Compare commits
1 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
5f7037f347 |
94
.github/ISSUE_TEMPLATE/bug_report.yml
vendored
Normal file
@@ -0,0 +1,94 @@
|
||||
name: Bug report
|
||||
description: Report a bug in DuckStation
|
||||
body:
|
||||
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
**Please read before creating a new bug report:**
|
||||
1. Make sure there is not already an issue for this bug by [searching in **both** open and closed issues](https://github.com/stenzek/duckstation/issues?q=is%3Aissue+sort%3Aupdated-desc+).
|
||||
2. All enhancements **must** be off. To quickly disable all enhancements with affecting your normal configuration, you can check **Disable All Enhancements** in Advanced Options.
|
||||
3. All advanced options **must** be at their default values.
|
||||
4. No cheats may be active. If you were using cheats, they should be disabled, and the game must be rebooted before reporting the bug.
|
||||
5. Do not share save state files. (Sharing memory card files is OK.)
|
||||
6. Verify your BIOS and game dumps, as we can not assist with issues resulting from bad dumps.
|
||||
7. If playing PAL region software, please check whether or not the game has LibCrypt protection. If it does, make sure you have a [correct SBI file](https://github.com/stenzek/duckstation#libcrypt-protection-and-sbi-files).
|
||||
8. Please post your bug report in English, as this is the only language spoken by the developers. The [Discord server](https://discord.gg/Buktv3t) has many helpful people if you need help translating.
|
||||
9. Issues about the libretro core will be deleted (you will be blocked from the repository if you create such an issue). That core is not DuckStation, it is a broken fork, and has nothing to do with us.
|
||||
|
||||
- type: input
|
||||
attributes:
|
||||
label: Game details
|
||||
description: |
|
||||
Specify the game's serial code, full name and region (USA, Europe, Japan).
|
||||
placeholder: SLUS-00404 Ace Combat 2 (USA)
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Description of the issue/bug
|
||||
description: |
|
||||
Describe what you are seeing and/or hearing during gameplay. What doesn't work, and how do you expect it to work instead?
|
||||
You can include images or videos with drag and drop, and format code blocks or logs with <code>```</code> tags.
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Steps to reproduce
|
||||
description: |
|
||||
Try to provide as much detail as possible to reproduce the issue.
|
||||
Having reproducible issues is a *prerequisite* for contributors to be able to solve them.
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: input
|
||||
attributes:
|
||||
label: Software and hardware information
|
||||
description: |
|
||||
For desktops and laptops, specify your OS version, CPU and graphics card information (model and driver version).
|
||||
For mobile devices, specify your OS version and device model name.
|
||||
placeholder: Windows 10, Intel Core i7-7500U, Intel HD Graphics 620 (27.20.100.9616)
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: input
|
||||
attributes:
|
||||
label: DuckStation version
|
||||
description: |
|
||||
Specify your DuckStation version and how you installed it (GitHub Releases, GitHub Actions, compiled from source, …).
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: dropdown
|
||||
attributes:
|
||||
label: DuckStation rendering backend
|
||||
description: |
|
||||
Specify the DuckStation rendering backend you were using when reporting this issue.
|
||||
If you can reproduce this issue using more than one rendering backend, mention it in the **Description of the issue/bug** section above.
|
||||
When reporting a graphics-related issue, please test all the rendering backends you can before submitting the issue.
|
||||
options:
|
||||
- Software
|
||||
- Direct3D 11
|
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- Direct3D 12
|
||||
- OpenGL
|
||||
- Vulkan
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: input
|
||||
attributes:
|
||||
label: DuckStation controller backend, drivers and wrappers
|
||||
description: |
|
||||
Which controller backend are you using in DuckStation's General Settings?
|
||||
Have you installed any drivers or wrappers on your system, or do you have any programs like Steam open?
|
||||
If so, specify which drivers/wrappers you are using.
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Additional context
|
||||
description: |
|
||||
Add any other context about the problem here.
|
||||
10
.github/ISSUE_TEMPLATE/config.yml
vendored
Normal file
@@ -0,0 +1,10 @@
|
||||
blank_issues_enabled: false
|
||||
|
||||
contact_links:
|
||||
- name: Game compatibility list
|
||||
url: https://docs.google.com/spreadsheets/d/1H66MxViRjjE5f8hOl5RQmF5woS1murio2dsLn14kEqo/edit
|
||||
about: Please refer to the game compatibility list before opening an issue.
|
||||
|
||||
- name: Discord server
|
||||
- url: https://discord.gg/Buktv3t
|
||||
- about: Please ask support questions on the Discord server, not here.
|
||||
43
.github/ISSUE_TEMPLATE/feature_request.yml
vendored
Normal file
@@ -0,0 +1,43 @@
|
||||
name: Feature request
|
||||
description: Request a feature to be added or improved in DuckStation
|
||||
body:
|
||||
|
||||
- type: markdown
|
||||
attributes:
|
||||
value: |
|
||||
**Please read before creating a new feature request:**
|
||||
1. Make sure there is not already an issue for this feature request by [searching in **both** open and closed issues](https://github.com/stenzek/duckstation/issues?q=is%3Aissue+sort%3Aupdated-desc+).
|
||||
2. Please open **one issue per requested feature**. Do not cram several unrelated feature requests in a single issue, as this makes it harder for contributors to track what's being worked on.
|
||||
3. Please post your feature request in English, as this is the only language spoken by the developers. The [Discord server](https://discord.gg/Buktv3t) has many helpful people if you need help translating.
|
||||
4. Issues about the libretro core will be deleted (you will be blocked from the repository if you create such an issue). That core is not DuckStation, it is a broken fork, and has nothing to do with us.
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Problem statement
|
||||
description: |
|
||||
Is your feature request related to a problem? Please describe.
|
||||
placeholder: Example - "I'm always frustrated when […]"
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Proposed solution
|
||||
description: |
|
||||
A clear and concise description of what you want to happen.
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Alternatives considered
|
||||
description: |
|
||||
Describe alternatives you've considered.
|
||||
validations:
|
||||
required: true
|
||||
|
||||
- type: textarea
|
||||
attributes:
|
||||
label: Additional context
|
||||
description: |
|
||||
Add any other context about the problem or proposed feature here.
|
||||
29
.github/workflows/flathub-publish.yml
vendored
@@ -1,29 +0,0 @@
|
||||
name: Flathub Publish
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
flathub_branch:
|
||||
description: "Flathub branch to push to"
|
||||
required: true
|
||||
default: "stable"
|
||||
type: "choice"
|
||||
options:
|
||||
- "stable"
|
||||
- "beta"
|
||||
|
||||
jobs:
|
||||
linux-appimage:
|
||||
name: 🐧 Linux AppImage
|
||||
uses: "./.github/workflows/linux-appimage-build.yml"
|
||||
linux-cross-appimage:
|
||||
name: 🐧 Linux Cross-Compiled AppImage
|
||||
uses: "./.github/workflows/linux-cross-appimage-build.yml"
|
||||
linux-flatpak:
|
||||
name: 📦 Build Flatpak
|
||||
needs: [linux-appimage, linux-cross-appimage]
|
||||
uses: "./.github/workflows/linux-flatpak-build.yml"
|
||||
with:
|
||||
flathub_publish: true
|
||||
flathub_branch: ${{ inputs.flathub_branch }}
|
||||
secrets: inherit
|
||||
6
.github/workflows/gamedb-lint.yml
vendored
@@ -19,7 +19,7 @@ jobs:
|
||||
runs-on: ubuntu-22.04
|
||||
timeout-minutes: 120
|
||||
steps:
|
||||
- uses: actions/checkout@v5
|
||||
- uses: actions/checkout@v4.1.1
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
@@ -33,10 +33,6 @@ jobs:
|
||||
shell: bash
|
||||
run: yamllint -c extras/yamllint-config.yaml -s -f github data/resources/gamedb.yaml
|
||||
|
||||
- name: Check Disc Sets
|
||||
shell: bash
|
||||
run: yamllint -c extras/yamllint-config.yaml -s -f github data/resources/discsets.yaml
|
||||
|
||||
- name: Check DiscDB
|
||||
shell: bash
|
||||
run: yamllint -c extras/yamllint-config.yaml -s -f github data/resources/discdb.yaml
|
||||
|
||||
84
.github/workflows/linux-appimage-build.yml
vendored
@@ -1,84 +0,0 @@
|
||||
name: 🐧 Linux AppImage
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
linux-appimage-build:
|
||||
name: "${{ matrix.name }}"
|
||||
runs-on: ubuntu-22.04
|
||||
timeout-minutes: 240
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- name: "x64"
|
||||
asset: "DuckStation-x64.AppImage"
|
||||
artifact: "linux-x64-appimage"
|
||||
cmakeoptions: ""
|
||||
- name: "x64 SSE2"
|
||||
asset: "DuckStation-x64-SSE2.AppImage"
|
||||
artifact: "linux-x64-sse2-appimage"
|
||||
cmakeoptions: "-DDISABLE_SSE4=ON"
|
||||
steps:
|
||||
- uses: actions/checkout@v5
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Install Packages
|
||||
run: scripts/packaging/appimage/install-packages.sh
|
||||
|
||||
- name: Cache Dependencies
|
||||
id: cache-deps
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ~/deps
|
||||
key: deps ${{ hashFiles('scripts/deps/build-dependencies-linux.sh', 'scripts/deps/build-ffmpeg-linux.sh', 'scripts/deps/versions') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
run: scripts/deps/build-dependencies-linux.sh "$HOME/deps"
|
||||
|
||||
- name: Build FFmpeg
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
run: scripts/deps/build-ffmpeg-linux.sh "$HOME/deps"
|
||||
|
||||
- name: Set Build Tag Asset
|
||||
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
|
||||
run: |
|
||||
echo '#pragma once' > src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_ASSET "${{ matrix.asset }}"' >> src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_TAGS {"latest", "preview"}' >> src/scmversion/tag.h
|
||||
|
||||
- name: Tag as Preview Release
|
||||
if: github.ref == 'refs/heads/master'
|
||||
run: |
|
||||
echo '#define SCM_RELEASE_TAG "preview"' >> src/scmversion/tag.h
|
||||
|
||||
- name: Tag as Rolling Release
|
||||
if: github.ref == 'refs/heads/dev'
|
||||
run: |
|
||||
echo '#define SCM_RELEASE_TAG "latest"' >> src/scmversion/tag.h
|
||||
|
||||
- name: Download Patch Archives
|
||||
shell: bash
|
||||
run: |
|
||||
cd data/resources
|
||||
curl --retry 5 --retry-all-errors -LO "https://github.com/duckstation/chtdb/releases/download/latest/cheats.zip"
|
||||
curl --retry 5 --retry-all-errors -LO "https://github.com/duckstation/chtdb/releases/download/latest/patches.zip"
|
||||
|
||||
- name: Compile Build
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release ${{ matrix.cmakeoptions }} -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH="$HOME/deps" -DCMAKE_C_COMPILER=clang-19 -DCMAKE_CXX_COMPILER=clang++-19 -DCMAKE_EXE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_MODULE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_SHARED_LINKER_FLAGS_INIT="-fuse-ld=lld" ..
|
||||
cmake --build . --parallel
|
||||
cd ..
|
||||
scripts/packaging/appimage/make-appimage.sh $(realpath .) $(realpath ./build) $HOME/deps "${{ matrix.asset }}"
|
||||
|
||||
- name: Upload AppImage
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "${{ matrix.artifact }}"
|
||||
path: "${{ matrix.asset }}"
|
||||
100
.github/workflows/linux-cross-appimage-build.yml
vendored
@@ -1,100 +0,0 @@
|
||||
name: 🐧 Linux Cross-Compiled AppImage
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
name: "${{ matrix.arch }}"
|
||||
strategy:
|
||||
fail-fast: true
|
||||
matrix:
|
||||
arch: ["arm64", "armhf"]
|
||||
|
||||
runs-on: ubuntu-22.04
|
||||
container:
|
||||
image: ghcr.io/duckstation/cross-build-${{ matrix.arch }}:latest
|
||||
|
||||
timeout-minutes: 240
|
||||
steps:
|
||||
- uses: actions/checkout@v5
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Cache Dependencies
|
||||
id: cache-deps
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ~/deps
|
||||
key: deps-cross ${{ matrix.arch }} ${{ hashFiles('scripts/deps/build-dependencies-linux.sh', 'scripts/deps/build-dependencies-linux-cross.sh', 'scripts/deps/versions') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
scripts/deps/build-dependencies-linux.sh -skip-cleanup "$HOME/deps/host"
|
||||
scripts/deps/build-dependencies-linux-cross.sh -skip-download "$HOME/deps/host" "${{ matrix.arch }}" "/${{ matrix.arch }}-chroot" "$HOME/deps/cross"
|
||||
|
||||
# Work around container ownership issue
|
||||
- name: Set Safe Directory
|
||||
shell: bash
|
||||
run: git config --global --add safe.directory "*"
|
||||
|
||||
- name: Create Binary Aliases
|
||||
run: |
|
||||
ln -s llvm-strip-19 /usr/bin/llvm-strip
|
||||
|
||||
- name: Set Up Toolchain File
|
||||
run: |
|
||||
cp "$HOME/deps/cross/toolchain.cmake" "$HOME/toolchain.cmake"
|
||||
echo 'set(CMAKE_C_COMPILER clang-19)' >> "$HOME/toolchain.cmake"
|
||||
echo 'set(CMAKE_C_COMPILER_AR llvm-ar-19)' >> "$HOME/toolchain.cmake"
|
||||
echo 'set(CMAKE_C_COMPILER_RANLIB llvm-ranlib-19)' >> "$HOME/toolchain.cmake"
|
||||
echo 'set(CMAKE_CXX_COMPILER clang++-19)' >> "$HOME/toolchain.cmake"
|
||||
echo 'set(CMAKE_CXX_COMPILER_AR llvm-ar-19)' >> "$HOME/toolchain.cmake"
|
||||
echo 'set(CMAKE_CXX_COMPILER_RANLIB llvm-ranlib-19)' >> "$HOME/toolchain.cmake"
|
||||
echo 'set(CMAKE_EXE_LINKER_FLAGS_INIT "-fuse-ld=lld")' >> "$HOME/toolchain.cmake"
|
||||
echo 'set(CMAKE_MODULE_LINKER_FLAGS_INIT "-fuse-ld=lld")' >> "$HOME/toolchain.cmake"
|
||||
echo 'set(CMAKE_SHARED_LINKER_FLAGS_INIT "-fuse-ld=lld")' >> "$HOME/toolchain.cmake"
|
||||
|
||||
- name: Set Build Tag Asset
|
||||
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
|
||||
run: |
|
||||
echo '#pragma once' > src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_ASSET "DuckStation-${{ matrix.arch }}.AppImage"' >> src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_TAGS {"latest", "preview"}' >> src/scmversion/tag.h
|
||||
|
||||
- name: Tag as Preview Release
|
||||
if: github.ref == 'refs/heads/master'
|
||||
run: |
|
||||
echo '#define SCM_RELEASE_TAG "preview"' >> src/scmversion/tag.h
|
||||
|
||||
- name: Tag as Rolling Release
|
||||
if: github.ref == 'refs/heads/dev'
|
||||
run: |
|
||||
echo '#define SCM_RELEASE_TAG "latest"' >> src/scmversion/tag.h
|
||||
|
||||
- name: Download Patch Archives
|
||||
shell: bash
|
||||
run: |
|
||||
cd data/resources
|
||||
curl --retry 5 --retry-all-errors -LO "https://github.com/duckstation/chtdb/releases/download/latest/cheats.zip"
|
||||
curl --retry 5 --retry-all-errors -LO "https://github.com/duckstation/chtdb/releases/download/latest/patches.zip"
|
||||
|
||||
- name: Generate CMake
|
||||
shell: bash
|
||||
run: |
|
||||
cmake -B build -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_TOOLCHAIN_FILE="$HOME/toolchain.cmake" -DCMAKE_PREFIX_PATH="$HOME/deps/cross" -DLCONVERT_EXE="$HOME/deps/host/bin/lconvert" -DHOST_MIN_PAGE_SIZE=4096 -DHOST_MAX_PAGE_SIZE=16384 -DHOST_CACHE_LINE_SIZE=64 -DBUILD_QT_FRONTEND=ON -DBUILD_MINI_FRONTEND=ON
|
||||
|
||||
- name: Compile Build
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build build --parallel
|
||||
scripts/packaging/appimage/make-cross-appimage.sh duckstation-qt ${{ matrix.arch }} "$(realpath build)" "$HOME/deps/cross" "/${{ matrix.arch }}-chroot"
|
||||
scripts/packaging/appimage/make-cross-appimage.sh -inject-libc duckstation-mini ${{ matrix.arch }} "$(realpath build)" "$HOME/deps/cross" "/${{ matrix.arch }}-chroot"
|
||||
|
||||
- name: Upload AppImages
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "linux-${{ matrix.arch }}-appimage"
|
||||
path: "DuckStation-*.AppImage"
|
||||
91
.github/workflows/linux-flatpak-build.yml
vendored
@@ -1,91 +0,0 @@
|
||||
name: 📦 Linux Flatpak
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
flathub_publish:
|
||||
required: false
|
||||
type: boolean
|
||||
default: false
|
||||
flathub_branch:
|
||||
required: false
|
||||
type: string
|
||||
default: "stable"
|
||||
|
||||
jobs:
|
||||
linux-flatpak-build:
|
||||
name: "Build"
|
||||
strategy:
|
||||
fail-fast: true
|
||||
matrix:
|
||||
setup: [{arch: "x86_64", ainame: "x64", runner: "ubuntu-22.04"}, {arch: "aarch64", ainame: "arm64", runner: "ubuntu-24.04-arm"}]
|
||||
|
||||
runs-on: ${{ matrix.setup.runner }}
|
||||
container:
|
||||
image: ghcr.io/flathub-infra/flatpak-github-actions:freedesktop-24.08
|
||||
options: --privileged
|
||||
timeout-minutes: 60
|
||||
steps:
|
||||
- uses: actions/checkout@v5
|
||||
with:
|
||||
fetch-depth: 0
|
||||
set-safe-directory: ${{ env.GITHUB_WORKSPACE }}
|
||||
|
||||
# Work around container ownership issue
|
||||
- name: Set Safe Directory
|
||||
shell: bash
|
||||
run: git config --global --add safe.directory "*"
|
||||
|
||||
- name: Download Artifacts
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: "linux-${{ matrix.setup.ainame }}-appimage"
|
||||
path: ./artifacts/
|
||||
|
||||
- name: Move AppImage
|
||||
shell: bash
|
||||
run: |
|
||||
mv "./artifacts/DuckStation-${{ matrix.setup.ainame }}.AppImage" "scripts/packaging/flatpak/DuckStation.AppImage"
|
||||
|
||||
- name: Generate AppStream XML
|
||||
run: |
|
||||
scripts/packaging/generate-metainfo.sh scripts/packaging/flatpak
|
||||
|
||||
- name: Build Flatpak
|
||||
uses: flatpak/flatpak-github-actions/flatpak-builder@v6
|
||||
with:
|
||||
bundle: duckstation-${{ matrix.setup.arch }}.flatpak
|
||||
upload-artifact: false
|
||||
manifest-path: scripts/packaging/flatpak/org.duckstation.DuckStation.yaml
|
||||
arch: ${{ matrix.setup.arch }}
|
||||
build-bundle: true
|
||||
verbose: true
|
||||
mirror-screenshots-url: https://dl.flathub.org/media
|
||||
branch: stable
|
||||
cache: true
|
||||
restore-cache: true
|
||||
cache-key: flatpak-${{ hashFiles('scripts/packaging/flatpak/org.duckstation.DuckStation.yaml') }}
|
||||
|
||||
- name: Push To Flathub Beta
|
||||
if: inputs.flathub_publish && inputs.flathub_branch == 'beta'
|
||||
uses: flatpak/flatpak-github-actions/flat-manager@v6
|
||||
with:
|
||||
flat-manager-url: https://hub.flathub.org/
|
||||
repository: stable
|
||||
token: ${{ secrets.FLATHUB_BETA_TOKEN }}
|
||||
build-log-url: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}
|
||||
|
||||
- name: Push To Flathub Stable
|
||||
if: inputs.flathub_publish && inputs.flathub_branch == 'stable'
|
||||
uses: flatpak/flatpak-github-actions/flat-manager@v6
|
||||
with:
|
||||
flat-manager-url: https://hub.flathub.org/
|
||||
repository: stable
|
||||
token: ${{ secrets.FLATHUB_STABLE_TOKEN }}
|
||||
build-log-url: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}
|
||||
|
||||
- name: Upload Flatpak
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "linux-flatpak-${{ matrix.setup.arch }}"
|
||||
path: "duckstation-${{ matrix.setup.arch }}.flatpak"
|
||||
74
.github/workflows/macos-build.yml
vendored
@@ -1,74 +0,0 @@
|
||||
name: 🍎 MacOS
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
macos-build:
|
||||
name: "Universal"
|
||||
runs-on: macos-15
|
||||
timeout-minutes: 240
|
||||
steps:
|
||||
- uses: actions/checkout@v5
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Use Xcode 26
|
||||
run: sudo xcode-select -s /Applications/Xcode_26.0.app
|
||||
|
||||
- name: Download Metal Toolchain
|
||||
run: xcodebuild -downloadComponent MetalToolchain
|
||||
|
||||
- name: Cache Dependencies
|
||||
id: cache-deps-mac
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: ~/deps
|
||||
key: deps-mac ${{ hashFiles('scripts/deps/build-dependencies-mac.sh', 'scripts/deps/versions') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps-mac.outputs.cache-hit != 'true'
|
||||
run: scripts/deps/build-dependencies-mac.sh "$HOME/deps"
|
||||
|
||||
- name: Set Build Tags
|
||||
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
|
||||
run: |
|
||||
echo '#pragma once' > src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_ASSET "duckstation-mac-release.zip"' >> src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_TAGS {"latest", "preview"}' >> src/scmversion/tag.h
|
||||
|
||||
- name: Tag as Preview Release
|
||||
if: github.ref == 'refs/heads/master'
|
||||
run: |
|
||||
echo '#define SCM_RELEASE_TAG "preview"' >> src/scmversion/tag.h
|
||||
|
||||
- name: Tag as Rolling Release
|
||||
if: github.ref == 'refs/heads/dev'
|
||||
run: |
|
||||
echo '#define SCM_RELEASE_TAG "latest"' >> src/scmversion/tag.h
|
||||
|
||||
- name: Download Patch Archives
|
||||
shell: bash
|
||||
run: |
|
||||
cd data/resources
|
||||
curl --retry 5 --retry-all-errors -LO "https://github.com/duckstation/chtdb/releases/download/latest/cheats.zip"
|
||||
curl --retry 5 --retry-all-errors -LO "https://github.com/duckstation/chtdb/releases/download/latest/patches.zip"
|
||||
|
||||
- name: Compile and Zip .app
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir build
|
||||
cd build
|
||||
export MACOSX_DEPLOYMENT_TARGET=11.0
|
||||
cmake -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -DCMAKE_BUILD_TYPE=Release -DENABLE_OPENGL=OFF -DCMAKE_PREFIX_PATH="$HOME/deps" -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -G Ninja ..
