mirror of
https://github.com/adamhathcock/sharpcompress.git
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Use hardware accelerated Alder32 impl
This commit is contained in:
285
src/SharpCompress/Algorithms/Alder32.cs
Normal file
285
src/SharpCompress/Algorithms/Alder32.cs
Normal file
@@ -0,0 +1,285 @@
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// Copyright (c) Six Labors and contributors.
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// Licensed under the GNU Affero General Public License, Version 3.
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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#if NETCOREAPP3_1
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using System.Runtime.Intrinsics;
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using System.Runtime.Intrinsics.X86;
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#endif
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namespace SharpCompress.Algorithms
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{
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/// <summary>
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/// Calculates the 32 bit Adler checksum of a given buffer according to
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/// RFC 1950. ZLIB Compressed Data Format Specification version 3.3)
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/// </summary>
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internal static class Adler32
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{
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/// <summary>
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/// The default initial seed value of a Adler32 checksum calculation.
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/// </summary>
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public const uint SeedValue = 1U;
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#if NETCOREAPP3_1
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private const int MinBufferSize = 64;
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#endif
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// Largest prime smaller than 65536
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private const uint BASE = 65521;
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// NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1
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private const uint NMAX = 5552;
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/// <summary>
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/// Calculates the Adler32 checksum with the bytes taken from the span.
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/// </summary>
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/// <param name="buffer">The readonly span of bytes.</param>
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/// <returns>The <see cref="uint"/>.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static uint Calculate(ReadOnlySpan<byte> buffer)
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{
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return Calculate(SeedValue, buffer);
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}
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/// <summary>
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/// Calculates the Adler32 checksum with the bytes taken from the span and seed.
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/// </summary>
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/// <param name="adler">The input Adler32 value.</param>
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/// <param name="buffer">The readonly span of bytes.</param>
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/// <returns>The <see cref="uint"/>.</returns>
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public static uint Calculate(uint adler, ReadOnlySpan<byte> buffer)
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{
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if (buffer.IsEmpty)
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{
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return SeedValue;
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}
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#if NETCOREAPP3_1
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if (Sse3.IsSupported && buffer.Length >= MinBufferSize)
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{
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return CalculateSse(adler, buffer);
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}
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return CalculateScalar(adler, buffer);
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#else
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return CalculateScalar(adler, buffer);
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#endif
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}
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// Based on https://github.com/chromium/chromium/blob/master/third_party/zlib/adler32_simd.c
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#if NETCOREAPP3_1
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private static unsafe uint CalculateSse(uint adler, ReadOnlySpan<byte> buffer)
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{
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uint s1 = adler & 0xFFFF;
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uint s2 = (adler >> 16) & 0xFFFF;
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// Process the data in blocks.
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const int BLOCK_SIZE = 1 << 5;
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uint length = (uint)buffer.Length;
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uint blocks = length / BLOCK_SIZE;
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length -= blocks * BLOCK_SIZE;
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int index = 0;
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fixed (byte* bufferPtr = &buffer[0])
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{
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index += (int)blocks * BLOCK_SIZE;
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var localBufferPtr = bufferPtr;
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// _mm_setr_epi8 on x86
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var tap1 = Vector128.Create(32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20, 19, 18, 17);
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var tap2 = Vector128.Create(16, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1);
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Vector128<byte> zero = Vector128<byte>.Zero;
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var ones = Vector128.Create((short)1);
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while (blocks > 0)
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{
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uint n = NMAX / BLOCK_SIZE; /* The NMAX constraint. */
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if (n > blocks)
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{
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n = blocks;
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}
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blocks -= n;
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// Process n blocks of data. At most NMAX data bytes can be
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// processed before s2 must be reduced modulo BASE.
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Vector128<int> v_ps = Vector128.CreateScalar(s1 * n).AsInt32();
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Vector128<int> v_s2 = Vector128.CreateScalar(s2).AsInt32();
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Vector128<int> v_s1 = Vector128<int>.Zero;
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do
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{
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// Load 32 input bytes.
