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Merge pull request #27 from meepingsnesroms/devel
RetroArch ignores the core framerate by default, must use 60 for comp…
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@@ -108,7 +108,7 @@ typedef struct{
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}misc_hw_t;
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//config options
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#define EMU_FPS 30
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#define EMU_FPS 60
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#define EMU_SYSCLK_PRECISION 2000000//the amount of cycles to run before adding SYSCLKs, higher = faster, higher values may skip timer events and lower audio accuracy
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#define AUDIO_SAMPLE_RATE 48000
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#define AUDIO_CLOCK_RATE 235929600//smallest amount of time a second can be split into:(2.0 * (14.0 * (255 + 1.0) + 15 + 1.0)) * 32768 == 235929600, used to convert the variable timing of SYSCLK and CLK32 to a fixed location in the current frame 0<->AUDIO_END_OF_FRAME
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