hw/input/ps2: keep QemuInputHandlerState in PS2State

Track the input handled state, and dispose it on unrealize.

Reviewed-by: Philippe Mathieu-Daudé <philmd@oss.qualcomm.com>
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
This commit is contained in:
Marc-André Lureau
2026-06-09 01:10:33 +04:00
parent 63cdb870aa
commit 87122bb894
2 changed files with 24 additions and 2 deletions

View File

@@ -1233,7 +1233,16 @@ static const QemuInputHandler ps2_keyboard_handler = {
static void ps2_kbd_realize(DeviceState *dev, Error **errp)
{
qemu_input_handler_register(dev, &ps2_keyboard_handler);
PS2State *s = PS2_DEVICE(dev);
s->hs = qemu_input_handler_register(dev, &ps2_keyboard_handler);
}
static void ps2_kbd_unrealize(DeviceState *dev)
{
PS2State *s = PS2_DEVICE(dev);
g_clear_pointer(&s->hs, qemu_input_handler_unregister);
}
static const QemuInputHandler ps2_mouse_handler = {
@@ -1245,7 +1254,16 @@ static const QemuInputHandler ps2_mouse_handler = {
static void ps2_mouse_realize(DeviceState *dev, Error **errp)
{
qemu_input_handler_register(dev, &ps2_mouse_handler);
PS2State *s = PS2_DEVICE(dev);
s->hs = qemu_input_handler_register(dev, &ps2_mouse_handler);
}
static void ps2_mouse_unrealize(DeviceState *dev)
{
PS2State *s = PS2_DEVICE(dev);
g_clear_pointer(&s->hs, qemu_input_handler_unregister);
}
static void ps2_kbd_class_init(ObjectClass *klass, const void *data)
@@ -1255,6 +1273,7 @@ static void ps2_kbd_class_init(ObjectClass *klass, const void *data)
PS2DeviceClass *ps2dc = PS2_DEVICE_CLASS(klass);
dc->realize = ps2_kbd_realize;
dc->unrealize = ps2_kbd_unrealize;
resettable_class_set_parent_phases(rc, NULL, ps2_kbd_reset_hold, NULL,
&ps2dc->parent_phases);
dc->vmsd = &vmstate_ps2_keyboard;
@@ -1274,6 +1293,7 @@ static void ps2_mouse_class_init(ObjectClass *klass, const void *data)
PS2DeviceClass *ps2dc = PS2_DEVICE_CLASS(klass);
dc->realize = ps2_mouse_realize;
dc->unrealize = ps2_mouse_unrealize;
resettable_class_set_parent_phases(rc, NULL, ps2_mouse_reset_hold, NULL,
&ps2dc->parent_phases);
dc->vmsd = &vmstate_ps2_mouse;

View File

@@ -26,6 +26,7 @@
#define HW_PS2_H
#include "hw/core/sysbus.h"
#include "ui/input.h"
#define PS2_MOUSE_BUTTON_LEFT 0x01
#define PS2_MOUSE_BUTTON_RIGHT 0x02
@@ -59,6 +60,7 @@ struct PS2State {
PS2Queue queue;
int32_t write_cmd;
qemu_irq irq;
QemuInputHandlerState *hs;
};
#define TYPE_PS2_DEVICE "ps2-device"