|
||||
cmake --build . --parallel
|
||||
mv bin/DuckStation.app .
|
||||
codesign -s - --deep -f -v DuckStation.app
|
||||
zip -9 -r duckstation-mac-release.zip DuckStation.app/
|
||||
|
||||
- name: Upload MacOS .app
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "macos"
|
||||
path: "build/duckstation-mac-release.zip"
|
||||
93
.github/workflows/main.yml
vendored
@@ -1,93 +0,0 @@
|
||||
name: Automated Builds
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
pull_request:
|
||||
paths-ignore:
|
||||
- '**.md'
|
||||
- 'appveyor.yml'
|
||||
- 'scripts/*'
|
||||
- '.github/ISSUE_TEMPLATE/*'
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
- dev
|
||||
paths-ignore:
|
||||
- '**.md'
|
||||
- 'appveyor.yml'
|
||||
- 'scripts/*'
|
||||
- '.github/ISSUE_TEMPLATE/*'
|
||||
|
||||
jobs:
|
||||
windows:
|
||||
name: 💻 Windows
|
||||
uses: "./.github/workflows/windows-build.yml"
|
||||
linux-appimage:
|
||||
name: 🐧 Linux AppImage
|
||||
uses: "./.github/workflows/linux-appimage-build.yml"
|
||||
linux-cross-appimage:
|
||||
name: 🐧 Linux Cross-Compiled AppImage
|
||||
uses: "./.github/workflows/linux-cross-appimage-build.yml"
|
||||
macos:
|
||||
name: 🍎 MacOS
|
||||
uses: "./.github/workflows/macos-build.yml"
|
||||
|
||||
create-release:
|
||||
name: 📤 Create Release
|
||||
needs: [windows, linux-appimage, linux-cross-appimage, macos]
|
||||
runs-on: ubuntu-22.04
|
||||
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
|
||||
steps:
|
||||
- name: Download Artifacts
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
path: ./artifacts/
|
||||
|
||||
- name: Display Downloaded Artifacts
|
||||
run: find ./artifacts/
|
||||
|
||||
- name: Create Preview Release
|
||||
if: github.ref == 'refs/heads/master'
|
||||
uses: marvinpinto/action-automatic-releases@d68defdd11f9dcc7f52f35c1b7c236ee7513bcc1
|
||||
with:
|
||||
repo_token: "${{ secrets.GITHUB_TOKEN }}"
|
||||
automatic_release_tag: "preview"
|
||||
prerelease: true
|
||||
title: "Latest Preview Build"
|
||||
files: |
|
||||
./artifacts/windows-x64/duckstation-windows-x64-release.zip
|
||||
./artifacts/windows-x64/duckstation-windows-x64-release-symbols.zip
|
||||
./artifacts/windows-x64-sse2/duckstation-windows-x64-sse2-release.zip
|
||||
./artifacts/windows-x64-sse2/duckstation-windows-x64-sse2-release-symbols.zip
|
||||
./artifacts/windows-arm64/duckstation-windows-arm64-release.zip
|
||||
./artifacts/windows-arm64/duckstation-windows-arm64-release-symbols.zip
|
||||
./artifacts/linux-x64-appimage/DuckStation-x64.AppImage
|
||||
./artifacts/linux-x64-sse2-appimage/DuckStation-x64-SSE2.AppImage
|
||||
./artifacts/linux-arm64-appimage/DuckStation-arm64.AppImage
|
||||
./artifacts/linux-arm64-appimage/DuckStation-Mini-arm64.AppImage
|
||||
./artifacts/linux-armhf-appimage/DuckStation-armhf.AppImage
|
||||
./artifacts/linux-armhf-appimage/DuckStation-Mini-armhf.AppImage
|
||||
./artifacts/macos/duckstation-mac-release.zip
|
||||
|
||||
- name: Create Rolling Release
|
||||
if: github.ref == 'refs/heads/dev'
|
||||
uses: marvinpinto/action-automatic-releases@d68defdd11f9dcc7f52f35c1b7c236ee7513bcc1
|
||||
with:
|
||||
repo_token: "${{ secrets.GITHUB_TOKEN }}"
|
||||
automatic_release_tag: "latest"
|
||||
prerelease: false
|
||||
title: "Latest Rolling Release"
|
||||
files: |
|
||||
./artifacts/windows-x64/duckstation-windows-x64-release.zip
|
||||
./artifacts/windows-x64/duckstation-windows-x64-release-symbols.zip
|
||||
./artifacts/windows-x64-sse2/duckstation-windows-x64-sse2-release.zip
|
||||
./artifacts/windows-x64-sse2/duckstation-windows-x64-sse2-release-symbols.zip
|
||||
./artifacts/windows-arm64/duckstation-windows-arm64-release.zip
|
||||
./artifacts/windows-arm64/duckstation-windows-arm64-release-symbols.zip
|
||||
./artifacts/linux-x64-appimage/DuckStation-x64.AppImage
|
||||
./artifacts/linux-x64-sse2-appimage/DuckStation-x64-SSE2.AppImage
|
||||
./artifacts/linux-arm64-appimage/DuckStation-arm64.AppImage
|
||||
./artifacts/linux-arm64-appimage/DuckStation-Mini-arm64.AppImage
|
||||
./artifacts/linux-armhf-appimage/DuckStation-armhf.AppImage
|
||||
./artifacts/linux-armhf-appimage/DuckStation-Mini-armhf.AppImage
|
||||
./artifacts/macos/duckstation-mac-release.zip
|
||||
440
.github/workflows/rolling-release.yml
vendored
Normal file
@@ -0,0 +1,440 @@
|
||||
name: Create rolling release
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
paths-ignore:
|
||||
- '**.md'
|
||||
- 'appveyor.yml'
|
||||
- 'scripts/*'
|
||||
- '.github/ISSUE_TEMPLATE/*'
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
- dev
|
||||
paths-ignore:
|
||||
- '**.md'
|
||||
- 'appveyor.yml'
|
||||
- 'scripts/*'
|
||||
- '.github/ISSUE_TEMPLATE/*'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
windows-build:
|
||||
runs-on: windows-2022
|
||||
timeout-minutes: 120
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Cache Dependencies
|
||||
id: cache-deps
|
||||
uses: actions/cache@v4.0.2
|
||||
with:
|
||||
path: |
|
||||
dep/msvc/deps-arm64
|
||||
dep/msvc/deps-x64
|
||||
key: deps ${{ hashFiles('scripts/build-dependencies-windows-arm64.bat', 'scripts/build-dependencies-windows-x64.bat') }}
|
||||
|
||||
- name: Build X64 Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
env:
|
||||
DEBUG: 0
|
||||
run: scripts/build-dependencies-windows-x64.bat
|
||||
|
||||
- name: Build ARM64 Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
env:
|
||||
DEBUG: 0
|
||||
run: scripts/build-dependencies-windows-arm64.bat
|
||||
|
||||
- name: Tag as preview build
|
||||
if: github.ref == 'refs/heads/master'
|
||||
shell: cmd
|
||||
run: |
|
||||
echo #pragma once > src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_ASSET "duckstation-windows-x64-release.zip" >> src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_TAG "preview" >> src/scmversion/tag.h
|
||||
|
||||
|
||||
- name: Tag as dev build
|
||||
if: github.ref == 'refs/heads/dev'
|
||||
shell: cmd
|
||||
run: |
|
||||
echo #pragma once > src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_ASSET "duckstation-windows-x64-release.zip" >> src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_TAG "latest" >> src/scmversion/tag.h
|
||||
|
||||
- name: Update RC version fields
|
||||
shell: cmd
|
||||
run: |
|
||||
cd src\scmversion
|
||||
call update_rc_version.bat
|
||||
cd ..\..
|
||||
git update-index --assume-unchanged src/duckstation-qt/duckstation-qt.rc
|
||||
|
||||
- name: Compile x64 release build
|
||||
shell: cmd
|
||||
run: |
|
||||
call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64
|
||||
msbuild duckstation.sln -t:Build -p:Platform=x64;Configuration=ReleaseLTCG-Clang
|
||||
|
||||
- name: Create x64 symbols archive
|
||||
shell: cmd
|
||||
run: |
|
||||
"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-release-symbols.zip ./bin/x64/*.pdb
|
||||
|
||||
- name: Remove extra bloat before archiving
|
||||
shell: cmd
|
||||
run: |
|
||||
del /Q bin\x64\*.pdb bin\x64\*.exp bin\x64\*.lib bin\x64\*.iobj bin\x64\*.ipdb bin\x64\common-tests*
|
||||
rename bin\x64\updater-x64-ReleaseLTCG.exe updater.exe
|
||||
|
||||
- name: Create x64 release archive
|
||||
shell: cmd
|
||||
run: |
|
||||
"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-x64-release.zip ./bin/x64/*
|
||||
|
||||
- name: Upload x64 release artifact
|
||||
uses: actions/upload-artifact@v4.3.3
|
||||
with:
|
||||
name: "windows"
|
||||
path: "duckstation-windows-x64-release*.zip"
|
||||
|
||||
|
||||
windows-arm64-build:
|
||||
runs-on: windows-2022
|
||||
timeout-minutes: 120
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
submodules: true
|
||||
|
||||
- name: Cache Dependencies
|
||||
id: cache-deps
|
||||
uses: actions/cache@v4.0.2
|
||||
with:
|
||||
path: |
|
||||
dep/msvc/deps-arm64
|
||||
dep/msvc/deps-x64
|
||||
key: deps ${{ hashFiles('scripts/build-dependencies-windows-arm64.bat', 'scripts/build-dependencies-windows-x64.bat') }}
|
||||
|
||||
- name: Build X64 Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
env:
|
||||
DEBUG: 0
|
||||
run: scripts/build-dependencies-windows-x64.bat
|
||||
|
||||
- name: Build ARM64 Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
env:
|
||||
DEBUG: 0
|
||||
run: scripts/build-dependencies-windows-arm64.bat
|
||||
|
||||
- name: Tag as preview build
|
||||
if: github.ref == 'refs/heads/master'
|
||||
shell: cmd
|
||||
run: |
|
||||
echo #pragma once > src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_ASSET "duckstation-windows-arm64-release.zip" >> src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_TAG "preview" >> src/scmversion/tag.h
|
||||
|
||||
- name: Tag as dev build
|
||||
if: github.ref == 'refs/heads/dev'
|
||||
shell: cmd
|
||||
run: |
|
||||
echo #pragma once > src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_ASSET "duckstation-windows-arm64-release.zip" >> src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_TAG "latest" >> src/scmversion/tag.h
|
||||
|
||||
- name: Update RC version fields
|
||||
shell: cmd
|
||||
run: |
|
||||
cd src\scmversion
|
||||
call update_rc_version.bat
|
||||
cd ..\..
|
||||
git update-index --assume-unchanged src/duckstation-qt/duckstation-qt.rc
|
||||
|
||||
- name: Compile arm64 release build
|
||||
shell: cmd
|
||||
run: |
|
||||
call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" amd64_arm64
|
||||
msbuild duckstation.sln -t:Build -p:Platform=ARM64;Configuration=ReleaseLTCG-Clang
|
||||
|
||||
- name: Create arm64 symbols archive
|
||||
shell: cmd
|
||||
run: |
|
||||
"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-arm64-release-symbols.zip ./bin/ARM64/*.pdb
|
||||
|
||||
- name: Remove extra bloat before archiving
|
||||
shell: cmd
|
||||
run: |
|
||||
del /Q bin\ARM64\*.pdb bin\ARM64\*.exp bin\ARM64\*.lib bin\ARM64\*.iobj bin\ARM64\*.ipdb bin\ARM64\common-tests*
|
||||
rename bin\ARM64\updater-ARM64-ReleaseLTCG.exe updater.exe
|
||||
|
||||
- name: Create arm64 release archive
|
||||
shell: cmd
|
||||
run: |
|
||||
"C:\Program Files\7-Zip\7z.exe" a -r duckstation-windows-arm64-release.zip ./bin/ARM64/*
|
||||
|
||||
- name: Upload arm64 release artifact
|
||||
uses: actions/upload-artifact@v4.3.3
|
||||
with:
|
||||
name: "windows-arm64"
|
||||
path: "duckstation-windows-arm64-release*.zip"
|
||||
|
||||
|
||||
linux-build:
|
||||
runs-on: ubuntu-22.04
|
||||
timeout-minutes: 120
|
||||
steps:
|
||||
# Work around https://github.com/actions/runner-images/issues/8659
|
||||
- name: Remove GCC 13 from runner image
|
||||
shell: bash
|
||||
run: |
|
||||
sudo rm -f /etc/apt/sources.list.d/ubuntu-toolchain-r-ubuntu-test-jammy.list
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y --allow-downgrades 'libc6=2.35-0ubuntu*' 'libc6-dev=2.35-0ubuntu*' libstdc++6=12.3.0-1ubuntu1~22.04 libgcc-s1=12.3.0-1ubuntu1~22.04
|
||||
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Install packages
|
||||
shell: bash
|
||||
run: |
|
||||
# Workaround for https://github.com/actions/runner-images/issues/675
|
||||
scripts/retry.sh wget -O - https://apt.llvm.org/llvm-snapshot.gpg.key | sudo apt-key add -
|
||||
sudo scripts/retry.sh apt-add-repository -n 'deb http://apt.llvm.org/jammy/ llvm-toolchain-jammy-17 main'
|
||||
|
||||
sudo scripts/retry.sh apt-get update &&
|
||||
sudo scripts/retry.sh apt-get -y install \
|
||||
build-essential clang-17 cmake curl extra-cmake-modules git libasound2-dev libcurl4-openssl-dev libdbus-1-dev libdecor-0-dev libegl-dev libevdev-dev \
|
||||
libfontconfig-dev libfreetype-dev libfuse2 libgtk-3-dev libgudev-1.0-dev libharfbuzz-dev libinput-dev libopengl-dev libpipewire-0.3-dev libpulse-dev \
|
||||
libssl-dev libudev-dev libwayland-dev libx11-dev libx11-xcb-dev libxcb1-dev libxcb-composite0-dev libxcb-cursor-dev libxcb-damage0-dev libxcb-glx0-dev \
|
||||
libxcb-icccm4-dev libxcb-image0-dev libxcb-keysyms1-dev libxcb-present-dev libxcb-randr0-dev libxcb-render0-dev libxcb-render-util0-dev libxcb-shape0-dev \
|
||||
libxcb-shm0-dev libxcb-sync-dev libxcb-util-dev libxcb-xfixes0-dev libxcb-xinput-dev libxcb-xkb-dev libxext-dev libxkbcommon-x11-dev libxrandr-dev lld-17 \
|
||||
llvm-17 ninja-build patchelf pkg-config zlib1g-dev
|
||||
|
||||
- name: Cache Dependencies
|
||||
id: cache-deps
|
||||
uses: actions/cache@v4.0.2
|
||||
with:
|
||||
path: ~/deps
|
||||
key: deps ${{ hashFiles('scripts/build-dependencies-linux.sh') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
run: scripts/build-dependencies-linux.sh "$HOME/deps"
|
||||
|
||||
- name: Tag as preview build
|
||||
if: github.ref == 'refs/heads/master'
|
||||
run: |
|
||||
echo '#pragma once' > src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_ASSET "DuckStation-x64.AppImage"' >> src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_TAGS {"latest", "preview"}' >> src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_TAG "preview"' >> src/scmversion/tag.h
|
||||
|
||||
- name: Tag as dev build
|
||||
if: github.ref == 'refs/heads/dev'
|
||||
run: |
|
||||
echo '#pragma once' > src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_ASSET "DuckStation-x64.AppImage"' >> src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_TAGS {"latest", "preview"}' >> src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_TAG "latest"' >> src/scmversion/tag.h
|
||||
|
||||
|
||||
- name: Compile build
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir build
|
||||
cd build
|
||||
cmake -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH="$HOME/deps" -DCMAKE_C_COMPILER=clang-17 -DCMAKE_CXX_COMPILER=clang++-17 -DCMAKE_EXE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_MODULE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_SHARED_LINKER_FLAGS_INIT="-fuse-ld=lld" ..
