ui/input: Have qemu_input_is_absolute() take a const QemuConsole

qemu_input_is_absolute() does not update the content of the
QemuConsole structure. Make the argument const.

Signed-off-by: Philippe Mathieu-Daudé <philmd@oss.qualcomm.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-ID: <20260611114212.27472-3-philmd@oss.qualcomm.com>
This commit is contained in:
Philippe Mathieu-Daudé
2026-06-11 13:42:12 +02:00
committed by Marc-André Lureau
parent e43e937288
commit ebaa76fdcb
3 changed files with 3 additions and 3 deletions

View File

@@ -73,7 +73,7 @@ void qemu_input_queue_btn(QemuConsole *src, InputButton btn, bool down);
void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map,
uint32_t button_old, uint32_t button_new);
bool qemu_input_is_absolute(QemuConsole *con);
bool qemu_input_is_absolute(const QemuConsole *con);
int qemu_input_scale_axis(int value,
int min_in, int max_in,
int min_out, int max_out);

View File

@@ -160,7 +160,7 @@ void qemu_input_event_sync(void)
}
}
bool qemu_input_is_absolute(QemuConsole *con)
bool qemu_input_is_absolute(const QemuConsole *con)
{
QemuDBusDisplay1Mouse *mouse;

View File

@@ -466,7 +466,7 @@ void qemu_input_update_buttons(QemuConsole *src, uint32_t *button_map,
}
}
bool qemu_input_is_absolute(QemuConsole *con)
bool qemu_input_is_absolute(const QemuConsole *con)
{
QemuInputHandlerState *s;