meepingsnesroms
64ec6f6e91
Allow the emulator to set its own speed, prep for Chuzzle
...
This is far cleaner than a normal overclock, its always 100% on boot to allow normal init and custom speeds can be set per app, this was not doable with just FEATURE_FAST_CPU doubling the clock speed.
2019-01-20 10:08:00 -08:00
meepingsnesroms
f34256ba69
No more cyclone
2018-12-29 11:40:04 -08:00
meepingsnesroms
abb2e6526b
Disable cyclone again
...
As of now its not stable and there isnt plans to reenable it unless someone else can figure out what is wrong since I dont know ARM ASM.
2018-12-28 16:57:58 -08:00
meepingsnesroms
538fd36c08
Allow any custom fb size part 2
2018-12-27 10:15:44 -08:00
meepingsnesroms
335997f19c
Allow any custom fb size part 1
2018-12-27 09:24:22 -08:00
meepingsnesroms
8033d13a18
Fix link.T for classics
2018-12-24 12:59:59 -08:00
meepingsnesroms
244facd892
No cyclone for iOS, it really doesnt want to work
2018-12-09 09:41:51 -08:00
meepingsnesroms
116f8ba325
Try to fix missing symbols for iOS
2018-12-08 20:28:14 -08:00
meepingsnesroms
aa982b123d
More makefile standardization
2018-12-08 15:51:17 -08:00
meepingsnesroms
ddd1fdc8f9
Android fix
2018-12-08 12:16:16 -08:00
meepingsnesroms
5ec0513fb1
Add cyclone for armhf
2018-12-08 11:26:28 -08:00
meepingsnesroms
c09e490d59
Move EMU_* variables out of platform make files
2018-12-08 10:53:08 -08:00
meepingsnesroms
33c337ae50
Just disable asm on iOS for now
2018-12-08 08:40:08 -08:00
meepingsnesroms
60a4c50d62
Please work now
2018-12-08 08:23:30 -08:00
meepingsnesroms
7f0640665f
Enable Cyclone, Part 2
2018-12-08 00:32:04 -08:00
meepingsnesroms
602ba5e9ae
Enable Cyclone, Part 1
2018-12-08 00:27:59 -08:00
meepingsnesroms
f74485fb8a
Add overlay, make button map match overlay
2018-12-07 10:31:05 -08:00
meepingsnesroms
593b73b553
Update version info
2018-12-06 10:12:52 -08:00
meepingsnesroms
205948f4ce
-ffast-math works now on Android
2018-11-24 12:45:01 -08:00
meepingsnesroms
5ee579a2e6
Cleanups, start working on SD card again
2018-11-19 00:18:43 -08:00
meepingsnesroms
048bf75ed7
Add preliminary working Palm overlay
2018-11-16 17:02:38 -08:00
meepingsnesroms
770540ecbd
Fix bug preventing overlay from loading
2018-11-16 12:53:38 -08:00
meepingsnesroms
6643d28176
Remove inductor files completely, start adding RetroArch overlay(cant be used yet)
2018-11-15 16:26:06 -08:00
meepingsnesroms
98c99293f4
Separate touch position from screen pixels, important for when 320x320 mode is addes
2018-11-12 14:27:40 -08:00
meepingsnesroms
d153e4a3ca
Minor cleanup
2018-11-11 17:41:41 -08:00
meepingsnesroms
ee3795396d
Works on touchscreen devices and with mouse
2018-11-11 16:55:50 -08:00
meepingsnesroms
f8c93880c3
Need to test this, then I may be done till release 1 at Christmas
2018-11-11 15:58:51 -08:00
meepingsnesroms
a581e98240
Fix silkscreen and cursor on big endian platforms
2018-11-09 11:45:30 -08:00
meepingsnesroms
fc54efe2ae
Add Windows SDK to the include path
2018-11-09 09:27:25 -08:00
meepingsnesroms
6376332784
Add hard reset option, use new classic console makefile
2018-11-08 18:17:27 -08:00
meepingsnesroms
91e80ee254
Small fix
2018-11-08 14:03:51 -08:00
meepingsnesroms
f9d4e65603
Try to fix duplicate symbols error on emscripten
2018-11-08 13:59:48 -08:00
meepingsnesroms
7275de328e
Clean up unused makefiles, more C89 fixes, remove strcasestr, use link script for emscripten too
2018-11-08 08:24:15 -08:00
meepingsnesroms
2399f651b4
Emscripten is depentent on end of line spaces that my editor chops out
...
Need to fix snes9x2010 as well
2018-11-07 17:40:18 -08:00
meepingsnesroms
9c77d5abf2
Makefile cleanup
2018-11-07 17:12:15 -08:00
meepingsnesroms
2365ef48f9
Fix some endian definitions
2018-11-07 14:07:19 -08:00
meepingsnesroms
bc3362cc2d
Cleanups another C89 fix
2018-11-07 13:49:07 -08:00
meepingsnesroms
b512e76acd
Use only one _ for msvc inline
2018-11-06 19:59:25 -08:00
meepingsnesroms
333c4db35f
Try to fix inline on msvc
2018-11-06 19:52:31 -08:00
meepingsnesroms
1806fcdb64
Hopefully will now work on all msvc platforms
2018-11-06 19:13:32 -08:00
meepingsnesroms
c6b6c015e1
C89 final fix up
...
Also use floats for small values, no need for a double when the value is 0<->1
2018-11-06 18:37:49 -08:00
meepingsnesroms
864362a2a6
Convert to C89 pass 1
2018-11-06 15:20:38 -08:00
meepingsnesroms
57bd77a819
Hopefully fix building RetroArch version on PSP
2018-11-06 11:09:01 -08:00
meepingsnesroms
659f6acc4b
Use libretro-common defined PATH_MAX_LENGTH instead of PATH_MAX
2018-11-06 07:28:39 -08:00
meepingsnesroms
be5fa4b8db
Fix libretro big endian platforms and other possible alignment errors
2018-11-06 07:07:43 -08:00
meepingsnesroms
5d8c94c0b6
Fix supports_no_game being wrong
2018-11-05 20:16:38 -08:00
meepingsnesroms
d684d4f7ba
Access save state values as bytes not by pointer cast
...
Fixes SIGBUS BUS_ADRALN on ARMv7 Android devices with improperly compiled kernels.
Also use newest Android jni makefiles from snes9x2010.
2018-11-03 11:43:39 -07:00
meepingsnesroms
35ed06a18f
Easy source based install for Android RetroArch build
2018-11-02 15:01:35 -07:00
meepingsnesroms
8c2c54c208
More cleanups, get Cyclone attached on RetroArch Android version
2018-10-29 21:18:07 -07:00
meepingsnesroms
74ea1c19a9
RetroArch port now working again
2018-10-29 19:12:42 -07:00