|
||||
cmake --build . --parallel
|
||||
cd ..
|
||||
scripts/appimage/make-appimage.sh $(realpath .) $(realpath ./build) $HOME/deps DuckStation-x64
|
||||
|
||||
- name: Upload Qt AppImage
|
||||
uses: actions/upload-artifact@v4.3.3
|
||||
with:
|
||||
name: "linux-x64-appimage-qt"
|
||||
path: "DuckStation-x64.AppImage"
|
||||
|
||||
|
||||
linux-flatpak-build:
|
||||
runs-on: ubuntu-22.04
|
||||
container:
|
||||
image: ghcr.io/flathub-infra/flatpak-github-actions:kde-6.7
|
||||
options: --privileged
|
||||
timeout-minutes: 120
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
set-safe-directory: ${{ env.GITHUB_WORKSPACE }}
|
||||
|
||||
# Work around container ownership issue
|
||||
- name: Set Safe Directory
|
||||
shell: bash
|
||||
run: git config --global --add safe.directory "*"
|
||||
|
||||
- name: Generate AppStream XML
|
||||
run: |
|
||||
scripts/generate-metainfo.sh scripts/flatpak
|
||||
cat scripts/flatpak/org.duckstation.DuckStation.metainfo.xml
|
||||
|
||||
- name: Validate AppStream XML
|
||||
run: flatpak-builder-lint appstream scripts/flatpak/org.duckstation.DuckStation.metainfo.xml
|
||||
|
||||
- name: Validate manifest
|
||||
run: flatpak-builder-lint manifest scripts/flatpak/org.duckstation.DuckStation.json
|
||||
|
||||
- name: Build Flatpak
|
||||
uses: flathub-infra/flatpak-github-actions/flatpak-builder@23796715b3dfa4c86ddf50cf29c3cc8b3c82dca8
|
||||
with:
|
||||
bundle: duckstation-x64.flatpak
|
||||
upload-artifact: false
|
||||
manifest-path: scripts/flatpak/org.duckstation.DuckStation.json
|
||||
arch: x86_64
|
||||
build-bundle: true
|
||||
verbose: true
|
||||
mirror-screenshots-url: https://dl.flathub.org/media
|
||||
branch: stable
|
||||
cache: true
|
||||
restore-cache: true
|
||||
cache-key: flatpak-x64-${{ hashFiles('scripts/flatpak/**/*.json') }}
|
||||
|
||||
- name: Push to Flathub stable
|
||||
if: github.ref == 'refs/heads/dev'
|
||||
uses: flathub-infra/flatpak-github-actions/flat-manager@23796715b3dfa4c86ddf50cf29c3cc8b3c82dca8
|
||||
with:
|
||||
flat-manager-url: https://hub.flathub.org/
|
||||
repository: stable
|
||||
token: ${{ secrets.FLATHUB_STABLE_TOKEN }}
|
||||
build-log-url: ${{ github.server_url }}/${{ github.repository }}/actions/runs/${{ github.run_id }}
|
||||
|
||||
- name: Validate build
|
||||
run: |
|
||||
flatpak-builder-lint repo repo
|
||||
|
||||
- name: Upload Flatpak
|
||||
uses: actions/upload-artifact@v4.3.3
|
||||
with:
|
||||
name: "linux-flatpak"
|
||||
path: "duckstation-x64.flatpak"
|
||||
|
||||
|
||||
macos-build:
|
||||
runs-on: macos-14
|
||||
timeout-minutes: 120
|
||||
steps:
|
||||
- uses: actions/checkout@v4.1.6
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Use Xcode 15.4
|
||||
run: sudo xcode-select -s /Applications/Xcode_15.4.app
|
||||
|
||||
- name: Install packages
|
||||
shell: bash
|
||||
run: |
|
||||
brew install curl ninja
|
||||
|
||||
- name: Cache Dependencies
|
||||
id: cache-deps-mac
|
||||
uses: actions/cache@v4.0.2
|
||||
with:
|
||||
path: ~/deps
|
||||
key: deps-mac ${{ hashFiles('scripts/build-dependencies-mac.sh') }}
|
||||
|
||||
- name: Build Dependencies
|
||||
if: steps.cache-deps-mac.outputs.cache-hit != 'true'
|
||||
run: scripts/build-dependencies-mac.sh "$HOME/deps"
|
||||
|
||||
- name: Tag as preview build
|
||||
if: github.ref == 'refs/heads/master'
|
||||
run: |
|
||||
echo '#pragma once' > src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_ASSET "duckstation-mac-release.zip"' >> src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_TAGS {"latest", "preview"}' >> src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_TAG "preview"' >> src/scmversion/tag.h
|
||||
|
||||
- name: Tag as dev build
|
||||
if: github.ref == 'refs/heads/dev'
|
||||
run: |
|
||||
echo '#pragma once' > src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_ASSET "duckstation-mac-release.zip"' >> src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_TAGS {"latest", "preview"}' >> src/scmversion/tag.h
|
||||
echo '#define SCM_RELEASE_TAG "latest"' >> src/scmversion/tag.h
|
||||
|
||||
- name: Compile and zip .app
|
||||
shell: bash
|
||||
run: |
|
||||
mkdir build
|
||||
cd build
|
||||
export MACOSX_DEPLOYMENT_TARGET=11.0
|
||||
cmake -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -DCMAKE_BUILD_TYPE=Release -DENABLE_OPENGL=OFF -DCMAKE_PREFIX_PATH="$HOME/deps" -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -G Ninja ..
|
||||
cmake --build . --parallel
|
||||
mv bin/DuckStation.app .
|
||||
codesign -s - --deep -f -v DuckStation.app
|
||||
zip -r duckstation-mac-release.zip DuckStation.app/
|
||||
|
||||
- name: Upload macOS .app
|
||||
uses: actions/upload-artifact@v4.3.3
|
||||
with:
|
||||
name: "macos"
|
||||
path: "build/duckstation-mac-release.zip"
|
||||
|
||||
|
||||
create-release:
|
||||
needs: [windows-build, windows-arm64-build, linux-build, linux-flatpak-build, macos-build]
|
||||
runs-on: ubuntu-22.04
|
||||
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
|
||||
steps:
|
||||
- name: Download Artifacts
|
||||
uses: actions/download-artifact@v4.1.7
|
||||
with:
|
||||
path: ./artifacts/
|
||||
|
||||
- name: Display Downloaded Artifacts
|
||||
run: find ./artifacts/
|
||||
|
||||
- name: Create preview release
|
||||
if: github.ref == 'refs/heads/master'
|
||||
uses: "marvinpinto/action-automatic-releases@latest"
|
||||
with:
|
||||
repo_token: "${{ secrets.GITHUB_TOKEN }}"
|
||||
automatic_release_tag: "preview"
|
||||
prerelease: true
|
||||
title: "Latest Preview Build"
|
||||
files: |
|
||||
./artifacts/windows/duckstation-windows-x64-release.zip
|
||||
./artifacts/windows/duckstation-windows-x64-release-symbols.zip
|
||||
./artifacts/windows-arm64/duckstation-windows-arm64-release.zip
|
||||
./artifacts/windows-arm64/duckstation-windows-arm64-release-symbols.zip
|
||||
./artifacts/linux-x64-appimage-qt/DuckStation-x64.AppImage
|
||||
./artifacts/linux-flatpak/duckstation-x64.flatpak
|
||||
./artifacts/macos/duckstation-mac-release.zip
|
||||
|
||||
- name: Create dev release
|
||||
if: github.ref == 'refs/heads/dev'
|
||||
uses: "marvinpinto/action-automatic-releases@latest"
|
||||
with:
|
||||
repo_token: "${{ secrets.GITHUB_TOKEN }}"
|
||||
automatic_release_tag: "latest"
|
||||
prerelease: false
|
||||
title: "Latest Rolling Release"
|
||||
files: |
|
||||
./artifacts/windows/duckstation-windows-x64-release.zip
|
||||
./artifacts/windows/duckstation-windows-x64-release-symbols.zip
|
||||
./artifacts/windows-arm64/duckstation-windows-arm64-release.zip
|
||||
./artifacts/windows-arm64/duckstation-windows-arm64-release-symbols.zip
|
||||
./artifacts/linux-x64-appimage-qt/DuckStation-x64.AppImage
|
||||
./artifacts/linux-flatpak/duckstation-x64.flatpak
|
||||
./artifacts/macos/duckstation-mac-release.zip
|
||||
|
||||
30
.github/workflows/translation-lint.yml
vendored
@@ -1,30 +0,0 @@
|
||||
name: Translation Lint
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
paths:
|
||||
- 'src/duckstation-qt/translations/*.ts'
|
||||
push:
|
||||
branches:
|
||||
- master
|
||||
- dev
|
||||
paths:
|
||||
- 'src/duckstation-qt/translations/*.ts'
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
translation-lint:
|
||||
runs-on: ubuntu-22.04
|
||||
timeout-minutes: 120
|
||||
steps:
|
||||
- uses: actions/checkout@v5
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
# Meh, can't be bothered to work out exactly which one was modified, just check them all.
|
||||
- name: Check Translation Placeholders
|
||||
shell: bash
|
||||
run: |
|
||||
for i in src/duckstation-qt/translations/*.ts; do
|
||||
python scripts/verify_translation_placeholders.py "$i"
|
||||
done
|
||||
36
.github/workflows/upload-caches.yml
vendored
@@ -1,36 +0,0 @@
|
||||
name: Upload Caches
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
upload-windows-cache:
|
||||
runs-on: windows-2022
|
||||
timeout-minutes: 120
|
||||
steps:
|
||||
- uses: actions/checkout@v5
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Cache Dependencies
|
||||
id: cache-deps
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
dep/msvc/deps-arm64
|
||||
dep/msvc/deps-x64
|
||||
key: deps ${{ hashFiles('scripts/deps/build-dependencies-windows-arm64.bat', 'scripts/deps/build-dependencies-windows-x64.bat') }}
|
||||
|
||||
- name: Zip Cache Files
|
||||
if: steps.cache-deps.outputs.cache-hit == 'true'
|
||||
shell: cmd
|
||||
run: |
|
||||
"C:\Program Files\7-Zip\7z.exe" a -r deps-x64.zip ./dep/msvc/deps-x64
|
||||
"C:\Program Files\7-Zip\7z.exe" a -r deps-arm64.zip ./dep/msvc/deps-arm64
|
||||
|
||||
- name: Upload Cache Files
|
||||
if: steps.cache-deps.outputs.cache-hit == 'true'
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "windows"
|
||||
path: "deps-*.zip"
|
||||
126
.github/workflows/windows-build.yml
vendored
@@ -1,126 +0,0 @@
|
||||
name: 💻 Windows
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
workflow_dispatch:
|
||||
|
||||
jobs:
|
||||
windows-build:
|
||||
name: "${{ matrix.name }}"
|
||||
runs-on: windows-2022
|
||||
timeout-minutes: 240
|
||||
strategy:
|
||||
matrix:
|
||||
include:
|
||||
- name: "x64"
|
||||
arch: "x64"
|
||||
vcvars: "x64"
|
||||
config: "ReleaseLTCG-Clang"
|
||||
platform: "x64"
|
||||
bindir: "x64"
|
||||
assetname: "duckstation-windows-x64-release.zip"
|
||||
updatername: "updater-x64-ReleaseLTCG.exe"
|
||||
- name: "x64 SSE2"
|
||||
arch: "x64-sse2"
|
||||
vcvars: "x64"
|
||||
config: "ReleaseLTCG-Clang-SSE2"
|
||||
platform: "x64"
|
||||
bindir: "x64"
|
||||
assetname: "duckstation-windows-x64-sse2-release.zip"
|
||||
updatername: "updater-x64-ReleaseLTCG-SSE2.exe"
|
||||
- name: "ARM64"
|
||||
arch: "arm64"
|
||||
vcvars: "amd64_arm64"
|
||||
config: "ReleaseLTCG-Clang"
|
||||
platform: "ARM64"
|
||||
bindir: "ARM64"
|
||||
assetname: "duckstation-windows-arm64-release.zip"
|
||||
updatername: "updater-ARM64-ReleaseLTCG.exe"
|
||||
steps:
|
||||
- uses: actions/checkout@v5
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Cache Dependencies
|
||||
id: cache-deps
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: |
|
||||
dep/msvc/deps-arm64
|
||||
dep/msvc/deps-x64
|
||||
key: deps ${{ hashFiles('scripts/deps/build-dependencies-windows-arm64.bat', 'scripts/deps/build-dependencies-windows-x64.bat', 'scripts/deps/versions') }}
|
||||
|
||||
- name: Build x64 Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
env:
|
||||
DEBUG: 0
|
||||
run: scripts/deps/build-dependencies-windows-x64.bat
|
||||
|
||||
- name: Build ARM64 Dependencies
|
||||
if: steps.cache-deps.outputs.cache-hit != 'true'
|
||||
env:
|
||||
DEBUG: 0
|
||||
run: scripts/deps/build-dependencies-windows-arm64.bat
|
||||
|
||||
- name: Set Build Tag Asset
|
||||
if: github.ref == 'refs/heads/master' || github.ref == 'refs/heads/dev'
|
||||
shell: cmd
|
||||
run: |
|
||||
echo #pragma once > src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_ASSET "${{ matrix.assetname }}" >> src/scmversion/tag.h
|
||||
echo #define SCM_RELEASE_TAGS {"latest", "preview"} >> src/scmversion/tag.h
|
||||
|
||||
- name: Tag as Preview Release
|
||||
if: github.ref == 'refs/heads/master'
|
||||
shell: cmd
|
||||
run: |
|
||||
echo #define SCM_RELEASE_TAG "preview" >> src/scmversion/tag.h
|
||||
|
||||
- name: Tag as Rolling Release Build
|
||||
if: github.ref == 'refs/heads/dev'
|
||||
shell: cmd
|
||||
run: |
|
||||
echo #define SCM_RELEASE_TAG "latest" >> src/scmversion/tag.h
|
||||
|
||||
- name: Update RC Version Fields
|
||||
shell: cmd
|
||||
run: |
|
||||
cd src\scmversion
|
||||
call update_rc_version.bat
|
||||
cd ..\..
|
||||
git update-index --assume-unchanged src/duckstation-qt/duckstation-qt.rc
|
||||
|
||||
- name: Download Patch Archives
|
||||
shell: cmd
|
||||
run: |
|
||||
cd data/resources
|
||||
curl --retry 5 --retry-all-errors -LO "https://github.com/duckstation/chtdb/releases/download/latest/cheats.zip"
|
||||
curl --retry 5 --retry-all-errors -LO "https://github.com/duckstation/chtdb/releases/download/latest/patches.zip"
|
||||
|
||||
- name: Compile ${{ matrix.name }} Release Build
|
||||
shell: cmd
|
||||
run: |
|
||||
call "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" ${{ matrix.vcvars }}
|
||||
msbuild duckstation.sln -t:Build -p:Platform=${{ matrix.platform }};Configuration=${{ matrix.config }}
|
||||
|
||||
- name: Create ${{ matrix.name }} Symbols Archive
|
||||
shell: cmd
|
||||
run: |
|
||||
"C:\Program Files\7-Zip\7z.exe" a -mx9 -r duckstation-windows-${{ matrix.arch }}-release-symbols.zip ./bin/${{ matrix.bindir }}/*.pdb
|
||||
|
||||
- name: Remove Extra Bloat Before Archiving
|
||||
shell: cmd
|
||||
run: |
|
||||
del /Q bin\${{ matrix.bindir }}\*.pdb bin\${{ matrix.bindir }}\*.exp bin\${{ matrix.bindir }}\*.lib bin\${{ matrix.bindir }}\*.iobj bin\${{ matrix.bindir }}\*.ipdb bin\${{ matrix.bindir }}\common-tests*
|
||||
rename bin\${{ matrix.bindir }}\${{ matrix.updatername }} updater.exe
|
||||
|
||||
- name: Create ${{ matrix.name }} Release Archive
|
||||
shell: cmd
|
||||
run: |
|
||||
"C:\Program Files\7-Zip\7z.exe" a -mx9 -r ${{ matrix.assetname }} ./bin/${{ matrix.bindir }}/*
|
||||
|
||||
- name: Upload ${{ matrix.name }} Release Artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: "windows-${{ matrix.arch }}"
|
||||
path: "duckstation-windows-${{ matrix.arch }}-*.zip"
|
||||
2
.gitignore
vendored
@@ -8,7 +8,6 @@
|
||||
|
||||
# dependency build temp files
|
||||
deps-build/
|
||||
/deps/
|
||||
|
||||
# vs stuff
|
||||
.vs
|
||||
@@ -28,7 +27,6 @@ CMakeFiles
|
||||
Makefile
|
||||
cmake_install.cmake
|
||||
install_manifest.txt
|
||||
/.cache/
|
||||
|
||||
# unix intermediate files
|
||||
config.h
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
cmake_minimum_required(VERSION 3.19)
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
project(duckstation C CXX)
|
||||
|
||||
# Policy settings.
|
||||
@@ -12,9 +12,14 @@ if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR})
|
||||
endif()
|
||||
|
||||
if(NOT CMAKE_BUILD_TYPE MATCHES "Debug|Devel|MinSizeRel|RelWithDebInfo|Release")
|
||||
message(FATAL_ERROR "CMAKE_BUILD_TYPE not set. Please set it first.")
|
||||
message(STATUS "CMAKE_BUILD_TYPE not set, defaulting to Release.")
