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The default monitor is usually a long lived object that will exist for
the entire lifetime of the VM. A monitor can only service a single
client at a time though, and so it might be desirable to hotplug
additional monitors at runtime for specific tasks. If doing that,
however, there is a need to remove the monitor when it is no longer
needed.
A use case for hotplugging a monitor can involve a user wishing to
spawn an ad hoc script that uses a temporary monitor. The script can
ask the management application to hotplug a monitor and pass back a
pre-opened FD using SCM_RIGHTS. In this case the lifetime of the
script is not tied to the management application and thus it is
desirable to have automatic cleanup when the script exits.
Allowing a client to run "object-del" against its own monitor adds
complex edge cases, as it would be desirable to send the QMP response
despite the monitor sending it being deleted. Doing "object-del" alone
will also result in orphaning a character device backend instance, as
there is no opportunity to run the companion "chardev-del" command.
A simpler way to ensure cleanup is to add the concept of auto-deleting
monitor objects. Specifically when the "CHR_EVENT_CLOSED" event is
emitted, the equivalent of "object-del" + "chardev-del" can be run
internally. Since the transient client has already droppped its
monitor connection, there is no synchronization to be concerned about
with sending QMP replies. There is still some internal synchronization
needed, however, between the character device event callback and the
bottom-half that runs the delete. There is a chance that an incoming
client connection may arise before the bottom-half runs, which has
to be checked. Once the monitor object is deleted, the event callback
is unregistered from the character device, eliminating any further
races before the character device is fully deleted.
This is implemented via a new "close-action=none|delete" property on
the 'monitor-qmp' object. This concept could be extended with further
actions in future, for example:
* close-action=shutdown - graceful guest shutdown
* close-action=terminate - immediate guest poweroff
* close-action=stop - pause guest CPUs while the monitor is not
connected to any client
This is left as an exercise for future interested contributors.
Tested-by: Peter Krempa <pkrempa@redhat.com>
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Acked-by: Markus Armbruster <armbru@redhat.com>
Signed-off-by: Daniel P. Berrangé <berrange@redhat.com>
Message-ID: <20260706135824.2623960-33-berrange@redhat.com>
[Commit message typos fixed]
Signed-off-by: Markus Armbruster <armbru@redhat.com>
…
…
=========== QEMU README =========== QEMU is a generic and open source machine & userspace emulator and virtualizer. QEMU is capable of emulating a complete machine in software without any need for hardware virtualization support. By using dynamic translation, it achieves very good performance. QEMU can also integrate with the Xen and KVM hypervisors to provide emulated hardware while allowing the hypervisor to manage the CPU. With hypervisor support, QEMU can achieve near native performance for CPUs. When QEMU emulates CPUs directly it is capable of running operating systems made for one machine (e.g. an ARMv7 board) on a different machine (e.g. an x86_64 PC board). QEMU is also capable of providing userspace API virtualization for Linux and BSD kernel interfaces. This allows binaries compiled against one architecture ABI (e.g. the Linux PPC64 ABI) to be run on a host using a different architecture ABI (e.g. the Linux x86_64 ABI). This does not involve any hardware emulation, simply CPU and syscall emulation. QEMU aims to fit into a variety of use cases. It can be invoked directly by users wishing to have full control over its behaviour and settings. It also aims to facilitate integration into higher level management layers, by providing a stable command line interface and monitor API. It is commonly invoked indirectly via the libvirt library when using open source applications such as oVirt, OpenStack and virt-manager. QEMU as a whole is released under the GNU General Public License, version 2. For full licensing details, consult the LICENSE file. Documentation ============= Documentation can be found hosted online at `<https://www.qemu.org/documentation/>`_. The documentation for the current development version that is available at `<https://www.qemu.org/docs/master/>`_ is generated from the ``docs/`` folder in the source tree, and is built by `Sphinx <https://www.sphinx-doc.org/en/master/>`_. Building ======== QEMU is multi-platform software intended to be buildable on all modern Linux platforms, OS-X, Win32 (via the Mingw64 toolchain) and a variety of other UNIX targets. The simple steps to build QEMU are: .. code-block:: shell mkdir build cd build ../configure make Additional information can also be found online via the QEMU website: * `<https://wiki.qemu.org/Hosts/Linux>`_ * `<https://wiki.qemu.org/Hosts/Mac>`_ * `<https://wiki.qemu.org/Hosts/W32>`_ Submitting patches ================== The QEMU source code is maintained under the GIT version control system. .. code-block:: shell git clone https://gitlab.com/qemu-project/qemu.git When submitting patches, one common approach is to use 'git format-patch' and/or 'git send-email' to format & send the mail to the qemu-devel@nongnu.org mailing list. All patches submitted must contain a 'Signed-off-by' line from the author. Patches should follow the guidelines set out in the `style section <https://www.qemu.org/docs/master/devel/style.html>`_ of the Developers Guide. Additional information on submitting patches can be found online via the QEMU website: * `<https://wiki.qemu.org/Contribute/SubmitAPatch>`_ * `<https://wiki.qemu.org/Contribute/TrivialPatches>`_ The QEMU website is also maintained under source control. .. code-block:: shell git clone https://gitlab.com/qemu-project/qemu-web.git * `<https://www.qemu.org/2017/02/04/the-new-qemu-website-is-up/>`_ A 'git-publish' utility was created to make above process less cumbersome, and is highly recommended for making regular contributions, or even just for sending consecutive patch series revisions. It also requires a working 'git send-email' setup, and by default doesn't automate everything, so you may want to go through the above steps manually for once. For installation instructions, please go to: * `<https://github.com/stefanha/git-publish>`_ The workflow with 'git-publish' is: .. code-block:: shell $ git checkout master -b my-feature $ # work on new commits, add your 'Signed-off-by' lines to each $ git publish Your patch series will be sent and tagged as my-feature-v1 if you need to refer back to it in the future. Sending v2: .. code-block:: shell $ git checkout my-feature # same topic branch $ # making changes to the commits (using 'git rebase', for example) $ git publish Your patch series will be sent with 'v2' tag in the subject and the git tip will be tagged as my-feature-v2. Bug reporting ============= The QEMU project uses GitLab issues to track bugs. Bugs found when running code built from QEMU git or upstream released sources should be reported via: * `<https://gitlab.com/qemu-project/qemu/-/issues>`_ If using QEMU via an operating system vendor pre-built binary package, it is preferable to report bugs to the vendor's own bug tracker first. If the bug is also known to affect latest upstream code, it can also be reported via GitLab. For additional information on bug reporting consult: * `<https://wiki.qemu.org/Contribute/ReportABug>`_ ChangeLog ========= For version history and release notes, please visit `<https://wiki.qemu.org/ChangeLog/>`_ or look at the git history for more detailed information. Contact ======= The QEMU community can be contacted in a number of ways, with the two main methods being email and IRC: * `<mailto:qemu-devel@nongnu.org>`_ * `<https://lists.nongnu.org/mailman/listinfo/qemu-devel>`_ * #qemu on irc.oftc.net Information on additional methods of contacting the community can be found online via the QEMU website: * `<https://wiki.qemu.org/Contribute/StartHere>`_
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