Add hard reset option, use new classic console makefile

This commit is contained in:
meepingsnesroms
2018-11-08 18:17:27 -08:00
parent 91e80ee254
commit 6376332784
7 changed files with 76 additions and 35 deletions

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@@ -0,0 +1,11 @@
PSP
msvc2003
msvc2010
classics/new haxchi(should work)
xbox(don't know)
xbox360(don't know)
Fixed:
remove old haxchi
emscripten
msvc2005

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@@ -267,6 +267,38 @@ else ifeq ($(platform), rpi3)
CFLAGS += -fomit-frame-pointer -ffast-math
HAVE_NEON = 1
# Classic Platforms ####################
# Platform affix = classic_<ISA>_<µARCH>
# Help at https://modmyclassic.com/comp
# (armv7 a7, hard point, neon based) ###
# NESC, SNESC, C64 mini
else ifeq ($(platform), classic_armv7_a7)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
SHARED := -shared -Wl,--version-script=libretro/link.T -Wl,--no-undefined
CFLAGS += -Ofast \
-flto=4 -fwhole-program -fuse-linker-plugin \
-fdata-sections -ffunction-sections -Wl,--gc-sections \
-fno-stack-protector -fno-ident -fomit-frame-pointer \
-falign-functions=1 -falign-jumps=1 -falign-loops=1 \
-fno-unwind-tables -fno-asynchronous-unwind-tables -fno-unroll-loops \
-fmerge-all-constants -fno-math-errno \
-marm -mtune=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard
CXXFLAGS += $(CFLAGS)
CPPFLAGS += $(CFLAGS)
ASFLAGS += $(CFLAGS)
HAVE_NEON = 1
ARCH = arm
ifeq ($(shell echo `$(CC) -dumpversion` "< 4.9" | bc -l), 1)
CFLAGS += -march=armv7-a
else
CFLAGS += -march=armv7ve
# If gcc is 5.0 or later
ifeq ($(shell echo `$(CC) -dumpversion` ">= 5" | bc -l), 1)
LDFLAGS += -static-libgcc -static-libstdc++
endif
endif
# Xbox 360
else ifeq ($(platform), xenon)
EXT=a
@@ -277,16 +309,6 @@ else ifeq ($(platform), xenon)
STATIC_LINKING=1
STATIC_LINKING_LINK=1
# Nintendo Classics (Hakchi)
else ifeq ($(platform), nintendoc)
TARGET := $(TARGET_NAME)_libretro.so
fpic := -fPIC
SHARED := -shared -Wl,--version-script=$(BUILD_DIR)/link.T -Wl,--no-undefined
CFLAGS += -DARM
CFLAGS += -marm -mcpu=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard -funsafe-math-optimizations
CFLAGS += -fomit-frame-pointer -ffast-math
HAVE_NEON = 1
# Nintendo Game Cube
else ifeq ($(platform), ngc)
EXT=a
@@ -327,26 +349,26 @@ else ifneq (,$(findstring armv,$(platform)))
SHARED := -shared -Wl,--no-undefined
fpic := -fPIC
CC ?= gcc
ifneq (,$(findstring cortexa8,$(platform)))
ifneq (,$(findstring cortexa8,$(platform)))
CFLAGS += -marm -mcpu=cortex-a8
ASFLAGS += -mcpu=cortex-a8
else ifneq (,$(findstring cortexa9,$(platform)))
else ifneq (,$(findstring cortexa9,$(platform)))
CFLAGS += -marm -mcpu=cortex-a9
ASFLAGS += -mcpu=cortex-a9
endif
CFLAGS += -marm
ifneq (,$(findstring neon,$(platform)))
ifneq (,$(findstring neon,$(platform)))
CFLAGS += -mfpu=neon
ASFLAGS += -mfpu=neon
HAVE_NEON = 1
endif
ifneq (,$(findstring softfloat,$(platform)))
endif
ifneq (,$(findstring softfloat,$(platform)))
CFLAGS += -mfloat-abi=softfp
ASFLAGS += -mfloat-abi=softfp
else ifneq (,$(findstring hardfloat,$(platform)))
else ifneq (,$(findstring hardfloat,$(platform)))
CFLAGS += -mfloat-abi=hard
ASFLAGS += -mfloat-abi=hard
endif
endif
CFLAGS += -DARM
# Emscripten
@@ -481,6 +503,7 @@ else
all: $(TARGET)
$(TARGET): $(OBJECTS)
@echo "** BUILDING $(TARGET) FOR PLATFORM $(platform) **"
ifeq ($(platform), emscripten)
$(CC) $(CFLAGS) $(OBJOUT)$@ $^
else ifeq ($(STATIC_LINKING_LINK),1)
@@ -493,14 +516,7 @@ else
$(CC) $(fpic) $(SHARED) $(INCFLAGS) $(LDFLAGS) $(OBJOUT)$@ $(OBJECTS) $(LIBM)
endif
ifeq ($(platform),nintendoc)
@echo "** BUILDING HAKCHI HMOD PACKAGE **"
mkdir -p hakchi/etc/libretro/core/ hakchi/etc/libretro/info/ hakchi/etc/preinit.d/
rm -f hakchi/etc/libretro/info/*
cp $(TARGET_NAME)_libretro.so hakchi/etc/libretro/core/
cd hakchi/etc/libretro/info/; wget https://buildbot.libretro.com/assets/frontend/info/$(TARGET_NAME)_libretro.info
cd hakchi/; tar -czvf "CORE_$(TARGET_NAME).hmod" *
endif
@echo "** BUILD SUCCESSFUL! GG NO RE **"
%.o: %.c
$(CC) $(INCFLAGS) $(CFLAGS) -c $(OBJOUT)$@ $<
@@ -512,7 +528,7 @@ clean-objs:
rm -rf $(OBJECTS)
clean:
rm -f $(OBJECTS) $(TARGET) hakchi/CORE_$(TARGET_NAME).hmod
rm -f $(OBJECTS) $(TARGET)
.PHONY: clean
endif