|
||||
set(CMAKE_BUILD_TYPE "Release")
|
||||
endif()
|
||||
|
||||
message(STATUS "CMake Version: ${CMAKE_VERSION}")
|
||||
message(STATUS "CMake System Name: ${CMAKE_SYSTEM_NAME}")
|
||||
message(STATUS "Build Type: ${CMAKE_BUILD_TYPE}")
|
||||
|
||||
# Pull in modules.
|
||||
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/CMakeModules/")
|
||||
include(DuckStationUtils)
|
||||
@@ -28,15 +33,10 @@ detect_cache_line_size()
|
||||
|
||||
# Build options. Depends on system attributes.
|
||||
include(DuckStationBuildOptions)
|
||||
include(DuckStationDependencies)
|
||||
include(DuckStationCompilerRequirement)
|
||||
|
||||
# Enable PIC on Linux, otherwise the builds do not support ASLR.
|
||||
if(LINUX OR BSD)
|
||||
include(CheckPIESupported)
|
||||
check_pie_supported()
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE TRUE)
|
||||
endif()
|
||||
# Set _DEBUG macro for Debug builds.
|
||||
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
|
||||
|
||||
# Release build optimizations for MSVC.
|
||||
if(MSVC)
|
||||
@@ -51,22 +51,14 @@ if(MSVC)
|
||||
|
||||
# RelWithDebInfo is set to Ob1 instead of Ob2.
|
||||
string(REPLACE "/Ob1" "/Ob2" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
|
||||
string(REPLACE "/Ob1" "/Ob2" CMAKE_C_FLAGS_DEVEL "${CMAKE_C_FLAGS_DEVEL}")
|
||||
string(REPLACE "/Ob1" "/Ob2" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
||||
string(REPLACE "/Ob1" "/Ob2" CMAKE_CXX_FLAGS_DEVEL "${CMAKE_CXX_FLAGS_DEVEL}")
|
||||
|
||||
# Disable incremental linking in RelWithDebInfo.
|
||||
string(REPLACE "/INCREMENTAL" "/INCREMENTAL:NO" CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO}")
|
||||
string(REPLACE "/INCREMENTAL" "/INCREMENTAL:NO" CMAKE_EXE_LINKER_FLAGS_DEVEL "${CMAKE_EXE_LINKER_FLAGS_DEVEL}")
|
||||
|
||||
# COMDAT folding/remove unused functions.
|
||||
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} /OPT:REF /OPT:ICF")
|
||||
set(CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} /OPT:REF /OPT:ICF")
|
||||
set(CMAKE_EXE_LINKER_FLAGS_DEVEL "${CMAKE_EXE_LINKER_FLAGS_DEVEL} /OPT:REF /OPT:ICF")
|
||||
else()
|
||||
# Force debug symbols for Linux builds.
|
||||
add_debug_symbol_flag(CMAKE_C_FLAGS_RELEASE)
|
||||
add_debug_symbol_flag(CMAKE_CXX_FLAGS_RELEASE)
|
||||
endif()
|
||||
|
||||
# Warning disables.
|
||||
@@ -85,23 +77,10 @@ if(MSVC)
|
||||
string(REPLACE "/GR" "" CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
|
||||
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D_HAS_EXCEPTIONS=0 /permissive-")
|
||||
if(COMPILER_CLANG_CL)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /clang:-fno-rtti")
|
||||
endif()
|
||||
else()
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-exceptions -fno-rtti")
|
||||
endif()
|
||||
|
||||
# Rewrite paths in macros to be relative to the source directory.
|
||||
# Helpful for reproducible builds.
|
||||
if(COMPILER_CLANG OR COMPILER_CLANG_CL OR COMPILER_GCC)
|
||||
file(RELATIVE_PATH source_dir_remap "${CMAKE_BINARY_DIR}" "${CMAKE_SOURCE_DIR}")
|
||||
string(REGEX REPLACE "\/+$" "" source_dir_remap "${source_dir_remap}")
|
||||
set(source_dir_remap_str "\"${CMAKE_SOURCE_DIR}\"=\"${source_dir_remap}\"")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fmacro-prefix-map=${source_dir_remap_str} -ffile-prefix-map=${source_dir_remap_str}")
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fmacro-prefix-map=${source_dir_remap_str} -ffile-prefix-map=${source_dir_remap_str}")
|
||||
endif()
|
||||
|
||||
# Write binaries to a seperate directory.
|
||||
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/bin")
|
||||
|
||||
@@ -118,7 +97,12 @@ endif()
|
||||
# Prevent fmt from being built with exceptions, or being thrown at call sites.
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DFMT_EXCEPTIONS=0")
|
||||
|
||||
# Use C++20.
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
# Recursively include the source tree.
|
||||
include(DuckStationDependencies)
|
||||
add_subdirectory(dep)
|
||||
add_subdirectory(src)
|
||||
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
# Renderer options.
|
||||
option(ENABLE_OPENGL "Build with OpenGL renderer" ON)
|
||||
option(ENABLE_VULKAN "Build with Vulkan renderer" ON)
|
||||
option(BUILD_NOGUI_FRONTEND "Build the NoGUI frontend" OFF)
|
||||
option(BUILD_QT_FRONTEND "Build the Qt frontend" ON)
|
||||
option(BUILD_MINI_FRONTEND "Build the Mini frontend" OFF)
|
||||
option(BUILD_REGTEST "Build regression test runner" OFF)
|
||||
option(BUILD_TESTS "Build unit tests" OFF)
|
||||
option(DISABLE_SSE4 "Build with SSE4 instructions disabled, reduces performance" OFF)
|
||||
|
||||
if(LINUX OR BSD)
|
||||
option(ENABLE_X11 "Support X11 window system" ON)
|
||||
@@ -14,17 +13,3 @@ endif()
|
||||
if(APPLE)
|
||||
option(SKIP_POSTPROCESS_BUNDLE "Disable bundle post-processing, including Qt additions" OFF)
|
||||
endif()
|
||||
|
||||
# Set _DEBUG macro for Debug builds.
|
||||
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -D_DEBUG")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -D_DEBUG")
|
||||
|
||||
# Create the Devel build type based on RelWithDebInfo.
|
||||
set(CMAKE_C_FLAGS_DEVEL "${CMAKE_C_FLAGS_RELWITHDEBINFO} -D_DEVEL" CACHE STRING "Flags used by the C compiler during DEVEL builds." FORCE)
|
||||
set(CMAKE_CXX_FLAGS_DEVEL "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -D_DEVEL" CACHE STRING "Flags used by the CXX compiler during DEVEL builds." FORCE)
|
||||
set(CMAKE_EXE_LINKER_FLAGS_DEVEL "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO}" CACHE STRING "Flags used for the linker during DEVEL builds." FORCE)
|
||||
set(CMAKE_MODULE_LINKER_FLAGS_DEVEL "${CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO}" CACHE STRING "Flags used by the linker during the creation of modules during DEVEL builds." FORCE)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS_DEVEL "${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO}" CACHE STRING "Flags used by the linker during the creation of shared libraries during DEVEL builds." FORCE)
|
||||
set(CMAKE_STATIC_LINKER_FLAGS_DEVEL "${CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO}" CACHE STRING "Flags used by the linker during the creation of static libraries during DEVEL builds." FORCE)
|
||||
list(APPEND CMAKE_CONFIGURATION_TYPES "Devel")
|
||||
mark_as_advanced(CMAKE_C_FLAGS_DEVEL CMAKE_CXX_FLAGS_DEVEL CMAKE_EXE_LINKER_FLAGS_DEVEL CMAKE_MODULE_LINKER_FLAGS_DEVEL CMAKE_SHARED_LINKER_FLAGS_DEVEL CMAKE_STATIC_LINKER_FLAGS_DEVEL)
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
message(STATUS "Build Type: ${CMAKE_BUILD_TYPE}")
|
||||
|
||||
if(ENABLE_OPENGL)
|
||||
message(STATUS "Building with OpenGL support.")
|
||||
endif()
|
||||
@@ -26,25 +24,9 @@ if(BUILD_TESTS)
|
||||
message(STATUS "Building unit tests.")
|
||||
endif()
|
||||
|
||||
# Refuse to build in Arch package environments. My license does not allow for packages, and I'm sick of
|
||||
# dealing with people complaining about things broken by packagers. This is why we can't have nice things.
|
||||
if(DEFINED ENV{DEBUGINFOD_URLS})
|
||||
if($ENV{DEBUGINFOD_URLS} MATCHES ".*archlinux.*")
|
||||
message(FATAL_ERROR "Unsupported environment.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(DEFINED HOST_MIN_PAGE_SIZE AND DEFINED HOST_MAX_PAGE_SIZE)
|
||||
message(STATUS "Building with a dynamic page size of ${HOST_MIN_PAGE_SIZE} - ${HOST_MAX_PAGE_SIZE} bytes.")
|
||||
elseif(DEFINED HOST_PAGE_SIZE)
|
||||
message(STATUS "Building with detected page size of ${HOST_PAGE_SIZE}")
|
||||
endif()
|
||||
if(DEFINED HOST_CACHE_LINE_SIZE)
|
||||
message(STATUS "Building with detected cache line size of ${HOST_CACHE_LINE_SIZE}")
|
||||
endif()
|
||||
|
||||
if(NOT IS_SUPPORTED_COMPILER)
|
||||
message(WARNING "*************** UNSUPPORTED CONFIGURATION ***************
|
||||
message(WARNING "
|
||||
*************** UNSUPPORTED CONFIGURATION ***************
|
||||
You are not compiling DuckStation with a supported compiler.
|
||||
It may not even build successfully.
|
||||
DuckStation only supports the Clang and MSVC compilers.
|
||||
@@ -53,18 +35,11 @@ No support will be provided, continue at your own risk.
|
||||
endif()
|
||||
|
||||
if(WIN32)
|
||||
message(WARNING "*************** UNSUPPORTED CONFIGURATION ***************
|
||||
message(WARNING "
|
||||
*************** UNSUPPORTED CONFIGURATION ***************
|
||||
You are compiling DuckStation with CMake on Windows.
|
||||
It may not even build successfully.
|
||||
DuckStation only supports MSBuild on Windows.
|
||||
No support will be provided, continue at your own risk.
|
||||
*********************************************************")
|
||||
endif()
|
||||
|
||||
if(CPU_ARCH_X64 AND DISABLE_SSE4)
|
||||
message(WARNING "*********************** WARNING ***********************
|
||||
SSE4 instructions are disabled. This will result in
|
||||
reduced performance. You should not enable this option
|
||||
unless you have a pre-2008 CPU.
|
||||
*******************************************************")
|
||||
endif()
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
# Use C++20.
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
|
||||
# C++20 feature checks. Some Linux environments are incomplete.
|
||||
check_cpp20_feature("__cpp_structured_bindings" 201606)
|
||||
check_cpp20_feature("__cpp_constinit" 201907)
|
||||
check_cpp20_feature("__cpp_designated_initializers" 201707)
|
||||
check_cpp20_feature("__cpp_using_enum" 201907)
|
||||
check_cpp20_feature("__cpp_lib_bit_cast" 201806)
|
||||
check_cpp20_feature("__cpp_lib_bitops" 201907)
|
||||
check_cpp20_feature("__cpp_lib_int_pow2" 202002)
|
||||
check_cpp20_feature("__cpp_lib_starts_ends_with" 201711)
|
||||
check_cpp20_attribute("likely" 201803)
|
||||
check_cpp20_attribute("unlikely" 201803)
|
||||
check_cpp20_attribute("no_unique_address" 201803)
|
||||
@@ -1,111 +1,61 @@
|
||||
# Set prefix path to look for our bundled dependencies first on Windows.
|
||||
if(WIN32 AND CPU_ARCH_X64)
|
||||
list(APPEND CMAKE_PREFIX_PATH "${CMAKE_SOURCE_DIR}/dep/msvc/deps-x64")
|
||||
elseif(WIN32 AND CPU_ARCH_ARM64)
|
||||
list(APPEND CMAKE_PREFIX_PATH "${CMAKE_SOURCE_DIR}/dep/msvc/deps-arm64")
|
||||
# From PCSX2: On macOS, Mono.framework contains an ancient version of libpng. We don't want that.
|
||||
# Avoid it by telling cmake to avoid finding frameworks while we search for libpng.
|
||||
if(APPLE)
|
||||
set(FIND_FRAMEWORK_BACKUP ${CMAKE_FIND_FRAMEWORK})
|
||||
set(CMAKE_FIND_FRAMEWORK NEVER)
|
||||
endif()
|
||||
|
||||
# Enable threads everywhere.
|
||||
set(THREADS_PREFER_PTHREAD_FLAG ON)
|
||||
find_package(Threads REQUIRED)
|
||||
|
||||
# pkg-config gets pulled transitively on some platforms.
|
||||
if(NOT WIN32 AND NOT APPLE)
|
||||
find_package(PkgConfig REQUIRED)
|
||||
find_package(SDL2 2.30.4 REQUIRED)
|
||||
find_package(Zstd 1.5.6 REQUIRED)
|
||||
find_package(WebP REQUIRED) # v1.4.0, spews an error on Linux because no pkg-config.
|
||||
find_package(ZLIB REQUIRED) # 1.3, but Mac currently doesn't use it.
|
||||
find_package(PNG 1.6.40 REQUIRED)
|
||||
find_package(JPEG REQUIRED) # No version because flatpak uses libjpeg-turbo.
|
||||
find_package(Freetype 2.11.1 REQUIRED)
|
||||
|
||||
if(NOT WIN32)
|
||||
find_package(CURL REQUIRED)
|
||||
endif()
|
||||
|
||||
# libpng relies on zlib, which we need the system version for on Mac.
|
||||
find_package(ZLIB REQUIRED)
|
||||
if(ENABLE_X11)
|
||||
find_package(X11 REQUIRED)
|
||||
if (NOT X11_Xrandr_FOUND)
|
||||
message(FATAL_ERROR "XRandR extension is required")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Enforce use of bundled dependencies to avoid conflicts with system libraries.
|
||||
set(FIND_ROOT_PATH_BACKUP ${CMAKE_FIND_ROOT_PATH})
|
||||
set(FIND_ROOT_PATH_MODE_INCLUDE_BACKUP ${CMAKE_FIND_ROOT_PATH_MODE_INCLUDE})
|
||||
set(FIND_ROOT_PATH_MODE_LIBRARY_BACKUP ${CMAKE_FIND_ROOT_PATH_MODE_LIBRARY})
|
||||
set(FIND_ROOT_PATH_MODE_PACKAGE_BACKUP ${CMAKE_FIND_ROOT_PATH_MODE_PACKAGE})
|
||||
set(FIND_ROOT_PATH_MODE_PROGRAM_BACKUP ${CMAKE_FIND_ROOT_PATH_MODE_PROGRAM})
|
||||
set(CMAKE_FIND_ROOT_PATH ${CMAKE_PREFIX_PATH})
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ONLY)
|
||||
if(ENABLE_WAYLAND)
|
||||
find_package(ECM REQUIRED NO_MODULE)
|
||||
list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
|
||||
find_package(Wayland REQUIRED Egl)
|
||||
endif()
|
||||
|
||||
# Bundled dependencies.
|
||||
find_package(SDL3 3.2.24 REQUIRED)
|
||||
find_package(zstd 1.5.7 REQUIRED)
|
||||
find_package(WebP REQUIRED) # v1.4.0, spews an error on Linux because no pkg-config.
|
||||
find_package(PNG 1.6.50 REQUIRED)
|
||||
find_package(JPEG REQUIRED)
|
||||
find_package(Freetype 2.13.3 REQUIRED)
|
||||
find_package(harfbuzz REQUIRED)
|
||||
find_package(plutosvg 0.0.6 REQUIRED)
|
||||
find_package(cpuinfo REQUIRED)
|
||||
find_package(DiscordRPC 3.4.0 REQUIRED)
|
||||
find_package(SoundTouch 2.3.3 REQUIRED)
|
||||
find_package(libzip 1.11.4 REQUIRED)
|
||||
find_package(Shaderc REQUIRED)
|
||||
find_package(spirv_cross_c_shared REQUIRED)
|
||||
if(ENABLE_VULKAN)
|
||||
find_package(Shaderc REQUIRED)
|
||||
find_package(spirv_cross_c_shared REQUIRED)
|
||||
|
||||
if(LINUX)
|
||||
# We need to add the rpath for shaderc to the executable.
|
||||
get_filename_component(SHADERC_LIBRARY_DIRECTORY ${SHADERC_LIBRARY} DIRECTORY)
|
||||
list(APPEND CMAKE_BUILD_RPATH ${SHADERC_LIBRARY_DIRECTORY})
|
||||
get_target_property(SPIRV_CROSS_LIBRARY spirv-cross-c-shared IMPORTED_LOCATION)
|
||||
get_filename_component(SPIRV_CROSS_LIBRARY_DIRECTORY ${SPIRV_CROSS_LIBRARY} DIRECTORY)
|
||||
list(APPEND CMAKE_BUILD_RPATH ${SPIRV_CROSS_LIBRARY_DIRECTORY})
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(LINUX)
|
||||
find_package(UDEV REQUIRED)
|
||||
endif()
|
||||
|
||||
if(NOT WIN32 AND NOT APPLE)
|
||||
find_package(Libbacktrace REQUIRED)
|
||||
|
||||
# We need to add the rpath for shaderc to the executable.
|
||||
get_target_property(SHADERC_LIBRARY Shaderc::shaderc_shared IMPORTED_LOCATION)
|
||||
get_filename_component(SHADERC_LIBRARY_DIRECTORY ${SHADERC_LIBRARY} DIRECTORY)
|
||||
list(APPEND CMAKE_BUILD_RPATH ${SHADERC_LIBRARY_DIRECTORY})
|
||||
get_target_property(SPIRV_CROSS_LIBRARY spirv-cross-c-shared IMPORTED_LOCATION)
|
||||
get_filename_component(SPIRV_CROSS_LIBRARY_DIRECTORY ${SPIRV_CROSS_LIBRARY} DIRECTORY)
|
||||
list(APPEND CMAKE_BUILD_RPATH ${SPIRV_CROSS_LIBRARY_DIRECTORY})
|
||||
endif()
|
||||
|
||||
# Restore system package search path.
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ${FIND_ROOT_PATH_MODE_INCLUDE_BACKUP})
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ${FIND_ROOT_PATH_MODE_LIBRARY_BACKUP})
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ${FIND_ROOT_PATH_MODE_PACKAGE_BACKUP})
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM ${FIND_ROOT_PATH_MODE_PROGRAM_BACKUP})
|
||||
set(CMAKE_FIND_ROOT_PATH ${FIND_ROOT_PATH_BACKUP})
|
||||
|
||||
# Qt has transitive dependencies on system libs, so do it afterwards.
|
||||
if(BUILD_QT_FRONTEND)
|
||||
# All our builds include Qt, so this is not a problem.
|
||||
set(QT_NO_PRIVATE_MODULE_WARNING ON)
|
||||
|
||||
find_package(Qt6 6.10.0 COMPONENTS Core Gui GuiPrivate Widgets LinguistTools REQUIRED)
|
||||
|
||||
# Have to verify it down here, don't want users using unpatched Qt.
|
||||
if(NOT Qt6_DIR MATCHES "^${CMAKE_PREFIX_PATH}")
|
||||
message(FATAL_ERROR "Using incorrect Qt library. Check your dependencies.")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Libraries that are pulled in from host.
|
||||
if(NOT WIN32)
|
||||
find_package(CURL REQUIRED)
|
||||
if(LINUX)
|
||||
find_package(UDEV REQUIRED)
|
||||
endif()
|
||||
|
||||
if(NOT APPLE)
|
||||
if(ENABLE_X11)
|
||||
find_package(X11 REQUIRED)
|
||||
if (NOT X11_xcb_FOUND OR NOT X11_xcb_randr_FOUND OR NOT X11_X11_xcb_FOUND)
|
||||
message(FATAL_ERROR "XCB, XCB-randr and X11-xcb are required")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(ENABLE_WAYLAND)
|
||||
find_package(ECM REQUIRED NO_MODULE)
|
||||
list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
|
||||
find_package(Wayland REQUIRED Egl)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if(NOT WIN32)
|
||||
find_package(FFMPEG 8.0.0 COMPONENTS avcodec avformat avutil swresample swscale)
|
||||
if(NOT FFMPEG_FOUND)
|
||||
message(WARNING "FFmpeg not found, using bundled headers.")
|
||||
endif()
|
||||
endif()
|
||||
if(NOT FFMPEG_FOUND)
|
||||
set(FFMPEG_INCLUDE_DIRS "${CMAKE_SOURCE_DIR}/dep/ffmpeg/include")
|
||||
if(APPLE)
|
||||
set(CMAKE_FIND_FRAMEWORK ${FIND_FRAMEWORK_BACKUP})
|
||||
endif()
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
include(CheckSourceCompiles)
|
||||
|
||||
function(disable_compiler_warnings_for_target target)
|
||||
if(MSVC)
|
||||
target_compile_options(${target} PRIVATE "/W0")
|
||||
@@ -59,8 +57,6 @@ function(detect_architecture)
|
||||
if("x86_64" IN_LIST CMAKE_OSX_ARCHITECTURES)
|
||||
message(STATUS "Building x86_64 MacOS binaries.")
