mirror of
https://github.com/decaf-emu/decaf-emu.git
synced 2026-07-08 17:56:48 +00:00
b85f2c496e2ed6c1fcb20d0d6856474116a7629d
decaf-emu
Researching Wii U emulation. Licensed under the terms of the GNU General Public License, version 3 or later (GPLv3+).
You can find us for developer discussion:
- on discord using https://discord.gg/tPqFBnr
- or at #wiiu-emu on freenode.
Requirements
- Windows with the latest update of Visual Studio 2017
- Linux with a modern C++17 friendly compiler
- 64 bit
- CMake v3.2+
- OpenGL 4.5+ or Vulkan 1.1.92.1+
Support
- None, this is an in-development project and user support is not provided.
Binaries
The latest Windows AppVeyor build is available from:
Running
./decaf-sdl play <path to game>
It is recommended to run the emulator from the root git directory so that it is able to access resources/fonts/*. Alternatively, set resources_path in the configuration file to point to the resources directory.
Configuration files can be found at:
- Windows -
%APPDATA%\decaf - Linux -
~/.config/decaf
On Linux, a "Bus error" crash usually indicates an out-of-space error in the temporary directory. Set the TMPDIR environment variable to a directory on a filesystem with at least 2GB free.
Building from Source
See BUILDING.md
Description
Releases
1
Languages
C++
87%
C
11.7%
CMake
0.9%
GLSL
0.3%
Python
0.1%