugging has finished
Just a crash from killing the program due to a buffer overflow.

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@@ -22,6 +22,7 @@ RetroArch GUI:
//TODO: allow adding more content after boot
//TODO: get EMU_MANAGE_HOST_CPU_PIPELINE working on other platforms then the main 4
//TODO: when compiling with "make platform=windows_x86_64" the dll wont load(theres a really good chance its because "libgomp-1.dll"(the OpenMP handler library) is missing from the RetroArch folder)
*allow disabling the silkscreen area
*booting without game works again
*add multithreading and pipeline speedups
@@ -43,3 +44,4 @@ Core:
*add a launcher to load prc/pdb/pqa files
*add frameskip for really low power devices and when video is not needed
*added host CPU pipeline control for another speed up
*implement FEATURE_SYNCED_RTC to make the Palm clock always match the host system clock

View File

@@ -36,8 +36,7 @@ static uint32_t pxa255_io_read_word(uint32_t addr){
break;
}
//TODO: for some reason having this return enabled causes the error "QObject::~QObject: Timers cannot be stopped from another thread"
//return out;
return out;
}
static void pxa255_io_write_byte(uint32_t addr, uint8_t value){