|
||||
set(CPU_ARCH_X64 TRUE PARENT_SCOPE)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Xarch_x86_64 -msse4.1" PARENT_SCOPE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Xarch_x86_64 -msse4.1" PARENT_SCOPE)
|
||||
endif()
|
||||
if("arm64" IN_LIST CMAKE_OSX_ARCHITECTURES)
|
||||
message(STATUS "Building ARM64 MacOS binaries.")
|
||||
@@ -71,14 +67,6 @@ function(detect_architecture)
|
||||
CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
message(STATUS "Building x86_64 binaries.")
|
||||
set(CPU_ARCH_X64 TRUE PARENT_SCOPE)
|
||||
if(NOT MSVC OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND NOT DISABLE_SSE4)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -msse4.1" PARENT_SCOPE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -msse4.1" PARENT_SCOPE)
|
||||
elseif(MSVC AND NOT DISABLE_SSE4)
|
||||
# Clang defines these macros, MSVC does not.
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} /D__SSE3__ /D__SSE4_1__" PARENT_SCOPE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /D__SSE3__ /D__SSE4_1__" PARENT_SCOPE)
|
||||
endif()
|
||||
elseif(("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "aarch64" OR "${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "arm64") AND
|
||||
CMAKE_SIZEOF_VOID_P EQUAL 8) # Might have an A64 kernel, e.g. Raspbian.
|
||||
message(STATUS "Building ARM64 binaries.")
|
||||
@@ -89,27 +77,22 @@ function(detect_architecture)
|
||||
AND CMAKE_SIZEOF_VOID_P EQUAL 4))
|
||||
message(STATUS "Building ARM32 binaries.")
|
||||
set(CPU_ARCH_ARM32 TRUE PARENT_SCOPE)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -marm -march=armv7-a -mfpu=neon-vfpv4" PARENT_SCOPE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -marm -march=armv7-a -mfpu=neon-vfpv4" PARENT_SCOPE)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -marm -march=armv7-a" PARENT_SCOPE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -marm -march=armv7-a" PARENT_SCOPE)
|
||||
elseif("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "riscv64")
|
||||
message(STATUS "Building RISC-V 64 binaries.")
|
||||
set(CPU_ARCH_RISCV64 TRUE PARENT_SCOPE)
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -finline-atomics" PARENT_SCOPE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -finline-atomics" PARENT_SCOPE)
|
||||
|
||||
# Don't want function calls for atomics.
|
||||
if(COMPILER_GCC)
|
||||
set(EXTRA_CFLAGS "${EXTRA_CFLAGS} -finline-atomics")
|
||||
|
||||
# Still need this, apparently.
|
||||
link_libraries("-latomic")
|
||||
endif()
|
||||
# Still need this, apparently.
|
||||
link_libraries("-latomic")
|
||||
|
||||
if(NOT "${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
|
||||
# Frame pointers generate an annoying amount of code on leaf functions.
|
||||
set(EXTRA_CFLAGS "${EXTRA_CFLAGS} -fomit-frame-pointer")
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fomit-frame-pointer" PARENT_SCOPE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fomit-frame-pointer" PARENT_SCOPE)
|
||||
endif()
|
||||
|
||||
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}" PARENT_SCOPE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${EXTRA_CFLAGS}" PARENT_SCOPE)
|
||||
else()
|
||||
message(FATAL_ERROR "Unknown system processor: ${CMAKE_SYSTEM_PROCESSOR}")
|
||||
endif()
|
||||
@@ -117,24 +100,13 @@ endfunction()
|
||||
|
||||
function(detect_page_size)
|
||||
# This is only needed for ARM64, or if the user hasn't overridden it explicitly.
|
||||
# For universal Apple builds, we use preprocessor macros to determine page size.
|
||||
# Similar for Windows, except it's always 4KB.
|
||||
if(NOT CPU_ARCH_ARM64 OR NOT LINUX)
|
||||
unset(HOST_PAGE_SIZE CACHE)
|
||||
unset(HOST_PAGE_SIZE PARENT_SCOPE)
|
||||
unset(HOST_MIN_PAGE_SIZE CACHE)
|
||||
unset(HOST_MIN_PAGE_SIZE PARENT_SCOPE)
|
||||
unset(HOST_MAX_PAGE_SIZE CACHE)
|
||||
unset(HOST_MAX_PAGE_SIZE PARENT_SCOPE)
|
||||
return()
|
||||
elseif(DEFINED HOST_PAGE_SIZE)
|
||||
if(NOT CPU_ARCH_ARM64 OR HOST_PAGE_SIZE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
if(DEFINED HOST_MIN_PAGE_SIZE OR DEFINED HOST_MAX_PAGE_SIZE)
|
||||
if(NOT DEFINED HOST_MIN_PAGE_SIZE OR NOT DEFINED HOST_MAX_PAGE_SIZE)
|
||||
message(FATAL_ERROR "Both HOST_MIN_PAGE_SIZE and HOST_MAX_PAGE_SIZE must be defined.")
|
||||
endif()
|
||||
if(NOT LINUX)
|
||||
# For universal Apple builds, we use preprocessor macros to determine page size.
|
||||
# Similar for Windows, except it's always 4KB.
|
||||
return()
|
||||
endif()
|
||||
|
||||
@@ -171,8 +143,6 @@ endfunction()
|
||||
function(detect_cache_line_size)
|
||||
# This is only needed for ARM64, or if the user hasn't overridden it explicitly.
|
||||
if(NOT CPU_ARCH_ARM64 OR HOST_CACHE_LINE_SIZE)
|
||||
unset(HOST_CACHE_LINE_SIZE CACHE)
|
||||
unset(HOST_CACHE_LINE_SIZE PARENT_SCOPE)
|
||||
return()
|
||||
endif()
|
||||
|
||||
@@ -183,7 +153,7 @@ function(detect_cache_line_size)
|
||||
endif()
|
||||
|
||||
if(CMAKE_CROSSCOMPILING)
|
||||
message(WARNING "Cross-compiling and can't determine cache line size, assuming default.")
|
||||
message(WARNING "Cross-compiling and can't determine page size, assuming default.")
|
||||
return()
|
||||
endif()
|
||||
|
||||
@@ -224,78 +194,3 @@ int main() {
|
||||
set(HOST_CACHE_LINE_SIZE ${detect_cache_line_size_output} CACHE STRING "Reported host cache line size")
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(get_scm_version)
|
||||
if(SCM_VERSION)
|
||||
return()
|
||||
endif()
|
||||
|
||||
find_package(Git)
|
||||
if(EXISTS "${PROJECT_SOURCE_DIR}/.git" AND GIT_FOUND)
|
||||
execute_process(
|
||||
COMMAND ${GIT_EXECUTABLE} describe --dirty
|
||||
WORKING_DIRECTORY "${PROJECT_SOURCE_DIR}"
|
||||
OUTPUT_VARIABLE LOCAL_SCM_VERSION
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE
|
||||
)
|
||||
endif()
|
||||
if(NOT LOCAL_SCM_VERSION)
|
||||
set(SCM_VERSION "unknown" PARENT_SCOPE)
|
||||
else()
|
||||
set(SCM_VERSION ${LOCAL_SCM_VERSION} PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(add_debug_symbol_flag var)
|
||||
# CMake's regex engine is missing so many features...
|
||||
set(value "${${var}}")
|
||||
if (NOT " ${value} " MATCHES " -g[1-3]? ")
|
||||
message(STATUS "Adding -g1 to ${var}.")
|
||||
set(${var} "${value} -g1" PARENT_SCOPE)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(check_cpp20_feature MACRO MINIMUM_VALUE)
|
||||
set(CACHE_VAR "CHECK_CPP20_FEATURE_${MACRO}")
|
||||
if(NOT DEFINED ${CACHE_VAR})
|
||||
# Create a small source code snippet that fails to compile if the feature is not available.
|
||||
set(TEMP_FILE "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeTmp/src.cpp")
|
||||
file(WRITE "${TEMP_FILE}" "#include <version>
|
||||
#if !defined(${MACRO}) || ${MACRO} < ${MINIMUM_VALUE}L
|
||||
#error Missing feature
|
||||
#endif
|
||||
")
|
||||
set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
|
||||
try_compile(HAS_FEATURE
|
||||
${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY} "${TEMP_FILE}"
|
||||
CXX_STANDARD 20
|
||||
CXX_STANDARD_REQUIRED TRUE
|
||||
)
|
||||
set(${CACHE_VAR} ${HAS_FEATURE} CACHE INTERNAL "Cached feature test result for ${MACRO}")
|
||||
endif()
|
||||
if(NOT HAS_FEATURE)
|
||||
message(FATAL_ERROR "${MACRO} is not supported by your compiler, at least ${MINIMUM_VALUE} is required.")
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(check_cpp20_attribute ATTRIBUTE MINIMUM_VALUE)
|
||||
set(CACHE_VAR "CHECK_CPP20_ATTRIBUTE_${MACRO}")
|
||||
if(NOT DEFINED ${CACHE_VAR})
|
||||
set(TEMP_FILE "${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY}/CMakeTmp/src.cpp")
|
||||
file(WRITE "${TEMP_FILE}" "#include <version>
|
||||
#if !defined(__has_cpp_attribute) || __has_cpp_attribute(${ATTRIBUTE}) < ${MINIMUM_VALUE}L
|
||||
#error Missing feature
|
||||
#endif
|
||||
")
|
||||
set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
|
||||
try_compile(HAS_FEATURE
|
||||
${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY} "${TEMP_FILE}"
|
||||
CXX_STANDARD 20
|
||||
CXX_STANDARD_REQUIRED TRUE
|
||||
)
|
||||
set(${CACHE_VAR} ${HAS_FEATURE} CACHE INTERNAL "Cached attribute test result for ${MACRO}")
|
||||
endif()
|
||||
if(NOT HAS_FEATURE)
|
||||
message(FATAL_ERROR "${ATTRIBUTE} is not supported by your compiler, at least ${MINIMUM_VALUE} is required.")
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
@@ -1,215 +0,0 @@
|
||||
#[==[
|
||||
Provides the following variables:
|
||||
|
||||
* `FFMPEG_INCLUDE_DIRS`: Include directories necessary to use FFMPEG.
|
||||
* `FFMPEG_LIBRARIES`: Libraries necessary to use FFMPEG. Note that this only
|
||||
includes libraries for the components requested.
|
||||
* `FFMPEG_VERSION`: The version of FFMPEG found.
|
||||
|
||||
The following components are supported:
|
||||
|
||||
* `avcodec`
|
||||
* `avdevice`
|
||||
* `avfilter`
|
||||
* `avformat`
|
||||
* `avresample`
|
||||
* `avutil`
|
||||
* `swresample`
|
||||
* `swscale`
|
||||
|
||||
For each component, the following are provided:
|
||||
|
||||
* `FFMPEG_<component>_FOUND`: Libraries for the component.
|
||||
* `FFMPEG_<component>_INCLUDE_DIRS`: Include directories for
|
||||
the component.
|
||||
* `FFMPEG_<component>_LIBRARIES`: Libraries for the component.
|
||||
* `FFMPEG::<component>`: A target to use with `target_link_libraries`.
|
||||
|
||||
Note that only components requested with `COMPONENTS` or `OPTIONAL_COMPONENTS`
|
||||
are guaranteed to set these variables or provide targets.
|
||||
#]==]
|
||||
|
||||
function (_ffmpeg_find component headername)
|
||||
find_path("FFMPEG_${component}_INCLUDE_DIR"
|
||||
NAMES
|
||||
"lib${component}/${headername}"
|
||||
PATHS
|
||||
"${FFMPEG_ROOT}/include"
|
||||
"${CMAKE_PREFIX_PATH}/include"
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/include
|
||||
/usr/include
|
||||
/sw/include # Fink
|
||||
/opt/local/include # DarwinPorts
|
||||
/opt/csw/include # Blastwave
|
||||
/opt/include
|
||||
/usr/freeware/include
|
||||
PATH_SUFFIXES
|
||||
ffmpeg
|
||||
DOC "FFMPEG's ${component} include directory")
|
||||
mark_as_advanced("FFMPEG_${component}_INCLUDE_DIR")
|
||||
|
||||
# On Windows, static FFMPEG is sometimes built as `lib<name>.a`.
|
||||
if (WIN32)
|
||||
list(APPEND CMAKE_FIND_LIBRARY_SUFFIXES ".a" ".lib")
|
||||
list(APPEND CMAKE_FIND_LIBRARY_PREFIXES "" "lib")
|
||||
endif ()
|
||||
|
||||
find_library("FFMPEG_${component}_LIBRARY"
|
||||
NAMES
|
||||
"${component}"
|
||||
PATHS
|
||||
"${FFMPEG_ROOT}/lib"
|
||||
"${CMAKE_PREFIX_PATH}/lib"
|
||||
"${CMAKE_PREFIX_PATH}/lib64"
|
||||
~/Library/Frameworks
|
||||
/Library/Frameworks
|
||||
/usr/local/lib
|
||||
/usr/local/lib64
|
||||
/usr/lib
|
||||
/usr/lib64
|
||||
/sw/lib
|
||||
/opt/local/lib
|
||||
/opt/csw/lib
|
||||
/opt/lib
|
||||
/usr/freeware/lib64
|
||||
"${FFMPEG_ROOT}/bin"
|
||||
DOC "FFMPEG's ${component} library")
|
||||
mark_as_advanced("FFMPEG_${component}_LIBRARY")
|
||||
|
||||
if (FFMPEG_${component}_LIBRARY AND FFMPEG_${component}_INCLUDE_DIR)
|
||||
set(_deps_found TRUE)
|
||||
set(_deps_link)
|
||||
foreach (_ffmpeg_dep IN LISTS ARGN)
|
||||
if (TARGET "FFMPEG::${_ffmpeg_dep}")
|
||||
list(APPEND _deps_link "FFMPEG::${_ffmpeg_dep}")
|
||||
else ()
|
||||
set(_deps_found FALSE)
|
||||
endif ()
|
||||
endforeach ()
|
||||
if (_deps_found)
|
||||
if (NOT TARGET "FFMPEG::${component}")
|
||||
add_library("FFMPEG::${component}" UNKNOWN IMPORTED)
|
||||
set_target_properties("FFMPEG::${component}" PROPERTIES
|
||||
IMPORTED_LOCATION "${FFMPEG_${component}_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${FFMPEG_${component}_INCLUDE_DIR}"
|
||||
IMPORTED_LINK_INTERFACE_LIBRARIES "${_deps_link}")
|
||||
endif ()
|
||||
set("FFMPEG_${component}_FOUND" 1
|
||||
PARENT_SCOPE)
|
||||
|
||||
set(version_header_path "${FFMPEG_${component}_INCLUDE_DIR}/lib${component}/version.h")
|
||||
set(major_version_header_path "${FFMPEG_${component}_INCLUDE_DIR}/lib${component}/version_major.h")
|
||||
if (EXISTS "${major_version_header_path}")
|
||||
string(TOUPPER "${component}" component_upper)
|
||||
file(STRINGS "${major_version_header_path}" major_version
|
||||
REGEX "#define *LIB${component_upper}_VERSION_MAJOR ")
|
||||
file(STRINGS "${version_header_path}" version
|
||||
REGEX "#define *LIB${component_upper}_VERSION_(MINOR|MICRO) ")
|
||||
string(REGEX REPLACE ".*_MAJOR *\([0-9]*\).*" "\\1" major "${major_version}")
|
||||
string(REGEX REPLACE ".*_MINOR *\([0-9]*\).*" "\\1" minor "${version}")
|
||||
string(REGEX REPLACE ".*_MICRO *\([0-9]*\).*" "\\1" micro "${version}")
|
||||
if (NOT major STREQUAL "" AND
|
||||
NOT minor STREQUAL "" AND
|
||||
NOT micro STREQUAL "")
|
||||
set("FFMPEG_${component}_VERSION" "${major}.${minor}.${micro}"
|
||||
PARENT_SCOPE)
|
||||
endif ()
|
||||
elseif (EXISTS "${version_header_path}")
|
||||
string(TOUPPER "${component}" component_upper)
|
||||
file(STRINGS "${version_header_path}" version
|
||||
REGEX "#define *LIB${component_upper}_VERSION_(MAJOR|MINOR|MICRO) ")
|
||||
string(REGEX REPLACE ".*_MAJOR *\([0-9]*\).*" "\\1" major "${version}")
|
||||
string(REGEX REPLACE ".*_MINOR *\([0-9]*\).*" "\\1" minor "${version}")
|
||||
string(REGEX REPLACE ".*_MICRO *\([0-9]*\).*" "\\1" micro "${version}")
|
||||
if (NOT major STREQUAL "" AND
|
||||
NOT minor STREQUAL "" AND
|
||||
NOT micro STREQUAL "")
|
||||
set("FFMPEG_${component}_VERSION" "${major}.${minor}.${micro}"
|
||||
PARENT_SCOPE)
|
||||
endif ()
|
||||
endif ()
|
||||
else ()
|
||||
set("FFMPEG_${component}_FOUND" 0
|
||||
PARENT_SCOPE)
|
||||
set(what)
|
||||
if (NOT FFMPEG_${component}_LIBRARY)
|
||||
set(what "library")
|
||||
endif ()
|
||||
if (NOT FFMPEG_${component}_INCLUDE_DIR)
|
||||
if (what)
|
||||
string(APPEND what " or headers")
|
||||
else ()
|
||||
set(what "headers")
|
||||
endif ()
|
||||
endif ()
|
||||
set("FFMPEG_${component}_NOT_FOUND_MESSAGE"
|
||||
"Could not find the ${what} for ${component}."