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Vector128<byte> bytes1 = Sse3.LoadDquVector128(localBufferPtr);
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Vector128<byte> bytes2 = Sse3.LoadDquVector128(localBufferPtr + 16);
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// Add previous block byte sum to v_ps.
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v_ps = Sse2.Add(v_ps, v_s1);
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// Horizontally add the bytes for s1, multiply-adds the
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// bytes by [ 32, 31, 30, ... ] for s2.
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v_s1 = Sse2.Add(v_s1, Sse2.SumAbsoluteDifferences(bytes1, zero).AsInt32());
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Vector128<short> mad1 = Ssse3.MultiplyAddAdjacent(bytes1, tap1);
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v_s2 = Sse2.Add(v_s2, Sse2.MultiplyAddAdjacent(mad1, ones));
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v_s1 = Sse2.Add(v_s1, Sse2.SumAbsoluteDifferences(bytes2, zero).AsInt32());
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Vector128<short> mad2 = Ssse3.MultiplyAddAdjacent(bytes2, tap2);
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v_s2 = Sse2.Add(v_s2, Sse2.MultiplyAddAdjacent(mad2, ones));
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localBufferPtr += BLOCK_SIZE;
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}
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while (--n > 0);
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v_s2 = Sse2.Add(v_s2, Sse2.ShiftLeftLogical(v_ps, 5));
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// Sum epi32 ints v_s1(s2) and accumulate in s1(s2).
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const byte S2301 = 0b1011_0001; // A B C D -> B A D C
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const byte S1032 = 0b0100_1110; // A B C D -> C D A B
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v_s1 = Sse2.Add(v_s1, Sse2.Shuffle(v_s1, S2301));
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v_s1 = Sse2.Add(v_s1, Sse2.Shuffle(v_s1, S1032));
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s1 += (uint)v_s1.ToScalar();
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v_s2 = Sse2.Add(v_s2, Sse2.Shuffle(v_s2, S2301));
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v_s2 = Sse2.Add(v_s2, Sse2.Shuffle(v_s2, S1032));
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s2 = (uint)v_s2.ToScalar();
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// Reduce.
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s1 %= BASE;
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s2 %= BASE;
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}
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}
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ref byte bufferRef = ref MemoryMarshal.GetReference(buffer);
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if (length > 0)
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{
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if (length >= 16)
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{
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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length -= 16;
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}
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while (length-- > 0)
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{
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s2 += s1 += Unsafe.Add(ref bufferRef, index++);
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}
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if (s1 >= BASE)
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{
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s1 -= BASE;
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}
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s2 %= BASE;
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}
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return s1 | (s2 << 16);
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}
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#endif
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private static uint CalculateScalar(uint adler, ReadOnlySpan<byte> buffer)
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{
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uint s1 = adler & 0xFFFF;
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uint s2 = (adler >> 16) & 0xFFFF;
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uint k;
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ref byte bufferRef = ref MemoryMarshal.GetReference<byte>(buffer);
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uint length = (uint)buffer.Length;
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int index = 0;
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while (length > 0)
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{
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k = length < NMAX ? length : NMAX;
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length -= k;
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while (k >= 16)
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{
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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k -= 16;
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}
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if (k != 0)
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{
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do
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{
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s1 += Unsafe.Add(ref bufferRef, index++);
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s2 += s1;
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}
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while (--k != 0);
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}
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s1 %= BASE;
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s2 %= BASE;
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}
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return (s2 << 16) | s1;
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}
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}
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}
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@@ -70,6 +70,8 @@
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using System;
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using SharpCompress.Algorithms;
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namespace SharpCompress.Compressors.Deflate
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{
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internal sealed partial class DeflateManager
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@@ -1685,7 +1687,7 @@ namespace SharpCompress.Compressors.Deflate
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Rfc1950BytesEmitted = false;
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status = (WantRfc1950HeaderBytes) ? INIT_STATE : BUSY_STATE;
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_codec._Adler32 = Adler.Adler32(0, null, 0, 0);
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_codec._adler32 = 1;
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last_flush = (int)FlushType.None;
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@@ -1763,7 +1765,7 @@ namespace SharpCompress.Compressors.Deflate
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throw new ZlibException("Stream error.");
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}
