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This is fixes a problem where we could jump to the wrong address. By doing a "p0 = reti; jump (p0)". If a different, higher level interrupt came in, just before, rather than returning to the calling function, we would return to a random place in the kernel. This very elegant fix from Bernd grabs the return location off the stack, and places it into P0, so when we do a return, it goes to the correct place. Signed-off-by: Robin Getz <robin.getz@analog.com> Signed-off-by: Bryan Wu <bryan.wu@analog.com>
2.1 KiB
2.1 KiB