|
||||
PARENT_SCOPE)
|
||||
endif ()
|
||||
endif ()
|
||||
endfunction ()
|
||||
|
||||
_ffmpeg_find(avutil avutil.h)
|
||||
_ffmpeg_find(avresample avresample.h
|
||||
avutil)
|
||||
_ffmpeg_find(swresample swresample.h
|
||||
avutil)
|
||||
_ffmpeg_find(swscale swscale.h
|
||||
avutil)
|
||||
_ffmpeg_find(avcodec avcodec.h
|
||||
avutil)
|
||||
_ffmpeg_find(avformat avformat.h
|
||||
avcodec avutil)
|
||||
_ffmpeg_find(avfilter avfilter.h
|
||||
avutil)
|
||||
_ffmpeg_find(avdevice avdevice.h
|
||||
avformat avutil)
|
||||
|
||||
if (TARGET FFMPEG::avutil)
|
||||
set(_ffmpeg_version_header_path "${FFMPEG_avutil_INCLUDE_DIR}/libavutil/ffversion.h")
|
||||
if (EXISTS "${_ffmpeg_version_header_path}")
|
||||
file(STRINGS "${_ffmpeg_version_header_path}" _ffmpeg_version
|
||||
REGEX "FFMPEG_VERSION")
|
||||
string(REGEX REPLACE ".*\"n?\(.*\)\"" "\\1" FFMPEG_VERSION "${_ffmpeg_version}")
|
||||
unset(_ffmpeg_version)
|
||||
else ()
|
||||
set(FFMPEG_VERSION FFMPEG_VERSION-NOTFOUND)
|
||||
endif ()
|
||||
unset(_ffmpeg_version_header_path)
|
||||
endif ()
|
||||
|
||||
set(FFMPEG_INCLUDE_DIRS)
|
||||
set(FFMPEG_LIBRARIES)
|
||||
set(_ffmpeg_required_vars)
|
||||
foreach (_ffmpeg_component IN LISTS FFMPEG_FIND_COMPONENTS)
|
||||
if (TARGET "FFMPEG::${_ffmpeg_component}")
|
||||
set(FFMPEG_${_ffmpeg_component}_INCLUDE_DIRS
|
||||
"${FFMPEG_${_ffmpeg_component}_INCLUDE_DIR}")
|
||||
set(FFMPEG_${_ffmpeg_component}_LIBRARIES
|
||||
"${FFMPEG_${_ffmpeg_component}_LIBRARY}")
|
||||
list(APPEND FFMPEG_INCLUDE_DIRS
|
||||
"${FFMPEG_${_ffmpeg_component}_INCLUDE_DIRS}")
|
||||
list(APPEND FFMPEG_LIBRARIES
|
||||
"${FFMPEG_${_ffmpeg_component}_LIBRARIES}")
|
||||
if (FFMEG_FIND_REQUIRED_${_ffmpeg_component})
|
||||
list(APPEND _ffmpeg_required_vars
|
||||
"FFMPEG_${_ffmpeg_required_vars}_INCLUDE_DIRS"
|
||||
"FFMPEG_${_ffmpeg_required_vars}_LIBRARIES")
|
||||
endif ()
|
||||
endif ()
|
||||
endforeach ()
|
||||
unset(_ffmpeg_component)
|
||||
|
||||
if (FFMPEG_INCLUDE_DIRS)
|
||||
list(REMOVE_DUPLICATES FFMPEG_INCLUDE_DIRS)
|
||||
endif ()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(FFMPEG
|
||||
REQUIRED_VARS FFMPEG_INCLUDE_DIRS FFMPEG_LIBRARIES ${_ffmpeg_required_vars}
|
||||
VERSION_VAR FFMPEG_VERSION
|
||||
HANDLE_COMPONENTS)
|
||||
unset(_ffmpeg_required_vars)
|
||||
|
||||
@@ -6,14 +6,14 @@
|
||||
|
||||
FIND_PATH(
|
||||
LIBBACKTRACE_INCLUDE_DIR backtrace.h
|
||||
HINTS "${CMAKE_PREFIX_PATH}/include" /usr/include /usr/local/include
|
||||
HINTS /usr/include /usr/local/include
|
||||
${LIBBACKTRACE_PATH_INCLUDES}
|
||||
)
|
||||
|
||||
FIND_LIBRARY(
|
||||
LIBBACKTRACE_LIBRARY
|
||||
NAMES backtrace
|
||||
PATHS "${CMAKE_PREFIX_PATH}/lib" "${CMAKE_PREFIX_PATH}/lib64" ${ADDITIONAL_LIBRARY_PATHS} ${LIBBACKTRACE_PATH_LIB}
|
||||
PATHS ${ADDITIONAL_LIBRARY_PATHS} ${LIBBACKTRACE_PATH_LIB}
|
||||
)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
30
CMakeModules/FindOpenSLES.cmake
Normal file
@@ -0,0 +1,30 @@
|
||||
# - Try to find OpenSLES
|
||||
# Once done this will define
|
||||
# OPENSLES_FOUND - System has OpenSLES
|
||||
# OPENSLES_INCLUDE_DIR - The OpenSLES include directory
|
||||
# OPENSLES_LIBRARY - The library needed to use OpenSLES
|
||||
# An imported target OpenSLES::OpenSLES is also created, prefer this
|
||||
|
||||
find_path(OPENSLES_INCLUDE_DIR
|
||||
NAMES SLES/OpenSLES.h
|
||||
)
|
||||
|
||||
find_library(OPENSLES_LIBRARY
|
||||
NAMES OpenSLES
|
||||
)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(OpenSLES DEFAULT_MSG
|
||||
OPENSLES_LIBRARY OPENSLES_INCLUDE_DIR)
|
||||
|
||||
if(OpenSLES_FOUND)
|
||||
if(NOT TARGET OpenSLES::OpenSLES)
|
||||
add_library(OpenSLES::OpenSLES UNKNOWN IMPORTED)
|
||||
set_target_properties(OpenSLES::OpenSLES PROPERTIES
|
||||
IMPORTED_LOCATION ${OPENSLES_LIBRARY}
|
||||
INTERFACE_INCLUDE_DIRECTORIES ${OPENSLES_INCLUDE_DIR}
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
mark_as_advanced(OPENSLES_INCLUDE_DIR OPENSLES_LIBRARY )
|
||||
31
CMakeModules/FindShaderc.cmake
Normal file
@@ -0,0 +1,31 @@
|
||||
# - Try to find SHADERC
|
||||
# Once done this will define
|
||||
# SHADERC_FOUND - System has SHADERC
|
||||
# SHADERC_INCLUDE_DIRS - The SHADERC include directories
|
||||
# SHADERC_LIBRARIES - The libraries needed to use SHADERC
|
||||
|
||||
find_path(
|
||||
SHADERC_INCLUDE_DIR shaderc/shaderc.h
|
||||
${SHADERC_PATH_INCLUDES}
|
||||
)
|
||||
|
||||
find_library(
|
||||
SHADERC_LIBRARY
|
||||
NAMES shaderc_shared.1 shaderc_shared
|
||||
PATHS ${ADDITIONAL_LIBRARY_PATHS} ${SHADERC_PATH_LIB}
|
||||
)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(Shaderc DEFAULT_MSG
|
||||
SHADERC_LIBRARY SHADERC_INCLUDE_DIR)
|
||||
|
||||
if(SHADERC_FOUND)
|
||||
add_library(Shaderc::shaderc_shared UNKNOWN IMPORTED)
|
||||
set_target_properties(Shaderc::shaderc_shared PROPERTIES
|
||||
IMPORTED_LOCATION ${SHADERC_LIBRARY}
|
||||
INTERFACE_INCLUDE_DIRECTORIES ${SHADERC_INCLUDE_DIR}
|
||||
INTERFACE_COMPILE_DEFINITIONS "SHADERC_SHAREDLIB"
|
||||
)
|
||||
endif()
|
||||
|
||||
mark_as_advanced(SHADERC_INCLUDE_DIR SHADERC_LIBRARY)
|
||||
45
CMakeModules/FindZstd.cmake
Normal file
@@ -0,0 +1,45 @@
|
||||
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# http://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
|
||||
#
|
||||
# - Try to find Facebook zstd library
|
||||
# This will define
|
||||
# Zstd_FOUND
|
||||
# Zstd_INCLUDE_DIR
|
||||
# Zstd_LIBRARY
|
||||
#
|
||||
|
||||
find_path(Zstd_INCLUDE_DIR NAMES zstd.h)
|
||||
|
||||
find_library(Zstd_LIBRARY_DEBUG NAMES zstdd zstd_staticd)
|
||||
find_library(Zstd_LIBRARY_RELEASE NAMES zstd zstd_static)
|
||||
|
||||
include(SelectLibraryConfigurations)
|
||||
SELECT_LIBRARY_CONFIGURATIONS(Zstd)
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
FIND_PACKAGE_HANDLE_STANDARD_ARGS(
|
||||
Zstd DEFAULT_MSG
|
||||
Zstd_LIBRARY Zstd_INCLUDE_DIR
|
||||
)
|
||||
|
||||
mark_as_advanced(Zstd_INCLUDE_DIR Zstd_LIBRARY)
|
||||
|
||||
if(Zstd_FOUND AND NOT (TARGET Zstd::Zstd))
|
||||
add_library (Zstd::Zstd UNKNOWN IMPORTED)
|
||||
set_target_properties(Zstd::Zstd
|
||||
PROPERTIES
|
||||
IMPORTED_LOCATION ${Zstd_LIBRARY}
|
||||
INTERFACE_INCLUDE_DIRECTORIES ${Zstd_INCLUDE_DIR})
|
||||
endif()
|
||||
@@ -1,186 +0,0 @@
|
||||
# Copyright (C) 2020 Dieter Baron and Thomas Klausner
|
||||
#
|
||||
# The authors can be contacted at <info@libzip.org>
|
||||
#
|
||||
# Redistribution and use in source and binary forms, with or without
|
||||
# modification, are permitted provided that the following conditions
|
||||
# are met:
|
||||
#
|
||||
# 1. Redistributions of source code must retain the above copyright
|
||||
# notice, this list of conditions and the following disclaimer.
|
||||
#
|
||||
# 2. Redistributions in binary form must reproduce the above copyright
|
||||
# notice, this list of conditions and the following disclaimer in
|
||||
# the documentation and/or other materials provided with the
|
||||
# distribution.
|
||||
#
|
||||
# 3. The names of the authors may not be used to endorse or promote
|
||||
# products derived from this software without specific prior
|
||||
# written permission.
|
||||
#
|
||||
# THIS SOFTWARE IS PROVIDED BY THE AUTHORS ``AS IS'' AND ANY EXPRESS
|
||||
# OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
# WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||
# ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY
|
||||
# DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
# GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
|
||||
# IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
|
||||
# IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#[=======================================================================[.rst:
|
||||
Findzstd
|
||||
-------
|
||||
|
||||
Finds the Zstandard (zstd) library.
|
||||
|
||||
Imported Targets
|
||||
^^^^^^^^^^^^^^^^
|
||||
|
||||
This module provides the following imported targets, if found:
|
||||
|
||||
``zstd::libzstd_shared``
|
||||
The shared Zstandard library
|
||||
``zstd::libzstd_static``
|
||||
The shared Zstandard library
|
||||
|
||||
Result Variables
|
||||
^^^^^^^^^^^^^^^^
|
||||
|
||||
This will define the following variables:
|
||||
|
||||
``zstd_FOUND``
|
||||
True if the system has the Zstandard library.
|
||||
``zstd_VERSION``
|
||||
The version of the Zstandard library which was found.
|
||||
|
||||
Cache Variables
|
||||
^^^^^^^^^^^^^^^
|
||||
|
||||
The following cache variables may also be set:
|
||||
|
||||
``zstd_INCLUDE_DIR``
|
||||
The directory containing ``zstd.h``.
|
||||
``zstd_STATIC_LIBRARY``
|
||||
The path to the Zstandard static library.
|
||||
``zstd_SHARED_LIBRARY``
|
||||
The path to the Zstandard shared library.
|
||||
``zstd_DLL``
|
||||
The path to the Zstandard DLL.
|
||||
|
||||
#]=======================================================================]
|
||||
|
||||
find_package(PkgConfig)
|
||||
pkg_check_modules(PC_zstd QUIET libzstd)
|
||||
|
||||
find_path(zstd_INCLUDE_DIR
|
||||
NAMES zstd.h
|
||||
HINTS ${PC_zstd_INCLUDE_DIRS}
|
||||
)
|
||||
|
||||
find_file(zstd_DLL
|
||||
NAMES libzstd.dll zstd.dll
|
||||
PATH_SUFFIXES bin
|
||||
HINTS ${PC_zstd_PREFIX}
|
||||
)
|
||||
|
||||
# On Windows, we manually define the library names to avoid mistaking the
|
||||
# implib for the static library
|
||||
if(zstd_DLL)
|
||||
set(_zstd_win_static_name zstd-static)
|
||||
set(_zstd_win_shared_name zstd)
|
||||
else()
|
||||
# vcpkg removes the -static suffix in static builds
|
||||
set(_zstd_win_static_name zstd zstd_static)
|
||||
set(_zstd_win_shared_name)
|
||||
endif()
|
||||
|
||||
set(_previous_suffixes ${CMAKE_FIND_LIBRARY_SUFFIXES})
|
||||
set(CMAKE_FIND_LIBRARY_SUFFIXES ".so" ".dylib" ".dll.a" ".lib")
|
||||
find_library(zstd_SHARED_LIBRARY
|
||||
NAMES zstd ${_zstd_win_shared_name}
|
||||
HINTS ${PC_zstd_LIBDIR}
|
||||
)
|
||||
|
||||
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a" ".lib")
|
||||
find_library(zstd_STATIC_LIBRARY
|
||||
NAMES zstd ${_zstd_win_static_name}
|
||||
HINTS ${PC_zstd_LIBDIR}
|
||||
)
|
||||
set(CMAKE_FIND_LIBRARY_SUFFIXES ${_previous_suffixes})
|
||||
|
||||
# Set zstd_LIBRARY to the shared library or fall back to the static library
|
||||
if(zstd_SHARED_LIBRARY)
|
||||
set(_zstd_LIBRARY ${zstd_SHARED_LIBRARY})
|
||||
else()
|
||||
set(_zstd_LIBRARY ${zstd_STATIC_LIBRARY})
|
||||
endif()
|
||||
|
||||
# Extract version information from the header file
|
||||
if(zstd_INCLUDE_DIR)
|
||||
file(STRINGS ${zstd_INCLUDE_DIR}/zstd.h _ver_major_line
|
||||
REGEX "^#define ZSTD_VERSION_MAJOR *[0-9]+"
|
||||
LIMIT_COUNT 1)
|
||||
string(REGEX MATCH "[0-9]+"
|
||||
zstd_MAJOR_VERSION "${_ver_major_line}")
|
||||
file(STRINGS ${zstd_INCLUDE_DIR}/zstd.h _ver_minor_line
|
||||
REGEX "^#define ZSTD_VERSION_MINOR *[0-9]+"
|
||||
LIMIT_COUNT 1)
|
||||
string(REGEX MATCH "[0-9]+"
|
||||
zstd_MINOR_VERSION "${_ver_minor_line}")
|
||||
file(STRINGS ${zstd_INCLUDE_DIR}/zstd.h _ver_release_line
|
||||
REGEX "^#define ZSTD_VERSION_RELEASE *[0-9]+"
|
||||
LIMIT_COUNT 1)
|
||||
string(REGEX MATCH "[0-9]+"
|
||||
zstd_RELEASE_VERSION "${_ver_release_line}")
|
||||
set(Zstd_VERSION "${zstd_MAJOR_VERSION}.${zstd_MINOR_VERSION}.${zstd_RELEASE_VERSION}")
|
||||
unset(_ver_major_line)
|
||||
unset(_ver_minor_line)
|
||||
unset(_ver_release_line)
|
||||
endif()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(zstd
|
||||
FOUND_VAR zstd_FOUND
|
||||
REQUIRED_VARS
|
||||
_zstd_LIBRARY
|
||||
zstd_INCLUDE_DIR
|
||||
VERSION_VAR zstd_VERSION
|
||||
)
|
||||
|
||||
if(zstd_FOUND AND zstd_SHARED_LIBRARY AND NOT TARGET zstd::libzstd_shared)
|
||||
add_library(zstd::libzstd_shared SHARED IMPORTED)
|
||||
if(WIN32)
|
||||
set_target_properties(zstd::libzstd_shared PROPERTIES
|
||||
IMPORTED_LOCATION "${zstd_DLL}"
|
||||
IMPORTED_IMPLIB "${zstd_SHARED_LIBRARY}"
|
||||
)
|
||||
else()
|
||||
set_target_properties(zstd::libzstd_shared PROPERTIES
|
||||
IMPORTED_LOCATION "${zstd_SHARED_LIBRARY}"
|
||||
)
|
||||
endif()
|
||||
|
||||
set_target_properties(zstd::libzstd_shared PROPERTIES
|
||||
INTERFACE_COMPILE_OPTIONS "${PC_zstd_CFLAGS_OTHER}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${zstd_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
|
||||
if(zstd_FOUND AND zstd_STATIC_LIBRARY AND NOT TARGET zstd::libzstd_static)
|
||||
add_library(zstd::libzstd_static STATIC IMPORTED)
|
||||
set_target_properties(zstd::libzstd_static PROPERTIES
|
||||
IMPORTED_LOCATION "${zstd_STATIC_LIBRARY}"
|
||||
INTERFACE_COMPILE_OPTIONS "${PC_zstd_CFLAGS_OTHER}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${zstd_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
|
||||
mark_as_advanced(
|
||||
zstd_INCLUDE_DIR
|
||||
zstd_DLL
|
||||
zstd_SHARED_LIBRARY
|
||||
zstd_STATIC_LIBRARY
|
||||
)
|
||||
@@ -16,8 +16,7 @@ The following people have contributed to the project in some way, and are credit
|
||||
- posix - @Richard-L, blexx - German
|
||||
- @phoe-nix, @zkdpower - Chinese (Simplified)
|
||||
- Sorer - @MojoJojoDojo - Hebrew
|
||||
- @Hipnosis183, @falsepopsky - Spanish (Latin America)
|
||||
- @IlDucci - Spanish (Spain)
|
||||
- Hipnosis - @Hipnosis183, MrHomunculus, @falsepopsky - Spanish
|
||||
- @RaydenX93 - Italian
|
||||
- @r57zone - Russian
|
||||
- @6lackmag3 - Russian (Android)
|
||||
|
||||
113
README.md
@@ -1,8 +1,7 @@
|
||||
# DuckStation - PlayStation 1, aka. PSX Emulator
|
||||
|
||||
[Features](#features) | [Downloading and Running](#downloading-and-running) | [Building](#building) | [Disclaimers](#disclaimers)
|
||||
|
||||
**Latest Builds for Windows 10/11 (x64/ARM64), Linux (AppImage x64/ARM32/ARM64), and macOS (11.0+ Universal):** https://github.com/stenzek/duckstation/releases/tag/latest
|
||||
**Latest Builds for Windows 10/11 (x64/ARM64), Linux (AppImage/Flatpak), and macOS (11.0+ Universal):** https://github.com/stenzek/duckstation/releases/tag/latest
|
||||
|
||||
**Game Compatibility List:** https://docs.google.com/spreadsheets/d/e/2PACX-1vRE0jjiK_aldpICoy5kVQlpk2f81Vo6P4p9vfg4d7YoTOoDlH4PQHoXjTD2F7SdN8SSBLoEAItaIqQo/pubhtml
|
||||
|
||||
@@ -10,7 +9,7 @@
|
||||
|
||||
DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues.
|
||||
|
||||
A PS1 or PS2 "BIOS" ROM image is required to to start the emulator and to play games. You can use an image from any hardware version or region, although mismatching game regions and BIOS regions may have compatibility issues. A ROM image is not provided with the emulator for legal reasons, you should dump this from your own console using Caetla or other means.
|
||||
A "BIOS" ROM image is required to to start the emulator and to play games. You can use an image from any hardware version or region, although mismatching game regions and BIOS regions may have compatibility issues. A ROM image is not provided with the emulator for legal reasons, you should dump this from your own console using Caetla or other means.
|
||||
|
||||
## Features
|
||||
|
||||
@@ -24,31 +23,20 @@ DuckStation features a fully-featured frontend built using Qt, as well as a full
|
||||
Other features include:
|
||||
|
||||
- CPU Recompiler/JIT (x86-64, armv7/AArch32, AArch64, RISC-V/RV64).
|
||||
- Hardware renderer supporting D3D11, D3D12, OpenGL, Vulkan and Metal APIs.
|
||||
- Hardware (D3D11, D3D12, OpenGL, Vulkan, Metal) and software rendering.
|
||||
- Upscaling, texture filtering, and true colour (24-bit) in hardware renderers.
|
||||
- PGXP for geometry precision, texture correction, and depth buffer emulation.
|
||||
- Accurate blending via Rasterizer Order Views/Fragment Shader Interlock.
|
||||
- Texture replacement system in hardware renderers.
|
||||
- Vectorized and multi-threaded software renderer.
|
||||
- Motion adaptive deinterlacing.
