add arraypool usage in init

This commit is contained in:
Adam Hathcock
2025-10-29 10:35:03 +00:00
parent dc31e4c5fa
commit f238be6003

View File

@@ -1,6 +1,7 @@
#nullable disable
using System;
using System.Buffers;
using SharpCompress.Common;
using static SharpCompress.Compressors.Rar.UnpackV2017.PackDef;
using static SharpCompress.Compressors.Rar.UnpackV2017.UnpackGlobal;
@@ -110,7 +111,7 @@ internal sealed partial class Unpack : BitInput
throw new InvalidFormatException("Grow && Fragmented");
}
var NewWindow = Fragmented ? null : new byte[WinSize];
var NewWindow = Fragmented ? null : ArrayPool<byte>.Shared.Rent((int)WinSize);
if (NewWindow == null)
{
@@ -126,6 +127,7 @@ internal sealed partial class Unpack : BitInput
if (Window != null) // If allocated by preceding files.
{
//free(Window);
ArrayPool<byte>.Shared.Return(Window);
Window = null;
}
FragWindow.Init(WinSize);