ui/gtk-egl: Ensure EGL surface is available before drawing

The EGL surface and context are destroyed when a new GTK window is
created. We must ensure these are recreated and initialized before
any rendering happens in gd_egl_refresh.

Currently, the check for a pending draw is performed before the
surface initialization block. This can result in an attempt to
draw when the EGL surface (vc->gfx.esurface) is not yet available.

This patch moves the drawing check after the surface initialization
to ensure a valid surface exists before rendering in gd_egl_refresh.

Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Vivek Kasireddy <vivek.kasireddy@intel.com>
Signed-off-by: Dongwon Kim <dongwon.kim@intel.com>
Acked-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <20260303011151.1925827-1-dongwon.kim@intel.com>
This commit is contained in:
Dongwon Kim
2026-03-02 17:11:51 -08:00
committed by Marc-André Lureau
parent b6506de40f
commit c141bcb6af

View File

@@ -152,12 +152,6 @@ void gd_egl_refresh(DisplayChangeListener *dcl)
gd_update_monitor_refresh_rate(
vc, vc->window ? vc->window : vc->gfx.drawing_area);
if (vc->gfx.guest_fb.dmabuf &&
qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
gd_egl_draw(vc);
return;
}
if (!vc->gfx.esurface) {
gd_egl_init(vc);
if (!vc->gfx.esurface) {
@@ -176,6 +170,12 @@ void gd_egl_refresh(DisplayChangeListener *dcl)
#endif
}
if (vc->gfx.guest_fb.dmabuf &&
qemu_dmabuf_get_draw_submitted(vc->gfx.guest_fb.dmabuf)) {
gd_egl_draw(vc);
return;
}
graphic_hw_update(dcl->con);
if (vc->gfx.glupdates) {