|
||||
- Adaptive downsampling filter.
|
||||
- Screen rotation for vertical or "TATE" shmup games.
|
||||
- Post processing shader chains (GLSL and Reshade FX).
|
||||
- Border overlays/bezels displayed around game content.
|
||||
- Post processing shader chains (GLSL and experimental Reshade FX).
|
||||
- "Fast boot" for skipping BIOS splash/intro.
|
||||
- Save state support, with runahead and rewind.
|
||||
- Save state support.
|
||||
- Windows, Linux, macOS support.
|
||||
- Supports reading directly from CD, bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
|
||||
- Preloading of disc images to RAM to avoid disk sleeping hitches.
|
||||
- Merging of multi-disc games in game list/grid with memory cards shared between discs.
|
||||
- Automatic loading/applying of PPF patches.
|
||||
- Supports bin/cue images, raw bin/img files, MAME CHD, single-track ECM, MDS/MDF, and unencrypted PBP formats.
|
||||
- Direct booting of homebrew executables.
|
||||
- Direct loading of Portable Sound Format (psf) files.
|
||||
- Time stretched audio when running outside of 100% speed.
|
||||
- Digital and analog controllers for input (rumble is forwarded to host).
|
||||
- GunCon and Justifier lightgun support (simulated with mouse).
|
||||
- Namco GunCon lightgun support (simulated with mouse).
|
||||
- NeGcon support.
|
||||
- Controller presets and per-game configuration.
|
||||
- Qt and "Big Picture" UI.
|
||||
- Automatic updates with preview and latest channels.
|
||||
- Automatic content scanning - game titles/hashes are provided by redump.org.
|
||||
@@ -59,32 +47,23 @@ Other features include:
|
||||
- Integrated and remote debugging.
|
||||
- Multitap controllers (up to 8 devices).
|
||||
- RetroAchievements.
|
||||
- Discord Rich Presence.
|
||||
- Video capture with Media Foundation (Windows) and [FFmpeg](https://www.ffmpeg.org/) (All Platforms) backends.
|
||||
- Free camera function.
|
||||
- Parallel port cartridge emulation.
|
||||
- Automatic loading/applying of PPF patches.
|
||||
|
||||
## System Requirements
|
||||
- A CPU faster than a potato. But it needs to be x86_64, AArch32/armv7, AArch64/ARMv8, or RISC-V/RV64.
|
||||
- A GPU capable of OpenGL 3.1/OpenGL ES 3.1/Direct3D 11 Feature Level 10.0/Vulkan 1.0. So, basically anything made in the last 10 years or so.
|
||||
- For the hardware renderers, a GPU capable of OpenGL 3.1/OpenGL ES 3.1/Direct3D 11 Feature Level 10.0 (or Vulkan 1.0) and above. So, basically anything made in the last 10 years or so.
|
||||
- SDL, XInput or DInput compatible game controller (e.g. XB360/XBOne/XBSeries). DualShock 3 users on Windows will need to install the official DualShock 3 drivers included as part of PlayStation Now.
|
||||
|
||||
## Downloading and running
|
||||
Binaries of DuckStation for Windows x64/ARM64, Linux x86_64/ARM32/ARM64 (in AppImage format), and macOS Universal Binaries are available via GitHub Releases and are automatically built with every commit/push.
|
||||
|
||||
As per the terms of CC-BY-NC-ND, redistribution of **unmodified releases and code** is permitted. However, we would prefer if you linked to https://www.duckstation.org/ instead. Please note that pre-configured settings and packages are considered modifications.
|
||||
|
||||
For x86 machines (most systems), you will need a CPU that supports the SSE4.1 instruction set for the "normal" build. This includes all Intel CPUs manufactured after 2007, and AMD CPUs manufactured after 2011. If you have a CPU that is older, you will need to download the "SSE2" build from the releases page, which has lower performance but still supports these CPUs.
|
||||
|
||||
The main releases page is limited to the last 30 releases due to automatic updater limitations. Older releases can be downloaded from https://github.com/duckstation/old-releases/releases.
|
||||
Binaries of DuckStation for Windows x64/ARM64, Linux x86_64 (in AppImage/Flatpak formats), and macOS Universal Binaries are available via GitHub Releases and are automatically built with every commit/push. Binaries or packages distributed through other sources may be out of date and are not supported by the developer, please speak to them for support, not us.
|
||||
|
||||
### Windows
|
||||
|
||||
DuckStation **requires** Windows 10/11, specifically version 1809 or newer. If you are still using Windows 7/8/8.1, DuckStation **will not run** on your operating system. Running these operating systems in 2023 should be considered a security risk, and I would recommend updating to something which receives vendor support.
|
||||
If you must use an older operating system, [v0.1-5624](https://github.com/duckstation/old-releases/releases/tag/v0.1-5624) is the last version which will run. But do not expect to recieve any assistance, these builds are no longer supported.
|
||||
If you must use an older operating system, [v0.1-5624](https://github.com/stenzek/duckstation/releases/tag/v0.1-5624) is the last version which will run. But do not expect to recieve any assistance, these builds are no longer supported.
|
||||
|
||||
To download:
|
||||
- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download the Windows x64 build. This is a zip archive containing the prebuilt binary. If you have an ARM64 Windows machine such as Snapdragon, download the Windows ARM64 build.
|
||||
- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download the Windows x64 build. This is a zip archive containing the prebuilt binary.
|
||||
- Alternatively, direct download link: https://github.com/stenzek/duckstation/releases/download/latest/duckstation-windows-x64-release.zip
|
||||
- Extract the archive **to a subdirectory**. The archive has no root subdirectory, so extracting to the current directory will drop a bunch of files in your download directory if you do not extract to a subdirectory.
|
||||
|
||||
@@ -94,7 +73,11 @@ Once downloaded and extracted, you can launch the emulator with `duckstation-qt-
|
||||
|
||||
### Linux
|
||||
|
||||
DuckStation is provided for x86_64/ARM32/ARM64 Linux in AppImage formats.
|
||||
The only supported version of DuckStation for Linux are the AppImage and Flatpak in the releases page. If you installed DuckStation from another source or distribution (e.g. EmuDeck), you should contact the packager for support, we have no control over it.
|
||||
|
||||
The release on [Flathub](https://flathub.org/apps/org.duckstation.DuckStation) is official, and synchronized with the latest rolling/stable release on GitHub.
|
||||
|
||||
You **should not** install DuckStation from unofficial repositories such as the AUR, they are **known to be broken**.
|
||||
|
||||
#### AppImage
|
||||
|
||||
@@ -103,31 +86,33 @@ The AppImages require a distribution equivalent to Ubuntu 22.04 or newer to run.
|
||||
- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download `duckstation-x64.AppImage`.
|
||||
- Run `chmod a+x` on the downloaded AppImage -- following this step, the AppImage can be run like a typical executable.
|
||||
|
||||
If you were previously using the Flatpak package, to migrate your data from the Flatpak to the AppImage, you can run the following command:
|
||||
```bash
|
||||
mv ~/.var/app/org.duckstation.DuckStation/config/duckstation ~/.local/share
|
||||
```
|
||||
#### Flatpak
|
||||
|
||||
You will need to re-add your game directories after switching to the AppImage.
|
||||
- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download `duckstation-x64.flatpak`.
|
||||
- Run `flatpak install ./duckstation-x64.flatpak`.
|
||||
|
||||
or, if you have FlatHub set up:
|
||||
- Run `flatpak install org.duckstation.DuckStation`.
|
||||
|
||||
Use `flatpak run org.duckstation.DuckStation` to start, or select `DuckStation` in the launcher of your desktop environment. Follow the Setup Wizard to get started.
|
||||
|
||||
### macOS
|
||||
|
||||
Universal macOS builds are provided for both x86_64 (Intel) and ARM64 (Apple Silicon).
|
||||
Universal MacOS builds are provided for both x64 and ARM64 (Apple Silicon).
|
||||
|
||||
macOS Big Sur (11.0) is required, as this is also the minimum requirement for Qt.
|
||||
MacOS Big Sir (11.0) is required, as this is also the minimum requirement for Qt.
|
||||
|
||||
To download:
|
||||
- Go to https://github.com/stenzek/duckstation/releases/tag/latest, and download `duckstation-mac-release.zip`.
|
||||
- Extract the zip by double-clicking it.
|
||||
- Open `DuckStation.app`, optionally moving it to your desired location first.
|
||||
- Open DuckStation.app, optionally moving it to your desired location first.
|
||||
- Depending on GateKeeper configuration, you may need to right click -> Open the first time you run it, as code signing certificates are out of the question for a project which brings in zero revenue.
|
||||
|
||||
|
||||
### Android
|
||||
|
||||
You will need a device with armv7 (32-bit ARM), AArch64 (64-bit ARM), or x86_64 (64-bit x86). 64-bit is preferred, the requirements are higher for 32-bit, you'll probably want at least a 1.5GHz CPU.
|
||||
|
||||
Download from Google Play: https://play.google.com/store/apps/details?id=com.github.stenzek.duckstation
|
||||
|
||||
APK and Beta Downloads: https://www.duckstation.org/android/
|
||||
|
||||
**No support is provided for the Android app**, it is free and your expectations should be in line with that. Please **do not** email me about issues about it, or ask for help, you will be ignored.
|
||||
@@ -148,20 +133,13 @@ For example, if your disc image was named `Spyro3.cue`, you would place the SBI
|
||||
|
||||
CHD images with built-in subchannel information are also supported.
|
||||
|
||||
If you are playing directly from a disc and your CD/DVD drive does not support subchannel reading, or has a skew with the returned SubQ, you can place the SBI file in the `subchannels` directory under the user directory, with the serial or title of the game.
|
||||
|
||||
### Cheats and patch database
|
||||
|
||||
DuckStation ships with a built-in cheat and patch database, both provided by the community. Contributions to these are welcome at https://github.com/duckstation/chtdb.
|
||||
|
||||
Each release includes the latest version of the database, however you are free to manually update to the latest version as well.
|
||||
|
||||
## Building
|
||||
|
||||
### Windows
|
||||
Requirements:
|
||||
- Visual Studio 2022
|
||||
|
||||
|
||||
1. Clone the respository: `git clone https://github.com/stenzek/duckstation.git`.
|
||||
2. Download the dependencies pack from https://github.com/stenzek/duckstation-ext-qt-minimal/releases/download/latest/deps-x64.7z, and extract it to `dep\msvc`.
|
||||
3. Open the Visual Studio solution `duckstation.sln` in the root, or "Open Folder" for cmake build.
|
||||
@@ -175,18 +153,18 @@ Requirements:
|
||||
|
||||
Ubuntu/Debian package names:
|
||||
```
|
||||
autoconf automake build-essential clang cmake curl extra-cmake-modules git libasound2-dev libcurl4-openssl-dev libdbus-1-dev libdecor-0-dev libegl-dev libevdev-dev libfontconfig-dev libfreetype-dev libgtk-3-dev libgudev-1.0-dev libharfbuzz-dev libinput-dev libopengl-dev libpipewire-0.3-dev libpulse-dev libssl-dev libudev-dev libwayland-dev libx11-dev libx11-xcb-dev libxcb1-dev libxcb-composite0-dev libxcb-cursor-dev libxcb-damage0-dev libxcb-glx0-dev libxcb-icccm4-dev libxcb-image0-dev libxcb-keysyms1-dev libxcb-present-dev libxcb-randr0-dev libxcb-render0-dev libxcb-render-util0-dev libxcb-shape0-dev libxcb-shm0-dev libxcb-sync-dev libxcb-util-dev libxcb-xfixes0-dev libxcb-xinput-dev libxcb-xkb-dev libxext-dev libxkbcommon-x11-dev libxrandr-dev libtool lld llvm nasm ninja-build pkg-config zlib1g-dev
|
||||
build-essential clang cmake curl extra-cmake-modules git libasound2-dev libcurl4-openssl-dev libdbus-1-dev libdecor-0-dev libegl-dev libevdev-dev libfontconfig-dev libfreetype-dev libgtk-3-dev libgudev-1.0-dev libharfbuzz-dev libinput-dev libopengl-dev libpipewire-0.3-dev libpulse-dev libssl-dev libudev-dev libwayland-dev libx11-dev libx11-xcb-dev libxcb1-dev libxcb-composite0-dev libxcb-cursor-dev libxcb-damage0-dev libxcb-glx0-dev libxcb-icccm4-dev libxcb-image0-dev libxcb-keysyms1-dev libxcb-present-dev libxcb-randr0-dev libxcb-render0-dev libxcb-render-util0-dev libxcb-shape0-dev libxcb-shm0-dev libxcb-sync-dev libxcb-util-dev libxcb-xfixes0-dev libxcb-xinput-dev libxcb-xkb-dev libxext-dev libxkbcommon-x11-dev libxrandr-dev lld llvm ninja-build pkg-config zlib1g-dev
|
||||
```
|
||||
|
||||
Fedora package names:
|
||||
```
|
||||
alsa-lib-devel autoconf automake brotli-devel clang cmake dbus-devel egl-wayland-devel extra-cmake-modules fontconfig-devel gcc-c++ gtk3-devel libavcodec-free-devel libavformat-free-devel libavutil-free-devel libcurl-devel libdecor-devel libevdev-devel libICE-devel libinput-devel libSM-devel libswresample-free-devel libswscale-free-devel libX11-devel libXau-devel libxcb-devel libXcomposite-devel libXcursor-devel libXext-devel libXfixes-devel libXft-devel libXi-devel libxkbcommon-devel libxkbcommon-x11-devel libXpresent-devel libXrandr-devel libXrender-devel libtool lld llvm make mesa-libEGL-devel mesa-libGL-devel nasm ninja-build openssl-devel patch pcre2-devel perl-Digest-SHA pipewire-devel pulseaudio-libs-devel systemd-devel wayland-devel xcb-util-cursor-devel xcb-util-devel xcb-util-errors-devel xcb-util-image-devel xcb-util-keysyms-devel xcb-util-renderutil-devel xcb-util-wm-devel xcb-util-xrm-devel zlib-devel
|
||||
alsa-lib-devel brotli-devel clang cmake dbus-devel egl-wayland-devel extra-cmake-modules fontconfig-devel gcc-c++ gtk3-devel libcurl-devel libdecor-devel libevdev-devel libICE-devel libinput-devel libSM-devel libX11-devel libXau-devel libxcb-devel libXcomposite-devel libXcursor-devel libXext-devel libXfixes-devel libXft-devel libXi-devel libxkbcommon-devel libxkbcommon-x11-devel libXpresent-devel libXrandr-devel libXrender-devel lld llvm make mesa-libEGL-devel mesa-libGL-devel ninja-build openssl-devel patch pcre2-devel perl-Digest-SHA pipewire-devel pulseaudio-libs-devel systemd-devel wayland-devel xcb-util-cursor-devel xcb-util-devel xcb-util-errors-devel xcb-util-image-devel xcb-util-keysyms-devel xcb-util-renderutil-devel xcb-util-wm-devel xcb-util-xrm-devel zlib-devel
|
||||
```
|
||||
|
||||
#### Building
|
||||
|
||||
1. Clone the repository: `git clone https://github.com/stenzek/duckstation.git`, `cd duckstation`.
|
||||
2. Build dependencies. You can save these outside of the tree if you like. This will take a while. `scripts/deps/build-dependencies-linux.sh deps`.
|
||||
2. Build dependencies. You can save these outside of the tree if you like. This will take a while. `scripts/build-dependencies-linux.sh deps`.
|
||||
3. Run CMake to configure the build system. Assuming a build subdirectory of `build-release`, run `cmake -B build-release -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_EXE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_MODULE_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_SHARED_LINKER_FLAGS_INIT="-fuse-ld=lld" -DCMAKE_PREFIX_PATH="$PWD/deps" -G Ninja`. If you want a release (optimized) build, include `-DCMAKE_BUILD_TYPE=Release -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON`.
|
||||
4. Compile the source code. For the example above, run `ninja -C build-release`
|
||||
5. Run the binary, located in the build directory under `./build-release/bin/duckstation-qt`.
|
||||
@@ -197,8 +175,9 @@ Requirements:
|
||||
- CMake
|
||||
- Xcode
|
||||
|
||||
|
||||
1. Clone the repository: `git clone https://github.com/stenzek/duckstation.git`.
|
||||
2. Build the dependencies. This will take a while. `scripts/deps/build-dependencies-mac.sh deps`.
|
||||
2. Build the dependencies. This will take a while. `scripts/build-dependencies-mac.sh deps`.
|
||||
2. Run CMake to configure the build system: `cmake -Bbuild-release -DCMAKE_BUILD_TYPE=Release -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_PREFIX_PATH="$PWD/deps"`.
|
||||
4. Compile the source code: `cmake --build build-release --parallel`.
|
||||
5. Run the binary, located in the build directory under `bin/DuckStation.app`.
|
||||
@@ -213,24 +192,23 @@ This is located in the following places depending on the platform you're using:
|
||||
- Linux: `$XDG_DATA_HOME/duckstation`, or `~/.local/share/duckstation`.
|
||||
- macOS: `~/Library/Application Support/DuckStation`.
|
||||
|
||||
So, if you were using Linux, you would place your BIOS images in `~/.local/share/duckstation/bios`. This directory will be created upon running DuckStation for the first time.
|
||||
So, if you were using Linux, you would place your BIOS images in `~/.local/share/duckstation/bios`. This directory will be created upon running DuckStation
|
||||
for the first time.
|
||||
|
||||
If you wish to use a "portable" build, where the user directory is the same as where the executable is located, create an empty file named `portable.txt` in the same directory as the DuckStation executable.
|
||||
If you wish to use a "portable" build, where the user directory is the same as where the executable is located, create an empty file named `portable.txt`
|
||||
in the same directory as the DuckStation executable.
|
||||
|
||||
## Bindings for Qt frontend
|
||||
Your keyboard or game controller can be used to simulate a variety of PlayStation controllers. Controller input is supported through DInput, XInput, and SDL backends and can be changed through `Settings -> Controllers`.
|
||||
Your keyboard or game controller can be used to simulate a variety of PlayStation controllers. Controller input is supported through DInput, XInput, and SDL backends and can be changed through `Settings -> General Settings`.
|
||||
|
||||
To bind your input device, go to `Settings -> Controllers`, and select the virtual controller you want to map. Automatic mapping handles the majority of controllers. However, if you need to manually bind a controller, click the box below the button/axis name, and press the key or button on your input device that you wish to bind to.
|
||||
To bind your input device, go to `Settings -> Controllers`. Each of the buttons/axes for the simulated controller will be listed, alongside the corresponding key/button on your device that it is currently bound to. To rebind, click the box next to the button/axis name, and press the key or button on your input device that you wish to bind to. When binding rumble, simply press any button on the controller you wish to send rumble to.
|
||||
|
||||
## SDL Game Controller Database
|
||||
DuckStation releases ship with a database of game controller mappings for the SDL controller backend, courtesy of https://github.com/mdqinc/SDL_GameControllerDB. The included `gamecontrollerdb.txt` file can be found in the `resources` subdirectory of the DuckStation program directory.
|
||||
DuckStation releases ship with a database of game controller mappings for the SDL controller backend, courtesy of https://github.com/gabomdq/SDL_GameControllerDB. The included `gamecontrollerdb.txt` file can be found in the `database` subdirectory of the DuckStation program directory.