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_codec._Adler32 = Adler.Adler32(_codec._Adler32, dictionary, 0, dictionary.Length);
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_codec._adler32 = Adler32.Calculate(_codec._adler32, dictionary);
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if (length < MIN_MATCH)
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{
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@@ -1850,12 +1852,12 @@ namespace SharpCompress.Compressors.Deflate
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////putShortMSB((int)(SharedUtils.URShift(_codec._Adler32, 16)));
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//putShortMSB((int)((UInt64)_codec._Adler32 >> 16));
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//putShortMSB((int)(_codec._Adler32 & 0xffff));
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pending[pendingCount++] = (byte)((_codec._Adler32 & 0xFF000000) >> 24);
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pending[pendingCount++] = (byte)((_codec._Adler32 & 0x00FF0000) >> 16);
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pending[pendingCount++] = (byte)((_codec._Adler32 & 0x0000FF00) >> 8);
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pending[pendingCount++] = (byte)(_codec._Adler32 & 0x000000FF);
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pending[pendingCount++] = (byte)((_codec._adler32 & 0xFF000000) >> 24);
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pending[pendingCount++] = (byte)((_codec._adler32 & 0x00FF0000) >> 16);
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pending[pendingCount++] = (byte)((_codec._adler32 & 0x0000FF00) >> 8);
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pending[pendingCount++] = (byte)(_codec._adler32 & 0x000000FF);
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}
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_codec._Adler32 = Adler.Adler32(0, null, 0, 0);
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_codec._adler32 = 1;
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}
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// Flush as much pending output as possible
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@@ -1968,10 +1970,10 @@ namespace SharpCompress.Compressors.Deflate
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}
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// Write the zlib trailer (adler32)
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pending[pendingCount++] = (byte)((_codec._Adler32 & 0xFF000000) >> 24);
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pending[pendingCount++] = (byte)((_codec._Adler32 & 0x00FF0000) >> 16);
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pending[pendingCount++] = (byte)((_codec._Adler32 & 0x0000FF00) >> 8);
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pending[pendingCount++] = (byte)(_codec._Adler32 & 0x000000FF);
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pending[pendingCount++] = (byte)((_codec._adler32 & 0xFF000000) >> 24);
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pending[pendingCount++] = (byte)((_codec._adler32 & 0x00FF0000) >> 16);
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pending[pendingCount++] = (byte)((_codec._adler32 & 0x0000FF00) >> 8);
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pending[pendingCount++] = (byte)(_codec._adler32 & 0x000000FF);
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//putShortMSB((int)(SharedUtils.URShift(_codec._Adler32, 16)));
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//putShortMSB((int)(_codec._Adler32 & 0xffff));
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@@ -65,6 +65,8 @@
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using System;
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using SharpCompress.Algorithms;
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namespace SharpCompress.Compressors.Deflate
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{
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internal sealed class InflateBlocks
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@@ -118,7 +120,7 @@ namespace SharpCompress.Compressors.Deflate
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if (checkfn != null)
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{
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_codec._Adler32 = check = Adler.Adler32(0, null, 0, 0);
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_codec._adler32 = check = 1;
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}
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return oldCheck;
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}
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@@ -739,7 +741,7 @@ namespace SharpCompress.Compressors.Deflate
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// update check information
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if (checkfn != null)
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{
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_codec._Adler32 = check = Adler.Adler32(check, window, readAt, nBytes);
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_codec._adler32 = check = Adler32.Calculate(check, window.AsSpan(readAt, nBytes));
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}
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// copy as far as end of window
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@@ -1764,7 +1766,7 @@ namespace SharpCompress.Compressors.Deflate
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_codec.AvailableBytesIn--;
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_codec.TotalBytesIn++;
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expectedCheck += (uint)(_codec.InputBuffer[_codec.NextIn++] & 0x000000ff);
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_codec._Adler32 = expectedCheck;
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_codec._adler32 = expectedCheck;
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mode = InflateManagerMode.DICT0;
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return ZlibConstants.Z_NEED_DICT;
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@@ -1879,12 +1881,12 @@ namespace SharpCompress.Compressors.Deflate
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throw new ZlibException("Stream error.");
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}
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if (Adler.Adler32(1, dictionary, 0, dictionary.Length) != _codec._Adler32)
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if (Adler32.Calculate(1, dictionary) != _codec._adler32)
|
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{
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return ZlibConstants.Z_DATA_ERROR;
|
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}
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_codec._Adler32 = Adler.Adler32(0, null, 0, 0);
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_codec._adler32 = 1;
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if (length >= (1 << wbits))
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{
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@@ -405,88 +405,4 @@ namespace SharpCompress.Compressors.Deflate
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BitLengths = new StaticTree(null, extra_blbits, 0, InternalConstants.BL_CODES, InternalConstants.MAX_BL_BITS);
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}
|
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}
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/// <summary>
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/// Computes an Adler-32 checksum.