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@@ -245,7 +245,7 @@ void retro_set_video_refresh(retro_video_refresh_t cb){
}
void retro_reset(void){
emulatorReset();
emulatorSoftReset();
}
void retro_run(void){

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@@ -85,7 +85,7 @@ uint32_t emulatorInit(buffer_t palmRomDump, buffer_t palmBootDump, uint32_t spec
palmCycleCounter = 0.0;
//memory
memset(palmRam, 0x00, (specialFeatures & FEATURE_RAM_HUGE) ? SUPERMASSIVE_RAM_SIZE : RAM_SIZE);
memset(palmRam, 0x00, specialFeatures & FEATURE_RAM_HUGE ? SUPERMASSIVE_RAM_SIZE : RAM_SIZE);
memcpy(palmRom, palmRomDump.data, u64Min(palmRomDump.size, ROM_SIZE));
if(palmRomDump.size < ROM_SIZE)
memset(palmRom + palmRomDump.size, 0x00, ROM_SIZE - palmRomDump.size);
@@ -147,14 +147,26 @@ void emulatorExit(){
}
}
void emulatorReset(){
//reset doesnt clear RAM or SD card, all programs are stored in RAM or on SD card
debugLog("Reset triggered, PC:0x%08X\n", flx68000GetPc());
void emulatorHardReset(){
//equivalent to taking the battery out and putting it back in
memset(palmRam, 0x00, palmSpecialFeatures & FEATURE_RAM_HUGE ? SUPERMASSIVE_RAM_SIZE : RAM_SIZE);
memset(palmFramebuffer, 0x00, 160 * 160 * sizeof(uint16_t));
if(palmExtendedFramebuffer)
memset(palmExtendedFramebuffer, 0x00, 320 * 320 * sizeof(uint16_t));
flx68000Reset();
sed1376Reset();
ads7846Reset();
pdiUsbD12Reset();
inductorReset();
setRtc(0, 0, 0, 0);
}
void emulatorSoftReset(){
//equivalent to pushing the reset button on the back of the device
flx68000Reset();
sed1376Reset();
ads7846Reset();
pdiUsbD12Reset();
}
void emulatorSetRtc(uint16_t days, uint8_t hours, uint8_t minutes, uint8_t seconds){

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@@ -139,7 +139,8 @@ extern double palmClk32Sysclks;//dont touch
//functions
uint32_t emulatorInit(buffer_t palmRomDump, buffer_t palmBootDump, uint32_t specialFeatures);//calling any emulator functions before emulatorInit results in undefined behavior
void emulatorExit();
void emulatorReset();
void emulatorHardReset();
void emulatorSoftReset();
void emulatorSetRtc(uint16_t days, uint8_t hours, uint8_t minutes, uint8_t seconds);
uint64_t emulatorGetStateSize();
bool emulatorSaveState(buffer_t buffer);//true = success

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@@ -70,14 +70,14 @@ void flx68000Init(){
cycloneCpu.write32 = m68k_write_memory_32;
cycloneCpu.checkpc = checkPc;
cycloneCpu.IrqCallback = interruptAcknowledge;
cycloneCpu.ResetCallback = emulatorReset;
cycloneCpu.ResetCallback = emulatorSoftReset;
#else
m68k_init();
m68k_set_cpu_type(M68K_CPU_TYPE_68000);
CPU_ADDRESS_MASK = 0xFFFFFFFF;
m68k_set_reset_instr_callback(emulatorReset);
m68k_set_reset_instr_callback(emulatorSoftReset);
m68k_set_int_ack_callback(interruptAcknowledge);
#endif
inited = true;

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@@ -226,7 +226,8 @@ static void watchdogSecondTickClk32(){
}
else{
//reset
emulatorReset();
debugLog("Watchdog reset triggered, PC:0x%08X\n", flx68000GetPc());
emulatorSoftReset();
return;
}
}