|
||||
|
||||
If you are experiencing issues binding your controller with the SDL controller backend, you may need to add a custom mapping to the database file. Make a copy of `gamecontrollerdb.txt` and place it in your [user directory](#user-directories) (or directly in the program directory, if running in portable mode) and then follow the instructions in the [SDL_GameControllerDB repository](https://github.com/mdqinc/SDL_GameControllerDB) for creating a new mapping. Add this mapping to the new copy of `gamecontrollerdb.txt` and your controller should then be recognized properly.
|
||||
If you are experiencing issues binding your controller with the SDL controller backend, you may need to add a custom mapping to the database file. Make a copy of `gamecontrollerdb.txt` and place it in your [user directory](#user-directories) (or directly in the program directory, if running in portable mode) and then follow the instructions in the [SDL_GameControllerDB repository](https://github.com/gabomdq/SDL_GameControllerDB) for creating a new mapping. Add this mapping to the new copy of `gamecontrollerdb.txt` and your controller should then be recognized properly.
|
||||
|
||||
## Default bindings
|
||||
|
||||
Bindings for controllers and hotkeys can be changed in `Settings -> Controllers`.
|
||||
|
||||
Controller 1:
|
||||
- **Left Stick:** W/A/S/D
|
||||
- **Right Stick:** T/F/G/H
|
||||
@@ -244,11 +222,6 @@ Controller 1:
|
||||
|
||||
Hotkeys:
|
||||
- **Escape:** Open Pause Menu
|
||||
- **F1:** Load State
|
||||
- **F2:** Save State
|
||||
- **F3:** Select Previous Save State
|
||||
- **F4:** Select Next Save State
|
||||
- **F10:** Save Screenshot
|
||||
- **F11:** Toggle Fullscreen
|
||||
- **Tab:** Temporarily Disable Speed Limiter
|
||||
- **Space:** Pause/Resume Emulation
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
Tradução:
|
||||
|
||||
# DuckStation - Emulador de PlayStation 1, também conhecido como PSX
|
||||
|
||||
[Últimas Notícias](#latest-news) | [Recursos](#features) | [Download e Execução](#downloading-and-running) | [Compilação](#building) | [Avisos Legais](#disclaimers)
|
||||
|
||||
**Últimas Versões para Windows 10/11, Linux (AppImage/Flatpak) e macOS:** https://github.com/stenzek/duckstation/releases/tag/latest
|
||||
@@ -94,19 +93,19 @@ ou, se você tiver o FlatHub configurado:
|
||||
- Execute `flatpak install org.duckstation.DuckStation`.
|
||||
|
||||
Use `flatpak run org.duckstation.DuckStation` para iniciar, ou selecione `DuckStation` no lançador do seu ambiente de desktop. Siga o Assistente de Configuração para começar.
|
||||
|
||||
|
||||
### macOS
|
||||
|
||||
São fornecidas compilações universais do macOS para x86_64 (Intel) e ARM64 (Apple Silicon).
|
||||
São fornecidas compilações universais do MacOS para x64 e ARM64 (Apple Silicon).
|
||||
|
||||
macOS Big Sur (11.0) é necessário, pois também é o requisito mínimo para o Qt.
|
||||
MacOS Big Sir (11.0) é necessário, pois também é o requisito mínimo para o Qt.
|
||||
|
||||
Para baixar:
|
||||
- Acesse https://github.com/stenzek/duckstation/releases/tag/latest e baixe `duckstation-mac-release.zip`.
|
||||
- Extraia o arquivo ZIP dando um duplo clique nele.
|
||||
- Abra o `DuckStation.app`, opcionalmente movendo-o para a localização desejada antes.
|
||||
- Abra o DuckStation.app, opcionalmente movendo-o para a localização desejada antes.
|
||||
- Dependendo da configuração do GateKeeper, você pode precisar clicar com o botão direito -> Abrir na primeira vez que executá-lo, já que certificados de assinatura de código estão fora de questão para um projeto que não gera receita alguma.
|
||||
|
||||
|
||||
### Android
|
||||
|
||||
Você precisará de um dispositivo com armv7 (32 bits ARM), AArch64 (64 bits ARM) ou x86_64 (64 bits x86). 64 bits são preferíveis, os requisitos são mais altos para 32 bits, você provavelmente vai querer pelo menos um CPU de 1,5 GHz.
|
||||
|
||||
1077
data/LICENSE.txt
167501
data/resources/chtdb.txt
Normal file
@@ -4750,13 +4750,13 @@ SLUS-00784:
|
||||
- size: 204887424
|
||||
md5: "0ce86b034427b7c79a85bec2f88c6e0e"
|
||||
SLPS-01830:
|
||||
name: "Animetic Story Game 1 - Cardcaptor Sakura (Japan) (Disc 1)"
|
||||
name: "Animetic Story Game 1 - Card Captor Sakura (Japan) (Disc 1)"
|
||||
trackData:
|
||||
- tracks:
|
||||
- size: 477145536
|
||||
md5: "93653eb589658a67899394ad52acc3cb"
|
||||
SLPS-01831:
|
||||
name: "Animetic Story Game 1 - Cardcaptor Sakura (Japan) (Disc 2)"
|
||||
name: "Animetic Story Game 1 - Card Captor Sakura (Japan) (Disc 2)"
|
||||
trackData:
|
||||
- tracks:
|
||||
- size: 455318976
|
||||
@@ -14685,13 +14685,13 @@ SLUS-00494:
|
||||
- size: 32332944
|
||||
md5: "cda4ae739eeceb0541886c6ebaa7b57a"
|
||||
SLPS-02561:
|
||||
name: "Cardcaptor Sakura - Clow Card Magic (Japan)"
|
||||
name: "Card Captor Sakura - Clowcard Magic (Japan)"
|
||||
trackData:
|
||||
- tracks:
|
||||
- size: 617938608
|
||||
md5: "259802e85fb1fe3b5f39c78033c7efd0"
|
||||
SLPS-02560:
|
||||
name: "Cardcaptor Sakura - Clow Card Magic (Japan) (Genteiban)"
|
||||
name: "Card Captor Sakura - Clowcard Magic (Japan) (Genteiban)"
|
||||
trackData:
|
||||
- tracks:
|
||||
- size: 617940960
|
||||
@@ -67487,13 +67487,13 @@ PAPX-90044:
|
||||
- size: 331662576
|
||||
md5: "de973cbfc9516106adac69984041f7be"
|
||||
SCPS-45317:
|
||||
name: "Metal Gear Solid (Japan, Asia) (Disc 1) (Ichi) (Premium Package)"
|
||||
name: "Metal Gear Solid (Asia) (Disc 1)"
|
||||
trackData:
|
||||
- tracks:
|
||||
- size: 710005296
|
||||
md5: "d3b48095ed5d2a81a51d2b8ccd2ef766"
|
||||
SCPS-45318:
|
||||
name: "Metal Gear Solid (Japan, Asia) (Disc 2) (Ni) (Premium Package)"
|
||||
name: "Metal Gear Solid (Asia) (Disc 2)"
|
||||
trackData:
|
||||
- tracks:
|
||||
- size: 735526848
|
||||
@@ -67658,6 +67658,18 @@ SLUS-90062:
|
||||
- tracks:
|
||||
- size: 123924528
|
||||
md5: "794c18d04a31d1e7c5b39bbe4d088afa"
|
||||
SLPM-86111:
|
||||
name: "Metal Gear Solid [Premium Package Sai Hakkou Kinen]"
|
||||
trackData:
|
||||
- tracks:
|
||||
- size: 710005296
|
||||
md5: "d3b48095ed5d2a81a51d2b8ccd2ef766"
|
||||
- tracks:
|
||||
- size: 735526848
|
||||
md5: "7c43ca912cdbde3f0e23d90f2a799ffa"
|
||||
- tracks:
|
||||
- size: 225474480
|
||||
md5: "c55b7888dee7b6c471d25a0000c4dc32"
|
||||
SLPS-00008:
|
||||
name: "Metal Jacket (Japan)"
|
||||
trackData:
|
||||
@@ -117477,7 +117489,7 @@ SLPS-00321:
|
||||
- size: 4377072
|
||||
md5: "00d4f2b9eba8200785726e7b4d427348"
|
||||
SLPS-02886:
|
||||
name: "Tetris with Cardcaptor Sakura - Eternal Heart (Japan)"
|
||||
name: "Tetris with Card Captor Sakura - Eternal Heart (Japan)"
|
||||
trackData:
|
||||
- tracks:
|
||||
- size: 382611600
|
||||
|
||||
BIN
data/resources/fonts/Roboto-Regular.ttf
Normal file
BIN
data/resources/fonts/RobotoMono-Medium.ttf
Normal file
BIN
data/resources/fullscreenui/NTSC-J.png
Normal file
|
After Width: | Height: | Size: 3.9 KiB |
BIN
data/resources/fullscreenui/NTSC-U.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
BIN
data/resources/fullscreenui/PAL.png
Normal file
|
After Width: | Height: | Size: 4.8 KiB |
BIN
data/resources/fullscreenui/address-book-new.png
Normal file
|
After Width: | Height: | Size: 120 KiB |
|
Before Width: | Height: | Size: 117 KiB After Width: | Height: | Size: 117 KiB |
BIN
data/resources/fullscreenui/back-icon.png
Normal file
|
After Width: | Height: | Size: 39 KiB |
@@ -1 +0,0 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path fill="#ffffff" d="M12 2C17.52 2 22 6.48 22 12C22 17.52 17.52 22 12 22C6.48 22 2 17.52 2 12C2 6.48 6.48 2 12 2ZM12 20C16.42 20 20 16.42 20 12C20 7.58 16.42 4 12 4C7.58 4 4 7.58 4 12C4 16.42 7.58 20 12 20ZM12 11H16V13H12V16L8 12L12 8V11Z"></path></svg>
|
||||
|
Before Width: | Height: | Size: 316 B |
@@ -1,9 +0,0 @@
|
||||
void main()
|
||||
{
|
||||
// Radial gradient at (0.6, 0.4), moving horizontally slowly
|
||||
float r1 = length(v_tex0 - vec2(0.6, 0.4));
|
||||
float r2 = length(v_tex0 - vec2(0.61, 0.41));
|
||||
float r = mix(r1, r2, sin(u_time / 5.0));
|
||||
vec3 bg_color = vec3(0.1, 0.1, 0.6) * (1.0f - r);
|
||||
o_col0 = vec4(bg_color, 1.0);
|
||||
}
|
||||
|
Before Width: | Height: | Size: 153 KiB |
@@ -1,10 +0,0 @@
|
||||
void main()
|
||||
{
|
||||
vec2 uv = v_tex0 * 2.0 - 1.0;
|
||||
uv.x *= u_display_size.x / u_display_size.y;
|
||||
|
||||
vec2 center = vec2(cos(u_time * 0.2) * 1.5, (sin(u_time * 0.2) * 0.2) * 0.5 + 1.2);
|
||||
float dist = length(uv - center);
|
||||
float gradient = smoothstep(0.0, 1.0, dist);
|
||||
o_col0 = vec4(mix(vec3(0.5, 0.5, 0.9), vec3(0.05, 0.05, 0.2), gradient), 1.0);
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
const float PI = 3.14159265359;
|
||||
const float SCALE = 150.0;
|
||||
const float LENGTH = 7.5;
|
||||
|
||||
// https://www.shadertoy.com/view/Xt23Ry
|
||||
float rand(float co) {
|
||||
return fract(sin(co * 91.3458) * 47453.5453);
|
||||
}
|
||||
|
||||
vec3 background(vec2 pos) {
|
||||
// Radial gradient at (0.6, 0.4).
|
||||
float r = length(pos - vec2(0.6, 0.4));
|
||||
return vec3(r * 0.1);
|
||||
}
|
||||
|
||||
// Inspired by https://www.shadertoy.com/view/Wtl3D7
|
||||
vec3 trails(vec2 pos, vec3 bg_color, vec3 fg_color) {
|
||||
float cdist = length(pos) * SCALE;
|
||||
float rv = rand(ceil(cdist));
|
||||
float rotation = u_time * rv * 0.005;
|
||||
float nangle = atan(pos.y, pos.x) / PI;
|
||||
float intensity = smoothstep(rv, rv - 1.5, fract(nangle + rotation + rv * 0.1) * LENGTH) * step(0.1, cdist / SCALE);
|
||||
return mix(bg_color, fg_color * rv, intensity);
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec3 bg_color = background(v_tex0);
|
||||
vec3 fg_color = vec3(0.7, 0.7, 1.5);
|
||||
o_col0 = vec4(trails(v_tex0, bg_color, fg_color), 1.0);
|
||||
}
|
||||
|
Before Width: | Height: | Size: 238 KiB |
BIN
data/resources/fullscreenui/desktop-mode.png
Normal file
|
After Width: | Height: | Size: 34 KiB |
@@ -1 +0,0 @@
|
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path fill="#ffffff" d="M21 3C21.5523 3 22 3.44772 22 4V11H20V5H4V19H10V21H3C2.44772 21 2 20.5523 2 20V4C2 3.44772 2.44772 3 3 3H21ZM21 13C21.5523 13 22 13.4477 22 14V20C22 20.5523 21.5523 21 21 21H13C12.4477 21 12 20.5523 12 20V14C12 13.4477 12.4477 13 13 13H21ZM11.5 7L9.45711 9.04311L11.7071 11.2929L10.2929 12.7071L8.04311 10.4571L6 12.5V7H11.5Z"></path></svg>
|
||||
|
Before Width: | Height: | Size: 424 B |
BIN
data/resources/fullscreenui/drive-cdrom.png
Normal file
|
After Width: | Height: | Size: 24 KiB |
BIN
data/resources/fullscreenui/exit.png
Normal file
|
After Width: | Height: | Size: 58 KiB |
@@ -1,38 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<svg
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viewBox="0 0 512 512"
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id="svg1"
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sodipodi:docname="exit.svg"
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inkscape:version="1.4 (e7c3feb100, 2024-10-09)"
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xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
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xmlns="http://www.w3.org/2000/svg"
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xmlns:svg="http://www.w3.org/2000/svg">
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<defs
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id="defs1" />
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<sodipodi:namedview
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id="namedview1"
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pagecolor="#ffffff"
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inkscape:showpageshadow="2"
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inkscape:pageopacity="0.0"
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inkscape:deskcolor="#d1d1d1"
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inkscape:window-width="2856"
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inkscape:window-x="0"
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inkscape:window-y="0"
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|
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<svg
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viewBox="0 0 640 640"
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id="svg1"
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sodipodi:docname="game-list.svg"
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inkscape:version="1.4 (e7c3feb100, 2024-10-09)"
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inkscape:pageopacity="0.0"
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inkscape:window-width="2844"
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inkscape:window-height="1651"
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d="m 89.226718,138.67812 c -9.066093,0 -16.483806,7.41772 -16.483806,16.48381 v 329.67613 c 0,9.06609 7.417713,16.4838 16.483806,16.4838 H 550.77329 c 9.06608,0 16.4838,-7.41771 16.4838,-16.4838 V 155.16193 c 0,-9.06609 -7.41772,-16.48381 -16.4838,-16.48381 z m -65.935226,16.48381 c 0,-36.36739 29.567828,-65.935223 65.935226,-65.935223 H 550.77329 c 36.36739,0 65.93522,29.567833 65.93522,65.935223 v 329.67613 c 0,36.36739 -29.56783,65.93523 -65.93522,65.93523 H 89.226718 c -36.367398,0 -65.935226,-29.56784 -65.935226,-65.93523 z m 98.902838,65.93523 c 0,-18.20753 14.76011,-32.96759 32.96761,-32.96759 18.20751,0 32.96761,14.76006 32.96761,32.96759 0,18.20752 -14.7601,32.96759 -32.96761,32.96759 -18.2075,0 -32.96761,-14.76007 -32.96761,-32.96759 z m 107.14475,0 c 0,-13.70217 11.02352,-24.72572 24.72569,-24.72572 h 230.77329 c 13.70216,0 24.72571,11.02355 24.72571,24.72572 0,13.70217 -11.02355,24.72572 -24.72571,24.72572 H 254.06477 c -13.70217,0 -24.72569,-11.02355 -24.72569,-24.72572 z"
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</svg>
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|
Before Width: | Height: | Size: 3.3 KiB |
BIN
data/resources/fullscreenui/media-cdrom.png
Normal file
|
After Width: | Height: | Size: 202 KiB |
|
Before Width: | Height: | Size: 72 KiB After Width: | Height: | Size: 72 KiB |
@@ -1 +0,0 @@
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path fill="#ffffff" d="M2.13127 13.6308C1.9492 12.5349 1.95521 11.434 2.13216 10.3695C3.23337 10.3963 4.22374 9.86798 4.60865 8.93871C4.99357 8.00944 4.66685 6.93557 3.86926 6.17581C4.49685 5.29798 5.27105 4.51528 6.17471 3.86911C6.9345 4.66716 8.0087 4.99416 8.93822 4.60914C9.86774 4.22412 10.3961 3.23332 10.369 2.13176C11.4649 1.94969 12.5658 1.9557 13.6303 2.13265C13.6036 3.23385 14.1319 4.22422 15.0612 4.60914C15.9904 4.99406 17.0643 4.66733 17.8241 3.86975C18.7019 4.49734 19.4846 5.27153 20.1308 6.1752C19.3327 6.93499 19.0057 8.00919 19.3907 8.93871C19.7757 9.86823 20.7665 10.3966 21.8681 10.3695C22.0502 11.4654 22.0442 12.5663 21.8672 13.6308C20.766 13.6041 19.7756 14.1324 19.3907 15.0616C19.0058 15.9909 19.3325 17.0648 20.1301 17.8245C19.5025 18.7024 18.7283 19.4851 17.8247 20.1312C17.0649 19.3332 15.9907 19.0062 15.0612 19.3912C14.1316 19.7762 13.6033 20.767 13.6303 21.8686C12.5344 22.0507 11.4335 22.0447 10.3691 21.8677C10.3958 20.7665 9.86749 19.7761 8.93822 19.3912C8.00895 19.0063 6.93508 19.333 6.17532 20.1306C5.29749 19.503 4.51479 18.7288 3.86862 17.8252C4.66667 17.0654 4.99367 15.9912 4.60865 15.0616C4.22363 14.1321 3.23284 13.6038 2.13127 13.6308ZM11.9997 15.0002C13.6565 15.0002 14.9997 13.657 14.9997 12.0002C14.9997 10.3433 13.6565 9.00018 11.9997 9.00018C10.3428 9.00018 8.99969 10.3433 8.99969 12.0002C8.99969 13.657 10.3428 15.0002 11.9997 15.0002Z"></path></svg>
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||||
|
Before Width: | Height: | Size: 1.4 KiB |
BIN
data/resources/fullscreenui/star-0.png
Normal file
|
After Width: | Height: | Size: 5.4 KiB |
BIN
data/resources/fullscreenui/star-1.png
Normal file
|
After Width: | Height: | Size: 6.0 KiB |
BIN
data/resources/fullscreenui/star-2.png
Normal file
|
After Width: | Height: | Size: 6.2 KiB |
BIN
data/resources/fullscreenui/star-3.png
Normal file
|
After Width: | Height: | Size: 6.4 KiB |
BIN
data/resources/fullscreenui/star-4.png
Normal file
|
After Width: | Height: | Size: 6.2 KiB |
BIN
data/resources/fullscreenui/star-5.png
Normal file
|
After Width: | Height: | Size: 5.8 KiB |
BIN
data/resources/fullscreenui/start-bios.png
Normal file
|
After Width: | Height: | Size: 35 KiB |
@@ -1,38 +0,0 @@
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