|
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/// </summary>
|
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/// <remarks>
|
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/// The Adler checksum is similar to a CRC checksum, but faster to compute, though less
|
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/// reliable. It is used in producing RFC1950 compressed streams. The Adler checksum
|
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/// is a required part of the "ZLIB" standard. Applications will almost never need to
|
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/// use this class directly.
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/// </remarks>
|
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internal sealed class Adler
|
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{
|
||||
// largest prime smaller than 65536
|
||||
private static readonly uint BASE = 65521U;
|
||||
|
||||
// NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1
|
||||
private static readonly int NMAX = 5552;
|
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|
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internal static uint Adler32(uint adler, byte[]? buf, int index, int len)
|
||||
{
|
||||
if (buf is null)
|
||||
{
|
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return 1;
|
||||
}
|
||||
|
||||
uint s1 = adler & 0xffffU;
|
||||
uint s2 = (adler >> 16) & 0xffffU;
|
||||
|
||||
while (len > 0)
|
||||
{
|
||||
int k = len < NMAX ? len : NMAX;
|
||||
len -= k;
|
||||
while (k >= 16)
|
||||
{
|
||||
//s1 += (buf[index++] & 0xff); s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
k -= 16;
|
||||
}
|
||||
if (k != 0)
|
||||
{
|
||||
do
|
||||
{
|
||||
s1 += buf[index++];
|
||||
s2 += s1;
|
||||
}
|
||||
while (--k != 0);
|
||||
}
|
||||
s1 %= BASE;
|
||||
s2 %= BASE;
|
||||
}
|
||||
return (s2 << 16) | s1;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -137,7 +137,7 @@ namespace SharpCompress.Compressors.Deflate
|
||||
internal DeflateManager dstate;
|
||||
internal InflateManager istate;
|
||||
|
||||
internal uint _Adler32;
|
||||
internal uint _adler32;
|
||||
|
||||
/// <summary>
|
||||
/// The compression level to use in this codec. Useful only in compression mode.
|
||||
@@ -173,7 +173,7 @@ namespace SharpCompress.Compressors.Deflate
|
||||
/// <summary>
|
||||
/// The Adler32 checksum on the data transferred through the codec so far. You probably don't need to look at this.
|
||||
/// </summary>
|
||||
public int Adler32 => (int)_Adler32;
|
||||
public int Adler32 => (int)_adler32;
|
||||
|
||||
/// <summary>
|
||||
/// Create a ZlibCodec.
|
||||
@@ -737,7 +737,7 @@ namespace SharpCompress.Compressors.Deflate
|
||||
|
||||
if (dstate.WantRfc1950HeaderBytes)
|
||||
{
|
||||
_Adler32 = Adler.Adler32(_Adler32, InputBuffer, NextIn, len);
|
||||
_adler32 = Algorithms.Adler32.Calculate(_adler32, InputBuffer.AsSpan(NextIn, len));
|
||||
}
|
||||
Array.Copy(InputBuffer, NextIn, buf, start, len);
|
||||
NextIn += len;
|
||||
|
||||
Reference in New Issue
Block a user