171 Commits

Author SHA1 Message Date
meepingsnesroms
770540ecbd Fix bug preventing overlay from loading 2018-11-16 12:53:38 -08:00
meepingsnesroms
6643d28176 Remove inductor files completely, start adding RetroArch overlay(cant be used yet) 2018-11-15 16:26:06 -08:00
meepingsnesroms
98c99293f4 Separate touch position from screen pixels, important for when 320x320 mode is addes 2018-11-12 14:27:40 -08:00
meepingsnesroms
d153e4a3ca Minor cleanup 2018-11-11 17:41:41 -08:00
meepingsnesroms
ee3795396d Works on touchscreen devices and with mouse 2018-11-11 16:55:50 -08:00
meepingsnesroms
f8c93880c3 Need to test this, then I may be done till release 1 at Christmas 2018-11-11 15:58:51 -08:00
meepingsnesroms
a581e98240 Fix silkscreen and cursor on big endian platforms 2018-11-09 11:45:30 -08:00
meepingsnesroms
fc54efe2ae Add Windows SDK to the include path 2018-11-09 09:27:25 -08:00
meepingsnesroms
6376332784 Add hard reset option, use new classic console makefile 2018-11-08 18:17:27 -08:00
meepingsnesroms
91e80ee254 Small fix 2018-11-08 14:03:51 -08:00
meepingsnesroms
f9d4e65603 Try to fix duplicate symbols error on emscripten 2018-11-08 13:59:48 -08:00
meepingsnesroms
7275de328e Clean up unused makefiles, more C89 fixes, remove strcasestr, use link script for emscripten too 2018-11-08 08:24:15 -08:00
meepingsnesroms
2399f651b4 Emscripten is depentent on end of line spaces that my editor chops out
Need to fix snes9x2010 as well
2018-11-07 17:40:18 -08:00
meepingsnesroms
9c77d5abf2 Makefile cleanup 2018-11-07 17:12:15 -08:00
meepingsnesroms
2365ef48f9 Fix some endian definitions 2018-11-07 14:07:19 -08:00
meepingsnesroms
bc3362cc2d Cleanups another C89 fix 2018-11-07 13:49:07 -08:00
meepingsnesroms
b512e76acd Use only one _ for msvc inline 2018-11-06 19:59:25 -08:00
meepingsnesroms
333c4db35f Try to fix inline on msvc 2018-11-06 19:52:31 -08:00
meepingsnesroms
1806fcdb64 Hopefully will now work on all msvc platforms 2018-11-06 19:13:32 -08:00
meepingsnesroms
c6b6c015e1 C89 final fix up
Also use floats for small values, no need for a double when the value is 0<->1
2018-11-06 18:37:49 -08:00
meepingsnesroms
864362a2a6 Convert to C89 pass 1 2018-11-06 15:20:38 -08:00
meepingsnesroms
57bd77a819 Hopefully fix building RetroArch version on PSP 2018-11-06 11:09:01 -08:00
meepingsnesroms
659f6acc4b Use libretro-common defined PATH_MAX_LENGTH instead of PATH_MAX 2018-11-06 07:28:39 -08:00
meepingsnesroms
be5fa4b8db Fix libretro big endian platforms and other possible alignment errors 2018-11-06 07:07:43 -08:00
meepingsnesroms
5d8c94c0b6 Fix supports_no_game being wrong 2018-11-05 20:16:38 -08:00
meepingsnesroms
d684d4f7ba Access save state values as bytes not by pointer cast
Fixes SIGBUS BUS_ADRALN on ARMv7 Android devices with improperly compiled kernels.

Also use newest Android jni makefiles from snes9x2010.
2018-11-03 11:43:39 -07:00
meepingsnesroms
35ed06a18f Easy source based install for Android RetroArch build 2018-11-02 15:01:35 -07:00
meepingsnesroms
8c2c54c208 More cleanups, get Cyclone attached on RetroArch Android version 2018-10-29 21:18:07 -07:00
meepingsnesroms
74ea1c19a9 RetroArch port now working again 2018-10-29 19:12:42 -07:00
meepingsnesroms
a98089796e Cleanups 2018-10-29 15:10:26 -07:00
meepingsnesroms
ef573ba2a8 Add debug functions for Cyclone 2018-10-28 16:49:43 -07:00
meepingsnesroms
76d5d2572d RetroArch port loads again, but crashes on closing, now usin asan too 2018-10-28 15:16:03 -07:00
meepingsnesroms
389883062c Now using vfs, but crashing. 2018-10-28 13:23:27 -07:00
meepingsnesroms
9dc85a2ab3 Well Android is full speed with out ARM optimization on RetroArch
Qt on Android is just defective I guess.
2018-10-28 11:32:56 -07:00
meepingsnesroms
6ed141251d Finish fixing RetroArch port build 2018-10-28 10:55:56 -07:00
meepingsnesroms
b2e58912f6 Try to fix RetroArch port 2018-10-28 10:43:57 -07:00
meepingsnesroms
d88b508f69 Most of ARM specific CPU core 2018-10-27 01:02:38 -07:00
meepingsnesroms
7f55aaf80b Some misc updates 2018-10-26 14:18:24 -07:00
meepingsnesroms
9799b6ecc4 Switch to libretro-common 2018-10-18 17:50:41 -07:00
meepingsnesroms
ac74668562 Fix libretro joystick 2018-10-18 16:09:06 -07:00
meepingsnesroms
c4078bf4a5 Audio always seems to work on touch down in RetroArch, just need to add FIFO back 2018-10-16 18:04:45 -07:00
meepingsnesroms
e46090ea7a Use cute little iOS style switches in RetroArch core options 2018-10-11 08:55:54 -07:00
meepingsnesroms
a14c7c5e84 Update libretro port
Compiles again on mac so testing works again.
2018-10-10 17:24:09 -07:00
meepingsnesroms
86dfa09fe1 Put back the desired changes from the blip_buf branch 2018-10-09 21:11:54 -07:00
meepingsnesroms
30d2359325 Add cursors for libretro port, doesnt fully compile since the mac update though 2018-10-09 14:35:47 -07:00
meepingsnesroms
f28987796f More cleanups 2018-09-25 13:13:50 -07:00
meepingsnesroms
678e5b08ac More audio stuff 2018-09-25 12:55:59 -07:00
meepingsnesroms
b27a66c773 Audio may be working perfectly, but theres no output yet
Also cleanups and update libretro.h
2018-09-25 12:11:20 -07:00
meepingsnesroms
9be2e02752 Start work on sound
After that the emu will just need a few touchups and then a user release will be possible.
2018-09-24 16:51:24 -07:00
meepingsnesroms
09fae2670a RetroArch buld is working again, simplify RAM access 2018-08-04 15:46:23 -07:00